- Conn_WriteStr() nimmt nun variable Parameter,
- diverse kleinere Aenderungen.
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@ -9,11 +9,15 @@
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* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
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* der an comBase beteiligten Autoren finden Sie in der Datei AUTHORS.
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*
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* $Id: conn.c,v 1.7 2001/12/21 22:24:25 alex Exp $
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* $Id: conn.c,v 1.8 2001/12/23 22:02:54 alex Exp $
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*
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* connect.h: Verwaltung aller Netz-Verbindungen ("connections")
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*
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* $Log: conn.c,v $
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* Revision 1.8 2001/12/23 22:02:54 alex
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* - Conn_WriteStr() nimmt nun variable Parameter,
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* - diverse kleinere Aenderungen.
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*
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* Revision 1.7 2001/12/21 22:24:25 alex
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* - kleinere Aenderungen an den Log-Meldungen,
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* - Parse_Request() wird aufgerufen.
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@ -49,6 +53,7 @@
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#include <imp.h>
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#include <assert.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <errno.h>
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@ -65,6 +70,7 @@
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#endif
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#include "ngircd.h"
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#include "client.h"
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#include "log.h"
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#include "parse.h"
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#include "tool.h"
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@ -259,22 +265,31 @@ GLOBAL VOID Conn_Handler( INT Timeout )
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} /* Conn_Handler */
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GLOBAL BOOLEAN Conn_WriteStr( CONN_ID Idx, CHAR *Data )
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GLOBAL BOOLEAN Conn_WriteStr( CONN_ID Idx, CHAR *Format, ... )
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{
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/* String in Socket schreiben. CR+LF wird von dieser Funktion
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* automatisch angehaengt. */
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* automatisch angehaengt. Im Fehlerfall wird dir Verbindung
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* getrennt und FALSE geliefert. */
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CHAR buffer[MAX_CMDLEN];
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BOOLEAN ok;
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va_list ap;
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if( strlen( Data ) > MAX_CMDLEN - 2 )
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va_start( ap, Format );
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if( vsnprintf( buffer, MAX_CMDLEN, Format, ap ) == MAX_CMDLEN )
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{
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Log( LOG_ALERT, "String too long to send (connection %d)!", Idx );
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Close_Connection( Idx, "Server error: String too long to send!" );
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return FALSE;
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}
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ok = Conn_Write( Idx, buffer, strlen( buffer ));
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sprintf( buffer, "%s\r\n", Data );
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return Conn_Write( Idx, buffer, strlen( buffer ));
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#ifdef DEBUG
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Log( LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer );
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#endif
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va_end( ap );
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return ok;
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} /* Conn_WriteStr */
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@ -402,7 +417,8 @@ LOCAL BOOLEAN Handle_Write( CONN_ID Idx )
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LOCAL VOID New_Connection( INT Sock )
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{
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/* Neue Client-Verbindung von Listen-Socket annehmen */
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/* Neue Client-Verbindung von Listen-Socket annehmen und
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* CLIENT-Struktur anlegen. */
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struct sockaddr_in new_addr;
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INT new_sock, new_sock_len;
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@ -427,6 +443,14 @@ LOCAL VOID New_Connection( INT Sock )
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return;
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}
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/* Client-Struktur initialisieren */
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if( ! Client_New_Local( idx, inet_ntoa( new_addr.sin_addr )))
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{
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Log( LOG_ALERT, "Can't accept connection: can't create client structure!" );
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close( new_sock );
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return;
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}
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/* Verbindung registrieren */
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My_Connections[idx].sock = new_sock;
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My_Connections[idx].addr = new_addr;
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@ -461,16 +485,10 @@ LOCAL VOID Close_Connection( CONN_ID Idx, CHAR *Msg )
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{
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/* Verbindung schlie§en */
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CHAR bye_str[MAX_CMDLEN];
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assert( Idx >= 0 );
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assert( My_Connections[Idx].sock >= 0 );
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if( Msg )
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{
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sprintf( bye_str, "ERROR :%s", Msg );
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Conn_WriteStr( Idx, bye_str );
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}
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if( Msg ) Conn_WriteStr( Idx, "ERROR :%s", Msg );
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if( close( My_Connections[Idx].sock ) != 0 )
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{
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@ -481,6 +499,8 @@ LOCAL VOID Close_Connection( CONN_ID Idx, CHAR *Msg )
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Log( LOG_NOTICE, "Connection %d with %s:%d closed.", Idx, inet_ntoa( My_Connections[Idx].addr.sin_addr ), ntohs( My_Connections[Idx].addr.sin_port ));
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}
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Client_Destroy( Client_GetFromConn( Idx ));
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FD_CLR( My_Connections[Idx].sock, &My_Sockets );
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My_Connections[Idx].sock = NONE;
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} /* Close_Connection */
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