/* * ngIRCd -- The Next Generation IRC Daemon * Copyright (c)2001-2005 by Alexander Barton (alex@barton.de) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * Please read the file COPYING, README and AUTHORS for more information. * * Client management. */ #define __client_c__ #include "portab.h" static char UNUSED id[] = "$Id: client.c,v 1.97 2007/11/21 12:16:36 alex Exp $"; #include "imp.h" #include #include #include #include #include #include #include #include "defines.h" #include "conn.h" #include "exp.h" #include "client.h" #include #include "ngircd.h" #include "channel.h" #include "resolve.h" #include "conf.h" #include "hash.h" #include "irc-write.h" #include "log.h" #include "messages.h" #include #define GETID_LEN (CLIENT_NICK_LEN-1) + 1 + (CLIENT_USER_LEN-1) + 1 + (CLIENT_HOST_LEN-1) + 1 static CLIENT *This_Server, *My_Clients; static char GetID_Buffer[GETID_LEN]; static WHOWAS My_Whowas[MAX_WHOWAS]; static int Last_Whowas = -1; static unsigned long Count PARAMS(( CLIENT_TYPE Type )); static unsigned long MyCount PARAMS(( CLIENT_TYPE Type )); static CLIENT *New_Client_Struct PARAMS(( void )); static void Generate_MyToken PARAMS(( CLIENT *Client )); static void Adjust_Counters PARAMS(( CLIENT *Client )); static CLIENT *Init_New_Client PARAMS((CONN_ID Idx, CLIENT *Introducer, CLIENT *TopServer, int Type, char *ID, char *User, char *Hostname, char *Info, int Hops, int Token, char *Modes, bool Idented)); long Max_Users = 0, My_Max_Users = 0; GLOBAL void Client_Init( void ) { struct hostent *h; This_Server = New_Client_Struct( ); if( ! This_Server ) { Log( LOG_EMERG, "Can't allocate client structure for server! Going down." ); Log( LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME ); exit( 1 ); } /* Client-Struktur dieses Servers */ This_Server->next = NULL; This_Server->type = CLIENT_SERVER; This_Server->conn_id = NONE; This_Server->introducer = This_Server; This_Server->mytoken = 1; This_Server->hops = 0; gethostname( This_Server->host, CLIENT_HOST_LEN ); if (!Conf_NoDNS) { h = gethostbyname( This_Server->host ); if (h) strlcpy(This_Server->host, h->h_name, sizeof(This_Server->host)); } Client_SetID( This_Server, Conf_ServerName ); Client_SetInfo( This_Server, Conf_ServerInfo ); My_Clients = This_Server; memset( &My_Whowas, 0, sizeof( My_Whowas )); } /* Client_Init */ GLOBAL void Client_Exit( void ) { CLIENT *c, *next; int cnt; if( NGIRCd_SignalRestart ) Client_Destroy( This_Server, "Server going down (restarting).", NULL, false ); else Client_Destroy( This_Server, "Server going down.", NULL, false ); cnt = 0; c = My_Clients; while( c ) { cnt++; next = (CLIENT *)c->next; free( c ); c = next; } if( cnt ) Log( LOG_INFO, "Freed %d client structure%s.", cnt, cnt == 1 ? "" : "s" ); } /* Client_Exit */ GLOBAL CLIENT * Client_ThisServer( void ) { return This_Server; } /* Client_ThisServer */ /** * Initialize new local client; wrapper function for Init_New_Client(). * @return New CLIENT structure. */ GLOBAL CLIENT * Client_NewLocal(CONN_ID Idx, char *Hostname, int Type, bool Idented) { return Init_New_Client(Idx, This_Server, NULL, Type, NULL, NULL, Hostname, NULL, 0, 0, NULL, Idented); } /* Client_NewLocal */ /** * Initialize new remote server; wrapper function for Init_New_Client(). * @return New CLIENT structure. */ GLOBAL CLIENT * Client_NewRemoteServer(CLIENT *Introducer, char *Hostname, CLIENT *TopServer, int Hops, int Token, char *Info, bool Idented) { return Init_New_Client(NONE, Introducer, TopServer, CLIENT_SERVER, Hostname, NULL, Hostname, Info, Hops, Token, NULL, Idented); } /* Client_NewRemoteServer */ /** * Initialize new remote client; wrapper function for Init_New_Client(). * @return New CLIENT structure. */ GLOBAL CLIENT * Client_NewRemoteUser(CLIENT *Introducer, char *Nick, int Hops, char *User, char *Hostname, int Token, char *Modes, char *Info, bool Idented) { return Init_New_Client(NONE, Introducer, NULL, CLIENT_USER, Nick, User, Hostname, Info, Hops, Token, Modes, Idented); } /* Client_NewRemoteUser */ /** * Initialize new client and set up the given parameters like client type, * user name, host name, introducing server etc. ... * @return New CLIENT structure. */ static CLIENT * Init_New_Client(CONN_ID Idx, CLIENT *Introducer, CLIENT *TopServer, int Type, char *ID, char *User, char *Hostname, char *Info, int Hops, int Token, char *Modes, bool Idented) { CLIENT *client; assert( Idx >= NONE ); assert( Introducer != NULL ); assert( Hostname != NULL ); client = New_Client_Struct( ); if( ! client ) return NULL; /* Initialisieren */ client->starttime = time(NULL); client->conn_id = Idx; client->introducer = Introducer; client->topserver = TopServer; client->type = Type; if( ID ) Client_SetID( client, ID ); if( User ) Client_SetUser( client, User, Idented ); if( Hostname ) Client_SetHostname( client, Hostname ); if( Info ) Client_SetInfo( client, Info ); client->hops = Hops; client->token = Token; if( Modes ) Client_SetModes( client, Modes ); if( Type == CLIENT_SERVER ) Generate_MyToken( client ); if( strchr( client->modes, 'a' )) strlcpy( client->away, DEFAULT_AWAY_MSG, sizeof( client->away )); /* Verketten */ client->next = (POINTER *)My_Clients; My_Clients = client; /* Adjust counters */ Adjust_Counters( client ); return client; } /* Init_New_Client */ GLOBAL void Client_Destroy( CLIENT *Client, char *LogMsg, char *FwdMsg, bool SendQuit ) { /* Client entfernen. */ CLIENT *last, *c; char msg[LINE_LEN], *txt; assert( Client != NULL ); if( LogMsg ) txt = LogMsg; else txt = FwdMsg; if( ! txt ) txt = "Reason unknown."; /* Netz-Split-Nachricht vorbereiten (noch nicht optimal) */ if( Client->type == CLIENT_SERVER ) { strlcpy(msg, This_Server->id, sizeof (msg)); strlcat(msg, " ", sizeof (msg)); strlcat(msg, Client->id, sizeof (msg)); } last = NULL; c = My_Clients; while( c ) { if(( Client->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c != Client )) { /* der Client, der geloescht wird ist ein Server. Der Client, den wir gerade * pruefen, ist ein Child von diesem und muss daher auch entfernt werden */ Client_Destroy( c, NULL, msg, false ); last = NULL; c = My_Clients; continue; } if( c == Client ) { /* Wir haben den Client gefunden: entfernen */ if( last ) last->next = c->next; else My_Clients = (CLIENT *)c->next; if( c->type == CLIENT_USER ) { if( c->conn_id != NONE ) { /* Ein lokaler User */ Log( LOG_NOTICE, "User \"%s\" unregistered (connection %d): %s", Client_Mask( c ), c->conn_id, txt ); if( SendQuit ) { /* Alle andere Server informieren! */ if( FwdMsg ) IRC_WriteStrServersPrefix( NULL, c, "QUIT :%s", FwdMsg ); else IRC_WriteStrServersPrefix( NULL, c, "QUIT :" ); } } else { /* Remote User */ Log( LOG_DEBUG, "User \"%s\" unregistered: %s", Client_Mask( c ), txt ); if( SendQuit ) { /* Andere Server informieren, ausser denen, die "in * Richtung dem liegen", auf dem der User registriert * ist. Von denen haben wir das QUIT ja wohl bekommen. */ if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :%s", FwdMsg ); else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :" ); } } /* Unregister client from channels */ Channel_Quit( c, FwdMsg ? FwdMsg : c->id ); /* Register client in My_Whowas structure */ Client_RegisterWhowas( c ); } else if( c->type == CLIENT_SERVER ) { if( c != This_Server ) { if( c->conn_id != NONE ) Log( LOG_NOTICE|LOG_snotice, "Server \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt ); else Log( LOG_NOTICE|LOG_snotice, "Server \"%s\" unregistered: %s", c->id, txt ); } /* andere Server informieren */ if( ! NGIRCd_SignalQuit ) { if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :%s", c->id, FwdMsg ); else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :", c->id ); } } else { if( c->conn_id != NONE ) { if( c->id[0] ) Log( LOG_NOTICE, "Client \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt ); else Log( LOG_NOTICE, "Client unregistered (connection %d): %s", c->conn_id, txt ); } else { Log(LOG_WARNING, "Unregistered unknown client \"%s\": %s", c->id[0] ? c->id : "(No Nick)", txt ); } } free( c ); break; } last = c; c = (CLIENT *)c->next; } } /* Client_Destroy */ GLOBAL void Client_SetHostname( CLIENT *Client, char *Hostname ) { /* Hostname eines Clients setzen */ assert( Client != NULL ); assert( Hostname != NULL ); strlcpy( Client->host, Hostname, sizeof( Client->host )); } /* Client_SetHostname */ GLOBAL void Client_SetID( CLIENT *Client, char *ID ) { /* Hostname eines Clients setzen, Hash-Wert berechnen */ assert( Client != NULL ); assert( ID != NULL ); strlcpy( Client->id, ID, sizeof( Client->id )); /* Hash */ Client->hash = Hash( Client->id ); } /* Client_SetID */ GLOBAL void Client_SetUser( CLIENT *Client, char *User, bool Idented ) { /* Username eines Clients setzen */ assert( Client != NULL ); assert( User != NULL ); if( Idented ) strlcpy( Client->user, User, sizeof( Client->user )); else { Client->user[0] = '~'; strlcpy( Client->user + 1, User, sizeof( Client->user ) - 1 ); } } /* Client_SetUser */ GLOBAL void Client_SetInfo( CLIENT *Client, char *Info ) { /* Hostname eines Clients setzen */ assert( Client != NULL ); assert( Info != NULL ); strlcpy( Client->info, Info, sizeof( Client->info )); } /* Client_SetInfo */ GLOBAL void Client_SetModes( CLIENT *Client, char *Modes ) { /* Modes eines Clients setzen */ assert( Client != NULL ); assert( Modes != NULL ); strlcpy( Client->modes, Modes, sizeof( Client->modes )); } /* Client_SetModes */ GLOBAL void Client_SetFlags( CLIENT *Client, char *Flags ) { /* Flags eines Clients setzen */ assert( Client != NULL ); assert( Flags != NULL ); strlcpy( Client->flags, Flags, sizeof( Client->flags )); } /* Client_SetFlags */ GLOBAL void Client_SetPassword( CLIENT *Client, char *Pwd ) { /* Von einem Client geliefertes Passwort */ assert( Client != NULL ); assert( Pwd != NULL ); strlcpy( Client->pwd, Pwd, sizeof( Client->pwd )); } /* Client_SetPassword */ GLOBAL void Client_SetAway( CLIENT *Client, char *Txt ) { /* Set AWAY reason of client */ assert( Client != NULL ); assert( Txt != NULL ); strlcpy( Client->away, Txt, sizeof( Client->away )); Log( LOG_DEBUG, "User \"%s\" is away: %s", Client_Mask( Client ), Txt ); } /* Client_SetAway */ GLOBAL void Client_SetType( CLIENT *Client, int Type ) { assert( Client != NULL ); Client->type = Type; if( Type == CLIENT_SERVER ) Generate_MyToken( Client ); Adjust_Counters( Client ); } /* Client_SetType */ GLOBAL void Client_SetHops( CLIENT *Client, int Hops ) { assert( Client != NULL ); Client->hops = Hops; } /* Client_SetHops */ GLOBAL void Client_SetToken( CLIENT *Client, int Token ) { assert( Client != NULL ); Client->token = Token; } /* Client_SetToken */ GLOBAL void Client_SetIntroducer( CLIENT *Client, CLIENT *Introducer ) { assert( Client != NULL ); assert( Introducer != NULL ); Client->introducer = Introducer; } /* Client_SetIntroducer */ GLOBAL void Client_SetOperByMe( CLIENT *Client, bool OperByMe ) { assert( Client != NULL ); Client->oper_by_me = OperByMe; } /* Client_SetOperByMe */ GLOBAL bool Client_ModeAdd( CLIENT *Client, char Mode ) { /* Set Mode. * If Client already alread had Mode, return false. * If the Mode was newly set, return true. */ char x[2]; assert( Client != NULL ); x[0] = Mode; x[1] = '\0'; if( ! strchr( Client->modes, x[0] )) { /* Client hat den Mode noch nicht -> setzen */ strlcat( Client->modes, x, sizeof( Client->modes )); return true; } else return false; } /* Client_ModeAdd */ GLOBAL bool Client_ModeDel( CLIENT *Client, char Mode ) { /* Delete Mode. * If Mode was removed, return true. * If Client did not have Mode, return false. */ char x[2], *p; assert( Client != NULL ); x[0] = Mode; x[1] = '\0'; p = strchr( Client->modes, x[0] ); if( ! p ) return false; /* Client has Mode -> delete */ while( *p ) { *p = *(p + 1); p++; } return true; } /* Client_ModeDel */ GLOBAL CLIENT * Client_Search( char *Nick ) { /* return Client-Structure that has the corresponding Nick. * If none is found, return NULL. */ char search_id[CLIENT_ID_LEN], *ptr; CLIENT *c = NULL; UINT32 search_hash; assert( Nick != NULL ); /* copy Nick and truncate hostmask if necessary */ strlcpy( search_id, Nick, sizeof( search_id )); ptr = strchr( search_id, '!' ); if( ptr ) *ptr = '\0'; search_hash = Hash( search_id ); c = My_Clients; while( c ) { if( c->hash == search_hash ) { /* lt. Hash-Wert: Treffer! */ if( strcasecmp( c->id, search_id ) == 0 ) return c; } c = (CLIENT *)c->next; } return NULL; } /* Client_Search */ GLOBAL CLIENT * Client_GetFromToken( CLIENT *Client, int Token ) { /* Client-Struktur, die den entsprechenden Introducer (=Client) * und das gegebene Token hat, liefern. Wird keine gefunden, * so wird NULL geliefert. */ CLIENT *c; assert( Client != NULL ); assert( Token > 0 ); c = My_Clients; while( c ) { if(( c->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c->token == Token )) return c; c = (CLIENT *)c->next; } return NULL; } /* Client_GetFromToken */ GLOBAL int Client_Type( CLIENT *Client ) { assert( Client != NULL ); return Client->type; } /* Client_Type */ GLOBAL CONN_ID Client_Conn( CLIENT *Client ) { assert( Client != NULL ); return Client->conn_id; } /* Client_Conn */ GLOBAL char * Client_ID( CLIENT *Client ) { assert( Client != NULL ); #ifdef DEBUG if(Client->type == CLIENT_USER) assert(strlen(Client->id) < Conf_MaxNickLength); #endif if( Client->id[0] ) return Client->id; else return "*"; } /* Client_ID */ GLOBAL char * Client_Info( CLIENT *Client ) { assert( Client != NULL ); return Client->info; } /* Client_Info */ GLOBAL char * Client_User( CLIENT *Client ) { assert( Client != NULL ); return Client->user[0] ? Client->user : "~"; } /* Client_User */ GLOBAL char * Client_Hostname( CLIENT *Client ) { assert( Client != NULL ); return Client->host; } /* Client_Hostname */ GLOBAL char * Client_Password( CLIENT *Client ) { assert( Client != NULL ); return Client->pwd; } /* Client_Password */ GLOBAL char * Client_Modes( CLIENT *Client ) { assert( Client != NULL ); return Client->modes; } /* Client_Modes */ GLOBAL char * Client_Flags( CLIENT *Client ) { assert( Client != NULL ); return Client->flags; } /* Client_Flags */ GLOBAL bool Client_OperByMe( CLIENT *Client ) { assert( Client != NULL ); return Client->oper_by_me; } /* Client_OperByMe */ GLOBAL int Client_Hops( CLIENT *Client ) { assert( Client != NULL ); return Client->hops; } /* Client_Hops */ GLOBAL int Client_Token( CLIENT *Client ) { assert( Client != NULL ); return Client->token; } /* Client_Token */ GLOBAL int Client_MyToken( CLIENT *Client ) { assert( Client != NULL ); return Client->mytoken; } /* Client_MyToken */ GLOBAL CLIENT * Client_NextHop( CLIENT *Client ) { CLIENT *c; assert( Client != NULL ); c = Client; while( c->introducer && ( c->introducer != c ) && ( c->introducer != This_Server )) c = c->introducer; return c; } /* Client_NextHop */ GLOBAL char * Client_Mask( CLIENT *Client ) { /* Client-"ID" liefern, wie sie z.B. fuer * Prefixe benoetigt wird. */ assert( Client != NULL ); if( Client->type == CLIENT_SERVER ) return Client->id; snprintf( GetID_Buffer, GETID_LEN, "%s!%s@%s", Client->id, Client->user, Client->host ); return GetID_Buffer; } /* Client_Mask */ GLOBAL CLIENT * Client_Introducer( CLIENT *Client ) { assert( Client != NULL ); return Client->introducer; } /* Client_Introducer */ GLOBAL CLIENT * Client_TopServer( CLIENT *Client ) { assert( Client != NULL ); return Client->topserver; } /* Client_TopServer */ GLOBAL bool Client_HasMode( CLIENT *Client, char Mode ) { assert( Client != NULL ); return strchr( Client->modes, Mode ) != NULL; } /* Client_HasMode */ GLOBAL char * Client_Away( CLIENT *Client ) { /* AWAY-Text liefern */ assert( Client != NULL ); return Client->away; } /* Client_Away */ GLOBAL bool Client_CheckNick( CLIENT *Client, char *Nick ) { assert( Client != NULL ); assert( Nick != NULL ); if( ! Client_IsValidNick( Nick )) { IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), Nick ); return false; } /* Nick bereits vergeben? */ if( Client_Search( Nick )) { /* den Nick gibt es bereits */ IRC_WriteStrClient( Client, ERR_NICKNAMEINUSE_MSG, Client_ID( Client ), Nick ); return false; } return true; } /* Client_CheckNick */ GLOBAL bool Client_CheckID( CLIENT *Client, char *ID ) { /* Nick ueberpruefen */ char str[COMMAND_LEN]; CLIENT *c; assert( Client != NULL ); assert( Client->conn_id > NONE ); assert( ID != NULL ); /* Nick zu lang? */ if( strlen( ID ) > CLIENT_ID_LEN ) { IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), ID ); return false; } /* ID bereits vergeben? */ c = My_Clients; while( c ) { if( strcasecmp( c->id, ID ) == 0 ) { /* die Server-ID gibt es bereits */ snprintf( str, sizeof( str ), "ID \"%s\" already registered", ID ); if( Client->conn_id != c->conn_id ) Log( LOG_ERR, "%s (on connection %d)!", str, c->conn_id ); else Log( LOG_ERR, "%s (via network)!", str ); Conn_Close( Client->conn_id, str, str, true); return false; } c = (CLIENT *)c->next; } return true; } /* Client_CheckID */ GLOBAL CLIENT * Client_First( void ) { /* Ersten Client liefern. */ return My_Clients; } /* Client_First */ GLOBAL CLIENT * Client_Next( CLIENT *c ) { /* Naechsten Client liefern. Existiert keiner, * so wird NULL geliefert. */ assert( c != NULL ); return (CLIENT *)c->next; } /* Client_Next */ GLOBAL long Client_UserCount( void ) { return Count( CLIENT_USER ); } /* Client_UserCount */ GLOBAL long Client_ServiceCount( void ) { return Count( CLIENT_SERVICE );; } /* Client_ServiceCount */ GLOBAL long Client_ServerCount( void ) { return Count( CLIENT_SERVER ); } /* Client_ServerCount */ GLOBAL long Client_MyUserCount( void ) { return MyCount( CLIENT_USER ); } /* Client_MyUserCount */ GLOBAL long Client_MyServiceCount( void ) { return MyCount( CLIENT_SERVICE ); } /* Client_MyServiceCount */ GLOBAL unsigned long Client_MyServerCount( void ) { CLIENT *c; unsigned long cnt = 0; c = My_Clients; while( c ) { if(( c->type == CLIENT_SERVER ) && ( c->hops == 1 )) cnt++; c = (CLIENT *)c->next; } return cnt; } /* Client_MyServerCount */ GLOBAL unsigned long Client_OperCount( void ) { CLIENT *c; unsigned long cnt = 0; c = My_Clients; while( c ) { if( c && ( c->type == CLIENT_USER ) && ( strchr( c->modes, 'o' ))) cnt++; c = (CLIENT *)c->next; } return cnt; } /* Client_OperCount */ GLOBAL unsigned long Client_UnknownCount( void ) { CLIENT *c; unsigned long cnt = 0; c = My_Clients; while( c ) { if( c && ( c->type != CLIENT_USER ) && ( c->type != CLIENT_SERVICE ) && ( c->type != CLIENT_SERVER )) cnt++; c = (CLIENT *)c->next; } return cnt; } /* Client_UnknownCount */ GLOBAL long Client_MaxUserCount( void ) { return Max_Users; } /* Client_MaxUserCount */ GLOBAL long Client_MyMaxUserCount( void ) { return My_Max_Users; } /* Client_MyMaxUserCount */ GLOBAL bool Client_IsValidNick( const char *Nick ) { const char *ptr; static const char goodchars[] = ";0123456789-"; assert( Nick != NULL ); if( Nick[0] == '#' ) return false; if( strchr( goodchars, Nick[0] )) return false; if( strlen( Nick ) >= Conf_MaxNickLength) return false; ptr = Nick; while( *ptr ) { if (( *ptr < 'A' ) && ( ! strchr( goodchars, *ptr ))) return false; if ( *ptr > '}' ) return false; ptr++; } return true; } /* Client_IsValidNick */ /** * Return pointer to "My_Whowas" structure. */ GLOBAL WHOWAS * Client_GetWhowas( void ) { return My_Whowas; } /* Client_GetWhowas */ /** * Return the index of the last used WHOWAS entry. */ GLOBAL int Client_GetLastWhowasIndex( void ) { return Last_Whowas; } /* Client_GetLastWhowasIndex */ /** * Get the start time of this client. * The result is the start time in seconds since 1970-01-01, as reported * by the C function time(NULL). */ GLOBAL time_t Client_StartTime(CLIENT *Client) { assert( Client != NULL ); return Client->starttime; } /* Client_Uptime */ static unsigned long Count( CLIENT_TYPE Type ) { CLIENT *c; unsigned long cnt = 0; c = My_Clients; while( c ) { if( c->type == Type ) cnt++; c = (CLIENT *)c->next; } return cnt; } /* Count */ static unsigned long MyCount( CLIENT_TYPE Type ) { CLIENT *c; unsigned long cnt = 0; c = My_Clients; while( c ) { if(( c->introducer == This_Server ) && ( c->type == Type )) cnt++; c = (CLIENT *)c->next; } return cnt; } /* MyCount */ static CLIENT * New_Client_Struct( void ) { /* Neue CLIENT-Struktur pre-initialisieren */ CLIENT *c; c = (CLIENT *)malloc( sizeof( CLIENT )); if( ! c ) { Log( LOG_EMERG, "Can't allocate memory! [New_Client_Struct]" ); return NULL; } memset( c, 0, sizeof ( CLIENT )); c->type = CLIENT_UNKNOWN; c->conn_id = NONE; c->oper_by_me = false; c->hops = -1; c->token = -1; c->mytoken = -1; return c; } /* New_Client */ static void Generate_MyToken( CLIENT *Client ) { CLIENT *c; int token; c = My_Clients; token = 2; while( c ) { if( c->mytoken == token ) { /* Das Token wurde bereits vergeben */ token++; c = My_Clients; continue; } else c = (CLIENT *)c->next; } Client->mytoken = token; Log( LOG_DEBUG, "Assigned token %d to server \"%s\".", token, Client->id ); } /* Generate_MyToken */ static void Adjust_Counters( CLIENT *Client ) { long count; assert( Client != NULL ); if( Client->type != CLIENT_USER ) return; if( Client->conn_id != NONE ) { /* Local connection */ count = Client_MyUserCount( ); if( count > My_Max_Users ) My_Max_Users = count; } count = Client_UserCount( ); if( count > Max_Users ) Max_Users = count; } /* Adjust_Counters */ /** * Register client in My_Whowas structure for further recall by WHOWAS. * Note: Only clients that have been connected at least 30 seconds will be * registered to prevent automated IRC bots to "destroy" a nice server * history database. */ GLOBAL void Client_RegisterWhowas( CLIENT *Client ) { int slot; time_t now; assert( Client != NULL ); now = time(NULL); /* Don't register clients that were connected less than 30 seconds. */ if( now - Client->starttime < 30 ) return; slot = Last_Whowas + 1; if( slot >= MAX_WHOWAS || slot < 0 ) slot = 0; #ifdef DEBUG Log( LOG_DEBUG, "Saving WHOWAS information to slot %d ...", slot ); #endif My_Whowas[slot].time = now; strlcpy( My_Whowas[slot].id, Client_ID( Client ), sizeof( My_Whowas[slot].id )); strlcpy( My_Whowas[slot].user, Client_User( Client ), sizeof( My_Whowas[slot].user )); strlcpy( My_Whowas[slot].host, Client_Hostname( Client ), sizeof( My_Whowas[slot].host )); strlcpy( My_Whowas[slot].info, Client_Info( Client ), sizeof( My_Whowas[slot].info )); strlcpy( My_Whowas[slot].server, Client_ID( Client_Introducer( Client )), sizeof( My_Whowas[slot].server )); Last_Whowas = slot; } /* Client_RegisterWhowas */ /* -eof- */