Aegisub/src/dialog_style_editor.cpp

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
/// @file dialog_style_editor.cpp
/// @brief Style Editor dialogue box
/// @ingroup style_editor
///
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#include "dialog_style_editor.h"
#include "ass_dialogue.h"
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#include "ass_file.h"
#include "ass_style.h"
#include "ass_style_storage.h"
#include "colour_button.h"
#include "compat.h"
#include "help_button.h"
#include "include/aegisub/context.h"
#include "libresrc/libresrc.h"
#include "options.h"
#include "persist_location.h"
#include "selection_controller.h"
#include "subs_preview.h"
#include "utils.h"
#include "validators.h"
#include <libaegisub/of_type_adaptor.h>
#include <libaegisub/make_unique.h>
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#include <algorithm>
#include <wx/bmpbuttn.h>
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#include <wx/checkbox.h>
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#include <wx/msgdlg.h>
#include <wx/sizer.h>
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#include <wx/spinctrl.h>
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#include <wx/stattext.h>
/// Style rename helper that walks a file searching for a style and optionally
/// updating references to it
class StyleRenamer {
agi::Context *c;
bool found_any = false;
bool do_replace = false;
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std::string source_name;
std::string new_name;
/// Process a single override parameter to check if it's \r with this style name
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static void ProcessTag(std::string const& tag, AssOverrideParameter* param, void *userData) {
StyleRenamer *self = static_cast<StyleRenamer*>(userData);
if (tag == "\\r" && param->GetType() == VariableDataType::TEXT && param->Get<std::string>() == self->source_name) {
if (self->do_replace)
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param->Set(self->new_name);
else
self->found_any = true;
}
}
void Walk(bool replace) {
found_any = false;
do_replace = replace;
for (auto& diag : c->ass->Events) {
if (diag.Style == source_name) {
if (replace)
diag.Style = new_name;
else
found_any = true;
}
auto blocks = diag.ParseTags();
for (auto block : blocks | agi::of_type<AssDialogueBlockOverride>())
block->ProcessParameters(&StyleRenamer::ProcessTag, this);
if (replace)
diag.UpdateText(blocks);
if (found_any) return;
}
}
public:
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StyleRenamer(agi::Context *c, std::string source_name, std::string new_name)
: c(c)
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, source_name(std::move(source_name))
, new_name(std::move(new_name))
{
}
/// Check if there are any uses of the original style name in the file
bool NeedsReplace() {
Walk(false);
return found_any;
}
/// Replace all uses of the original style name with the new one
void Replace() {
Walk(true);
}
};
DialogStyleEditor::DialogStyleEditor(wxWindow *parent, AssStyle *style, agi::Context *c, AssStyleStorage *store, std::string const& new_name, wxArrayString const& font_list)
: wxDialog (parent, -1, _("Style Editor"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
, c(c)
, style(style)
, store(store)
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{
if (new_name.size()) {
is_new = true;
style = this->style = new AssStyle(*style);
style->name = new_name;
}
else if (!style) {
is_new = true;
style = this->style = new AssStyle;
}
work = agi::make_unique<AssStyle>(*style);
SetIcon(GETICON(style_toolbutton_16));
auto add_with_label = [&](wxSizer *sizer, wxString const& label, wxWindow *ctrl) {
sizer->Add(new wxStaticText(this, -1, label), wxSizerFlags().Center().Border(wxLEFT | wxRIGHT));
sizer->Add(ctrl, wxSizerFlags(1).Left().Expand());
};
auto num_text_ctrl = [&](double *value, double min, double max, double step) -> wxSpinCtrlDouble * {
auto scd = new wxSpinCtrlDouble(this, -1, "", wxDefaultPosition,
wxSize(75, -1), wxSP_ARROW_KEYS, min, max, *value, step);
scd->SetValidator(DoubleSpinValidator(value));
scd->Bind(wxEVT_SPINCTRLDOUBLE, [=](wxSpinDoubleEvent &evt) {
evt.Skip();
if (updating) return;
bool old = updating;
updating = true;
scd->GetValidator()->TransferFromWindow();
updating = old;
SubsPreview->SetStyle(*work);
});
return scd;
};
// Prepare control values
wxString EncodingValue = std::to_wstring(style->encoding);
wxString alignValues[9] = { "7", "8", "9", "4", "5", "6", "1", "2", "3" };
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// Encoding options
wxArrayString encodingStrings;
AssStyle::GetEncodings(encodingStrings);
// Create sizers
wxSizer *NameSizer = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Style Name"));
wxSizer *FontSizer = new wxStaticBoxSizer(wxVERTICAL, this, _("Font"));
wxSizer *ColorsSizer = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Colors"));
wxSizer *MarginSizer = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Margins"));
wxSizer *OutlineBox = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Outline"));
wxSizer *MiscBox = new wxStaticBoxSizer(wxVERTICAL, this, _("Miscellaneous"));
wxSizer *PreviewBox = new wxStaticBoxSizer(wxVERTICAL, this, _("Preview"));
// Create controls
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StyleName = new wxTextCtrl(this, -1, to_wx(style->name));
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FontName = new wxComboBox(this, -1, to_wx(style->font), wxDefaultPosition, wxSize(150, -1), 0, nullptr, wxCB_DROPDOWN);
auto FontSize = num_text_ctrl(&work->fontsize, 0, 10000.0, 1.0);
BoxBold = new wxCheckBox(this, -1, _("&Bold"));
BoxItalic = new wxCheckBox(this, -1, _("&Italic"));
BoxUnderline = new wxCheckBox(this, -1, _("&Underline"));
BoxStrikeout = new wxCheckBox(this, -1, _("&Strikeout"));
ColourButton *colorButton[] = {
new ColourButton(this, wxSize(55, 16), true, style->primary, ColorValidator(&work->primary)),
new ColourButton(this, wxSize(55, 16), true, style->secondary, ColorValidator(&work->secondary)),
new ColourButton(this, wxSize(55, 16), true, style->outline, ColorValidator(&work->outline)),
new ColourButton(this, wxSize(55, 16), true, style->shadow, ColorValidator(&work->shadow))
};
for (int i = 0; i < 3; i++)
margin[i] = new wxSpinCtrl(this, -1, std::to_wstring(style->Margin[i]),
wxDefaultPosition, wxSize(60, -1),
wxSP_ARROW_KEYS, -9999, 99999, style->Margin[i]);
Alignment = new wxRadioBox(this, -1, _("Alignment"), wxDefaultPosition, wxDefaultSize, 9, alignValues, 3, wxRA_SPECIFY_COLS);
auto Outline = num_text_ctrl(&work->outline_w, 0.0, 1000.0, 0.1);
auto Shadow = num_text_ctrl(&work->shadow_w, 0.0, 1000.0, 0.1);
OutlineType = new wxCheckBox(this, -1, _("&Opaque box"));
auto ScaleX = num_text_ctrl(&work->scalex, 0.0, 10000.0, 1.0);
auto ScaleY = num_text_ctrl(&work->scaley, 0.0, 10000.0, 1.0);
auto Angle = num_text_ctrl(&work->angle, -360.0, 360.0, 1.0);
auto Spacing = num_text_ctrl(&work->spacing, 0.0, 1000.0, 0.1);
Encoding = new wxComboBox(this, -1, "", wxDefaultPosition, wxDefaultSize, encodingStrings, wxCB_READONLY);
// Set control tooltips
StyleName->SetToolTip(_("Style name"));
FontName->SetToolTip(_("Font face"));
FontSize->SetToolTip(_("Font size"));
colorButton[0]->SetToolTip(_("Choose primary color"));
colorButton[1]->SetToolTip(_("Choose secondary color"));
colorButton[2]->SetToolTip(_("Choose outline color"));
colorButton[3]->SetToolTip(_("Choose shadow color"));
margin[0]->SetToolTip(_("Distance from left edge, in pixels"));
margin[1]->SetToolTip(_("Distance from right edge, in pixels"));
margin[2]->SetToolTip(_("Distance from top/bottom edge, in pixels"));
OutlineType->SetToolTip(_("When selected, display an opaque box behind the subtitles instead of an outline around the text"));
Outline->SetToolTip(_("Outline width, in pixels"));
Shadow->SetToolTip(_("Shadow distance, in pixels"));
ScaleX->SetToolTip(_("Scale X, in percentage"));
ScaleY->SetToolTip(_("Scale Y, in percentage"));
Angle->SetToolTip(_("Angle to rotate in Z axis, in degrees"));
Encoding->SetToolTip(_("Encoding, only useful in unicode if the font doesn't have the proper unicode mapping"));
Spacing->SetToolTip(_("Character spacing, in pixels"));
Alignment->SetToolTip(_("Alignment in screen, in numpad style"));
// Set up controls
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BoxBold->SetValue(style->bold);
BoxItalic->SetValue(style->italic);
BoxUnderline->SetValue(style->underline);
BoxStrikeout->SetValue(style->strikeout);
OutlineType->SetValue(style->borderstyle == 3);
Alignment->SetSelection(AlignToControl(style->alignment));
// Fill font face list box
FontName->Freeze();
FontName->Append(font_list);
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FontName->SetValue(to_wx(style->font));
FontName->Thaw();
// Set encoding value
bool found = false;
for (size_t i=0;i<encodingStrings.Count();i++) {
if (encodingStrings[i].StartsWith(EncodingValue)) {
Encoding->Select(i);
found = true;
break;
}
}
if (!found) Encoding->Select(0);
// Style name sizer
NameSizer->Add(StyleName, 1, wxALL, 0);
// Font sizer
wxSizer *FontSizerTop = new wxBoxSizer(wxHORIZONTAL);
wxSizer *FontSizerBottom = new wxBoxSizer(wxHORIZONTAL);
FontSizerTop->Add(FontName, 1, wxALL, 0);
FontSizerTop->Add(FontSize, 0, wxLEFT, 5);
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FontSizerBottom->AddStretchSpacer(1);
FontSizerBottom->Add(BoxBold, 0, 0, 0);
FontSizerBottom->Add(BoxItalic, 0, wxLEFT, 5);
FontSizerBottom->Add(BoxUnderline, 0, wxLEFT, 5);
FontSizerBottom->Add(BoxStrikeout, 0, wxLEFT, 5);
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FontSizerBottom->AddStretchSpacer(1);
FontSizer->Add(FontSizerTop, 1, wxALL | wxEXPAND, 0);
FontSizer->Add(FontSizerBottom, 1, wxTOP | wxEXPAND, 5);
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// Colors sizer
wxString colorLabels[] = { _("Primary"), _("Secondary"), _("Outline"), _("Shadow") };
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ColorsSizer->AddStretchSpacer(1);
for (int i = 0; i < 4; ++i) {
auto sizer = new wxBoxSizer(wxVERTICAL);
sizer->Add(new wxStaticText(this, -1, colorLabels[i]), 0, wxBOTTOM | wxALIGN_CENTER, 5);
sizer->Add(colorButton[i], 0, wxBOTTOM | wxALIGN_CENTER, 5);
ColorsSizer->Add(sizer, 0, wxLEFT, i?5:0);
}
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ColorsSizer->AddStretchSpacer(1);
// Margins
wxString marginLabels[] = { _("Left"), _("Right"), _("Vert") };
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MarginSizer->AddStretchSpacer(1);
for (int i=0;i<3;i++) {
auto sizer = new wxBoxSizer(wxVERTICAL);
sizer->AddStretchSpacer(1);
sizer->Add(new wxStaticText(this, -1, marginLabels[i]), 0, wxCENTER, 0);
sizer->Add(margin[i], 0, wxTOP | wxCENTER, 5);
sizer->AddStretchSpacer(1);
MarginSizer->Add(sizer, 0, wxEXPAND | wxLEFT, i?5:0);
}
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MarginSizer->AddStretchSpacer(1);
// Margins+Alignment
wxSizer *MarginAlign = new wxBoxSizer(wxHORIZONTAL);
MarginAlign->Add(MarginSizer, 1, wxLEFT | wxEXPAND, 0);
MarginAlign->Add(Alignment, 0, wxLEFT | wxEXPAND, 5);
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// Outline
add_with_label(OutlineBox, _("Outline:"), Outline);
add_with_label(OutlineBox, _("Shadow:"), Shadow);
OutlineBox->Add(OutlineType, 0, wxLEFT | wxALIGN_CENTER, 5);
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// Misc
auto MiscBoxTop = new wxFlexGridSizer(2, 4, 5, 5);
add_with_label(MiscBoxTop, _("Scale X%:"), ScaleX);
add_with_label(MiscBoxTop, _("Scale Y%:"), ScaleY);
add_with_label(MiscBoxTop, _("Rotation:"), Angle);
add_with_label(MiscBoxTop, _("Spacing:"), Spacing);
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wxSizer *MiscBoxBottom = new wxBoxSizer(wxHORIZONTAL);
add_with_label(MiscBoxBottom, _("Encoding:"), Encoding);
MiscBox->Add(MiscBoxTop, wxSizerFlags().Expand());
MiscBox->Add(MiscBoxBottom, wxSizerFlags().Expand().Border(wxTOP));
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// Preview
auto previewButton = new ColourButton(this, wxSize(45, 16), false, OPT_GET("Colour/Style Editor/Background/Preview")->GetColor());
PreviewText = new wxTextCtrl(this, -1, to_wx(OPT_GET("Tool/Style Editor/Preview Text")->GetString()));
SubsPreview = new SubtitlesPreview(this, wxSize(100, 60), wxSUNKEN_BORDER, OPT_GET("Colour/Style Editor/Background/Preview")->GetColor());
SubsPreview->SetToolTip(_("Preview of current style"));
SubsPreview->SetStyle(*style);
SubsPreview->SetText(from_wx(PreviewText->GetValue()));
PreviewText->SetToolTip(_("Text to be used for the preview"));
previewButton->SetToolTip(_("Color of preview background"));
wxSizer *PreviewBottomSizer = new wxBoxSizer(wxHORIZONTAL);
PreviewBottomSizer->Add(PreviewText, 1, wxEXPAND | wxRIGHT, 5);
PreviewBottomSizer->Add(previewButton, 0, wxEXPAND, 0);
PreviewBox->Add(SubsPreview, 1, wxEXPAND | wxBOTTOM, 5);
PreviewBox->Add(PreviewBottomSizer, 0, wxEXPAND | wxBOTTOM, 0);
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// Buttons
auto ButtonSizer = CreateStdDialogButtonSizer(wxOK | wxCANCEL | wxAPPLY | wxHELP);
// Left side sizer
wxSizer *LeftSizer = new wxBoxSizer(wxVERTICAL);
LeftSizer->Add(NameSizer, 0, wxBOTTOM | wxEXPAND, 5);
LeftSizer->Add(FontSizer, 0, wxBOTTOM | wxEXPAND, 5);
LeftSizer->Add(ColorsSizer, 0, wxBOTTOM | wxEXPAND, 5);
LeftSizer->Add(MarginAlign, 0, wxBOTTOM | wxEXPAND, 0);
// Right side sizer
wxSizer *RightSizer = new wxBoxSizer(wxVERTICAL);
RightSizer->Add(OutlineBox, wxSizerFlags().Expand().Border(wxBOTTOM));
RightSizer->Add(MiscBox, wxSizerFlags().Expand().Border(wxBOTTOM));
RightSizer->Add(PreviewBox, wxSizerFlags(1).Expand());
// Controls Sizer
wxSizer *ControlSizer = new wxBoxSizer(wxHORIZONTAL);
ControlSizer->Add(LeftSizer, 0, wxEXPAND, 0);
ControlSizer->Add(RightSizer, 1, wxLEFT | wxEXPAND, 5);
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// General Layout
wxSizer *MainSizer = new wxBoxSizer(wxVERTICAL);
MainSizer->Add(ControlSizer, 1, wxALL | wxEXPAND, 5);
MainSizer->Add(ButtonSizer, 0, wxBOTTOM | wxEXPAND, 5);
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SetSizerAndFit(MainSizer);
// Force the style name text field to scroll based on its final size, rather
// than its initial size
StyleName->SetInsertionPoint(0);
StyleName->SetInsertionPoint(-1);
persist = agi::make_unique<PersistLocation>(this, "Tool/Style Editor", true);
Bind(wxEVT_CHILD_FOCUS, &DialogStyleEditor::OnChildFocus, this);
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Bind(wxEVT_CHECKBOX, &DialogStyleEditor::OnCommandPreviewUpdate, this);
Bind(wxEVT_COMBOBOX, &DialogStyleEditor::OnCommandPreviewUpdate, this);
Bind(wxEVT_SPINCTRL, &DialogStyleEditor::OnCommandPreviewUpdate, this);
previewButton->Bind(EVT_COLOR, &DialogStyleEditor::OnPreviewColourChange, this);
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FontName->Bind(wxEVT_TEXT_ENTER, &DialogStyleEditor::OnCommandPreviewUpdate, this);
PreviewText->Bind(wxEVT_TEXT, &DialogStyleEditor::OnPreviewTextChange, this);
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Bind(wxEVT_BUTTON, std::bind(&DialogStyleEditor::Apply, this, true, true), wxID_OK);
Bind(wxEVT_BUTTON, std::bind(&DialogStyleEditor::Apply, this, true, false), wxID_APPLY);
Bind(wxEVT_BUTTON, std::bind(&DialogStyleEditor::Apply, this, false, true), wxID_CANCEL);
Bind(wxEVT_BUTTON, std::bind(&HelpButton::OpenPage, "Style Editor"), wxID_HELP);
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for (auto const& elem : colorButton)
elem->Bind(EVT_COLOR, &DialogStyleEditor::OnSetColor, this);
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}
DialogStyleEditor::~DialogStyleEditor() {
if (is_new)
delete style;
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}
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std::string DialogStyleEditor::GetStyleName() const {
return style->name;
}
void DialogStyleEditor::Apply(bool apply, bool close) {
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if (apply) {
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std::string new_name = from_wx(StyleName->GetValue());
// Get list of existing styles
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std::vector<std::string> styles = store ? store->GetNames() : c->ass->GetStyles();
// Check if style name is unique
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AssStyle *existing = store ? store->GetStyle(new_name) : c->ass->GetStyle(new_name);
if (existing && existing != style) {
wxMessageBox(_("There is already a style with this name. Please choose another name."), _("Style name conflict"), wxOK | wxICON_ERROR | wxCENTER);
return;
}
// Style name change
bool did_rename = false;
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if (work->name != new_name) {
if (!store && !is_new) {
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StyleRenamer renamer(c, work->name, new_name);
if (renamer.NeedsReplace()) {
// See if user wants to update style name through script
int answer = wxMessageBox(
_("Do you want to change all instances of this style in the script to this new name?"),
_("Update script?"),
wxYES_NO | wxCANCEL);
if (answer == wxCANCEL) return;
if (answer == wxYES) {
did_rename = true;
renamer.Replace();
}
}
}
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work->name = new_name;
}
UpdateWorkStyle();
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*style = *work;
style->UpdateData();
if (is_new) {
if (store)
store->push_back(std::unique_ptr<AssStyle>(style));
else
c->ass->Styles.push_back(*style);
is_new = false;
}
if (!store)
c->ass->Commit(_("style change"), AssFile::COMMIT_STYLES | (did_rename ? AssFile::COMMIT_DIAG_FULL : 0));
// Update preview
if (!close) SubsPreview->SetStyle(*style);
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}
if (close) {
EndModal(apply);
if (PreviewText)
OPT_SET("Tool/Style Editor/Preview Text")->SetString(from_wx(PreviewText->GetValue()));
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}
}
void DialogStyleEditor::UpdateWorkStyle() {
updating = true;
TransferDataFromWindow();
updating = false;
work->font = from_wx(FontName->GetValue());
long templ = 0;
Encoding->GetValue().BeforeFirst('-').ToLong(&templ);
work->encoding = templ;
work->borderstyle = OutlineType->IsChecked() ? 3 : 1;
work->alignment = ControlToAlign(Alignment->GetSelection());
for (size_t i = 0; i < 3; ++i)
work->Margin[i] = margin[i]->GetValue();
work->bold = BoxBold->IsChecked();
work->italic = BoxItalic->IsChecked();
work->underline = BoxUnderline->IsChecked();
work->strikeout = BoxStrikeout->IsChecked();
}
void DialogStyleEditor::OnSetColor(ValueEvent<agi::Color>&) {
TransferDataFromWindow();
SubsPreview->SetStyle(*work);
}
void DialogStyleEditor::OnChildFocus(wxChildFocusEvent &event) {
UpdateWorkStyle();
SubsPreview->SetStyle(*work);
event.Skip();
}
void DialogStyleEditor::OnPreviewTextChange (wxCommandEvent &event) {
SubsPreview->SetText(from_wx(PreviewText->GetValue()));
event.Skip();
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}
void DialogStyleEditor::OnPreviewColourChange(ValueEvent<agi::Color> &evt) {
SubsPreview->SetColour(evt.Get());
OPT_SET("Colour/Style Editor/Background/Preview")->SetColor(evt.Get());
}
void DialogStyleEditor::OnCommandPreviewUpdate(wxCommandEvent &event) {
UpdateWorkStyle();
SubsPreview->SetStyle(*work);
event.Skip();
}
int DialogStyleEditor::ControlToAlign(int n) {
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switch (n) {
case 0: return 7;
case 1: return 8;
case 2: return 9;
case 3: return 4;
case 4: return 5;
case 5: return 6;
case 6: return 1;
case 7: return 2;
case 8: return 3;
default: return 2;
}
}
int DialogStyleEditor::AlignToControl(int n) {
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switch (n) {
case 7: return 0;
case 8: return 1;
case 9: return 2;
case 4: return 3;
case 5: return 4;
case 6: return 5;
case 1: return 6;
case 2: return 7;
case 3: return 8;
default: return 7;
}
}