Aegisub/aegisub/src/timeedit_ctrl.h

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
/// @file timeedit_ctrl.h
/// @see timeedit_ctrl.cpp
/// @ingroup custom_control
///
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#include <wx/textctrl.h>
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#include "ass_time.h"
#include <libaegisub/signal.h>
namespace agi {
class OptionValue;
struct Context;
}
/// @brief A text edit control for editing AssTime objects
///
/// This control constrains values to valid times, and can display the time
/// being edited as either a h:mm:ss.cc formatted time, or a frame number
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class TimeEdit : public wxTextCtrl {
agi::Context *c; ///< Project context
bool byFrame; ///< Is the time displayed as a frame number?
bool isEnd; ///< Should the time be treated as an end time for time <-> frame conversions?
AssTime time; ///< The time, which may be displayed as either a frame number or time
bool insert; ///< If true, disable overwriting behavior in time mode
agi::signal::Connection insert_opt;
void CopyTime();
void PasteTime();
/// Set the value of the text box from the current time and byFrame setting
void UpdateText();
void OnContextMenu(wxContextMenuEvent &event);
void OnFocusLost(wxFocusEvent &evt);
void OnInsertChanged(agi::OptionValue const& opt);
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void OnKeyDown(wxKeyEvent &event);
void OnModified(wxCommandEvent &event);
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public:
/// Get the current time as an AssTime object
AssTime GetTime() const { return time; }
/// Set the time
void SetTime(AssTime time);
/// Get the current time as a frame number, or 0 if timecodes are unavailable
int GetFrame() const;
/// Set the time to a frame number. Does nothing if timecodes are unavailable
void SetFrame(int fn);
/// Set whether the time is displayed as a time or the corresponding frame number
/// @param enableByFrame If true, frame numbers are displayed
void SetByFrame(bool enableByFrame);
/// Constructor
/// @param parent Parent window
/// @param id Window id
/// @param c Project context
/// @param value Initial value. Must be a valid time string or empty
/// @param size Initial control size
/// @param asEnd Treat the time as a line end time (rather than start) for time <-> frame number conversions
TimeEdit(wxWindow* parent, wxWindowID id, agi::Context *c, const wxString& value = wxString(), const wxSize& size = wxDefaultSize, bool asEnd = false);
};