Aegisub/aegisub/src/ass_time.h

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
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//
// $Id$
/// @file ass_time.h
/// @see ass_time.cpp
/// @ingroup subs_storage
///
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#pragma once
#ifndef AGI_PRE
#include <wx/string.h>
#endif
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#include <libaegisub/vfr.h>
/// DOCME
/// @class AssTime
/// @brief DOCME
///
/// DOCME
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class AssTime {
/// Time in milliseconds
int time;
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public:
AssTime(int ms = 0);
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int GetTimeHours() const; ///< Get the hours portion of this time
int GetTimeMinutes() const; ///< Get the minutes portion of this time
int GetTimeSeconds() const; ///< Get the seconds portion of this time
int GetTimeMiliseconds() const; ///< Get the miliseconds portion of this time
int GetTimeCentiseconds() const; ///< Get the centiseconds portion of this time
/// Get millisecond, rounded to centisecond precision
int GetMS() const;
/// Sets values to milliseconds with bounds-checking
void SetMS(int ms);
/// Parse an ASS time string, leaving the time unchanged if the string is malformed
void ParseASS(wxString const& text);
/// Return the time as a string
/// @param ms Use milliseconds precision, for non-ASS formats
wxString GetASSFormated(bool ms=false) const;
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};
// Comparison operators
bool operator == (AssTime t1, AssTime t2);
bool operator != (AssTime t1, AssTime t2);
bool operator < (AssTime t1, AssTime t2);
bool operator > (AssTime t1, AssTime t2);
bool operator <= (AssTime t1, AssTime t2);
bool operator >= (AssTime t1, AssTime t2);
// Arithmetic operators
AssTime operator + (AssTime t1, AssTime t2);
AssTime operator - (AssTime t1, AssTime t2);
/// DOCME
/// @class FractionalTime
/// @brief DOCME
///
/// DOCME
class FractionalTime {
agi::vfr::Framerate fps;
bool drop; ///< Enable SMPTE dropframe handling
/// How often to drop frames when enabled
static const int frames_per_period = 17982;
public:
FractionalTime(agi::vfr::Framerate fps, bool dropframe = false);
bool IsDrop() const { return drop; }
agi::vfr::Framerate const& FPS() const { return fps; }
/// Convert an AssTime to a SMPTE timecode
wxString FromAssTime(AssTime time, char sep=':');
/// Convert milliseconds to a SMPTE timecode
wxString FromMillisecs(int64_t msec, char sep=':');
};