ngircd-tor/doc/en/sample-ngircd.conf

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# $Id: sample-ngircd.conf,v 1.4 2002/12/18 12:19:07 alex Exp $
#
# This is a sample configuration for the ngIRCd, which must adept to the
# local preferences and needs.
#
# Comments are started with "#" or ";".
#
# Author: Alexander Barton, <alex@barton.de>
# Translation by Ilja Osthoff, <ilja@glide.ath.cx>
#
[Global]
# In the [global] section of this file, there is the place of the
# main server configuration. Needed is only the variable "Name",
# Info you can adjust, if you like to. For all the others variables,
# you can use the defaults, this means you can leave it by default.
# Server name in the IRC-network
Name = irc.the.net
# Info-text of the server. This will be shown i.e. by a WHOIS- or
# LINKS-request.
Info = Server Info Text
# Information about the server and administrator in the ADMIN-request
;AdminInfo1 = Description
;AdminInfo2 = Location
;AdminEMail = admin@irc.server
# Ports, on which the server will listen. There may be more than
# one port, separated with ";". (Default: 6667)
;Ports = 6667, 6668, 66694
# Textfile with the "message of the day" (MOTD). This will be shown
# on a user connection with the server.
;MotdFile = /usr/local/etc/ngircd.motd
# User-ID, under which the server is started (for that the server
# must be started with root-rights). You can use the name of the
# user or the numerical ID.
# ATTENTION: the configuration and the MOTD file must be readable
# by this user, otherwise RESTART won't work!
;ServerUID = 65534
# Group-ID, under which the server is running (for that the server
# must be started with root-rights). You can use the name of the
# group or the numerical ID.
;ServerGID = 65534
# After <PingTimeout> seconds, the server will send a ping after
# inactivity of this client.
;PingTimeout = 120
# If there is an answer of a client, to which the ping was sended,
# not after <PongTimeout> seconds, it will be disconnected.
;PongTimeout = 20
# The server tries every <ConnectRetry> seconds, not yet connected
# or not anymore connected servers to connect.
;ConnectRetry = 60
# Should IRC-operators be allowed to use the MODE command even if
# they are not(!) channel-operators?
;OperCanUseMode = no
# Maximum number of simultanous connection the server is allowed
# to accept (<=0: unlimited):
;MaxConnections = -1
# Maximum number of channels a user can be member of (<=0: no limit):
;MaxJoins = 10
[Operator]
# In this [operator]-section, there will be the configuration of
# the name and password of an IRC operator. There may be more than
# one operator-block (for each operator one).
# ID of the operator (may be different of the nick)
;Name = TheOper
# Password of the operator
;Password = ThePwd
[Server]
# In this [Server] section, there is the configuration of the
# servers, which are allowed to connect to your own server.
# There may be more than one server-block.
# If you configured a port for the connection, then the ngIRCd
# tries to connect to this port. If not, it waits for the other
# server.
#
# Server-groups:
# The ngIRCd allows "server-groups": that means, that you can assign
# server-groups for every server, to which you want the ngIRCd to
# connect to. If one server of a server-group won't answer, the
# ngIRCd tries the next one of this group.
# ATTENTION: Server-groups will only work if you defined a port!
# IRC-name of the server
;Name = irc2.the.net
# Hostname of the server
;Host = connect-to-host.the.net
# Port of the server, to which the ngIRCd should connect. If you
# assign no port, the ngIRCd waits for an answer of that server.
;Port = 6666
# Own password for the connection. This password has to be configured
# as "PeerPassword" on the other server.
;MyPassword = MySecret
# Foreign password for this connection. This password has to be
# configured as "MyPassword" on the other server.
;PeerPassword = PeerSecret
# Group of that server (optional)
;Group = 123
[Channel]
# In the [Channel] there can be defined "persistent channels". This
# means, that the server creates the channel and even if all users
# left this channel, it will persist. There may be more than one
# block. Signed with the mode "P", which can be set or unset, like
# normal modes.
# Name of the channel
;Name = #TheName
# Topic for the channel
;Topic = a great topic
# Channel-modes
;Modes = tn
# -eof-