Aegisub/aegisub/src/video_out_gl.h

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// Copyright (c) 2009, Thomas Goyne
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id: video_out_gl.h 3613 2009-10-05 00:06:11Z plorkyeran $
/// @file video_out_gl.h
/// @brief OpenGL based video renderer
/// @ingroup video
///
#include "include/aegisub/exception.h"
#ifndef AGI_PRE
#include <vector>
#endif
class AegiVideoFrame;
namespace {
struct TextureInfo;
}
/// @class VideoOutGL
/// @brief OpenGL based video renderer
class VideoOutGL {
private:
/// The maximum texture size supported by the user's graphics card
int maxTextureSize;
/// Whether rectangular textures are supported by the user's graphics card
bool supportsRectangularTextures;
/// Whether GL_CLAMP_TO_EDGE is supported by the user's drivers
bool supportsGlClampToEdge;
/// The internalformat to use
int internalFormat;
/// The frame height which the texture grid has been set up for
int frameWidth;
/// The frame width which the texture grid has been set up for
int frameHeight;
/// The frame format which the texture grid has been set up for
GLenum frameFormat;
/// List of OpenGL texture ids used in the grid
std::vector<GLuint> textureIdList;
/// List of precalculated texture display information
std::vector<TextureInfo> textureList;
/// The total texture count
int textureCount;
/// The number of rows of textures
int textureRows;
/// The number of columns of textures
int textureCols;
void DetectOpenGLCapabilities();
void InitTextures(int width, int height, GLenum format, int bpp, bool flipped);
VideoOutGL(const VideoOutGL &);
VideoOutGL& operator=(const VideoOutGL&);
public:
/// @brief Set the frame to be displayed when Render() is called
/// @param frame The frame to be displayed
void UploadFrameData(const AegiVideoFrame& frame);
/// @brief Render a frame
/// @param sw The current script width
/// @param sh The current script height
void Render(int sw, int sh);
/// @brief Constructor
VideoOutGL();
/// @brief Destructor
~VideoOutGL();
};
/// @class VideoOutException
/// @extends Aegisub::Exception
/// @brief Base class for all exceptions thrown by VideoOutGL
DEFINE_BASE_EXCEPTION_NOINNER(VideoOutException, Aegisub::Exception)
/// @class VideoOutUnsupportedException
/// @extends VideoOutException
/// @brief The user's video card does not support OpenGL to any usable extent
DEFINE_SIMPLE_EXCEPTION_NOINNER(VideoOutUnsupportedException, VideoOutException, "videoout/unsupported")
/// @class VideoOutOpenGLException
/// @extends VideoOutException
/// @brief An OpenGL error occured.
///
/// Unlike VideoOutUnsupportedException, these errors are likely to be video-specific
/// and/or due to an Aegisub bug.
class VideoOutOpenGLException : public VideoOutException {
public:
VideoOutOpenGLException(const wxChar *func, int err)
: VideoOutException(wxString::Format("%s failed with error code %d", func, err))
{ }
const wxChar * GetName() const { return L"videoout/opengl"; }
Exception * Copy() const { return new VideoOutOpenGLException(*this); }
};