add const qualifier to pointers where possible
This commit is contained in:
parent
68835a1d1a
commit
ea041b8838
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@ -198,7 +198,7 @@ Channel_Exit( void )
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* Add_Client().
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*/
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GLOBAL bool
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Channel_Join( CLIENT *Client, char *Name )
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Channel_Join( CLIENT *Client, const char *Name )
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{
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CHANNEL *chan;
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@ -325,7 +325,7 @@ Channel_Kick(CLIENT *Peer, CLIENT *Target, CLIENT *Origin, const char *Name,
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GLOBAL void
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Channel_Quit( CLIENT *Client, char *Reason )
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Channel_Quit( CLIENT *Client, const char *Reason )
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{
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CHANNEL *c, *next_c;
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@ -731,7 +731,7 @@ Channel_SetTopic(CHANNEL *Chan, CLIENT *Client, const char *Topic)
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GLOBAL void
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Channel_SetModes( CHANNEL *Chan, char *Modes )
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Channel_SetModes( CHANNEL *Chan, const char *Modes )
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{
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assert( Chan != NULL );
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assert( Modes != NULL );
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@ -1042,7 +1042,7 @@ Channel_ShowInvites( CLIENT *Client, CHANNEL *Channel )
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* Log a message to the local &SERVER channel, if it exists.
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*/
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GLOBAL void
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Channel_LogServer(char *msg)
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Channel_LogServer(const char *msg)
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{
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CHANNEL *sc;
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CLIENT *c;
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@ -62,10 +62,10 @@ GLOBAL void Channel_Init PARAMS(( void ));
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GLOBAL void Channel_InitPredefined PARAMS(( void ));
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GLOBAL void Channel_Exit PARAMS(( void ));
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GLOBAL bool Channel_Join PARAMS(( CLIENT *Client, char *Name ));
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GLOBAL bool Channel_Join PARAMS(( CLIENT *Client, const char *Name ));
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GLOBAL bool Channel_Part PARAMS(( CLIENT *Client, CLIENT *Origin, const char *Name, const char *Reason ));
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GLOBAL void Channel_Quit PARAMS(( CLIENT *Client, char *Reason ));
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GLOBAL void Channel_Quit PARAMS(( CLIENT *Client, const char *Reason ));
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GLOBAL void Channel_Kick PARAMS((CLIENT *Peer, CLIENT *Target, CLIENT *Origin,
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const char *Name, const char *Reason));
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@ -81,7 +81,7 @@ GLOBAL char *Channel_Key PARAMS(( CHANNEL *Chan ));
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GLOBAL unsigned long Channel_MaxUsers PARAMS(( CHANNEL *Chan ));
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GLOBAL void Channel_SetTopic PARAMS(( CHANNEL *Chan, CLIENT *Client, const char *Topic ));
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GLOBAL void Channel_SetModes PARAMS(( CHANNEL *Chan, char *Modes ));
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GLOBAL void Channel_SetModes PARAMS(( CHANNEL *Chan, const char *Modes ));
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GLOBAL void Channel_SetKey PARAMS(( CHANNEL *Chan, const char *Key ));
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GLOBAL void Channel_SetMaxUsers PARAMS(( CHANNEL *Chan, unsigned long Count ));
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@ -126,7 +126,7 @@ GLOBAL bool Channel_AddBan PARAMS((CHANNEL *c, const char *Mask ));
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GLOBAL bool Channel_ShowBans PARAMS((CLIENT *client, CHANNEL *c));
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GLOBAL bool Channel_ShowInvites PARAMS((CLIENT *client, CHANNEL *c));
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GLOBAL void Channel_LogServer PARAMS((char *msg));
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GLOBAL void Channel_LogServer PARAMS((const char *msg));
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GLOBAL bool Channel_CheckKey PARAMS((CHANNEL *Chan, CLIENT *Client,
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const char *Key));
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@ -64,12 +64,12 @@ static void Generate_MyToken PARAMS(( CLIENT *Client ));
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static void Adjust_Counters PARAMS(( CLIENT *Client ));
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static CLIENT *Init_New_Client PARAMS((CONN_ID Idx, CLIENT *Introducer,
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CLIENT *TopServer, int Type, char *ID,
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char *User, char *Hostname, char *Info,
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int Hops, int Token, char *Modes,
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CLIENT *TopServer, int Type, const char *ID,
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const char *User, const char *Hostname, const char *Info,
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int Hops, int Token, const char *Modes,
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bool Idented));
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static void Destroy_UserOrService PARAMS((CLIENT *Client, char *Txt, char *FwdMsg,
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static void Destroy_UserOrService PARAMS((CLIENT *Client,const char *Txt, const char *FwdMsg,
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bool SendQuit));
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@ -142,7 +142,7 @@ Client_ThisServer( void )
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* @return New CLIENT structure.
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*/
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GLOBAL CLIENT *
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Client_NewLocal(CONN_ID Idx, char *Hostname, int Type, bool Idented)
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Client_NewLocal(CONN_ID Idx, const char *Hostname, int Type, bool Idented)
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{
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return Init_New_Client(Idx, This_Server, NULL, Type, NULL, NULL,
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Hostname, NULL, 0, 0, NULL, Idented);
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@ -154,8 +154,8 @@ Client_NewLocal(CONN_ID Idx, char *Hostname, int Type, bool Idented)
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* @return New CLIENT structure.
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*/
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GLOBAL CLIENT *
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Client_NewRemoteServer(CLIENT *Introducer, char *Hostname, CLIENT *TopServer,
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int Hops, int Token, char *Info, bool Idented)
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Client_NewRemoteServer(CLIENT *Introducer, const char *Hostname, CLIENT *TopServer,
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int Hops, int Token, const char *Info, bool Idented)
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{
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return Init_New_Client(NONE, Introducer, TopServer, CLIENT_SERVER,
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Hostname, NULL, Hostname, Info, Hops, Token, NULL, Idented);
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@ -167,8 +167,8 @@ Client_NewRemoteServer(CLIENT *Introducer, char *Hostname, CLIENT *TopServer,
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* @return New CLIENT structure.
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*/
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GLOBAL CLIENT *
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Client_NewRemoteUser(CLIENT *Introducer, char *Nick, int Hops, char *User,
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char *Hostname, int Token, char *Modes, char *Info, bool Idented)
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Client_NewRemoteUser(CLIENT *Introducer, const char *Nick, int Hops, const char *User,
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const char *Hostname, int Token, const char *Modes, const char *Info, bool Idented)
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{
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return Init_New_Client(NONE, Introducer, NULL, CLIENT_USER, Nick,
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User, Hostname, Info, Hops, Token, Modes, Idented);
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@ -182,8 +182,8 @@ Client_NewRemoteUser(CLIENT *Introducer, char *Nick, int Hops, char *User,
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*/
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static CLIENT *
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Init_New_Client(CONN_ID Idx, CLIENT *Introducer, CLIENT *TopServer,
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int Type, char *ID, char *User, char *Hostname, char *Info, int Hops,
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int Token, char *Modes, bool Idented)
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int Type, const char *ID, const char *User, const char *Hostname, const char *Info, int Hops,
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int Token, const char *Modes, bool Idented)
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{
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CLIENT *client;
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@ -224,12 +224,13 @@ Init_New_Client(CONN_ID Idx, CLIENT *Introducer, CLIENT *TopServer,
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GLOBAL void
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Client_Destroy( CLIENT *Client, char *LogMsg, char *FwdMsg, bool SendQuit )
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Client_Destroy( CLIENT *Client, const char *LogMsg, const char *FwdMsg, bool SendQuit )
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{
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/* Client entfernen. */
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CLIENT *last, *c;
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char msg[LINE_LEN], *txt;
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char msg[LINE_LEN];
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const char *txt;
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assert( Client != NULL );
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@ -302,7 +303,7 @@ Client_Destroy( CLIENT *Client, char *LogMsg, char *FwdMsg, bool SendQuit )
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GLOBAL void
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Client_SetHostname( CLIENT *Client, char *Hostname )
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Client_SetHostname( CLIENT *Client, const char *Hostname )
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{
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/* Hostname eines Clients setzen */
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@ -314,7 +315,7 @@ Client_SetHostname( CLIENT *Client, char *Hostname )
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GLOBAL void
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Client_SetID( CLIENT *Client, char *ID )
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Client_SetID( CLIENT *Client, const char *ID )
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{
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/* Hostname eines Clients setzen, Hash-Wert berechnen */
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@ -329,7 +330,7 @@ Client_SetID( CLIENT *Client, char *ID )
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GLOBAL void
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Client_SetUser( CLIENT *Client, char *User, bool Idented )
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Client_SetUser( CLIENT *Client, const char *User, bool Idented )
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{
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/* Username eines Clients setzen */
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@ -346,7 +347,7 @@ Client_SetUser( CLIENT *Client, char *User, bool Idented )
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GLOBAL void
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Client_SetInfo( CLIENT *Client, char *Info )
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Client_SetInfo( CLIENT *Client, const char *Info )
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{
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/* Hostname eines Clients setzen */
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@ -358,7 +359,7 @@ Client_SetInfo( CLIENT *Client, char *Info )
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GLOBAL void
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Client_SetModes( CLIENT *Client, char *Modes )
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Client_SetModes( CLIENT *Client, const char *Modes )
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{
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/* Modes eines Clients setzen */
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@ -370,7 +371,7 @@ Client_SetModes( CLIENT *Client, char *Modes )
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GLOBAL void
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Client_SetFlags( CLIENT *Client, char *Flags )
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Client_SetFlags( CLIENT *Client, const char *Flags )
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{
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/* Flags eines Clients setzen */
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@ -382,7 +383,7 @@ Client_SetFlags( CLIENT *Client, char *Flags )
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GLOBAL void
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Client_SetPassword( CLIENT *Client, char *Pwd )
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Client_SetPassword( CLIENT *Client, const char *Pwd )
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{
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/* Von einem Client geliefertes Passwort */
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@ -394,7 +395,7 @@ Client_SetPassword( CLIENT *Client, char *Pwd )
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GLOBAL void
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Client_SetAway( CLIENT *Client, char *Txt )
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Client_SetAway( CLIENT *Client, const char *Txt )
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{
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/* Set AWAY reason of client */
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@ -1137,7 +1138,7 @@ Client_TypeText(CLIENT *Client)
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* Destroy user or service client.
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*/
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static void
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Destroy_UserOrService(CLIENT *Client, char *Txt, char *FwdMsg, bool SendQuit)
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Destroy_UserOrService(CLIENT *Client, const char *Txt, const char *FwdMsg, bool SendQuit)
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{
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if(Client->conn_id != NONE) {
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/* Local (directly connected) client */
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@ -72,11 +72,11 @@ typedef struct _WHOWAS
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GLOBAL void Client_Init PARAMS(( void ));
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GLOBAL void Client_Exit PARAMS(( void ));
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GLOBAL CLIENT *Client_NewLocal PARAMS(( CONN_ID Idx, char *Hostname, int Type, bool Idented ));
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GLOBAL CLIENT *Client_NewRemoteServer PARAMS(( CLIENT *Introducer, char *Hostname, CLIENT *TopServer, int Hops, int Token, char *Info, bool Idented ));
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GLOBAL CLIENT *Client_NewRemoteUser PARAMS(( CLIENT *Introducer, char *Nick, int Hops, char *User, char *Hostname, int Token, char *Modes, char *Info, bool Idented ));
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GLOBAL CLIENT *Client_NewLocal PARAMS(( CONN_ID Idx, const char *Hostname, int Type, bool Idented ));
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GLOBAL CLIENT *Client_NewRemoteServer PARAMS(( CLIENT *Introducer, const char *Hostname, CLIENT *TopServer, int Hops, int Token, const char *Info, bool Idented ));
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GLOBAL CLIENT *Client_NewRemoteUser PARAMS(( CLIENT *Introducer, const char *Nick, int Hops, const char *User, const char *Hostname, int Token, const char *Modes, const char *Info, bool Idented ));
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GLOBAL void Client_Destroy PARAMS(( CLIENT *Client, char *LogMsg, char *FwdMsg, bool SendQuit ));
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GLOBAL void Client_Destroy PARAMS(( CLIENT *Client, const char *LogMsg, const char *FwdMsg, bool SendQuit ));
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GLOBAL CLIENT *Client_ThisServer PARAMS(( void ));
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@ -108,19 +108,19 @@ GLOBAL time_t Client_StartTime PARAMS(( CLIENT *Client ));
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GLOBAL bool Client_HasMode PARAMS(( CLIENT *Client, char Mode ));
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GLOBAL void Client_SetHostname PARAMS(( CLIENT *Client, char *Hostname ));
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GLOBAL void Client_SetID PARAMS(( CLIENT *Client, char *Nick ));
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GLOBAL void Client_SetUser PARAMS(( CLIENT *Client, char *User, bool Idented ));
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GLOBAL void Client_SetInfo PARAMS(( CLIENT *Client, char *Info ));
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GLOBAL void Client_SetPassword PARAMS(( CLIENT *Client, char *Pwd ));
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GLOBAL void Client_SetHostname PARAMS(( CLIENT *Client, const char *Hostname ));
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GLOBAL void Client_SetID PARAMS(( CLIENT *Client, const char *Nick ));
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GLOBAL void Client_SetUser PARAMS(( CLIENT *Client, const char *User, bool Idented ));
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GLOBAL void Client_SetInfo PARAMS(( CLIENT *Client, const char *Info ));
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GLOBAL void Client_SetPassword PARAMS(( CLIENT *Client, const char *Pwd ));
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GLOBAL void Client_SetType PARAMS(( CLIENT *Client, int Type ));
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GLOBAL void Client_SetHops PARAMS(( CLIENT *Client, int Hops ));
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GLOBAL void Client_SetToken PARAMS(( CLIENT *Client, int Token ));
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GLOBAL void Client_SetOperByMe PARAMS(( CLIENT *Client, bool OperByMe ));
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GLOBAL void Client_SetModes PARAMS(( CLIENT *Client, char *Modes ));
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GLOBAL void Client_SetFlags PARAMS(( CLIENT *Client, char *Flags ));
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GLOBAL void Client_SetModes PARAMS(( CLIENT *Client, const char *Modes ));
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GLOBAL void Client_SetFlags PARAMS(( CLIENT *Client, const char *Flags ));
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GLOBAL void Client_SetIntroducer PARAMS(( CLIENT *Client, CLIENT *Introducer ));
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GLOBAL void Client_SetAway PARAMS(( CLIENT *Client, char *Txt ));
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GLOBAL void Client_SetAway PARAMS(( CLIENT *Client, const char *Txt ));
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GLOBAL bool Client_ModeAdd PARAMS(( CLIENT *Client, char Mode ));
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GLOBAL bool Client_ModeDel PARAMS(( CLIENT *Client, char Mode ));
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@ -387,7 +387,7 @@ Conf_GetServer( CONN_ID Idx )
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GLOBAL bool
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Conf_EnableServer( char *Name, UINT16 Port )
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Conf_EnableServer( const char *Name, UINT16 Port )
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{
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/* Enable specified server and adjust port */
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@ -426,7 +426,7 @@ Conf_EnablePassiveServer(const char *Name)
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GLOBAL bool
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Conf_DisableServer( char *Name )
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Conf_DisableServer( const char *Name )
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{
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/* Enable specified server and adjust port */
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@ -447,7 +447,7 @@ Conf_DisableServer( char *Name )
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GLOBAL bool
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Conf_AddServer( char *Name, UINT16 Port, char *Host, char *MyPwd, char *PeerPwd )
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Conf_AddServer( const char *Name, UINT16 Port, const char *Host, const char *MyPwd, const char *PeerPwd )
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{
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/* Add new server to configuration */
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* Check if the given nick name is an service
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*/
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GLOBAL bool
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Conf_IsService(int ConfServer, char *Nick)
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Conf_IsService(int ConfServer, const char *Nick)
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{
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return MatchCaseInsensitive(Conf_Server[ConfServer].svs_mask, Nick);
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} /* Conf_IsService */
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@ -180,12 +180,12 @@ GLOBAL void Conf_UnsetServer PARAMS(( CONN_ID Idx ));
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GLOBAL void Conf_SetServer PARAMS(( int ConfServer, CONN_ID Idx ));
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GLOBAL int Conf_GetServer PARAMS(( CONN_ID Idx ));
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GLOBAL bool Conf_EnableServer PARAMS(( char *Name, UINT16 Port ));
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GLOBAL bool Conf_EnableServer PARAMS(( const char *Name, UINT16 Port ));
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GLOBAL bool Conf_EnablePassiveServer PARAMS((const char *Name));
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GLOBAL bool Conf_DisableServer PARAMS(( char *Name ));
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GLOBAL bool Conf_AddServer PARAMS(( char *Name, UINT16 Port, char *Host, char *MyPwd, char *PeerPwd ));
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GLOBAL bool Conf_DisableServer PARAMS(( const char *Name ));
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GLOBAL bool Conf_AddServer PARAMS(( const char *Name, UINT16 Port, const char *Host, const char *MyPwd, const char *PeerPwd ));
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GLOBAL bool Conf_IsService PARAMS((int ConfServer, char *Nick));
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GLOBAL bool Conf_IsService PARAMS((int ConfServer, const char *Nick));
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#endif
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@ -93,7 +93,7 @@ Zip_InitConn( CONN_ID Idx )
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* @param Len Length of the data to add.
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* @return true on success, false otherwise. */
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GLOBAL bool
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Zip_Buffer( CONN_ID Idx, char *Data, size_t Len )
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Zip_Buffer( CONN_ID Idx, const char *Data, size_t Len )
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{
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size_t buflen;
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@ -22,7 +22,7 @@
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GLOBAL bool Zip_InitConn PARAMS(( CONN_ID Idx ));
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GLOBAL bool Zip_Buffer PARAMS(( CONN_ID Idx, char *Data, size_t Len ));
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GLOBAL bool Zip_Buffer PARAMS(( CONN_ID Idx, const char *Data, size_t Len ));
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GLOBAL bool Zip_Flush PARAMS(( CONN_ID Idx ));
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GLOBAL bool Unzip_Buffer PARAMS(( CONN_ID Idx ));
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@ -886,13 +886,13 @@ Conn_Write( CONN_ID Idx, char *Data, size_t Len )
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GLOBAL void
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Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
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Conn_Close( CONN_ID Idx, const char *LogMsg, const char *FwdMsg, bool InformClient )
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{
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/* Close connection. Open pipes of asyncronous resolver
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* sub-processes are closed down. */
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CLIENT *c;
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char *txt;
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const char *txt;
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double in_k, out_k;
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UINT16 port;
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#ifdef ZLIB
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@ -108,7 +108,7 @@ GLOBAL void Conn_Handler PARAMS(( void ));
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GLOBAL bool Conn_WriteStr PARAMS(( CONN_ID Idx, char *Format, ... ));
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GLOBAL void Conn_Close PARAMS(( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ));
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GLOBAL void Conn_Close PARAMS(( CONN_ID Idx, const char *LogMsg, const char *FwdMsg, bool InformClient ));
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GLOBAL void Conn_SyncServerStruct PARAMS(( void ));
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