Aegisub/aegisub/src/video_context.h

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// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file video_context.h
/// @see video_context.cpp
/// @ingroup video
///
#ifndef AGI_PRE
#include <time.h>
#include <list>
#include <memory>
#include <wx/glcanvas.h>
#include <wx/timer.h>
#include <wx/stopwatch.h>
#endif
#if ! wxUSE_GLCANVAS
#error "Aegisub requires wxWidgets to be compiled with OpenGL support."
#endif
#include <libaegisub/vfr.h>
class AegiVideoFrame;
class SubtitlesGrid;
class AudioProvider;
class AudioDisplay;
class AssDialogue;
class KeyFrameFile;
class SubtitlesProviderErrorEvent;
class ThreadedFrameSource;
class VideoProvider;
class VideoProviderErrorEvent;
class VideoDisplay;
namespace agi {
class OptionValue;
}
/// DOCME
/// @class VideoContext
/// @brief DOCME
///
/// DOCME
class VideoContext : public wxEvtHandler {
friend class AudioProvider;
friend class KeyFrameFile;
private:
/// DOCME
std::list<VideoDisplay*> displayList;
/// DOCME
std::tr1::shared_ptr<VideoProvider> videoProvider;
/// DOCME
std::tr1::shared_ptr<ThreadedFrameSource> provider;
/// DOCME
std::vector<int> keyFrames;
/// DOCME
wxString keyFramesFilename;
/// DOCME
wxMutex playMutex;
/// DOCME
wxTimer playback;
/// DOCME
wxStopWatch playTime;
/// DOCME
int startFrame;
/// DOCME
int endFrame;
/// DOCME
int playNextFrame;
/// DOCME
int nextFrame;
/// DOCME
bool isPlaying;
/// DOCME
bool keepAudioSync;
/// DOCME
int frame_n;
/// DOCME
int length;
/// DOCME
double arValue;
/// DOCME
int arType;
bool hasSubtitles;
wxString ovrTimecodeFile;
agi::OptionValue* playAudioOnStep;
void OnPlayTimer(wxTimerEvent &event);
agi::vfr::Framerate videoFPS;
agi::vfr::Framerate ovrFPS;
bool singleFrame;
void OnVideoError(VideoProviderErrorEvent const& err);
void OnSubtitlesError(SubtitlesProviderErrorEvent const& err);
public:
/// DOCME
SubtitlesGrid *grid;
/// File name of currently open video, if any
wxString videoName;
/// DOCME
AudioDisplay *audio;
const agi::vfr::Framerate &VFR_Input;
const agi::vfr::Framerate &VFR_Output;
VideoContext();
~VideoContext();
void AddDisplay(VideoDisplay *display);
void RemoveDisplay(VideoDisplay *display);
/// @brief Get the video provider used for the currently open video
VideoProvider *GetProvider() const { return videoProvider.get(); }
AegiVideoFrame const& GetFrame(int n, bool raw = false);
void GetFrameAsync(int n);
/// @brief Save the currently displayed frame as an image
/// @param raw Should the frame have subtitles?
void SaveSnapshot(bool raw);
/// @brief Is there a video loaded?
bool IsLoaded() const { return !!videoProvider.get(); }
/// @brief Is the video currently playing?
bool IsPlaying() const { return isPlaying; }
/// @brief Does the video file loaded have muxed subtitles that we can load?
bool HasSubtitles() const { return hasSubtitles; }
/// @brief DOCME
/// @param sync
/// @return
void EnableAudioSync(bool sync = true) { keepAudioSync = sync; }
/// @brief Get the width of the currently open video
int GetWidth() const;
/// @brief Get the height of the currently open video
int GetHeight() const;
/// @brief Get the length in frames of the currently open video
int GetLength() const { return length; }
/// @brief Get the current frame number
int GetFrameN() const { return frame_n; }
double GetARFromType(int type) const;
void SetAspectRatio(int type,double value=1.0);
/// @brief DOCME
/// @return
int GetAspectRatioType() const { return arType; }
/// @brief DOCME
/// @return
double GetAspectRatioValue() const { return arValue; }
/// @brief Open a new video
/// @param filename Video to open, or empty to close the current video
void SetVideo(const wxString &filename);
/// @brief Close the video, keyframes and timecodes
void Reset();
/// @brief Jump to the beginning of a frame
/// @param n Frame number to jump to
void JumpToFrame(int n);
/// @brief Jump to a time
/// @param ms Time to jump to in milliseconds
/// @param end Type of time
void JumpToTime(int ms, agi::vfr::Time end = agi::vfr::START);
/// @brief Refresh the subtitle provider
void Refresh();
/// @brief Update the video display
/// @param full Recalculate size and slider lengths
/// @param seek Update is just a seek and file has not changed
void UpdateDisplays(bool full, bool seek = false);
/// @brief Get the height and width of the current script
/// @param[out] w Width
/// @param[out] h Height
///
/// This probably shouldn't be in VideoContext
void GetScriptSize(int &w,int &h);
/// Starting playing the video
void Play();
/// Play the next frame then stop
void PlayNextFrame();
/// Play the previous frame then stop
void PlayPrevFrame();
/// Seek to the beginning of the current line, then play to the end of it
void PlayLine();
/// Stop playing
void Stop();
const std::vector<int>& GetKeyFrames() const { return keyFrames; };
wxString GetKeyFramesName() const { return keyFramesFilename; }
void LoadKeyframes(wxString filename);
void SaveKeyframes(wxString filename);
void CloseKeyframes();
bool OverKeyFramesLoaded() const { return !keyFramesFilename.empty(); }
bool KeyFramesLoaded() const { return !keyFrames.empty(); }
wxString GetTimecodesName() const { return ovrTimecodeFile; }
void LoadTimecodes(wxString filename);
void SaveTimecodes(wxString filename);
void CloseTimecodes();
bool OverTimecodesLoaded() const { return ovrFPS.IsLoaded(); }
bool TimecodesLoaded() const { return videoFPS.IsLoaded() || ovrFPS.IsLoaded(); };
const agi::vfr::Framerate& FPS() const { return ovrFPS.IsLoaded() ? ovrFPS : videoFPS; }
int TimeAtFrame(int frame, agi::vfr::Time type = agi::vfr::EXACT) const;
int FrameAtTime(int time, agi::vfr::Time type = agi::vfr::EXACT) const;
static VideoContext *Get();
DECLARE_EVENT_TABLE()
};