Aegisub/aegisub/src/ass_file.cpp

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
/// @file ass_file.cpp
/// @brief Overall storage of subtitle files, undo management and more
/// @ingroup subs_storage
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#include "config.h"
#include "ass_file.h"
#include <algorithm>
#include <fstream>
#include <inttypes.h>
#include <list>
#include <wx/filename.h>
#include <wx/log.h>
#include <wx/msgdlg.h>
#include "ass_attachment.h"
#include "ass_dialogue.h"
#include "ass_override.h"
#include "ass_style.h"
#include "compat.h"
#include "main.h"
#include "standard_paths.h"
#include "subtitle_format.h"
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#include "text_file_reader.h"
#include "text_file_writer.h"
#include "utils.h"
#include <libaegisub/of_type_adaptor.h>
namespace std {
template<>
void swap(AssFile &lft, AssFile &rgt) {
lft.swap(rgt);
}
}
AssFile::AssFile ()
: commitId(0)
, loaded(false)
{
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}
AssFile::~AssFile() {
background_delete_clear(Line);
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}
/// @brief Load generic subs
void AssFile::Load(const wxString &_filename, wxString const& charset) {
const SubtitleFormat *reader = SubtitleFormat::GetReader(_filename);
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try {
AssFile temp;
reader->ReadFile(&temp, _filename, charset);
bool found_style = false;
bool found_dialogue = false;
// Check if the file has at least one style and at least one dialogue line
for (auto const& line : temp.Line) {
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AssEntryGroup type = line.Group();
if (type == ENTRY_STYLE) found_style = true;
if (type == ENTRY_DIALOGUE) found_dialogue = true;
if (found_style && found_dialogue) break;
}
// And if it doesn't add defaults for each
if (!found_style)
temp.InsertLine(new AssStyle);
if (!found_dialogue)
temp.InsertLine(new AssDialogue);
swap(temp);
}
catch (agi::UserCancelException const&) {
return;
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}
// Set general data
loaded = true;
filename = _filename;
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// Add comments and set vars
SetScriptInfo("ScriptType", "v4.00+");
// Push the initial state of the file onto the undo stack
UndoStack.clear();
RedoStack.clear();
undoDescription.clear();
autosavedCommitId = savedCommitId = commitId + 1;
Commit("", COMMIT_NEW);
FileOpen(filename);
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}
void AssFile::Save(wxString filename, bool setfilename, bool addToRecent, wxString encoding) {
const SubtitleFormat *writer = SubtitleFormat::GetWriter(filename);
if (!writer)
throw "Unknown file type.";
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if (setfilename) {
autosavedCommitId = savedCommitId = commitId;
this->filename = filename;
StandardPaths::SetPathValue("?script", wxFileName(filename).GetPath());
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}
FileSave();
writer->WriteFile(this, filename, encoding);
if (addToRecent) {
AddToRecent(filename);
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}
}
wxString AssFile::AutoSave() {
if (!loaded || commitId == autosavedCommitId)
return "";
wxFileName origfile(filename);
wxString path = lagi_wxString(OPT_GET("Path/Auto/Save")->GetString());
if (!path)
path = origfile.GetPath();
path = StandardPaths::DecodePath(path + "/");
wxFileName dstpath(path);
if (!dstpath.DirExists())
wxMkdir(path);
wxString name = origfile.GetName();
if (!name)
name = "Untitled";
dstpath.SetFullName(wxString::Format("%s.%s.AUTOSAVE.ass", name, wxDateTime::Now().Format("%Y-%m-%d-%H-%M-%S")));
Save(dstpath.GetFullPath(), false, false);
autosavedCommitId = commitId;
return dstpath.GetFullPath();
}
static void write_line(wxString const& line, std::vector<char>& dst) {
wxCharBuffer buffer = (line + "\r\n").utf8_str();
copy(buffer.data(), buffer.data() + buffer.length(), back_inserter(dst));
}
void AssFile::SaveMemory(std::vector<char> &dst) {
// Check if subs contain at least one style
// Add a default style if they don't for compatibility with libass/asa
if (GetStyles().empty())
InsertLine(new AssStyle);
// Prepare vector
dst.clear();
dst.reserve(0x4000);
// Write file
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AssEntryGroup group = ENTRY_GROUP_MAX;
for (auto const& line : Line) {
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if (group != line.Group()) {
group = line.Group();
write_line(line.GroupHeader(), dst);
}
write_line(line.GetEntryData(), dst);
}
}
bool AssFile::CanSave() const {
try {
return SubtitleFormat::GetWriter(filename)->CanSave(this);
}
catch (...) {
return false;
}
}
void AssFile::Clear() {
background_delete_clear(Line);
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loaded = false;
filename.clear();
UndoStack.clear();
RedoStack.clear();
undoDescription.clear();
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}
void AssFile::LoadDefault(bool defline) {
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Clear();
// Write headers
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Line.push_back(*new AssEntry("Title: Default Aegisub file"));
Line.push_back(*new AssEntry("ScriptType: v4.00+"));
Line.push_back(*new AssEntry("WrapStyle: 0"));
Line.push_back(*new AssEntry("ScaledBorderAndShadow: yes"));
Line.push_back(*new AssEntry("Collisions: Normal"));
if (!OPT_GET("Subtitle/Default Resolution/Auto")->GetBool()) {
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Line.push_back(*new AssEntry(wxString::Format("PlayResX: %" PRId64, OPT_GET("Subtitle/Default Resolution/Width")->GetInt())));
Line.push_back(*new AssEntry(wxString::Format("PlayResY: %" PRId64, OPT_GET("Subtitle/Default Resolution/Height")->GetInt())));
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}
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Line.push_back(*new AssEntry("YCbCr Matrix: None"));
Line.push_back(*new AssStyle);
if (defline)
Line.push_back(*new AssDialogue);
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autosavedCommitId = savedCommitId = commitId + 1;
Commit("", COMMIT_NEW);
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loaded = true;
StandardPaths::SetPathValue("?script", "");
FileOpen("");
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}
void AssFile::swap(AssFile &that) throw() {
// Intentionally does not swap undo stack related things
using std::swap;
swap(loaded, that.loaded);
swap(commitId, that.commitId);
swap(undoDescription, that.undoDescription);
swap(Line, that.Line);
}
AssFile::AssFile(const AssFile &from)
: undoDescription(from.undoDescription)
, commitId(from.commitId)
, filename(from.filename)
, loaded(from.loaded)
{
Line.clone_from(from.Line, std::mem_fun_ref(&AssEntry::Clone), delete_ptr());
}
AssFile& AssFile::operator=(AssFile from) {
std::swap(*this, from);
return *this;
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}
void AssFile::InsertLine( AssEntry *entry) {
if (Line.empty()) {
Line.push_back(*entry);
return;
}
// Search for insertion point
entryIter it = Line.end();
do {
--it;
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if (it->Group() == entry->Group()) {
Line.insert(++it, *entry);
return;
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}
} while (it != Line.begin());
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Line.push_back(*entry);
}
void AssFile::InsertAttachment(wxString filename) {
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AssEntryGroup group = ENTRY_GRAPHIC;
wxString ext = filename.Right(4).Lower();
if (ext == ".ttf" || ext == ".ttc" || ext == ".pfb")
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group = ENTRY_FONT;
std::unique_ptr<AssAttachment> newAttach(new AssAttachment(wxFileName(filename).GetFullName(), group));
newAttach->Import(filename);
InsertLine(newAttach.release());
}
wxString AssFile::GetScriptInfo(wxString key) const {
key.MakeLower();
key += ":";
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bool GotIn = false;
for (auto const& line : Line) {
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if (line.Group() == ENTRY_INFO) {
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GotIn = true;
wxString curText = line.GetEntryData();
if (curText.Lower().StartsWith(key))
return curText.Mid(key.size()).Trim(true).Trim(false);
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}
else if (GotIn) return "";
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}
return "";
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}
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int AssFile::GetScriptInfoAsInt(wxString const& key) const {
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long temp = 0;
GetScriptInfo(key).ToLong(&temp);
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return temp;
}
void AssFile::SetScriptInfo(wxString const& key, wxString const& value) {
wxString search_key = key.Lower() + ":";
size_t key_size = search_key.size();
entryIter script_info_end;
bool found_script_info = false;
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for (auto& line : Line) {
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if (line.Group() == ENTRY_INFO) {
found_script_info = true;
wxString cur_text = line.GetEntryData().Left(key_size).Lower();
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if (cur_text == search_key) {
if (value.empty())
delete &line;
else
line.SetEntryData(key + ": " + value);
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return;
}
script_info_end = Line.iterator_to(line);
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}
else if (found_script_info) {
if (value.size())
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Line.insert(script_info_end, *new AssEntry(key + ": " + value));
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return;
}
}
// Found a script info section, but not this key or anything after it,
// so add it at the end of the file
if (found_script_info)
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Line.push_back(*new AssEntry(key + ": " + value));
// Script info section not found, so add it at the beginning of the file
else {
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Line.push_front(*new AssEntry(key + ": " + value));
}
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}
void AssFile::GetResolution(int &sw,int &sh) const {
sw = GetScriptInfoAsInt("PlayResX");
sh = GetScriptInfoAsInt("PlayResY");
// Gabest logic?
if (sw == 0 && sh == 0) {
sw = 384;
sh = 288;
} else if (sw == 0) {
if (sh == 1024)
sw = 1280;
else
sw = sh * 4 / 3;
} else if (sh == 0) {
// you are not crazy; this doesn't make any sense
if (sw == 1280)
sh = 1024;
else
sh = sw * 3 / 4;
}
}
wxArrayString AssFile::GetStyles() const {
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wxArrayString styles;
for (auto style : Line | agi::of_type<AssStyle>())
styles.push_back(style->name);
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return styles;
}
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AssStyle *AssFile::GetStyle(wxString const& name) {
for (auto style : Line | agi::of_type<AssStyle>()) {
if (style->name == name)
return style;
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}
return nullptr;
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}
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void AssFile::AddToRecent(wxString const& file) const {
config::mru->Add("Subtitle", STD_STR(file));
wxFileName filepath(file);
OPT_SET("Path/Last/Subtitles")->SetString(STD_STR(filepath.GetPath()));
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}
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int AssFile::Commit(wxString const& desc, int type, int amendId, AssEntry *single_line) {
++commitId;
// Allow coalescing only if it's the last change and the file has not been
// saved since the last change
if (commitId == amendId+1 && RedoStack.empty() && savedCommitId+1 != commitId && autosavedCommitId+1 != commitId) {
// If only one line changed just modify it instead of copying the file
if (single_line) {
entryIter this_it = Line.begin(), undo_it = UndoStack.back().Line.begin();
while (&*this_it != single_line) {
++this_it;
++undo_it;
}
UndoStack.back().Line.insert(undo_it, *single_line->Clone());
delete &*undo_it;
}
else {
UndoStack.back() = *this;
}
AnnounceCommit(type);
return commitId;
}
RedoStack.clear();
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// Place copy on stack
undoDescription = desc;
UndoStack.push_back(*this);
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// Cap depth
int depth = std::max<int>(OPT_GET("Limits/Undo Levels")->GetInt(), 2);
while ((int)UndoStack.size() > depth) {
UndoStack.pop_front();
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}
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if (UndoStack.size() > 1 && OPT_GET("App/Auto/Save on Every Change")->GetBool() && !filename.empty() && CanSave())
Save(filename);
AnnounceCommit(type);
return commitId;
}
void AssFile::Undo() {
if (UndoStack.size() <= 1) return;
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RedoStack.emplace_back();
swap(RedoStack.back());
UndoStack.pop_back();
*this = UndoStack.back();
AnnounceCommit(COMMIT_NEW);
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}
void AssFile::Redo() {
if (RedoStack.empty()) return;
swap(RedoStack.back());
UndoStack.push_back(*this);
RedoStack.pop_back();
AnnounceCommit(COMMIT_NEW);
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}
wxString AssFile::GetUndoDescription() const {
return IsUndoStackEmpty() ? "" : UndoStack.back().undoDescription;
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}
wxString AssFile::GetRedoDescription() const {
return IsRedoStackEmpty() ? "" : RedoStack.back().undoDescription;
}
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bool AssFile::CompStart(const AssDialogue* lft, const AssDialogue* rgt) {
return lft->Start < rgt->Start;
}
bool AssFile::CompEnd(const AssDialogue* lft, const AssDialogue* rgt) {
return lft->End < rgt->End;
}
bool AssFile::CompStyle(const AssDialogue* lft, const AssDialogue* rgt) {
return lft->Style < rgt->Style;
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}
bool AssFile::CompActor(const AssDialogue* lft, const AssDialogue* rgt) {
return lft->Actor < rgt->Actor;
}
bool AssFile::CompEffect(const AssDialogue* lft, const AssDialogue* rgt) {
return lft->Effect < rgt->Effect;
}
bool AssFile::CompLayer(const AssDialogue* lft, const AssDialogue* rgt) {
return lft->Layer < rgt->Layer;
}
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void AssFile::Sort(CompFunc comp, std::set<AssDialogue*> const& limit) {
Sort(Line, comp, limit);
}
namespace {
struct AssEntryComp : public std::binary_function<AssEntry, AssEntry, bool> {
AssFile::CompFunc comp;
bool operator()(AssEntry const&a, AssEntry const&b) const {
return comp(static_cast<const AssDialogue*>(&a), static_cast<const AssDialogue*>(&b));
}
};
inline bool is_dialogue(AssEntry *e, std::set<AssDialogue*> const& limit) {
AssDialogue *d = dynamic_cast<AssDialogue*>(e);
return d && (limit.empty() || limit.count(d));
}
}
void AssFile::Sort(EntryList &lst, CompFunc comp, std::set<AssDialogue*> const& limit) {
AssEntryComp compE;
compE.comp = comp;
// Sort each block of AssDialogues separately, leaving everything else untouched
for (entryIter begin = lst.begin(); begin != lst.end(); ++begin) {
if (!is_dialogue(&*begin, limit)) continue;
entryIter end = begin;
while (end != lst.end() && is_dialogue(&*end, limit)) ++end;
// used instead of std::list::sort for partial list sorting
EntryList tmp;
tmp.splice(tmp.begin(), lst, begin, end);
tmp.sort(compE);
lst.splice(end, tmp);
begin = --end;
}
}
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AssFile *AssFile::top;