302 lines
5.4 KiB
C
302 lines
5.4 KiB
C
/*
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* ngIRCd -- The Next Generation IRC Daemon
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* Copyright (c)2001-2008 Alexander Barton (alex@barton.de)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* Please read the file COPYING, README and AUTHORS for more information.
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*
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* Connection management: Global functions
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*/
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#define CONN_MODULE
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#include "portab.h"
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#include "imp.h"
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#include <assert.h>
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#include <string.h>
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#include "log.h"
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#include "conn.h"
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#include "client.h"
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#include "exp.h"
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#include "conn-func.h"
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GLOBAL void
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Conn_UpdateIdle( CONN_ID Idx )
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{
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assert( Idx > NONE );
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My_Connections[Idx].lastprivmsg = time( NULL );
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}
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/*
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* Get signon time of a connection.
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*/
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GLOBAL time_t
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Conn_GetSignon(CONN_ID Idx)
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{
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assert(Idx > NONE);
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return My_Connections[Idx].signon;
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}
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GLOBAL time_t
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Conn_GetIdle( CONN_ID Idx )
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{
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/* Return Idle-Timer of a connetion */
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assert( Idx > NONE );
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return time( NULL ) - My_Connections[Idx].lastprivmsg;
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} /* Conn_GetIdle */
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GLOBAL time_t
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Conn_LastPing( CONN_ID Idx )
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{
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assert( Idx > NONE );
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return My_Connections[Idx].lastping;
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} /* Conn_LastPing */
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GLOBAL void
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Conn_SetPenalty( CONN_ID Idx, time_t Seconds )
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{
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/* set Penalty-Delay for a socket.
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* during the penalty, the socket is ignored completely, no new
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* data is read. This function only increases the penalty, it is
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* not possible to decrease the penalty time.
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*/
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time_t t;
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assert( Idx > NONE );
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assert( Seconds >= 0 );
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t = time( NULL ) + Seconds;
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if (t > My_Connections[Idx].delaytime)
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My_Connections[Idx].delaytime = t;
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#ifdef DEBUG
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Log(LOG_DEBUG, "Add penalty time on connection %d: %ld second(s).",
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Idx, (long)Seconds);
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#endif
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} /* Conn_SetPenalty */
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GLOBAL void
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Conn_ResetPenalty( CONN_ID Idx )
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{
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assert( Idx > NONE );
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My_Connections[Idx].delaytime = 0;
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} /* Conn_ResetPenalty */
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GLOBAL void
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Conn_ClearFlags( void )
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{
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CONN_ID i;
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for( i = 0; i < Pool_Size; i++ ) My_Connections[i].flag = 0;
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} /* Conn_ClearFlags */
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GLOBAL int
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Conn_Flag( CONN_ID Idx )
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{
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assert( Idx > NONE );
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return My_Connections[Idx].flag;
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} /* Conn_Flag */
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GLOBAL void
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Conn_SetFlag( CONN_ID Idx, int Flag )
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{
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/* Connection markieren */
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assert( Idx > NONE );
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My_Connections[Idx].flag = Flag;
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} /* Conn_SetFlag */
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GLOBAL CONN_ID
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Conn_First( void )
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{
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/* Connection-Struktur der ersten Verbindung liefern;
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* Ist keine Verbindung vorhanden, wird NONE geliefert. */
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CONN_ID i;
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for( i = 0; i < Pool_Size; i++ )
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{
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if( My_Connections[i].sock != NONE ) return i;
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}
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return NONE;
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} /* Conn_First */
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GLOBAL CONN_ID
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Conn_Next( CONN_ID Idx )
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{
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/* Naechste Verbindungs-Struktur liefern; existiert keine
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* weitere, so wird NONE geliefert. */
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CONN_ID i = NONE;
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assert( Idx > NONE );
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for( i = Idx + 1; i < Pool_Size; i++ )
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{
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if( My_Connections[i].sock != NONE ) return i;
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}
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return NONE;
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} /* Conn_Next */
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GLOBAL UINT16
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Conn_Options( CONN_ID Idx )
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{
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assert( Idx > NONE );
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return My_Connections[Idx].options;
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} /* Conn_Options */
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/**
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* Set connection option.
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*/
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GLOBAL void
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Conn_SetOption(CONN_ID Idx, int Option)
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{
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assert(Idx > NONE);
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Conn_OPTION_ADD(&My_Connections[Idx], Option);
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} /* Conn_SetOption */
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/**
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* Get the start time of the connection.
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* The result is the start time in seconds since 1970-01-01, as reported
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* by the C function time(NULL).
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*/
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GLOBAL time_t
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Conn_StartTime( CONN_ID Idx )
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{
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CLIENT *c;
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assert(Idx > NONE);
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/* Search client structure for this link ... */
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c = Conn_GetClient(Idx);
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if(c != NULL)
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return Client_StartTime(c);
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return 0;
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} /* Conn_StartTime */
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/**
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* return number of bytes queued for writing
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*/
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GLOBAL size_t
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Conn_SendQ( CONN_ID Idx )
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{
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assert( Idx > NONE );
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#ifdef ZLIB
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if( My_Connections[Idx].options & CONN_ZIP )
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return array_bytes(&My_Connections[Idx].zip.wbuf);
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else
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#endif
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return array_bytes(&My_Connections[Idx].wbuf);
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} /* Conn_SendQ */
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/**
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* return number of messages sent on this connection so far
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*/
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GLOBAL long
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Conn_SendMsg( CONN_ID Idx )
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{
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assert( Idx > NONE );
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return My_Connections[Idx].msg_out;
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} /* Conn_SendMsg */
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/**
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* return number of (uncompressed) bytes sent
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* on this connection so far
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*/
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GLOBAL long
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Conn_SendBytes( CONN_ID Idx )
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{
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assert( Idx > NONE );
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return My_Connections[Idx].bytes_out;
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} /* Conn_SendBytes */
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/**
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* return number of bytes pending in read buffer
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*/
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GLOBAL size_t
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Conn_RecvQ( CONN_ID Idx )
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{
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assert( Idx > NONE );
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#ifdef ZLIB
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if( My_Connections[Idx].options & CONN_ZIP )
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return array_bytes(&My_Connections[Idx].zip.rbuf);
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else
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#endif
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return array_bytes(&My_Connections[Idx].rbuf);
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} /* Conn_RecvQ */
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/**
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* return number of messages received on this connection so far
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*/
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GLOBAL long
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Conn_RecvMsg( CONN_ID Idx )
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{
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assert( Idx > NONE );
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return My_Connections[Idx].msg_in;
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} /* Conn_RecvMsg */
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/**
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* return number of (uncompressed) bytes received on this
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* connection so far
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*/
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GLOBAL long
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Conn_RecvBytes( CONN_ID Idx )
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{
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assert( Idx > NONE );
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return My_Connections[Idx].bytes_in;
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} /* Conn_RecvBytes */
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/**
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* Return the remote IP address of this connection as string.
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*/
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GLOBAL const char *
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Conn_IPA(CONN_ID Idx)
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{
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assert (Idx > NONE);
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return ng_ipaddr_tostr(&My_Connections[Idx].addr);
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}
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GLOBAL void
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Conn_ResetWCounter( void )
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{
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WCounter = 0;
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} /* Conn_ResetWCounter */
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GLOBAL long
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Conn_WCounter( void )
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{
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return WCounter;
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} /* Conn_WCounter */
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/* -eof- */
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