Refactor IRC_WriteStr{Channel|Related}Prefix(); support cloaking

Move common code to new local function Send_Marked_Connections()
and respect hostname cloaking.
This commit is contained in:
Alexander Barton 2010-08-17 21:11:37 +02:00
parent 2a4bf67aac
commit fd4dfccc30
1 changed files with 28 additions and 27 deletions

View File

@ -39,6 +39,7 @@
static const char *Get_Prefix PARAMS((CLIENT *Target, CLIENT *Client));
static void cb_writeStrServersPrefixFlag PARAMS((CLIENT *Client,
CLIENT *Prefix, void *Buffer));
static bool Send_Marked_Connections PARAMS((CLIENT *Prefix, const char *Buffer));
#ifdef PROTOTYPES
@ -159,7 +160,6 @@ const char *Format;
va_dcl
#endif
{
bool ok = CONNECTED;
char buffer[1000];
CL2CHAN *cl2chan;
CONN_ID conn;
@ -201,19 +201,7 @@ va_dcl
}
cl2chan = Channel_NextMember( Chan, cl2chan );
}
conn = Conn_First( );
while( conn != NONE )
{
/* do we need to send data via this connection? */
if( Conn_Flag( conn ) == SEND_TO_SERVER) ok = Conn_WriteStr( conn, ":%s %s", Client_ID( Prefix ), buffer );
else if( Conn_Flag( conn ) == SEND_TO_USER ) ok = Conn_WriteStr( conn, ":%s %s", Client_Mask( Prefix ), buffer );
if( ! ok ) break;
conn = Conn_Next( conn );
}
return ok;
return Send_Marked_Connections(Prefix, buffer);
} /* IRC_WriteStrChannelPrefix */
@ -346,7 +334,6 @@ const char *Format;
va_dcl
#endif
{
bool ok = CONNECTED;
CL2CHAN *chan_cl2chan, *cl2chan;
char buffer[1000];
CHANNEL *chan;
@ -394,18 +381,7 @@ va_dcl
chan_cl2chan = Channel_NextChannelOf( Client, chan_cl2chan );
}
conn = Conn_First( );
while( conn != NONE )
{
/* send data via this connection? */
if( Conn_Flag( conn ) == SEND_TO_SERVER ) ok = Conn_WriteStr( conn, ":%s %s", Client_ID( Prefix ), buffer );
else if( Conn_Flag( conn ) == SEND_TO_USER ) ok = Conn_WriteStr( conn, ":%s %s", Client_Mask( Prefix ), buffer );
if( ! ok ) break;
conn = Conn_Next( conn );
}
return ok;
return Send_Marked_Connections(Prefix, buffer);
} /* IRC_WriteStrRelatedPrefix */
@ -490,4 +466,29 @@ cb_writeStrServersPrefixFlag(CLIENT *Client, CLIENT *Prefix, void *Buffer)
} /* cb_writeStrServersPrefixFlag */
static bool
Send_Marked_Connections(CLIENT *Prefix, const char *Buffer)
{
CONN_ID conn;
bool ok = CONNECTED;
assert(Prefix != NULL);
assert(Buffer != NULL);
conn = Conn_First();
while (conn != NONE) {
if (Conn_Flag(conn) == SEND_TO_SERVER)
ok = Conn_WriteStr(conn, ":%s %s",
Client_ID(Prefix), Buffer);
else if (Conn_Flag(conn) == SEND_TO_USER)
ok = Conn_WriteStr(conn, ":%s %s",
Client_MaskCloaked(Prefix), Buffer);
if (!ok)
break;
conn = Conn_Next( conn );
}
return ok;
}
/* -eof- */