include the callback call, for sanity and stop the pad from being nuked so early in the function
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086132de66
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@ -270,7 +270,7 @@ exports.setHTML = function(padID, html, callback)
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if(ERR(err, callback)) return;
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// add a new changeset with the new html to the pad
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importHtml.setPadHTML(pad, cleanText(html));
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importHtml.setPadHTML(pad, cleanText(html), callback);
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//update the clients on the pad
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padMessageHandler.updatePadClients(pad, callback);
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@ -25,10 +25,6 @@ function setPadHTML(pad, html, callback)
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{
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var apiLogger = log4js.getLogger("ImportHtml");
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// Clean the pad. This makes the rest of the code easier
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// by several orders of magnitude.
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pad.setText("");
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var padText = pad.text();
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// Parse the incoming HTML with jsdom
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var doc = jsdom(html.replace(/>\n+</g, '><'));
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apiLogger.debug('html:');
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@ -44,6 +40,8 @@ function setPadHTML(pad, html, callback)
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return; // We don't process the HTML because it was bad..
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}
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// console.warn("LUL WUT THE FUCK U DOIN HERE?");
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var result = cc.finish();
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apiLogger.debug('Lines:');
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@ -90,6 +88,7 @@ function setPadHTML(pad, html, callback)
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// the changeset is ready!
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var theChangeset = builder.toString();
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apiLogger.debug('The changeset: ' + theChangeset);
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pad.setText("");
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pad.appendRevision(theChangeset);
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}
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