Aegisub/aegisub/src/ass_style_storage.cpp

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
////////////
// Includes
#include "config.h"
#include <fstream>
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#include "ass_style_storage.h"
#include "ass_style.h"
#include "ass_file.h"
#include "text_file_reader.h"
#include "text_file_writer.h"
#include "standard_paths.h"
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///////////////////////
// Save styles to disk
void AssStyleStorage::Save(wxString name) {
if (name.IsEmpty()) return;
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TextFileWriter file(StandardPaths::DecodePath(_T("?user/catalog/")+name+_T(".sty")), _T("UTF-8"));
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for (std::list<AssStyle*>::iterator cur=style.begin();cur!=style.end();cur++) {
file.WriteLineToFile((*cur)->GetEntryData());
}
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}
/////////////////////////
// Load styles from disk
void AssStyleStorage::Load(wxString name) {
if (name.IsEmpty()) return;
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Clear();
TextFileReader file(StandardPaths::DecodePath(_T("?user/catalog/")+name+_T(".sty")), _T("UTF-8"));
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AssStyle *curStyle;
while (file.HasMoreLines()) {
wxString data = file.ReadLineFromFile();
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if (data.substr(0,6) == _T("Style:")) {
try {
curStyle = new AssStyle(data);
style.push_back(curStyle);
} catch(...) {
/* just ignore invalid lines for now */
}
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}
}
}
/////////
// Clear
void AssStyleStorage::Clear () {
using std::list;
for (list<AssStyle*>::iterator cur=style.begin();cur!=style.end();cur++) {
delete *cur;
}
style.clear();
}
/////////////
// Get names
wxArrayString AssStyleStorage::GetNames() {
wxArrayString names;
for (std::list<AssStyle*>::iterator cur=style.begin();cur!=style.end();cur++) {
names.Add((*cur)->name);
}
return names;
}
///////////////////////
// Get a style by name
AssStyle *AssStyleStorage::GetStyle(wxString name) {
for (std::list<AssStyle*>::iterator cur=style.begin();cur!=style.end();cur++) {
if ((*cur)->name == name) return *cur;
}
return NULL;
}