/* * ngIRCd -- The Next Generation IRC Daemon * Copyright (c)2001,2002 by Alexander Barton (alex@barton.de) * * Dieses Programm ist freie Software. Sie koennen es unter den Bedingungen * der GNU General Public License (GPL), wie von der Free Software Foundation * herausgegeben, weitergeben und/oder modifizieren, entweder unter Version 2 * der Lizenz oder (wenn Sie es wuenschen) jeder spaeteren Version. * Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste * der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS. * * $Id: channel.c,v 1.21 2002/04/23 19:51:31 alex Exp $ * * channel.c: Management der Channels */ #define __channel_c__ #include "portab.h" #include "imp.h" #include #include #include #include "client.h" #include "hash.h" #include "irc-write.h" #include "log.h" #include "messages.h" #include "exp.h" #include "channel.h" LOCAL CHANNEL *My_Channels; LOCAL CL2CHAN *My_Cl2Chan; LOCAL CHANNEL *New_Chan( CHAR *Name ); LOCAL CL2CHAN *Get_Cl2Chan( CHANNEL *Chan, CLIENT *Client ); LOCAL CL2CHAN *Add_Client( CHANNEL *Chan, CLIENT *Client ); LOCAL BOOLEAN Remove_Client( CHANNEL *Chan, CLIENT *Client, CLIENT *Origin, CHAR *Reason, BOOLEAN ServerPART ); LOCAL CL2CHAN *Get_First_Cl2Chan( CLIENT *Client, CHANNEL *Chan ); LOCAL CL2CHAN *Get_Next_Cl2Chan( CL2CHAN *Start, CLIENT *Client, CHANNEL *Chan ); LOCAL BOOLEAN Delete_Channel( CHANNEL *Chan ); GLOBAL VOID Channel_Init( VOID ) { My_Channels = NULL; My_Cl2Chan = NULL; } /* Channel_Init */ GLOBAL VOID Channel_Exit( VOID ) { CHANNEL *c, *c_next; CL2CHAN *cl2chan, *cl2chan_next; /* Channel-Strukturen freigeben */ c = My_Channels; while( c ) { c_next = c->next; free( c ); c = c_next; } /* Channel-Zuordnungstabelle freigeben */ cl2chan = My_Cl2Chan; while( c ) { cl2chan_next = cl2chan->next; free( cl2chan ); cl2chan = cl2chan_next; } } /* Channel_Exit */ GLOBAL BOOLEAN Channel_Join( CLIENT *Client, CHAR *Name ) { CHANNEL *chan; assert( Client != NULL ); assert( Name != NULL ); /* Valider Channel-Name? */ if( ! Channel_IsValidName( Name )) { IRC_WriteStrClient( Client, ERR_NOSUCHCHANNEL_MSG, Client_ID( Client ), Name ); return FALSE; } /* Channel suchen */ chan = Channel_Search( Name ); if( chan ) { /* Ist der Client bereits Mitglied? */ if( Get_Cl2Chan( chan, Client )) return FALSE; } else { /* Gibt es noch nicht? Dann neu anlegen: */ chan = New_Chan( Name ); if( ! chan ) return FALSE; /* Verketten */ chan->next = My_Channels; My_Channels = chan; } /* User dem Channel hinzufuegen */ if( ! Add_Client( chan, Client )) return FALSE; else return TRUE; } /* Channel_Join */ GLOBAL BOOLEAN Channel_Part( CLIENT *Client, CLIENT *Origin, CHAR *Name, CHAR *Reason ) { CHANNEL *chan; assert( Client != NULL ); assert( Name != NULL ); /* Channel suchen */ chan = Channel_Search( Name ); if(( ! chan ) || ( ! Get_Cl2Chan( chan, Client ))) { IRC_WriteStrClient( Client, ERR_NOSUCHCHANNEL_MSG, Client_ID( Client ), Name ); return FALSE; } /* User aus Channel entfernen */ if( ! Remove_Client( chan, Client, Origin, Reason, TRUE )) return FALSE; else return TRUE; } /* Channel_Part */ GLOBAL VOID Channel_RemoveClient( CLIENT *Client, CHAR *Reason ) { CHANNEL *c, *next_c; assert( Client != NULL ); c = My_Channels; while( c ) { next_c = c->next; Remove_Client( c, Client, Client_ThisServer( ), Reason, FALSE ); c = next_c; } } /* Channel_RemoveClient */ GLOBAL INT Channel_Count( VOID ) { CHANNEL *c; INT count; count = 0; c = My_Channels; while( c ) { count++; c = c->next; } return count; } /* Channel_Count */ GLOBAL INT Channel_MemberCount( CHANNEL *Chan ) { CL2CHAN *cl2chan; INT count; assert( Chan != NULL ); count = 0; cl2chan = My_Cl2Chan; while( cl2chan ) { if( cl2chan->channel == Chan ) count++; cl2chan = cl2chan->next; } return count; } /* Channel_MemberCount */ GLOBAL CHAR *Channel_Name( CHANNEL *Chan ) { assert( Chan != NULL ); return Chan->name; } /* Channel_Name */ GLOBAL CHAR *Channel_Modes( CHANNEL *Chan ) { assert( Chan != NULL ); return Chan->modes; } /* Channel_Modes */ GLOBAL CHANNEL *Channel_First( VOID ) { return My_Channels; } /* Channel_First */ GLOBAL CHANNEL *Channel_Next( CHANNEL *Chan ) { assert( Chan != NULL ); return Chan->next; } /* Channel_Next */ GLOBAL CHANNEL *Channel_Search( CHAR *Name ) { /* Channel-Struktur suchen */ CHANNEL *c; UINT32 search_hash; assert( Name != NULL ); search_hash = Hash( Name ); c = My_Channels; while( c ) { if( search_hash == c->hash ) { /* lt. Hash-Wert: Treffer! */ if( strcasecmp( Name, c->name ) == 0 ) return c; } c = c->next; } return NULL; } /* Channel_Search */ GLOBAL CL2CHAN *Channel_FirstMember( CHANNEL *Chan ) { assert( Chan != NULL ); return Get_First_Cl2Chan( NULL, Chan ); } /* Channel_FirstMember */ GLOBAL CL2CHAN *Channel_NextMember( CHANNEL *Chan, CL2CHAN *Cl2Chan ) { assert( Chan != NULL ); assert( Cl2Chan != NULL ); return Get_Next_Cl2Chan( Cl2Chan->next, NULL, Chan ); } /* Channel_NextMember */ GLOBAL CL2CHAN *Channel_FirstChannelOf( CLIENT *Client ) { assert( Client != NULL ); return Get_First_Cl2Chan( Client, NULL ); } /* Channel_FirstChannelOf */ GLOBAL CL2CHAN *Channel_NextChannelOf( CLIENT *Client, CL2CHAN *Cl2Chan ) { assert( Client != NULL ); assert( Cl2Chan != NULL ); return Get_Next_Cl2Chan( Cl2Chan->next, Client, NULL ); } /* Channel_NextChannelOf */ GLOBAL CLIENT *Channel_GetClient( CL2CHAN *Cl2Chan ) { assert( Cl2Chan != NULL ); return Cl2Chan->client; } /* Channel_GetClient */ GLOBAL CHANNEL *Channel_GetChannel( CL2CHAN *Cl2Chan ) { assert( Cl2Chan != NULL ); return Cl2Chan->channel; } /* Channel_GetChannel */ GLOBAL BOOLEAN Channel_IsValidName( CHAR *Name ) { /* PrŸfen, ob Name als Channelname gueltig */ CHAR *ptr, badchars[] = " ,:\x07"; assert( Name != NULL ); if(( Name[0] != '#' ) || ( strlen( Name ) >= CHANNEL_NAME_LEN )) return FALSE; ptr = Name; while( *ptr ) { if( strchr( badchars, *ptr )) return FALSE; ptr++; } return TRUE; } /* Channel_IsValidName */ GLOBAL BOOLEAN Channel_ModeAdd( CHANNEL *Chan, CHAR Mode ) { /* Mode soll gesetzt werden. TRUE wird geliefert, wenn der * Mode neu gesetzt wurde, FALSE, wenn der Channel den Mode * bereits hatte. */ CHAR x[2]; assert( Chan != NULL ); x[0] = Mode; x[1] = '\0'; if( ! strchr( Chan->modes, x[0] )) { /* Client hat den Mode noch nicht -> setzen */ strcat( Chan->modes, x ); return TRUE; } else return FALSE; } /* Channel_ModeAdd */ GLOBAL BOOLEAN Channel_ModeDel( CHANNEL *Chan, CHAR Mode ) { /* Mode soll geloescht werden. TRUE wird geliefert, wenn der * Mode entfernt wurde, FALSE, wenn der Channel den Mode * ueberhaupt nicht hatte. */ CHAR x[2], *p; assert( Chan != NULL ); x[0] = Mode; x[1] = '\0'; p = strchr( Chan->modes, x[0] ); if( ! p ) return FALSE; /* Client hat den Mode -> loeschen */ while( *p ) { *p = *(p + 1); p++; } return TRUE; } /* Channel_ModeDel */ GLOBAL BOOLEAN Channel_UserModeAdd( CHANNEL *Chan, CLIENT *Client, CHAR Mode ) { /* Channel-User-Mode soll gesetzt werden. TRUE wird geliefert, * wenn der Mode neu gesetzt wurde, FALSE, wenn der User den * Channel-Mode bereits hatte. */ CL2CHAN *cl2chan; CHAR x[2]; assert( Chan != NULL ); assert( Client != NULL ); cl2chan = Get_Cl2Chan( Chan, Client ); assert( cl2chan != NULL ); x[0] = Mode; x[1] = '\0'; if( ! strchr( cl2chan->modes, x[0] )) { /* Client hat den Mode noch nicht -> setzen */ strcat( cl2chan->modes, x ); return TRUE; } else return FALSE; } /* Channel_UserModeAdd */ GLOBAL BOOLEAN Channel_UserModeDel( CHANNEL *Chan, CLIENT *Client, CHAR Mode ) { /* Channel-User-Mode soll geloescht werden. TRUE wird geliefert, * wenn der Mode entfernt wurde, FALSE, wenn der User den Channel-Mode * ueberhaupt nicht hatte. */ CL2CHAN *cl2chan; CHAR x[2], *p; assert( Chan != NULL ); assert( Client != NULL ); cl2chan = Get_Cl2Chan( Chan, Client ); assert( cl2chan != NULL ); x[0] = Mode; x[1] = '\0'; p = strchr( cl2chan->modes, x[0] ); if( ! p ) return FALSE; /* Client hat den Mode -> loeschen */ while( *p ) { *p = *(p + 1); p++; } return TRUE; } /* Channel_UserModeDel */ GLOBAL CHAR *Channel_UserModes( CHANNEL *Chan, CLIENT *Client ) { /* Channel-Modes eines Users liefern */ CL2CHAN *cl2chan; assert( Chan != NULL ); assert( Client != NULL ); cl2chan = Get_Cl2Chan( Chan, Client ); assert( cl2chan != NULL ); return cl2chan->modes; } /* Channel_UserModes */ GLOBAL BOOLEAN Channel_IsMemberOf( CHANNEL *Chan, CLIENT *Client ) { /* Pruefen, ob Client Mitglied in Channel ist */ assert( Chan != NULL ); assert( Client != NULL ); if( Get_Cl2Chan( Chan, Client )) return TRUE; else return FALSE; } /* Channel_IsMemberOf */ GLOBAL CHAR *Channel_Topic( CHANNEL *Chan ) { assert( Chan != NULL ); return Chan->topic; } /* Channel_Topic */ GLOBAL VOID Channel_SetTopic( CHANNEL *Chan, CHAR *Topic ) { assert( Chan != NULL ); assert( Topic != NULL ); strncpy( Chan->topic, Topic, CHANNEL_TOPIC_LEN - 1 ); Chan->topic[CHANNEL_TOPIC_LEN - 1] = '\0'; } /* Channel_SetTopic */ GLOBAL BOOLEAN Channel_Write( CHANNEL *Chan, CLIENT *From, CLIENT *Client, CHAR *Text ) { BOOLEAN is_member, has_voice, is_op, ok; /* Okay, Ziel ist ein Channel */ is_member = has_voice = is_op = FALSE; if( Channel_IsMemberOf( Chan, From )) { is_member = TRUE; if( strchr( Channel_UserModes( Chan, From ), 'v' )) has_voice = TRUE; if( strchr( Channel_UserModes( Chan, From ), 'o' )) is_op = TRUE; } /* pruefen, ob Client in Channel schreiben darf */ ok = TRUE; if( strchr( Channel_Modes( Chan ), 'n' ) && ( ! is_member )) ok = FALSE; if( strchr( Channel_Modes( Chan ), 'm' ) && ( ! is_op ) && ( ! has_voice )) ok = FALSE; if( ! ok ) return IRC_WriteStrClient( From, ERR_CANNOTSENDTOCHAN_MSG, Client_ID( From ), Channel_Name( Chan )); /* Text senden */ if( Client_Conn( From ) > NONE ) Conn_UpdateIdle( Client_Conn( From )); return IRC_WriteStrChannelPrefix( Client, Chan, From, TRUE, "PRIVMSG %s :%s", Channel_Name( Chan ), Text ); } /* Channel_Write */ LOCAL CHANNEL *New_Chan( CHAR *Name ) { /* Neue Channel-Struktur anlegen */ CHANNEL *c; assert( Name != NULL ); c = malloc( sizeof( CHANNEL )); if( ! c ) { Log( LOG_EMERG, "Can't allocate memory!" ); return NULL; } c->next = NULL; strncpy( c->name, Name, CHANNEL_NAME_LEN - 1 ); c->name[CHANNEL_NAME_LEN - 1] = '\0'; strcpy( c->modes, "" ); strcpy( c->topic, "" ); c->hash = Hash( c->name ); Log( LOG_DEBUG, "Created new channel structure for \"%s\".", Name ); return c; } /* New_Chan */ LOCAL CL2CHAN *Get_Cl2Chan( CHANNEL *Chan, CLIENT *Client ) { CL2CHAN *cl2chan; assert( Chan != NULL ); assert( Client != NULL ); cl2chan = My_Cl2Chan; while( cl2chan ) { if(( cl2chan->channel == Chan ) && ( cl2chan->client == Client )) return cl2chan; cl2chan = cl2chan->next; } return NULL; } /* Get_Cl2Chan */ LOCAL CL2CHAN *Add_Client( CHANNEL *Chan, CLIENT *Client ) { CL2CHAN *cl2chan; assert( Chan != NULL ); assert( Client != NULL ); /* neue CL2CHAN-Struktur anlegen */ cl2chan = malloc( sizeof( CL2CHAN )); if( ! cl2chan ) { Log( LOG_EMERG, "Can't allocate memory!" ); return NULL; } cl2chan->channel = Chan; cl2chan->client = Client; strcpy( cl2chan->modes, "" ); /* Verketten */ cl2chan->next = My_Cl2Chan; My_Cl2Chan = cl2chan; Log( LOG_DEBUG, "User \"%s\" joined channel \"%s\".", Client_Mask( Client ), Chan->name ); return cl2chan; } /* Add_Client */ LOCAL BOOLEAN Remove_Client( CHANNEL *Chan, CLIENT *Client, CLIENT *Origin, CHAR *Reason, BOOLEAN ServerPART ) { CL2CHAN *cl2chan, *last_cl2chan; CHANNEL *c; assert( Chan != NULL ); assert( Client != NULL ); assert( Origin != NULL ); assert( Reason != NULL ); last_cl2chan = NULL; cl2chan = My_Cl2Chan; while( cl2chan ) { if(( cl2chan->channel == Chan ) && ( cl2chan->client == Client )) break; last_cl2chan = cl2chan; cl2chan = cl2chan->next; } if( ! cl2chan ) return FALSE; c = cl2chan->channel; assert( c != NULL ); /* Aus Verkettung loesen und freigeben */ if( last_cl2chan ) last_cl2chan->next = cl2chan->next; else My_Cl2Chan = cl2chan->next; free( cl2chan ); if( ServerPART ) IRC_WriteStrServersPrefix( Origin, Client, "PART %s :%s", c->name, Reason ); IRC_WriteStrChannelPrefix( Origin, c, Client, FALSE, "PART %s :%s", c->name, Reason ); if(( Client_Conn( Origin ) > NONE ) && ( Client_Type( Origin ) == CLIENT_USER )) IRC_WriteStrClientPrefix( Origin, Client, "PART %s :%s", c->name, Reason ); Log( LOG_DEBUG, "User \"%s\" left channel \"%s\" (%s).", Client_Mask( Client ), c->name, Reason ); /* Wenn Channel nun leer: loeschen */ if( ! Get_First_Cl2Chan( NULL, Chan )) Delete_Channel( Chan ); return TRUE; } /* Remove_Client */ LOCAL CL2CHAN *Get_First_Cl2Chan( CLIENT *Client, CHANNEL *Chan ) { return Get_Next_Cl2Chan( My_Cl2Chan, Client, Chan ); } /* Get_First_Cl2Chan */ LOCAL CL2CHAN *Get_Next_Cl2Chan( CL2CHAN *Start, CLIENT *Client, CHANNEL *Channel ) { CL2CHAN *cl2chan; assert( Client != NULL || Channel != NULL ); cl2chan = Start; while( cl2chan ) { if(( Client ) && ( cl2chan->client == Client )) return cl2chan; if(( Channel ) && ( cl2chan->channel == Channel )) return cl2chan; cl2chan = cl2chan->next; } return NULL; } /* Get_Next_Cl2Chan */ LOCAL BOOLEAN Delete_Channel( CHANNEL *Chan ) { /* Channel-Struktur loeschen */ CHANNEL *chan, *last_chan; last_chan = NULL; chan = My_Channels; while( chan ) { if( chan == Chan ) break; last_chan = chan; chan = chan->next; } if( ! chan ) return FALSE; Log( LOG_DEBUG, "Freed channel structure for \"%s\".", Chan->name ); /* Neu verketten und freigeben */ if( last_chan ) last_chan->next = chan->next; else My_Channels = chan->next; free( chan ); return TRUE; } /* Delete_Channel */ /* -eof- */