Allow servers to send more commands in the first 10 secods
This helps to speed up server login and network synchronisation.
This commit is contained in:
parent
a39e2f22c9
commit
62f705f97e
|
@ -1629,18 +1629,25 @@ Handle_Buffer(CONN_ID Idx)
|
|||
CLIENT *c;
|
||||
|
||||
c = Conn_GetClient(Idx);
|
||||
assert( c != NULL);
|
||||
starttime = time(NULL);
|
||||
|
||||
assert(c != NULL);
|
||||
|
||||
/* Servers do get special command limits, so they can process
|
||||
* all the messages that are required while peering. */
|
||||
switch (Client_Type(c)) {
|
||||
case CLIENT_SERVER:
|
||||
maxcmd = MAX_COMMANDS_SERVER; break;
|
||||
/* Allow servers to send more commands in the first 10 secods
|
||||
* to speed up server login and network synchronisation. */
|
||||
if (starttime - Client_StartTime(c) < 10)
|
||||
maxcmd = MAX_COMMANDS_SERVER * 5;
|
||||
else
|
||||
maxcmd = MAX_COMMANDS_SERVER;
|
||||
break;
|
||||
case CLIENT_SERVICE:
|
||||
maxcmd = MAX_COMMANDS_SERVICE; break;
|
||||
}
|
||||
|
||||
starttime = time(NULL);
|
||||
for (i=0; i < maxcmd; i++) {
|
||||
/* Check penalty */
|
||||
if (My_Connections[Idx].delaytime > starttime)
|
||||
|
|
Loading…
Reference in New Issue