Aegisub/aegisub/src/standard_paths.cpp

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// Copyright (c) 2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file standard_paths.cpp
/// @brief Encode and decode paths relative to various special locations
/// @ingroup utility
///
#include "config.h"
#ifndef AGI_PRE
#include <wx/filename.h>
#include <wx/stdpaths.h>
#endif
#include "standard_paths.h"
StandardPaths &StandardPaths::GetInstance() {
static StandardPaths instance;
return instance;
}
StandardPaths::StandardPaths() {
wxStandardPathsBase &paths = wxStandardPaths::Get();
#if defined(__UNIX__) && !defined(__APPLE__)
// Relocation support, this is required to set the prefix to all
// wx StandardPaths.
static_cast<wxStandardPaths&>(paths).SetInstallPrefix(wxT(INSTALL_PREFIX));
#endif
DoSetPathValue("?data", paths.GetDataDir());
DoSetPathValue("?user", paths.GetUserDataDir());
DoSetPathValue("?temp", paths.GetTempDir());
// Create paths if they don't exist
wxFileName folder(paths.GetUserDataDir() + "/");
if (!folder.DirExists()) folder.Mkdir(0777,wxPATH_MKDIR_FULL);
}
wxString StandardPaths::DoDecodePath(wxString path) {
if (!path || path[0] != '?')
return path;
// Split ?part from rest
path.Replace("\\","/");
int pos = path.Find("/");
wxString path1,path2;
if (pos == wxNOT_FOUND) path1 = path;
else {
path1 = path.Left(pos);
path2 = path.Mid(pos+1);
}
// Replace ?part if valid
std::map<wxString,wxString>::iterator iter = paths.find(path1);
if (iter == paths.end()) return path;
wxString final = iter->second + "/" + path2;
final.Replace("//","/");
#ifdef WIN32
final.Replace("/","\\");
#endif
return final;
}
void StandardPaths::DoSetPathValue(const wxString &path, const wxString &value) {
paths[path] = value;
}