mirror of https://github.com/odrling/Aegisub
Avisynth filter won't crash anymore, but shows a bunch of glitches instead, now
Originally committed to SVN as r277.
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b1f6012762
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02cfa685fc
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@ -71,13 +71,14 @@ DrawPRS::~DrawPRS() {
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// Get frame
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PVideoFrame __stdcall DrawPRS::GetFrame(int n, IScriptEnvironment* env) {
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// Get frame
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PVideoFrame avsFrame = child->GetFrame(n,env);
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//PVideoFrame avsFrame = child->GetFrame(n,env);
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PVideoFrame avsFrame = env->NewVideoFrame(vi);
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try {
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// Create the PRSFrame structure
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PRSVideoFrame frame;
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frame.data[0] = (char*) avsFrame->GetWritePtr();
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frame.w = avsFrame->GetRowSize();
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frame.w = avsFrame->GetRowSize()/4;
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frame.h = avsFrame->GetHeight();
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frame.pitch = avsFrame->GetPitch();
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frame.colorSpace = ColorSpace_RGB32;
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@ -65,7 +65,7 @@ PRSDisplay::~PRSDisplay() {
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// Write data
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void PRSDisplay::WriteData(std::vector<char> &vec) {
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// Set length
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unsigned __int32 size = 4 + 4 + 4 + 4 + 2 + 2 + 1 + 1;
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unsigned __int32 size = 4 + 4 + 4 + 4 + 4 + 4 + 2 + 2 + 1 + 1;
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vec.resize(size+8);
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size_t pos = 0;
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@ -78,6 +78,14 @@ void PRSDisplay::WriteData(std::vector<char> &vec) {
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memcpy(&vec[pos],&size,4);
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pos += 4;
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// Write start frame
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memcpy(&vec[pos],&startFrame,4);
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pos += 4;
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// Write end frame
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memcpy(&vec[pos],&endFrame,4);
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pos += 4;
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// Write start time
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memcpy(&vec[pos],&start,4);
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pos += 4;
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@ -116,39 +124,47 @@ void PRSDisplay::WriteData(std::vector<char> &vec) {
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// Read data
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void PRSDisplay::ReadData(std::vector<char> &vec) {
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// Set length
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unsigned __int32 size = 4 + 4 + 4 + 4 + 2 + 2 + 1 + 1;
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unsigned __int32 size = 4 + 4 + 4 + 4 + 4 + 4 + 2 + 2 + 1 + 1;
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if (size != vec.size()) return;
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size_t pos = 0;
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// Write start time
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// Read start frame
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memcpy(&startFrame,&vec[pos],4);
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pos += 4;
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// Read end frame
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memcpy(&endFrame,&vec[pos],4);
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pos += 4;
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// Read start time
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memcpy(&start,&vec[pos],4);
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pos += 4;
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// Write end time
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// Read end time
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memcpy(&end,&vec[pos],4);
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pos += 4;
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// Write image identifier
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// Read image identifier
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memcpy(&id,&vec[pos],4);
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pos += 4;
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// Write layer
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// Read layer
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memcpy(&layer,&vec[pos],4);
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pos += 4;
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// Write x
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// Read x
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memcpy(&x,&vec[pos],2);
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pos += 2;
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// Write y
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// Read y
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memcpy(&y,&vec[pos],2);
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pos += 2;
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// Write alpha multiplier
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// Read alpha multiplier
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memcpy(&alpha,&vec[pos],1);
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pos += 1;
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// Write blend mode
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// Read blend mode
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memcpy(&blend,&vec[pos],1);
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pos += 1;
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}
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@ -108,15 +108,16 @@ void PRSImage::ReadData(std::vector<char> &vec) {
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memcpy(&id,&vec[pos],4);
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pos += 4;
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// Write image format
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// Read image format
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memcpy(&imageType,&vec[pos],4);
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pos += 4;
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// Write data length
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// Read data length
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memcpy(&dataLen,&vec[pos],4);
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pos += 4;
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// Write data
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// Read data
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data = new char[dataLen];
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memcpy(data,&vec[pos],dataLen);
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pos += dataLen;
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}
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@ -85,8 +85,8 @@ void PRSVideoFrame::Overlay(PRSVideoFrame *dstFrame,int x,int y,unsigned char al
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// Get boundaries
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int srcBpp = 4;
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int dstBpp = 4;
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int srcRowLen = w * srcBpp;
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int dstRowLen = dstFrame->w * dstBpp;
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int srcRowLen = pitch;
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int dstRowLen = dstFrame->pitch;
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int dstStarty = MAX(0,y);
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int dstEndy = MIN(y+h,dstFrame->h);
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int height = dstEndy - dstStarty;
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@ -117,7 +117,7 @@ void PRSVideoFrame::Overlay(PRSVideoFrame *dstFrame,int x,int y,unsigned char al
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dc3 = *(dst+3);
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// Write colors
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*dst++ = da;
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*dst++ = 255-(ia*(255-da)/255);
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*dst++ = (sc1*a + dc1*ia)/255;
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*dst++ = (sc2*a + dc2*ia)/255;
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*dst++ = (sc3*a + dc3*ia)/255;
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