array: remove alignment of requested size
libc should know better than us. Also, this helps debugging with tools like valgrind: When you allocate an array of size x, and then erronoulsy use x+1 valgrind cannot detect the bug because due to ALIGN_() made by array.c we might have allocated more than size x...
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@ -27,12 +27,6 @@ static char UNUSED id[] = "$Id: array.c,v 1.15 2007/11/18 15:05:35 alex Exp $";
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#define array_UNUSABLE(x) ( !(x)->mem || (0 == (x)->allocated) )
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#define ALIGN_32U(x) (((x)+(unsigned)31 ) & ~((unsigned)31))
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#define ALIGN_1024U(x) (((x)+(unsigned)1023) & ~((unsigned)1023))
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#define ALIGN_4096U(x) (((x)+(unsigned)4095) & ~((unsigned)4095))
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static bool
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safemult_sizet(size_t a, size_t b, size_t *res)
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{
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@ -61,7 +55,6 @@ void *
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array_alloc(array * a, size_t size, size_t pos)
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{
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size_t alloc, pos_plus1 = pos + 1;
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size_t aligned = 0;
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char *tmp;
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assert(size > 0);
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@ -70,43 +63,22 @@ array_alloc(array * a, size_t size, size_t pos)
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return NULL;
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if (a->allocated < alloc) {
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if (alloc < 128) {
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aligned = ALIGN_32U(alloc);
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} else {
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if (alloc < 4096) {
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aligned = ALIGN_1024U(alloc);
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} else {
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aligned = ALIGN_4096U(alloc);
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}
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}
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#ifdef DEBUG_ARRAY
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Log(LOG_DEBUG, "array_alloc(): rounded %u to %u bytes.", alloc, aligned);
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#endif
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assert(aligned >= alloc);
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if (aligned < alloc) /* rounding overflow */
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return NULL;
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alloc = aligned;
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#ifdef DEBUG_ARRAY
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Log(LOG_DEBUG, "array_alloc(): changing size from %u to %u bytes.",
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a->allocated, aligned);
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a->allocated, alloc);
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#endif
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tmp = realloc(a->mem, alloc);
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if (!tmp)
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return NULL;
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a->mem = tmp;
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a->allocated = alloc;
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assert(a->allocated > a->used);
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memset(a->mem + a->used, 0, a->allocated - a->used);
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a->used = alloc;
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}
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assert(a->allocated >= a->used);
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return a->mem + (pos * size);
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}
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