mirror of https://github.com/odrling/Aegisub
Fix for lavc audio provider to prevent it from crashing if it cannot load the file (was causing video playback to crash if no audio was loaded)
Originally committed to SVN as r963.
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bc1897049b
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0dd4f96757
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@ -110,11 +110,15 @@ LAVCAudioProvider::LAVCAudioProvider(wxString _filename)
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break;
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}
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}
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if (audStream == -1)
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if (audStream == -1) {
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codecContext = NULL;
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throw _T("Could not find an audio stream");
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}
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AVCodec *codec = avcodec_find_decoder(codecContext->codec_id);
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if (!codec)
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if (!codec) {
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codecContext = NULL;
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throw _T("Could not find a suitable audio decoder");
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}
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if (avcodec_open(codecContext, codec) < 0)
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throw _T("Failed to open audio decoder");
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@ -227,72 +227,74 @@ bool LAVCVideoProvider::GetNextFrame() {
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/////////////////////////////////
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//// Convert AVFrame to wxBitmap
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//wxBitmap LAVCVideoProvider::AVFrameToWX(AVFrame *source, int n) {
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// // Get sizes
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// int w = codecContext->width;
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// int h = codecContext->height;
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////#ifdef __WINDOWS__
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//// PixelFormat format = PIX_FMT_RGBA32;
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////#else
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// PixelFormat format = PIX_FMT_RGB24;
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////#endif
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// unsigned int size1 = avpicture_get_size(codecContext->pix_fmt,display_w,display_h);
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// unsigned int size2 = avpicture_get_size(format,display_w,display_h);
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//
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// // Prepare buffers
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// if (!buffer1 || buffer1Size != size1) {
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// if (buffer1) delete buffer1;
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// buffer1 = new uint8_t[size1];
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// buffer1Size = size1;
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// }
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// if (!buffer2 || buffer2Size != size2) {
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// if (buffer2) delete buffer2;
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// buffer2 = new uint8_t[size2];
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// buffer2Size = size2;
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// }
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//
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// // Resize
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// AVFrame *resized;
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// bool resize = w != display_w || h != display_h;
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// if (resize) {
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// // Allocate
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// unsigned int resSize = avpicture_get_size(codecContext->pix_fmt,display_w,display_h);
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// resized = avcodec_alloc_frame();
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// avpicture_fill((AVPicture*) resized, buffer1, codecContext->pix_fmt, display_w, display_h);
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//
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// // Resize
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// ImgReSampleContext *resampleContext = img_resample_init(display_w,display_h,w,h);
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// img_resample(resampleContext,(AVPicture*) resized,(AVPicture*) source);
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// img_resample_close(resampleContext);
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//
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// // Set new w/h
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// w = display_w;
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// h = display_h;
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// }
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// else resized = source;
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//
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// // Allocate RGB32 buffer
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// AVFrame *frameRGB = avcodec_alloc_frame();
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// avpicture_fill((AVPicture*) frameRGB, buffer2, format, w, h);
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//
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// // Convert to RGB32
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// img_convert((AVPicture*) frameRGB, format, (AVPicture*) resized, codecContext->pix_fmt, w, h);
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//
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// // Convert to wxBitmap
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// wxImage img(w, h, false);
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// unsigned char *data = (unsigned char *)malloc(w * h * 3);
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// memcpy(data, frameRGB->data[0], w * h * 3);
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// img.SetData(data);
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// if (overlay)
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// overlay->Render(img, VFR_Input.GetTimeAtFrame(n));
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//
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// wxBitmap bmp(img);
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//
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// av_free(frameRGB);
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// if (resized != source)
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// av_free(resized);
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// return bmp;
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//}
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/*
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wxBitmap LAVCVideoProvider::AVFrameToWX(AVFrame *source, int n) {
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// Get sizes
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int w = codecContext->width;
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int h = codecContext->height;
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//#ifdef __WINDOWS__
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// PixelFormat format = PIX_FMT_RGBA32;
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//#else
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PixelFormat format = PIX_FMT_RGB24;
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//#endif
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unsigned int size1 = avpicture_get_size(codecContext->pix_fmt,display_w,display_h);
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unsigned int size2 = avpicture_get_size(format,display_w,display_h);
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// Prepare buffers
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if (!buffer1 || buffer1Size != size1) {
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if (buffer1) delete buffer1;
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buffer1 = new uint8_t[size1];
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buffer1Size = size1;
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}
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if (!buffer2 || buffer2Size != size2) {
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if (buffer2) delete buffer2;
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buffer2 = new uint8_t[size2];
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buffer2Size = size2;
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}
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// Resize
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AVFrame *resized;
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bool resize = w != display_w || h != display_h;
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if (resize) {
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// Allocate
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unsigned int resSize = avpicture_get_size(codecContext->pix_fmt,display_w,display_h);
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resized = avcodec_alloc_frame();
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avpicture_fill((AVPicture*) resized, buffer1, codecContext->pix_fmt, display_w, display_h);
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// Resize
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ImgReSampleContext *resampleContext = img_resample_init(display_w,display_h,w,h);
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img_resample(resampleContext,(AVPicture*) resized,(AVPicture*) source);
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img_resample_close(resampleContext);
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// Set new w/h
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w = display_w;
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h = display_h;
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}
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else resized = source;
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// Allocate RGB32 buffer
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AVFrame *frameRGB = avcodec_alloc_frame();
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avpicture_fill((AVPicture*) frameRGB, buffer2, format, w, h);
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// Convert to RGB32
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img_convert((AVPicture*) frameRGB, format, (AVPicture*) resized, codecContext->pix_fmt, w, h);
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// Convert to wxBitmap
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wxImage img(w, h, false);
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unsigned char *data = (unsigned char *)malloc(w * h * 3);
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memcpy(data, frameRGB->data[0], w * h * 3);
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img.SetData(data);
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if (overlay)
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overlay->Render(img, VFR_Input.GetTimeAtFrame(n));
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wxBitmap bmp(img);
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av_free(frameRGB);
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if (resized != source)
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av_free(resized);
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return bmp;
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}
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*/
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/////////////
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