Aegisub/FexTrackerSource/StdAfx.h

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// This file is part of FexTracker and (C) 2006 by Hajo Krabbenh<6E>ft (tentacle)
// All rights reserved but the aegisub project is allowed to use it.
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__7E36ECD6_3192_4C7E_88C9_742CCCFA5057__INCLUDED_)
#define AFX_STDAFX_H__7E36ECD6_3192_4C7E_88C9_742CCCFA5057__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Insert your headers here
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#ifdef WIN32
#include <windows.h>
#endif
#include <stdlib.h>
#include <math.h>
#include <memory.h>
#include <assert.h>
#include "FexTracker.h"
#include "FexImgPyramid.h"
#include "FexTrackingFeature.h"
#include "FexMovement.h"
#ifdef IMAGE_DEBUGGER
#include "ext/imdebug.h"
#else
#define imdebug(a,b,c,d) //
#endif
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__7E36ECD6_3192_4C7E_88C9_742CCCFA5057__INCLUDED_)