/* * ngIRCd -- The Next Generation IRC Daemon * Copyright (c)2001,2002 by Alexander Barton (alex@barton.de) * * Dieses Programm ist freie Software. Sie koennen es unter den Bedingungen * der GNU General Public License (GPL), wie von der Free Software Foundation * herausgegeben, weitergeben und/oder modifizieren, entweder unter Version 2 * der Lizenz oder (wenn Sie es wuenschen) jeder spaeteren Version. * Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste * der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS. * * $Id: client.c,v 1.32 2002/01/27 18:27:12 alex Exp $ * * client.c: Management aller Clients * * Der Begriff "Client" ist in diesem Fall evtl. etwas verwirrend: Clients sind * alle Verbindungen, die im gesamten(!) IRC-Netzwerk bekannt sind. Das sind IRC- * Clients (User), andere Server und IRC-Services. * Ueber welchen IRC-Server die Verbindung nun tatsaechlich in das Netzwerk her- * gestellt wurde, muss der jeweiligen Struktur entnommen werden. Ist es dieser * Server gewesen, so existiert eine entsprechende CONNECTION-Struktur. * * $Log: client.c,v $ * Revision 1.32 2002/01/27 18:27:12 alex * - Client_GetFromID() kommt nun auch mit Host-Masken zurecht. * * Revision 1.31 2002/01/21 00:08:50 alex * - wird ein Client entfernt, so wird er auch aus allen Channels geloescht. * * Revision 1.30 2002/01/18 15:32:01 alex * - bei Client_SetModes() wurde das NULL-Byte falsch gesetzt. Opsa. * * Revision 1.29 2002/01/16 22:10:35 alex * - neue Funktionen Client_xxxCount(). * * Revision 1.28 2002/01/11 23:50:40 alex * - Hop-Count fuer den Server selber (0) wird korrekt initialisiert. * * Revision 1.27 2002/01/09 01:08:08 alex * - wird ein Server abgemeldet, so wird anderen Server ein SQUIT geschickt. * * Revision 1.26 2002/01/07 23:42:12 alex * - Es werden fuer alle Server eigene Token generiert, * - QUIT von einem Server fuer einen User wird an andere Server geforwarded, * - ebenso NICK-Befehle, die "fremde" User einfuehren. * * Revision 1.25 2002/01/07 15:31:00 alex * - Bei Log-Meldungen ueber Clients wird nun immer die "Client Mask" verwendet. * * Revision 1.24 2002/01/06 15:18:14 alex * - Loglevel und Meldungen nochmals geaendert. Level passen nun besser. * * Revision 1.23 2002/01/05 23:26:05 alex * - Vorbereitungen fuer Ident-Abfragen in Client-Strukturen. * * Revision 1.22 2002/01/05 20:08:17 alex * - neue Funktion Client_NextHop(). * * Revision 1.21 2002/01/05 19:15:03 alex * - Fehlerpruefung bei select() in der "Hauptschleife" korrigiert. * * Revision 1.20 2002/01/04 17:57:08 alex * - Client_Destroy() an Server-Links angepasst. * * Revision 1.19 2002/01/04 01:21:22 alex * - Client-Strukturen koennen von anderen Modulen nun nur noch ueber die * enstprechenden (zum Teil neuen) Funktionen angesprochen werden. * * Revision 1.18 2002/01/03 02:28:06 alex * - neue Funktion Client_CheckID(), diverse Aenderungen fuer Server-Links. * * Revision 1.17 2002/01/02 02:42:58 alex * - Copyright-Texte aktualisiert. * * Revision 1.16 2002/01/01 18:25:44 alex * - #include's fuer stdlib.h ergaenzt. * * Revision 1.15 2001/12/31 15:33:13 alex * - neuer Befehl NAMES, kleinere Bugfixes. * - Bug bei PING behoben: war zu restriktiv implementiert :-) * * Revision 1.14 2001/12/31 02:18:51 alex * - viele neue Befehle (WHOIS, ISON, OPER, DIE, RESTART), * - neuen Header "defines.h" mit (fast) allen Konstanten. * - Code Cleanups und viele "kleine" Aenderungen & Bugfixes. * * Revision 1.13 2001/12/30 19:26:11 alex * - Unterstuetzung fuer die Konfigurationsdatei eingebaut. * * Revision 1.12 2001/12/29 20:18:18 alex * - neue Funktion Client_SetHostname(). * * Revision 1.11 2001/12/29 03:10:47 alex * - Client-Modes implementiert; Loglevel mal wieder angepasst. * * Revision 1.10 2001/12/27 19:13:47 alex * - neue Funktion Client_Search(), besseres Logging. * * Revision 1.9 2001/12/27 17:15:29 alex * - der eigene Hostname wird nun komplet (als FQDN) ermittelt. * * Revision 1.8 2001/12/27 16:54:51 alex * - neue Funktion Client_GetID(), liefert die "Client ID". * * Revision 1.7 2001/12/26 14:45:37 alex * - "Code Cleanups". * * Revision 1.6 2001/12/26 03:19:16 alex * - neue Funktion Client_Nick(). * * Revision 1.5 2001/12/25 22:04:26 alex * - Aenderungen an den Debug- und Logging-Funktionen. * * Revision 1.4 2001/12/25 19:21:26 alex * - Client-Typ ("Status") besser unterteilt, My_Clients ist zudem nun global. * * Revision 1.3 2001/12/24 01:31:14 alex * - einige assert()'s eingestraeut. * * Revision 1.2 2001/12/23 22:04:37 alex * - einige neue Funktionen, * - CLIENT-Struktur erweitert. * * Revision 1.1 2001/12/14 08:13:43 alex * - neues Modul begonnen :-) */ #define __client_c__ #include #include "global.h" #include #include #include #include #include #include #include #include #include "client.h" #include #include "ngircd.h" #include "channel.h" #include "conf.h" #include "conn.h" #include "irc.h" #include "log.h" #include "messages.h" #include LOCAL CLIENT *This_Server, *My_Clients; LOCAL CHAR GetID_Buffer[CLIENT_ID_LEN]; LOCAL INT Count( CLIENT_TYPE Type ); LOCAL INT MyCount( CLIENT_TYPE Type ); LOCAL CLIENT *New_Client_Struct( VOID ); LOCAL VOID Generate_MyToken( CLIENT *Client ); GLOBAL VOID Client_Init( VOID ) { struct hostent *h; This_Server = New_Client_Struct( ); if( ! This_Server ) { Log( LOG_EMERG, "Can't allocate client structure for server! Going down." ); Log( LOG_ALERT, PACKAGE" exiting due to fatal errors!" ); exit( 1 ); } /* Client-Struktur dieses Servers */ This_Server->next = NULL; This_Server->type = CLIENT_SERVER; This_Server->conn_id = NONE; This_Server->introducer = This_Server; This_Server->mytoken = 1; This_Server->hops = 0; gethostname( This_Server->host, CLIENT_HOST_LEN ); h = gethostbyname( This_Server->host ); if( h ) strcpy( This_Server->host, h->h_name ); strcpy( This_Server->id, Conf_ServerName ); strcpy( This_Server->info, Conf_ServerInfo ); My_Clients = This_Server; } /* Client_Init */ GLOBAL VOID Client_Exit( VOID ) { CLIENT *c, *next; INT cnt; Client_Destroy( This_Server, "Server going down.", NULL ); cnt = 0; c = My_Clients; while( c ) { cnt++; next = c->next; free( c ); c = next; } if( cnt ) Log( LOG_INFO, "Freed %d client structure%s.", cnt, cnt == 1 ? "" : "s" ); } /* Client_Exit */ GLOBAL CLIENT *Client_ThisServer( VOID ) { return This_Server; } /* Client_ThisServer */ GLOBAL CLIENT *Client_NewLocal( CONN_ID Idx, CHAR *Hostname, INT Type, BOOLEAN Idented ) { /* Neuen lokalen Client erzeugen: Wrapper-Funktion fuer Client_New(). */ return Client_New( Idx, This_Server, Type, NULL, NULL, Hostname, NULL, 0, 0, NULL, Idented ); } /* Client_NewLocal */ GLOBAL CLIENT *Client_NewRemoteServer( CLIENT *Introducer, CHAR *Hostname, INT Hops, INT Token, CHAR *Info, BOOLEAN Idented ) { /* Neuen Remote-Client erzeugen: Wrapper-Funktion fuer Client_New (). */ return Client_New( NONE, Introducer, CLIENT_SERVER, Hostname, NULL, Hostname, Info, Hops, Token, NULL, Idented ); } /* Client_NewRemoteServer */ GLOBAL CLIENT *Client_NewRemoteUser( CLIENT *Introducer, CHAR *Nick, INT Hops, CHAR *User, CHAR *Hostname, INT Token, CHAR *Modes, CHAR *Info, BOOLEAN Idented ) { /* Neuen Remote-Client erzeugen: Wrapper-Funktion fuer Client_New (). */ return Client_New( NONE, Introducer, CLIENT_USER, Nick, User, Hostname, Info, Hops, Token, Modes, Idented ); } /* Client_NewRemoteUser */ GLOBAL CLIENT *Client_New( CONN_ID Idx, CLIENT *Introducer, INT Type, CHAR *ID, CHAR *User, CHAR *Hostname, CHAR *Info, INT Hops, INT Token, CHAR *Modes, BOOLEAN Idented ) { CLIENT *client; assert( Idx >= NONE ); assert( Introducer != NULL ); assert( Hostname != NULL ); client = New_Client_Struct( ); if( ! client ) return NULL; /* Initialisieren */ client->conn_id = Idx; client->introducer = Introducer; client->type = Type; if( ID ) Client_SetID( client, ID ); if( User ) Client_SetUser( client, User, Idented ); if( Hostname ) Client_SetHostname( client, Hostname ); if( Info ) Client_SetInfo( client, Info ); client->hops = Hops; client->token = Token; if( Modes ) Client_SetModes( client, Modes ); if( Type == CLIENT_SERVER ) Generate_MyToken( client ); /* Verketten */ client->next = My_Clients; My_Clients = client; return client; } /* Client_New */ GLOBAL VOID Client_Destroy( CLIENT *Client, CHAR *LogMsg, CHAR *FwdMsg ) { /* Client entfernen. */ CLIENT *last, *c; CHAR *txt; assert( Client != NULL ); if( LogMsg ) txt = LogMsg; else txt = FwdMsg; if( ! txt ) txt = "Reason unknown."; last = NULL; c = My_Clients; while( c ) { if(( Client->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c != Client )) { Client_Destroy( c, LogMsg, FwdMsg ); last = NULL; c = My_Clients; continue; } if( c == Client ) { if( last ) last->next = c->next; else My_Clients = c->next; if( c->type == CLIENT_USER ) { if( c->conn_id != NONE ) { /* Ein lokaler User. Alle andere Server informieren! */ Log( LOG_NOTICE, "User \"%s\" unregistered (connection %d): %s", Client_Mask( c ), c->conn_id, txt ); if( FwdMsg ) IRC_WriteStrServersPrefix( NULL, c, "QUIT :%s", FwdMsg ); else IRC_WriteStrServersPrefix( NULL, c, "QUIT :" ); } else { /* Remote User. Andere Server informieren, ausser denen, * die "in Richtung dem liegen", auf dem der User registriert * ist. Von denen haben wir das QUIT ja wohl bekommen. */ Log( LOG_DEBUG, "User \"%s\" unregistered: %s", Client_Mask( c ), txt ); if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :%s", FwdMsg ); else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :" ); } Channel_RemoveClient( c, FwdMsg ? FwdMsg : c->id ); } else if( c->type == CLIENT_SERVER ) { if( c != This_Server ) Log( LOG_NOTICE, "Server \"%s\" unregistered: %s", c->id, txt ); /* andere Server informieren */ if( ! NGIRCd_Quit ) { if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :%s", c->id, FwdMsg ); else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :", c->id ); } } else Log( LOG_NOTICE, "Unknown client \"%s\" unregistered: %s", c->id, txt ); free( c ); break; } last = c; c = c->next; } } /* Client_Destroy */ GLOBAL VOID Client_SetHostname( CLIENT *Client, CHAR *Hostname ) { /* Hostname eines Clients setzen */ assert( Client != NULL ); strncpy( Client->host, Hostname, CLIENT_HOST_LEN ); Client->host[CLIENT_HOST_LEN - 1] = '\0'; } /* Client_SetHostname */ GLOBAL VOID Client_SetID( CLIENT *Client, CHAR *ID ) { /* Hostname eines Clients setzen */ assert( Client != NULL ); strncpy( Client->id, ID, CLIENT_ID_LEN ); Client->id[CLIENT_ID_LEN - 1] = '\0'; } /* Client_SetID */ GLOBAL VOID Client_SetUser( CLIENT *Client, CHAR *User, BOOLEAN Idented ) { /* Username eines Clients setzen */ assert( Client != NULL ); if( Idented ) strncpy( Client->user, User, CLIENT_USER_LEN ); else { Client->user[0] = '~'; strncpy( Client->user + 1, User, CLIENT_USER_LEN - 1 ); } Client->user[CLIENT_USER_LEN - 1] = '\0'; } /* Client_SetUser */ GLOBAL VOID Client_SetInfo( CLIENT *Client, CHAR *Info ) { /* Hostname eines Clients setzen */ assert( Client != NULL ); strncpy( Client->info, Info, CLIENT_INFO_LEN ); Client->info[CLIENT_INFO_LEN - 1] = '\0'; } /* Client_SetInfo */ GLOBAL VOID Client_SetModes( CLIENT *Client, CHAR *Modes ) { /* Hostname eines Clients setzen */ assert( Client != NULL ); strncpy( Client->modes, Modes, CLIENT_MODE_LEN ); Client->modes[CLIENT_MODE_LEN - 1] = '\0'; } /* Client_SetModes */ GLOBAL VOID Client_SetPassword( CLIENT *Client, CHAR *Pwd ) { /* Von einem Client geliefertes Passwort */ assert( Client != NULL ); strncpy( Client->pwd, Pwd, CLIENT_PASS_LEN ); Client->pwd[CLIENT_PASS_LEN - 1] = '\0'; } /* Client_SetPassword */ GLOBAL VOID Client_SetType( CLIENT *Client, INT Type ) { assert( Client != NULL ); Client->type = Type; if( Type == CLIENT_SERVER ) Generate_MyToken( Client ); } /* Client_SetType */ GLOBAL VOID Client_SetHops( CLIENT *Client, INT Hops ) { assert( Client != NULL ); Client->hops = Hops; } /* Client_SetHops */ GLOBAL VOID Client_SetToken( CLIENT *Client, INT Token ) { assert( Client != NULL ); Client->token = Token; } /* Client_SetToken */ GLOBAL VOID Client_SetIntroducer( CLIENT *Client, CLIENT *Introducer ) { assert( Client != NULL ); Client->introducer = Introducer; } /* Client_SetIntroducer */ GLOBAL VOID Client_SetOperByMe( CLIENT *Client, BOOLEAN OperByMe ) { assert( Client != NULL ); Client->oper_by_me = OperByMe; } /* Client_SetOperByMe */ GLOBAL BOOLEAN Client_ModeAdd( CLIENT *Client, CHAR Mode ) { /* Mode soll gesetzt werden. TRUE wird geliefert, wenn der * Mode neu gesetzt wurde, FALSE, wenn der Client den Mode * bereits hatte. */ CHAR x[2]; assert( Client != NULL ); x[0] = Mode; x[1] = '\0'; if( ! strchr( Client->modes, x[0] )) { /* Client hat den Mode noch nicht -> setzen */ strcat( Client->modes, x ); return TRUE; } else return FALSE; } /* Client_ModeAdd */ GLOBAL BOOLEAN Client_ModeDel( CLIENT *Client, CHAR Mode ) { /* Mode soll geloescht werden. TRUE wird geliefert, wenn der * Mode entfernt wurde, FALSE, wenn der Client den Mode * ueberhaupt nicht hatte. */ CHAR x[2], *p; assert( Client != NULL ); x[0] = Mode; x[1] = '\0'; p = strchr( Client->modes, x[0] ); if( ! p ) return FALSE; /* Client hat den Mode -> loeschen */ while( *p ) { *p = *(p + 1); p++; } return TRUE; } /* Client_ModeDel */ GLOBAL CLIENT *Client_GetFromConn( CONN_ID Idx ) { /* Client-Struktur, die zur lokalen Verbindung Idx gehoert, * liefern. Wird keine gefunden, so wird NULL geliefert. */ CLIENT *c; assert( Idx >= 0 ); c = My_Clients; while( c ) { if( c->conn_id == Idx ) return c; c = c->next; } return NULL; } /* Client_GetFromConn */ GLOBAL CLIENT *Client_GetFromID( CHAR *Nick ) { /* Client-Struktur, die den entsprechenden Nick hat, * liefern. Wird keine gefunden, so wird NULL geliefert. */ CLIENT *c; CHAR nick[CLIENT_NICK_LEN + 1], *ptr; assert( Nick != NULL ); strncpy( nick, Nick, CLIENT_NICK_LEN ); ptr = strchr( nick, '!' ); if( ptr ) *ptr = '\0'; c = My_Clients; while( c ) { if( strcasecmp( c->id, nick ) == 0 ) return c; c = c->next; } return NULL; } /* Client_GetFromID */ GLOBAL CLIENT *Client_GetFromToken( CLIENT *Client, INT Token ) { /* Client-Struktur, die den entsprechenden Introducer (=Client) * und das gegebene Token hat, liefern. Wird keine gefunden, * so wird NULL geliefert. */ CLIENT *c; assert( Client != NULL ); assert( Token > 0 ); c = My_Clients; while( c ) { if(( c->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c->token == Token )) return c; c = c->next; } return NULL; } /* Client_GetFromToken */ GLOBAL INT Client_Type( CLIENT *Client ) { assert( Client != NULL ); return Client->type; } /* Client_Type */ GLOBAL CONN_ID Client_Conn( CLIENT *Client ) { assert( Client != NULL ); return Client->conn_id; } /* Client_Conn */ GLOBAL CHAR *Client_ID( CLIENT *Client ) { assert( Client != NULL ); if( Client->id[0] ) return Client->id; else return "*"; } /* Client_ID */ GLOBAL CHAR *Client_Info( CLIENT *Client ) { assert( Client != NULL ); return Client->info; } /* Client_Info */ GLOBAL CHAR *Client_User( CLIENT *Client ) { assert( Client != NULL ); if( Client->user ) return Client->user; else return "~"; } /* Client_User */ GLOBAL CHAR *Client_Hostname( CLIENT *Client ) { assert( Client != NULL ); return Client->host; } /* Client_Hostname */ GLOBAL CHAR *Client_Password( CLIENT *Client ) { assert( Client != NULL ); return Client->pwd; } /* Client_Password */ GLOBAL CHAR *Client_Modes( CLIENT *Client ) { assert( Client != NULL ); return Client->modes; } /* Client_Modes */ GLOBAL BOOLEAN Client_OperByMe( CLIENT *Client ) { assert( Client != NULL ); return Client->oper_by_me; } /* Client_OperByMe */ GLOBAL INT Client_Hops( CLIENT *Client ) { assert( Client != NULL ); return Client->hops; } /* Client_Hops */ GLOBAL INT Client_Token( CLIENT *Client ) { assert( Client != NULL ); return Client->token; } /* Client_Token */ GLOBAL INT Client_MyToken( CLIENT *Client ) { assert( Client != NULL ); return Client->mytoken; } /* Client_MyToken */ GLOBAL CLIENT *Client_NextHop( CLIENT *Client ) { CLIENT *c; assert( Client != NULL ); c = Client; while( c->introducer && ( c->introducer != c ) && ( c->introducer != This_Server )) c = c->introducer; return c; } /* Client_NextHop */ GLOBAL CHAR *Client_Mask( CLIENT *Client ) { /* Client-"ID" liefern, wie sie z.B. fuer * Prefixe benoetigt wird. */ assert( Client != NULL ); if( Client->type == CLIENT_SERVER ) return Client->id; sprintf( GetID_Buffer, "%s!%s@%s", Client->id, Client->user, Client->host ); return GetID_Buffer; } /* Client_Mask */ GLOBAL CLIENT *Client_Introducer( CLIENT *Client ) { assert( Client != NULL ); return Client->introducer; } /* Client_Introducer */ GLOBAL BOOLEAN Client_HasMode( CLIENT *Client, CHAR Mode ) { assert( Client != NULL ); return strchr( Client->modes, Mode ) != NULL; } /* Client_HasMode */ GLOBAL BOOLEAN Client_CheckNick( CLIENT *Client, CHAR *Nick ) { /* Nick ueberpruefen */ CLIENT *c; assert( Client != NULL ); assert( Nick != NULL ); /* Nick zu lang? */ if( strlen( Nick ) > CLIENT_NICK_LEN ) return IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), Nick ); /* Nick bereits vergeben? */ c = My_Clients; while( c ) { if( strcasecmp( c->id, Nick ) == 0 ) { /* den Nick gibt es bereits */ IRC_WriteStrClient( Client, ERR_NICKNAMEINUSE_MSG, Client_ID( Client ), Nick ); return FALSE; } c = c->next; } return TRUE; } /* Client_CheckNick */ GLOBAL BOOLEAN Client_CheckID( CLIENT *Client, CHAR *ID ) { /* Nick ueberpruefen */ CHAR str[COMMAND_LEN]; CLIENT *c; assert( Client != NULL ); assert( Client->conn_id > NONE ); assert( ID != NULL ); /* Nick zu lang? */ if( strlen( ID ) > CLIENT_ID_LEN ) return IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), ID ); /* ID bereits vergeben? */ c = My_Clients; while( c ) { if( strcasecmp( c->id, ID ) == 0 ) { /* die Server-ID gibt es bereits */ sprintf( str, "ID \"%s\" already registered!", ID ); Log( LOG_ERR, "%s (on connection %d)", str, Client->conn_id ); Conn_Close( Client->conn_id, str, str, TRUE ); return FALSE; } c = c->next; } return TRUE; } /* Client_CheckID */ GLOBAL CLIENT *Client_Search( CHAR *ID ) { /* Client suchen, auf den ID passt */ CLIENT *c; assert( ID != NULL ); c = My_Clients; while( c ) { if( strcasecmp( c->id, ID ) == 0 ) return c; c = c->next; } return NULL; } /* Client_Search */ GLOBAL CLIENT *Client_First( VOID ) { /* Ersten Client liefern. */ return My_Clients; } /* Client_First */ GLOBAL CLIENT *Client_Next( CLIENT *c ) { /* Naechsten Client liefern. Existiert keiner, * so wird NULL geliefert. */ assert( c != NULL ); return c->next; } /* Client_Next */ GLOBAL INT Client_UserCount( VOID ) { return Count( CLIENT_USER ); } /* Client_UserCount */ GLOBAL INT Client_ServiceCount( VOID ) { return Count( CLIENT_SERVICE );; } /* Client_ServiceCount */ GLOBAL INT Client_ServerCount( VOID ) { return Count( CLIENT_SERVER ); } /* Client_ServerCount */ GLOBAL INT Client_MyUserCount( VOID ) { return MyCount( CLIENT_USER ); } /* Client_MyUserCount */ GLOBAL INT Client_MyServiceCount( VOID ) { return MyCount( CLIENT_SERVICE ); } /* Client_MyServiceCount */ GLOBAL INT Client_MyServerCount( VOID ) { return MyCount( CLIENT_SERVER ); } /* Client_MyServerCount */ GLOBAL INT Client_OperCount( VOID ) { CLIENT *c; INT cnt; cnt = 0; c = My_Clients; while( c ) { if( c && ( c->type == CLIENT_USER ) && ( strchr( c->modes, 'o' ))) cnt++; c = c->next; } return cnt; } /* Client_OperCount */ GLOBAL INT Client_UnknownCount( VOID ) { CLIENT *c; INT cnt; cnt = 0; c = My_Clients; while( c ) { if( c && ( c->type != CLIENT_USER ) && ( c->type != CLIENT_SERVICE ) && ( c->type != CLIENT_SERVER )) cnt++; c = c->next; } return cnt; } /* Client_UnknownCount */ LOCAL INT Count( CLIENT_TYPE Type ) { CLIENT *c; INT cnt; cnt = 0; c = My_Clients; while( c ) { if( c && ( c->type == Type )) cnt++; c = c->next; } return cnt; } /* Count */ LOCAL INT MyCount( CLIENT_TYPE Type ) { CLIENT *c; INT cnt; cnt = 0; c = My_Clients; while( c ) { if( c && ( c->introducer == This_Server ) && ( c->type == Type )) cnt++; c = c->next; } return cnt; } /* MyCount */ LOCAL CLIENT *New_Client_Struct( VOID ) { /* Neue CLIENT-Struktur pre-initialisieren */ CLIENT *c; c = malloc( sizeof( CLIENT )); if( ! c ) { Log( LOG_EMERG, "Can't allocate memory!" ); return NULL; } c->next = NULL; c->type = CLIENT_UNKNOWN; c->conn_id = NONE; c->introducer = NULL; strcpy( c->id, "" ); strcpy( c->pwd, "" ); strcpy( c->host, "" ); strcpy( c->user, "" ); strcpy( c->info, "" ); strcpy( c->modes, "" ); c->oper_by_me = FALSE; c->hops = -1; c->token = -1; c->mytoken = -1; return c; } /* New_Client */ LOCAL VOID Generate_MyToken( CLIENT *Client ) { CLIENT *c; INT token; c = My_Clients; token = 2; while( c ) { if( c->mytoken == token ) { /* Das Token wurde bereits vergeben */ token++; c = My_Clients; continue; } else c = c->next; } Client->mytoken = token; Log( LOG_DEBUG, "Assigned token %d to server \"%s\".", token, Client->id ); } /* Generate_MyToken */ /* -eof- */