Aegisub/aegisub/dialog_automation.h

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// Copyright (c) 2005, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#pragma once
#ifndef DIALOG_AUTOMATION_H
#define DIALOG_AUTOMATION_H
#include <wx/dialog.h>
#include <wx/listctrl.h>
#include <wx/button.h>
#include <vector>
namespace Automation4 { class ScriptManager; class Script; };
class DialogAutomation : public wxDialog {
private:
struct ExtraScriptInfo {
Automation4::Script *script;
bool is_global;
};
std::vector<ExtraScriptInfo> script_info;
Automation4::ScriptManager *local_manager;
Automation4::AutoloadScriptManager *global_manager;
wxListView *list;
wxButton *add_button;
wxButton *remove_button;
wxButton *reload_button;
wxButton *info_button;
wxButton *reload_autoload_button;
wxButton *close_button;
void RebuildList();
void AddScript(ExtraScriptInfo &ei);
void UpdateDisplay();
void OnAdd(wxCommandEvent &evt);
void OnRemove(wxCommandEvent &evt);
void OnReload(wxCommandEvent &evt);
void OnInfo(wxCommandEvent &evt);
void OnReloadAutoload(wxCommandEvent &evt);
void OnSelectionChange(wxListEvent &evt);
public:
DialogAutomation(wxWindow *parent, Automation4::ScriptManager *_local_manager);
DECLARE_EVENT_TABLE()
};
enum {
Automation_List_Box = 1000,
Automation_Add_Script,
Automation_Remove_Script,
Automation_Reload_Script,
Automation_Show_Info,
Automation_Reload_Autoload
};
#endif