193 lines
6.4 KiB
Plaintext
193 lines
6.4 KiB
Plaintext
# $Id: sample-ngircd.conf,v 1.39 2006/12/29 14:09:48 fw Exp $
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#
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# This is a sample configuration file for the ngIRCd, which must be adepted
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# to the local preferences and needs.
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#
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# Comments are started with "#" or ";".
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#
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# Use "ngircd --configtest" (see manual page ngircd(8)) to validate that the
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# server interprets the configuration file as expected!
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#
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[Global]
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# The [Global] section of this file is used to define the main
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# configuration of the server, like the server name and the ports
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# on which the server should be listening.
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# Server name in the IRC network, must contain at least one dot
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# (".") and be unique in the IRC network. Required!
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Name = irc.the.net
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# Info text of the server. This will be shown by WHOIS and
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# LINKS requests for example.
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Info = Server Info Text
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# Global password for all users needed to connect to the server
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;Password = abc
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# Information about the server and the administrator, used by the
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# ADMIN command. Not required by server but by RFC!
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;AdminInfo1 = Description
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;AdminInfo2 = Location
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;AdminEMail = admin@irc.server
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# Ports on which the server should listen. There may be more than
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# one port, separated with ",". (Default: 6667)
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;Ports = 6667, 6668, 6669
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# IP address on which the server should listen. (Default: empty,
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# so the server listens on all IP addresses of the system)
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;Listen = 1.2.3.4
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# Text file with the "message of the day" (MOTD). This message will
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# be shown to all users connecting to the server:
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;MotdFile = /usr/local/etc/ngircd.motd
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# A simple Phrase (<256 chars) if you don't want to use a motd file.
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# If it is set no MotdFile will be read at all.
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;MotdPhrase = "Hello world!"
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# User ID under which the server should run; you can use the name
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# of the user or the numerical ID. ATTENTION: For this to work the
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# server must have been started with root privileges! In addition,
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# the configuration and MOTD files must be readable by this user,
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# otherwise RESTART and REHASH won't work!
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;ServerUID = 65534
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# Group ID under which the ngircd should run; you can use the name
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# of the group or the numerical ID. ATTENTION: For this to work the
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# server must have been started with root privileges!
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;ServerGID = 65534
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# A directory to chroot in when everything is initialized. It
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# doesn't need to be populated if ngIRCd is compiled as a static
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# binary. By default ngIRCd won't use the chroot() feature.
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# ATTENTION: For this to work the server must have been started
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# with root privileges!
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;ChrootDir = /var/empty
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# This tells ngircd to write its current process id to a file.
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# Note that the pidfile is written AFTER chroot and switching uid,
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# i. e. the Directory the pidfile resides in must be writeable by
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# the ngircd user and exist in the chroot directory.
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;PidFile = /var/run/ngircd/ngircd.pid
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# After <PingTimeout> seconds of inactivity the server will send a
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# PING to the peer to test whether it is alive or not.
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;PingTimeout = 120
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# If a client fails to answer a PING with a PONG within <PongTimeout>
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# seconds, it will be disconnected by the server.
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;PongTimeout = 20
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# The server tries every <ConnectRetry> seconds to establish a link
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# to not yet (or no longer) connected servers.
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;ConnectRetry = 60
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# Should IRC Operators be allowed to use the MODE command even if
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# they are not(!) channel-operators?
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;OperCanUseMode = no
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# Mask IRC Operator mode requests as if they were coming from the
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# server? (This is a compatibility hack for ircd-irc2 servers)
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;OperServerMode = no
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# Allow Pre-Defined Channels only (see Section [Channels])
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;PredefChannelsOnly = no
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# Maximum number of simultaneous connection the server is allowed
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# to accept (<=0: unlimited):
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;MaxConnections = -1
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# Maximum number of simultaneous connections from a single IP address
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# the server will accept (<=0: unlimited):
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;MaxConnectionsIP = 5
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# Maximum number of channels a user can be member of (<=0: no limit):
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;MaxJoins = 10
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[Operator]
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# [Operator] sections are used to define IRC Operators. There may be
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# more than one [Operator] block, one for each local operator.
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# ID of the operator (may be different of the nick name)
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;Name = TheOper
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# Password of the IRC operator
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;Password = ThePwd
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# Optional Mask from which /OPER will be accepted
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;Mask = *!ident@somewhere.example.com
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[Operator]
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# More [Operator] sections, if you like ...
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[Server]
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# Other servers are configured in [Server] sections. If you
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# configure a port for the connection, then this ngircd tries to
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# connect to to the other server on the given port; if not it waits
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# for the other server to connect.
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# There may be more than one server block, one for each server.
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#
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# Server Groups:
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# The ngIRCd allows "server groups": You can assign an "ID" to every
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# server with which you want this ngIRCd to link. If a server of a
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# group won't answer, the ngIRCd tries to connect to the next server
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# in the given group. But the ngircd never tries to connect to two
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# servers with the same group ID.
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# IRC name of the remote server, must match the "Name" variable in
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# the [Global] section of the other server (when using ngIRCd).
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;Name = irc2.the.net
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# Internet host name or IP address of the peer (only required when
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# this server should establish the connection).
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;Host = connect-to-host.the.net
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# Port of the server to which the ngIRCd should connect. If you
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# assign no port the ngIRCd waits for incoming connections.
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;Port = 6667
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# Own password for the connection. This password has to be configured
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# as "PeerPassword" on the other server.
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;MyPassword = MySecret
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# Foreign password for this connection. This password has to be
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# configured as "MyPassword" on the other server.
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;PeerPassword = PeerSecret
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# Group of this server (optional)
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;Group = 123
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[Server]
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# More [Server] sections, if you like ...
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[Channel]
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# Pre-defined channels can be configured in [Channel] sections.
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# Such channels are created by the server when starting up and even
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# persist when there are no more members left.
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# Persistent channels are marked with the mode 'P', which can be set
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# and unset by IRC operators like other modes on the fly.
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# There may be more than one [Channel] block, one for each channel.
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# Name of the channel
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;Name = #TheName
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# Topic for this channel
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;Topic = a great topic
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# Initial channel modes
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;Modes = tnk
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# initial channel password (mode k)
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;Key = Secret
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# maximum users per channel (mode l)
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;MaxUsers = 23
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[Channel]
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# More [Channel] sections, if you like ...
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# -eof-
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