Aegisub/aegisub/src/colour_button.cpp

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// Copyright (c) 2006, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file colour_button.cpp
/// @brief Push-button that displays a colour for label, and brings up colour selection dialogue when pressed
/// @ingroup custom_control
///
////////////
// Includes
#include "config.h"
#ifndef AGI_PRE
#include <wx/dcmemory.h>
#endif
#include "colour_button.h"
#include "config.h"
#include "dialog_colorpicker.h"
/// @brief Constructor
/// @param parent
/// @param id
/// @param size
/// @param col
///
ColourButton::ColourButton(wxWindow* parent, wxWindowID id, const wxSize& size, wxColour col) {
// Variables
linkColour = NULL;
// Create base
wxBitmapButton::Create(parent,id,wxBitmap(size.GetWidth(),size.GetHeight()),wxDefaultPosition,wxDefaultSize,wxBU_AUTODRAW);
bmp = GetBitmapLabel();
// Set colour
SetColour(col);
// Connect to click event
Connect(GetId(),wxEVT_COMMAND_BUTTON_CLICKED,wxCommandEventHandler(ColourButton::OnClick));
}
/// @brief Destructor
///
ColourButton::~ColourButton() {
}
/// @brief Set colour
/// @param col
///
void ColourButton::SetColour(wxColour col) {
// Set colour
colour = col;
// Draw colour
{
wxMemoryDC dc;
dc.SelectObject(bmp);
dc.SetBrush(wxBrush(colour));
dc.DrawRectangle(0,0,bmp.GetWidth(),bmp.GetHeight());
}
// Set bitmap
SetBitmapLabel(bmp);
// Set link colour
if (linkColour) *linkColour = colour;
}
/// @brief Get Colour
/// @return
///
wxColour ColourButton::GetColour() {
return colour;
}
/// @brief Click
/// @param event
///
void ColourButton::OnClick(wxCommandEvent &event) {
DialogColorPicker dlg(GetParent(), colour);
if (dlg.ShowModal() == wxID_OK) {
SetColour(dlg.GetColor());
}
event.Skip();
}
/// @brief Set Link Colour
/// @param col
///
void ColourButton::SetLinkColour(wxColour *col) {
linkColour = col;
if (linkColour) SetColour(*linkColour);
}