- angenommene Socketes werden nun korrekt auf "non-blocking" gestellt;
- beim Senden und Empfangen wird EAGAIN ("Blockierung") nun abgefangen.
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@ -9,7 +9,7 @@
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* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
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* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
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* der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
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* der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
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*
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*
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* $Id: conn.c,v 1.90 2002/11/19 12:50:20 alex Exp $
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* $Id: conn.c,v 1.91 2002/11/20 15:48:41 alex Exp $
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*
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*
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* connect.h: Verwaltung aller Netz-Verbindungen ("connections")
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* connect.h: Verwaltung aller Netz-Verbindungen ("connections")
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*/
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*/
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@ -789,6 +789,9 @@ Handle_Write( CONN_ID Idx )
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len = send( My_Connections[Idx].sock, My_Connections[Idx].wbuf, My_Connections[Idx].wdatalen, 0 );
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len = send( My_Connections[Idx].sock, My_Connections[Idx].wbuf, My_Connections[Idx].wdatalen, 0 );
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if( len < 0 )
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if( len < 0 )
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{
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{
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/* Operation haette Socket "nur" blockiert ... */
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if( errno == EAGAIN ) return TRUE;
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/* Oops, ein Fehler! */
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/* Oops, ein Fehler! */
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Log( LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx, My_Connections[Idx].sock, strerror( errno ));
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Log( LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx, My_Connections[Idx].sock, strerror( errno ));
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Conn_Close( Idx, "Write error!", NULL, FALSE );
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Conn_Close( Idx, "Write error!", NULL, FALSE );
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@ -822,6 +825,7 @@ New_Connection( INT Sock )
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assert( Sock > NONE );
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assert( Sock > NONE );
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/* Connection auf Listen-Socket annehmen */
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new_sock_len = sizeof( new_addr );
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new_sock_len = sizeof( new_addr );
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new_sock = accept( Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len );
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new_sock = accept( Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len );
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if( new_sock < 0 )
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if( new_sock < 0 )
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@ -830,6 +834,9 @@ New_Connection( INT Sock )
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return;
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return;
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}
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}
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/* Socket initialisieren */
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Init_Socket( new_sock );
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/* Freie Connection-Struktur suchen */
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/* Freie Connection-Struktur suchen */
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for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
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for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
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if( idx >= Pool_Size )
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if( idx >= Pool_Size )
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@ -972,6 +979,9 @@ Read_Request( CONN_ID Idx )
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if( len < 0 )
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if( len < 0 )
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{
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{
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/* Operation haette Socket "nur" blockiert ... */
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if( errno == EAGAIN ) return;
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/* Fehler beim Lesen */
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/* Fehler beim Lesen */
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Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx, My_Connections[Idx].sock, strerror( errno ));
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Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx, My_Connections[Idx].sock, strerror( errno ));
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Conn_Close( Idx, "Read error!", "Client closed connection", FALSE );
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Conn_Close( Idx, "Read error!", "Client closed connection", FALSE );
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