Aegisub/aegisub/src/dialog_progress.cpp

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
///////////
// Headers
#include "config.h"
#include <wx/button.h>
#include <wx/sizer.h>
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#include "dialog_progress.h"
#include "utils.h"
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DEFINE_EVENT_TYPE(wxEVT_PROGRESS_UPDATE)
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///////////////
// Constructor
DialogProgress::DialogProgress(wxWindow *parent,wxString title,volatile bool *cancel,wxString message,int cur,int max)
: wxDialog(parent,-1,title,wxDefaultPosition,wxDefaultSize,wxBORDER_RAISED/* | wxSTAY_ON_TOP*/)
{
// Variables
canceled = cancel;
if (cancel) *canceled = false;
virtualMax = max;
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// Gauge
gauge = new wxGauge(this, -1, 100, wxDefaultPosition, wxSize(300,20), wxGA_HORIZONTAL);
wxButton *cancelButton = NULL;
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if (cancel) cancelButton = new wxButton(this,wxID_CANCEL);
text = new wxStaticText(this, -1, message, wxDefaultPosition, wxDefaultSize, wxALIGN_CENTRE | wxST_NO_AUTORESIZE);
// Main sizer
wxSizer *MainSizer = new wxBoxSizer(wxVERTICAL);
MainSizer->Add(gauge,1,wxEXPAND | wxALL,5);
MainSizer->Add(text,0,wxEXPAND | wxALIGN_CENTER | wxBOTTOM,5);
if (cancel) MainSizer->Add(cancelButton,0,wxALIGN_CENTER | wxLEFT | wxRIGHT | wxBOTTOM,5);
MainSizer->SetSizeHints(this);
SetSizer(MainSizer);
CenterOnParent();
Connect(0,wxEVT_PROGRESS_UPDATE,wxCommandEventHandler(DialogProgress::OnUpdateProgress));
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}
////////////////
// Set progress
void DialogProgress::SetProgress(int cur,int max) {
// Return if there's nothing to do
int value = cur*100/virtualMax;
if (gauge->GetValue() == value && virtualMax == max) return;
virtualMax = max;
// Check if it's the main thread, if so, just process it now
if (wxIsMainThread()) {
gauge->SetValue(MID(0,value,100));
wxYield();
return;
}
// Otherwise, go on
{
wxMutexLocker locker(mutex);
if (count >= 2) return;
else count++;
}
wxCommandEvent* evt = new wxCommandEvent(wxEVT_PROGRESS_UPDATE,0);
evt->SetInt(value);
AddPendingEvent(*evt);
}
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///////////////////
// Update progress
void DialogProgress::OnUpdateProgress(wxCommandEvent &event)
{
int value = event.GetInt();
if (gauge->GetValue() != value) gauge->SetValue(MID(0,value,100));
wxMutexLocker locker(mutex);
count--;
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}
////////////////
// Set progress
void DialogProgress::SetText(wxString setto) {
// Lock
bool isMain = wxIsMainThread();
if (!isMain) wxMutexGuiEnter();
// Update
text->SetLabel(setto);
wxYield();
// Unlock
if (!isMain) wxMutexGuiLeave();
}
///////////////
// Event table
BEGIN_EVENT_TABLE(DialogProgress,wxDialog)
EVT_BUTTON(wxID_CANCEL,DialogProgress::OnCancel)
END_EVENT_TABLE()
//////////
// Cancel
void DialogProgress::OnCancel(wxCommandEvent &event) {
if (canceled) *canceled = true;
bool isMain = wxIsMainThread();
if (!isMain) wxMutexGuiEnter();
Destroy();
if (!isMain) wxMutexGuiLeave();
}
//////////////////////
// Thread constructor
DialogProgressThread::DialogProgressThread(wxWindow *parent,wxString title,volatile bool *canceled,wxString message,int cur,int max)
: wxThread(wxTHREAD_DETACHED)
{
dialog = new DialogProgress(parent,title,canceled,message,cur,max);
}
/////////////////////
// Thread destructor
DialogProgressThread::~DialogProgressThread() {
}
//////////////////////
// Thread entry point
wxThread::ExitCode DialogProgressThread::Entry() {
dialog->ShowModal();
dialog = NULL;
Delete();
return 0;
}
/////////
// Close
void DialogProgressThread::Close() {
wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED,wxID_CANCEL);
dialog->canceled = NULL;
#if wxCHECK_VERSION(2,9,0)
dialog->GetEventHandler()->ProcessEvent(event);
#else
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dialog->AddPendingEvent(event);
#endif
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}