Aegisub/aegisub/libass/ass_drawing.h

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/*
* Copyright (C) 2009 Grigori Goronzy <greg@geekmind.org>
*
* This file is part of libass.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef LIBASS_DRAWING_H
#define LIBASS_DRAWING_H
#include <ft2build.h>
#include FT_GLYPH_H
#include "ass.h"
#define DRAWING_INITIAL_SIZE 256
typedef enum {
TOKEN_MOVE,
TOKEN_MOVE_NC,
TOKEN_LINE,
TOKEN_CUBIC_BEZIER,
TOKEN_CONIC_BEZIER,
TOKEN_B_SPLINE,
TOKEN_EXTEND_SPLINE,
TOKEN_CLOSE
} ASS_TokenType;
typedef struct ass_drawing_token {
ASS_TokenType type;
FT_Vector point;
struct ass_drawing_token *next;
struct ass_drawing_token *prev;
} ASS_DrawingToken;
typedef struct {
char *text; // drawing string
int i; // text index
int scale; // scale (1-64) for subpixel accuracy
double pbo; // drawing will be shifted in y direction by this amount
double scale_x; // FontScaleX
double scale_y; // FontScaleY
int asc; // ascender
int desc; // descender
FT_OutlineGlyph glyph; // the "fake" glyph created for later rendering
int hash; // hash value (for caching)
// private
FT_Library ftlibrary; // needed for font ops
ASS_Font *font; // dito
void *fontconfig_priv; // dito
ASS_Library *library;
int size; // current buffer size
ASS_DrawingToken *tokens; // tokenized drawing
int max_points; // current maximum size
int max_contours;
double point_scale_x;
double point_scale_y;
FT_BBox cbox; // bounding box, or let's say... VSFilter's idea of it
} ASS_Drawing;
ASS_Drawing *ass_drawing_new(void *fontconfig_priv, ASS_Font *font,
FT_Library lib);
void ass_drawing_free(ASS_Drawing* drawing);
void ass_drawing_add_char(ASS_Drawing* drawing, char symbol);
void ass_drawing_hash(ASS_Drawing* drawing);
FT_OutlineGlyph *ass_drawing_parse(ASS_Drawing *drawing, int raw_mode);
#endif /* LIBASS_DRAWING_H */