2007-04-12 14:49:41 +02:00
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// Copyright (c) 2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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2009-07-29 07:43:02 +02:00
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// Aegisub Project http://www.aegisub.org/
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2007-04-12 14:49:41 +02:00
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//
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2009-07-29 07:43:02 +02:00
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// $Id$
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/// @file gl_text.cpp
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/// @brief Create and render text using OpenGL
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/// @ingroup video_output
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///
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2007-04-12 14:49:41 +02:00
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///////////
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// Headers
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2009-01-04 07:31:48 +01:00
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#include "config.h"
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2007-09-12 01:22:26 +02:00
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#include <wx/dcmemory.h>
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#include <wx/image.h>
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2007-04-12 14:49:41 +02:00
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#include "gl_text.h"
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2007-04-13 05:52:25 +02:00
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#include "utils.h"
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2007-04-12 14:49:41 +02:00
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief Constructor
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///
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2007-04-12 14:49:41 +02:00
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OpenGLText::OpenGLText() {
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r = g = b = a = 1.0f;
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}
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief Destructor
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///
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2007-04-12 14:49:41 +02:00
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OpenGLText::~OpenGLText() {
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2007-04-12 22:37:56 +02:00
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Reset();
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}
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief Reset
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///
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2007-04-12 22:37:56 +02:00
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void OpenGLText::Reset() {
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textures.clear();
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glyphs.clear();
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2007-04-12 14:49:41 +02:00
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}
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief Get instance
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/// @return
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///
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2009-05-18 07:51:37 +02:00
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OpenGLText& OpenGLText::GetInstance() {
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static OpenGLText instance;
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2007-04-12 14:49:41 +02:00
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return instance;
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}
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief Set font
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/// @param face
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/// @param size
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/// @param bold
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/// @param italics
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/// @return
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///
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2007-04-13 16:38:27 +02:00
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void OpenGLText::DoSetFont(wxString face,int size,bool bold,bool italics) {
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2007-04-13 05:52:25 +02:00
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// No change required
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2007-04-13 16:38:27 +02:00
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if (size == fontSize && face == fontFace && bold == fontBold && italics == fontItalics) return;
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2007-04-13 05:52:25 +02:00
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// Set font
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fontFace = face;
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fontSize = size;
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2007-04-13 16:38:27 +02:00
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fontBold = bold;
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fontItalics = italics;
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2007-04-13 05:52:25 +02:00
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font.SetFaceName(fontFace);
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font.SetPointSize(size);
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2007-04-13 16:38:27 +02:00
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font.SetWeight(bold ? wxFONTWEIGHT_BOLD : wxFONTWEIGHT_NORMAL);
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2007-04-13 05:52:25 +02:00
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// Delete all old data
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Reset();
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2007-04-12 14:49:41 +02:00
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}
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief Set colour
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/// @param col
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/// @param alpha
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///
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2007-04-12 14:49:41 +02:00
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void OpenGLText::DoSetColour(wxColour col,float alpha) {
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r = col.Red() / 255.0f;
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g = col.Green() / 255.0f;
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b = col.Blue() / 255.0f;
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a = alpha;
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}
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief Print
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/// @param text
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/// @param x
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/// @param y
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///
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2007-04-12 14:49:41 +02:00
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void OpenGLText::DoPrint(wxString text,int x,int y) {
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2007-04-13 16:38:27 +02:00
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// Set OpenGL
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glEnable(GL_BLEND);
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glEnable(GL_TEXTURE_2D);
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glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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// Draw border
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glColor4f(0.0f,0.0f,0.0f,1.0f);
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DrawString(text,x-1,y);
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DrawString(text,x+1,y);
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DrawString(text,x,y-1);
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DrawString(text,x,y+1);
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// Draw primary string
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glColor4f(r,g,b,a);
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DrawString(text,x,y);
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// Disable blend
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glDisable(GL_BLEND);
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}
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief Draw a string
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/// @param text
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/// @param x
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/// @param y
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/// @return
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///
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2007-04-13 16:38:27 +02:00
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void OpenGLText::DrawString(wxString text,int x,int y) {
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2007-04-13 05:52:25 +02:00
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// Variables
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size_t len = text.Length();
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OpenGLTextGlyph glyph;
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2007-04-13 16:38:27 +02:00
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lineHeight = 0;
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int dx=x,dy=y;
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2007-04-13 05:52:25 +02:00
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// Draw string
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for (size_t i=0;i<len;i++) {
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// Get current character
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int curChar = text[i];
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// Handle carriage returns
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if (curChar == '\n') {
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dx = x;
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dy += lineHeight;
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}
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// Handle normal glyphs
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else {
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glyph = GetGlyph(curChar);
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glyph.Draw(dx,dy);
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dx += glyph.w;
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2007-04-13 16:38:27 +02:00
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if (glyph.h > lineHeight) lineHeight = glyph.h;
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2007-04-13 05:52:25 +02:00
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}
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}
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2007-04-12 14:49:41 +02:00
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}
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|
|
|
|
|
|
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief Calculate text extent
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/// @param text
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/// @param w
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/// @param h
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/// @return
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///
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2007-04-13 16:38:27 +02:00
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void OpenGLText::DoGetExtent(wxString text,int &w,int &h) {
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// Variables
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size_t len = text.Length();
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OpenGLTextGlyph glyph;
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lineHeight = 0;
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int dx=0,dy=0;
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w = 0;
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h = 0;
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// Simulate drawing of string
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for (size_t i=0;i<len;i++) {
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// Get current character
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int curChar = text[i];
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// Handle carriage returns
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if (curChar == '\n') {
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if (dx > w) w = dx;
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dx = 0;
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dy += lineHeight;
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lineHeight = 0;
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}
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// Handle normal glyphs
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else {
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glyph = GetGlyph(curChar);
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dx += glyph.w;
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if (glyph.h > lineHeight) lineHeight = glyph.h;
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}
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}
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// Return results
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if (dx > w) w = dx;
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h = dy+lineHeight;
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}
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
|
|
|
|
|
/// @brief Get a glyph
|
|
|
|
/// @param i
|
|
|
|
/// @return
|
|
|
|
///
|
2007-04-12 14:49:41 +02:00
|
|
|
OpenGLTextGlyph OpenGLText::GetGlyph(int i) {
|
|
|
|
glyphMap::iterator res = glyphs.find(i);
|
|
|
|
|
|
|
|
// Found
|
|
|
|
if (res != glyphs.end()) return res->second;
|
|
|
|
|
|
|
|
// Not found, create it
|
|
|
|
return CreateGlyph(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
|
|
|
|
|
/// @brief Create a glyph
|
|
|
|
/// @param n
|
|
|
|
/// @return
|
|
|
|
///
|
2007-04-12 14:49:41 +02:00
|
|
|
OpenGLTextGlyph OpenGLText::CreateGlyph(int n) {
|
|
|
|
// Create glyph
|
|
|
|
OpenGLTextGlyph glyph;
|
2007-04-13 05:52:25 +02:00
|
|
|
glyph.value = n;
|
|
|
|
glyph.GetMetrics();
|
2007-04-12 14:49:41 +02:00
|
|
|
|
|
|
|
// Insert into some texture
|
|
|
|
bool ok = false;
|
|
|
|
for (unsigned int i=0;i<textures.size();i++) {
|
2007-04-12 22:37:56 +02:00
|
|
|
if (textures[i]->TryToInsert(glyph)) {
|
2007-04-12 14:49:41 +02:00
|
|
|
ok = true;
|
2007-04-12 22:37:56 +02:00
|
|
|
break;
|
2007-04-12 14:49:41 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// No texture could fit it, create a new one
|
|
|
|
if (!ok) {
|
2007-04-12 22:37:56 +02:00
|
|
|
textures.push_back(new OpenGLTextTexture(256,256));
|
|
|
|
textures.back()->TryToInsert(glyph);
|
2007-04-12 14:49:41 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
// Set glyph and return it
|
|
|
|
glyphs[n] = glyph;
|
|
|
|
return glyph;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
|
|
|
|
|
/// @brief Texture constructor
|
|
|
|
/// @param w
|
|
|
|
/// @param h
|
|
|
|
///
|
2007-04-12 22:37:56 +02:00
|
|
|
OpenGLTextTexture::OpenGLTextTexture(int w,int h) {
|
2007-04-13 05:52:25 +02:00
|
|
|
// Properties
|
2009-05-20 20:29:01 +02:00
|
|
|
x = y = nextY = 0;
|
2007-04-13 05:52:25 +02:00
|
|
|
width = SmallestPowerOf2(w);
|
|
|
|
height = SmallestPowerOf2(h);
|
2007-04-12 22:37:56 +02:00
|
|
|
tex = 0;
|
2007-04-13 05:52:25 +02:00
|
|
|
|
|
|
|
// Generate and bind
|
|
|
|
glGenTextures(1, &tex);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, tex);
|
|
|
|
|
|
|
|
// Texture parameters
|
|
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP);
|
|
|
|
|
|
|
|
// Allocate texture
|
|
|
|
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA8,width,height,0,GL_ALPHA,GL_UNSIGNED_BYTE,NULL);
|
2007-07-18 15:46:38 +02:00
|
|
|
if (glGetError()) throw _T("Internal OpenGL text renderer error: Could not allocate Text Texture");
|
2007-04-12 14:49:41 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
|
|
|
|
|
/// @brief Texture destructor
|
|
|
|
///
|
2007-04-12 14:49:41 +02:00
|
|
|
OpenGLTextTexture::~OpenGLTextTexture() {
|
2009-07-08 15:30:24 +02:00
|
|
|
if (tex) {
|
2007-04-13 05:52:25 +02:00
|
|
|
glDeleteTextures(1,&tex);
|
2009-07-08 15:30:24 +02:00
|
|
|
tex = 0;
|
|
|
|
}
|
2007-04-12 14:49:41 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
|
|
|
|
|
/// @brief Can fit a glyph in it?
|
|
|
|
/// @param glyph
|
|
|
|
/// @return
|
|
|
|
///
|
2007-04-13 16:38:27 +02:00
|
|
|
bool OpenGLTextTexture::TryToInsert(OpenGLTextGlyph &glyph) {
|
2007-04-12 22:37:56 +02:00
|
|
|
// Get size
|
|
|
|
int w = glyph.w;
|
|
|
|
int h = glyph.h;
|
2007-04-13 05:52:25 +02:00
|
|
|
if (w > width) return false;
|
|
|
|
if (y+h > height) return false;
|
2007-04-12 22:37:56 +02:00
|
|
|
|
|
|
|
// Can fit in this row?
|
|
|
|
if (x + w < width) {
|
2007-04-13 16:38:27 +02:00
|
|
|
Insert(glyph);
|
2007-04-12 22:37:56 +02:00
|
|
|
x += w;
|
|
|
|
if (y+h > nextY) nextY = y+h;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Can fit the next row?
|
|
|
|
else {
|
2007-04-13 16:38:27 +02:00
|
|
|
if (nextY+h > height) return false;
|
|
|
|
x = 0;
|
2007-04-13 05:52:25 +02:00
|
|
|
y = nextY;
|
|
|
|
nextY = y+h;
|
|
|
|
Insert(glyph);
|
|
|
|
return true;
|
2007-04-12 22:37:56 +02:00
|
|
|
}
|
2007-04-12 14:49:41 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
|
|
|
|
|
/// @brief Insert
|
|
|
|
/// @param glyph
|
|
|
|
///
|
2007-04-13 16:38:27 +02:00
|
|
|
void OpenGLTextTexture::Insert(OpenGLTextGlyph &glyph) {
|
2007-04-13 05:52:25 +02:00
|
|
|
// Glyph data
|
|
|
|
wxString str = wxChar(glyph.value);
|
|
|
|
int w = glyph.w;
|
|
|
|
int h = glyph.h;
|
|
|
|
|
|
|
|
// Fill glyph structure
|
|
|
|
glyph.x1 = float(x)/width;
|
|
|
|
glyph.y1 = float(y)/height;
|
|
|
|
glyph.x2 = float(x+w)/width;
|
|
|
|
glyph.y2 = float(y+h)/height;
|
|
|
|
glyph.tex = tex;
|
|
|
|
|
|
|
|
// Create bitmap and bind it to a DC
|
2007-04-13 16:38:27 +02:00
|
|
|
wxBitmap bmp(((w+1)/2)*2,((h+1)/2)*2,24);
|
2007-04-13 05:52:25 +02:00
|
|
|
wxMemoryDC dc(bmp);
|
|
|
|
|
|
|
|
// Draw text and convert to image
|
2007-07-29 01:17:33 +02:00
|
|
|
dc.SetBackground(wxBrush(wxColour(0,0,0)));
|
|
|
|
dc.Clear();
|
2007-04-13 05:52:25 +02:00
|
|
|
dc.SetFont(OpenGLText::GetFont());
|
2007-04-13 16:38:27 +02:00
|
|
|
dc.SetTextForeground(wxColour(255,255,255));
|
2007-04-13 05:52:25 +02:00
|
|
|
dc.DrawText(str,0,0);
|
2007-04-13 16:38:27 +02:00
|
|
|
//bmp.SaveFile(wxString::Format(_T("glyph%i.bmp"),glyph.value),wxBITMAP_TYPE_BMP);
|
2007-04-13 05:52:25 +02:00
|
|
|
wxImage img = bmp.ConvertToImage();
|
2007-07-29 01:17:33 +02:00
|
|
|
//img.SaveFile(str + _T(".bmp"));
|
2007-04-13 05:52:25 +02:00
|
|
|
|
2007-04-13 16:38:27 +02:00
|
|
|
// Convert to alpha
|
|
|
|
int imgw = img.GetWidth();
|
|
|
|
int imgh = img.GetHeight();
|
|
|
|
size_t len = imgw*imgh;
|
|
|
|
const unsigned char *src = img.GetData();
|
|
|
|
const unsigned char *read = src;
|
|
|
|
unsigned char *alpha = new unsigned char[len*2];
|
|
|
|
unsigned char *write = alpha;
|
|
|
|
for (size_t i=0;i<len;i++) {
|
|
|
|
*write++ = 255;
|
|
|
|
*write++ = *read++;
|
|
|
|
read += 2;
|
|
|
|
}
|
|
|
|
|
2007-04-13 05:52:25 +02:00
|
|
|
// Upload image to video memory
|
2007-04-13 16:38:27 +02:00
|
|
|
glBindTexture(GL_TEXTURE_2D, tex);
|
|
|
|
glTexSubImage2D(GL_TEXTURE_2D,0,x,y,imgw,imgh,GL_LUMINANCE_ALPHA,GL_UNSIGNED_BYTE,alpha);
|
|
|
|
delete[] alpha;
|
2007-07-18 15:46:38 +02:00
|
|
|
if (glGetError()) throw _T("Internal OpenGL text renderer error: Error uploading glyph data to video memory.");
|
2007-04-13 05:52:25 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
|
|
|
|
|
/// @brief Draw a glyph
|
|
|
|
/// @param x
|
|
|
|
/// @param y
|
|
|
|
///
|
2007-04-13 05:52:25 +02:00
|
|
|
void OpenGLTextGlyph::Draw(int x,int y) {
|
|
|
|
// Store matrix and translate
|
|
|
|
glPushMatrix();
|
|
|
|
glTranslatef((float)x,(float)y,0.0f);
|
|
|
|
|
2007-04-13 16:38:27 +02:00
|
|
|
// Set texture
|
|
|
|
glBindTexture(GL_TEXTURE_2D, tex);
|
2007-04-13 05:52:25 +02:00
|
|
|
|
|
|
|
// Draw quad
|
|
|
|
glBegin(GL_QUADS);
|
|
|
|
// Top-left
|
|
|
|
glTexCoord2f(x1,y1);
|
|
|
|
glVertex2f(0,0);
|
|
|
|
// Bottom-left
|
|
|
|
glTexCoord2f(x1,y2);
|
|
|
|
glVertex2f(0,h);
|
|
|
|
// Bottom-right
|
|
|
|
glTexCoord2f(x2,y2);
|
|
|
|
glVertex2f(w,h);
|
|
|
|
// Top-right
|
|
|
|
glTexCoord2f(x2,y1);
|
|
|
|
glVertex2f(w,0);
|
|
|
|
glEnd();
|
|
|
|
|
2007-04-13 16:38:27 +02:00
|
|
|
// Restore matrix
|
2007-04-13 05:52:25 +02:00
|
|
|
glPopMatrix();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
|
|
|
|
|
/// @brief Glyph Destructor
|
|
|
|
///
|
2009-05-18 07:51:37 +02:00
|
|
|
OpenGLTextGlyph::~OpenGLTextGlyph() {
|
|
|
|
if (tempBmp) delete tempBmp;
|
|
|
|
tempBmp = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
|
|
|
|
|
/// DOCME
|
2007-04-13 05:52:25 +02:00
|
|
|
wxBitmap *OpenGLTextGlyph::tempBmp = NULL;
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
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/// @brief DOCME
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///
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2007-04-13 05:52:25 +02:00
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void OpenGLTextGlyph::GetMetrics() {
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// Glyph data
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wxCoord desc,lead;
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wxString str = wxChar(value);
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// Create bitmap, if needed
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if (!tempBmp) tempBmp = new wxBitmap(16,16,24);
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// Get text extents
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{
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wxMemoryDC dc(*tempBmp);
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dc.SetFont(OpenGLText::GetFont());
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dc.GetTextExtent(str,&w,&h,&desc,&lead);
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}
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2007-04-12 14:49:41 +02:00
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}
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2009-07-29 07:43:02 +02:00
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
|
|
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