Aegisub/aegisub/src/spellchecker_hunspell.h

101 lines
2.8 KiB
C
Raw Normal View History

// Copyright (c) 2008, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file spellchecker_hunspell.h
/// @see spellchecker_hunspell.cpp
/// @ingroup spelling
///
///////////
// Headers
#ifdef WITH_HUNSPELL
#include <hunspell/hunspell.hxx>
#include "include/aegisub/spellchecker.h"
/// @class HunspellSpellChecker
/// @brief Hunspell spell checker
///
class HunspellSpellChecker : public SpellChecker {
private:
/// Hunspell instance
Hunspell *hunspell;
/// Conversion buffer
wxMBConv *conv;
/// Path to .aff file
wxString affpath;
/// Path to .dic file
wxString dicpath;
/// Path to user-local dictionary.
wxString usrdicpath;
void Reset();
public:
HunspellSpellChecker();
~HunspellSpellChecker();
void AddWord(wxString word);
bool CanAddWord(wxString word);
bool CheckWord(wxString word);
wxArrayString GetSuggestions(wxString word);
wxArrayString GetLanguageList();
void SetLanguage(wxString language);
};
/// @class HunspellSpellCheckerFactory
/// @brief Hunspell SpellChecker Factory
///
class HunspellSpellCheckerFactory : public SpellCheckerFactory {
public:
/// @brief Create new Hunspell Spell checker.
///
SpellChecker *CreateSpellChecker() { return new HunspellSpellChecker(); }
};
#endif