avoid 2nd time() call in Check_Servers(), improve comments
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e9f3e69f36
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@ -17,7 +17,7 @@
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#include "portab.h"
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#include "io.h"
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static char UNUSED id[] = "$Id: conn.c,v 1.182 2005/09/24 02:20:00 fw Exp $";
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static char UNUSED id[] = "$Id: conn.c,v 1.183 2005/09/24 02:48:46 fw Exp $";
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#include "imp.h"
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#include <assert.h>
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@ -368,40 +368,35 @@ NewListener( const UINT16 Port )
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if( inaddr.s_addr == (unsigned)-1 )
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#endif
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{
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Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", Conf_ListenAddress, Port, Conf_ListenAddress );
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Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!",
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Conf_ListenAddress, Port, Conf_ListenAddress );
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return -1;
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}
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}
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else inaddr.s_addr = htonl( INADDR_ANY );
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addr.sin_addr = inaddr;
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/* Socket erzeugen */
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sock = socket( PF_INET, SOCK_STREAM, 0);
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if( sock < 0 )
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{
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if( sock < 0 ) {
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Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
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return -1;
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}
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if( ! Init_Socket( sock )) return -1;
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/* an Port binden */
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if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 )
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{
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if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 ) {
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Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno ));
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close( sock );
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return -1;
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}
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/* in "listen mode" gehen :-) */
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if( listen( sock, 10 ) != 0 )
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{
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Log( LOG_CRIT, "Can't listen on soecket: %s!", strerror( errno ));
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if( listen( sock, 10 ) != 0 ) {
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Log( LOG_CRIT, "Can't listen on socket: %s!", strerror( errno ));
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close( sock );
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return -1;
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}
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/* Neuen Listener in Strukturen einfuegen */
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/* keep fd in list so we can close it when ngircd restarts/shuts down */
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if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) {
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Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno ));
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close( sock );
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@ -454,12 +449,10 @@ Conn_Handler( void )
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int i;
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unsigned int wdatalen;
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struct timeval tv;
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time_t start, t;
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time_t t;
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bool timeout;
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start = time( NULL );
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while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart ))
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{
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while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart )) {
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timeout = true;
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#ifdef ZEROCONF
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@ -476,8 +469,7 @@ Conn_Handler( void )
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t = time( NULL );
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/* noch volle Lese-Buffer suchen */
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for( i = 0; i < Pool_Size; i++ )
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{
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for( i = 0; i < Pool_Size; i++ ) {
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if(( My_Connections[i].sock > NONE ) && ( array_bytes(&My_Connections[i].rbuf) > 0 ) &&
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( My_Connections[i].delaytime < t ))
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{
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@ -526,12 +518,11 @@ Conn_Handler( void )
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io_event_add( My_Connections[i].sock, IO_WANTREAD );
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}
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/* Timeout initialisieren */
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/* (re-)set timeout - tv_sec/usec are undefined after io_dispatch() returns */
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tv.tv_usec = 0;
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if( timeout ) tv.tv_sec = 1;
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else tv.tv_sec = 0;
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tv.tv_sec = timeout ? 1 : 0;
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/* Auf Aktivitaet warten */
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/* wait for activity */
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i = io_dispatch( &tv );
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if (i == -1 && errno != EINTR ) {
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Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno));
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@ -1318,6 +1309,7 @@ Check_Servers( void )
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CONN_ID idx;
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int i, n;
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time_t time_now;
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/* Search all connections, are there results from the resolver? */
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for( idx = 0; idx < Pool_Size; idx++ ) {
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@ -1347,11 +1339,12 @@ Check_Servers( void )
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}
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/* Check last connect attempt? */
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if( Conf_Server[i].lasttry > time( NULL ) - Conf_ConnectRetry )
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time_now = time(NULL);
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if( Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
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continue;
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/* Okay, try to connect now */
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Conf_Server[i].lasttry = time( NULL );
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Conf_Server[i].lasttry = time_now;
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/* Search free connection structure */
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for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
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