Don't accept connections for servers already beeing linked

If two servers try to link each other, there was a time frame that
could result in one connection overwriting the other, e. g. the incoming
connection overwriting the status of the outgoing one. And this could
lead to all kind of weirdness (even crashes!) later on.

So now such incoming connections are dropped. But this most probably
prevents the two servers from linking until timing changes somehow
(network latency?) because each server drops the incoming connection of
the other one, so no connection survives in the end.

But this has to be addressed by an other patch ...
This commit is contained in:
Alexander Barton 2012-10-28 19:48:24 +01:00
parent d7b5dd1bbf
commit eb4f9eac0c
4 changed files with 15 additions and 11 deletions

View File

@ -490,7 +490,7 @@ Conf_UnsetServer( CONN_ID Idx )
/**
* Set connection information for specified configured server.
*/
GLOBAL void
GLOBAL bool
Conf_SetServer( int ConfServer, CONN_ID Idx )
{
assert( ConfServer > NONE );
@ -498,13 +498,15 @@ Conf_SetServer( int ConfServer, CONN_ID Idx )
if (Conf_Server[ConfServer].conn_id > NONE &&
Conf_Server[ConfServer].conn_id != Idx) {
Log(LOG_ALERT,
"Trying to update connection index for already registered server \"%s\": %d/%d - ignored.",
Conf_Server[ConfServer].name,
Conf_Server[ConfServer].conn_id, Idx);
return;
Log(LOG_ERR,
"Connection %d: Server configuration of \"%s\" already in use by connection %d!",
Idx, Conf_Server[ConfServer].name,
Conf_Server[ConfServer].conn_id);
Conn_Close(Idx, NULL, "Server configuration already in use", true);
return false;
}
Conf_Server[ConfServer].conn_id = Idx;
return true;
}
/**

View File

@ -242,7 +242,7 @@ GLOBAL bool Conf_Rehash PARAMS((void));
GLOBAL int Conf_Test PARAMS((void));
GLOBAL void Conf_UnsetServer PARAMS(( CONN_ID Idx ));
GLOBAL void Conf_SetServer PARAMS(( int ConfServer, CONN_ID Idx ));
GLOBAL bool Conf_SetServer PARAMS(( int ConfServer, CONN_ID Idx ));
GLOBAL int Conf_GetServer PARAMS(( CONN_ID Idx ));
GLOBAL bool Conf_EnableServer PARAMS(( const char *Name, UINT16 Port ));

View File

@ -2079,7 +2079,8 @@ New_Server( int Server , ng_ipaddr_t *dest)
Client_SetToken( c, TOKEN_OUTBOUND );
/* Register connection */
Conf_SetServer(Server, new_sock);
if (!Conf_SetServer(Server, new_sock))
return;
My_Connections[new_sock].sock = new_sock;
My_Connections[new_sock].addr = *dest;
My_Connections[new_sock].client = c;

View File

@ -104,6 +104,10 @@ IRC_SERVER( CLIENT *Client, REQUEST *Req )
if (!Client_CheckID(Client, Req->argv[0]))
return DISCONNECTED;
/* Mark this connection as belonging to an configured server */
if (!Conf_SetServer(i, Client_Conn(Client)))
return DISCONNECTED;
Client_SetID( Client, Req->argv[0] );
Client_SetHops( Client, 1 );
Client_SetInfo( Client, Req->argv[Req->argc - 1] );
@ -131,9 +135,6 @@ IRC_SERVER( CLIENT *Client, REQUEST *Req )
Client_SetToken(Client, atoi(Req->argv[1]));
}
/* Mark this connection as belonging to an configured server */
Conf_SetServer(i, Client_Conn(Client));
/* Check protocol level */
if (Client_Type(Client) == CLIENT_GOTPASS) {
/* We got a "simple" PASS command, so the peer is