Aegisub/libass/ass_types.h

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// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef LIBASS_TYPES_H
#define LIBASS_TYPES_H
#include <stdint.h>
#define VALIGN_SUB 0
#define VALIGN_CENTER 8
#define VALIGN_TOP 4
#define HALIGN_LEFT 1
#define HALIGN_CENTER 2
#define HALIGN_RIGHT 3
/// ass Style: line
typedef struct ass_style_s {
char* Name;
char* FontName;
double FontSize;
uint32_t PrimaryColour;
uint32_t SecondaryColour;
uint32_t OutlineColour;
uint32_t BackColour;
int Bold;
int Italic;
int Underline;
int StrikeOut;
double ScaleX;
double ScaleY;
double Spacing;
int Angle;
int BorderStyle;
double Outline;
double Shadow;
int Alignment;
int MarginL;
int MarginR;
int MarginV;
// int AlphaLevel;
int Encoding;
} ass_style_t;
typedef struct render_priv_s render_priv_t;
/// ass_event_t corresponds to a single Dialogue line
/// Text is stored as-is, style overrides will be parsed later
typedef struct ass_event_s {
long long Start; // ms
long long Duration; // ms
int ReadOrder;
int Layer;
int Style;
char* Name;
int MarginL;
int MarginR;
int MarginV;
char* Effect;
char* Text;
render_priv_t* render_priv;
} ass_event_t;
typedef struct parser_priv_s parser_priv_t;
typedef struct ass_library_s ass_library_t;
/// ass track represent either an external script or a matroska subtitle stream (no real difference between them)
/// it can be used in rendering after the headers are parsed (i.e. events format line read)
typedef struct ass_track_s {
int n_styles; // amount used
int max_styles; // amount allocated
int n_events;
int max_events;
ass_style_t* styles; // array of styles, max_styles length, n_styles used
ass_event_t* events; // the same as styles
char* style_format; // style format line (everything after "Format: ")
char* event_format; // event format line
enum {TRACK_TYPE_UNKNOWN = 0, TRACK_TYPE_ASS, TRACK_TYPE_SSA} track_type;
// script header fields
int PlayResX;
int PlayResY;
double Timer;
int WrapStyle;
int default_style; // index of default style
char* name; // file name in case of external subs, 0 for streams
ass_library_t* library;
parser_priv_t* parser_priv;
} ass_track_t;
#endif /* LIBASS_TYPES_H */