Check_Servers(): Code cleanup
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@ -1686,11 +1686,14 @@ Handle_Buffer(CONN_ID Idx)
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} /* Handle_Buffer */
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/**
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* Check whether established connections are still alive or not.
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* If not, play PING-PONG first; and if that doesn't help either,
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* disconnect the respective peer.
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*/
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static void
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Check_Connections(void)
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{
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/* check if connections are alive. if not, play PING-PONG first.
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* if this doesn't help either, disconnect client. */
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CLIENT *c;
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CONN_ID i;
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char msg[64];
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@ -1742,42 +1745,47 @@ Check_Connections(void)
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} /* Check_Connections */
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/**
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* Check if further server links should be established.
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*/
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static void
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Check_Servers( void )
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Check_Servers(void)
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{
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/* Check if we can establish further server links */
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int i, n;
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time_t time_now;
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time_now = time(NULL);
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/* Check all configured servers */
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for( i = 0; i < MAX_SERVERS; i++ ) {
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/* Valid outgoing server which isn't already connected or disabled? */
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if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) ||
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( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED ))
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continue;
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for (i = 0; i < MAX_SERVERS; i++) {
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if (Conf_Server[i].conn_id > NONE)
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continue; /* Already connected */
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if (!Conf_Server[i].host[0] || !Conf_Server[i].port > 0)
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continue; /* No host and/or port configured */
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if (Conf_Server[i].flags & CONF_SFLAG_DISABLED)
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continue; /* Disabled configuration entry */
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if (Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
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continue; /* We have to wait a little bit ... */
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/* Is there already a connection in this group? */
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if( Conf_Server[i].group > NONE ) {
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if (Conf_Server[i].group > NONE) {
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for (n = 0; n < MAX_SERVERS; n++) {
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if (n == i) continue;
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if (n == i)
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continue;
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if ((Conf_Server[n].conn_id != NONE) &&
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(Conf_Server[n].group == Conf_Server[i].group))
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break;
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(Conf_Server[n].group == Conf_Server[i].group))
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break;
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}
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if (n < MAX_SERVERS) continue;
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if (n < MAX_SERVERS)
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continue;
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}
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/* Check last connect attempt? */
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time_now = time(NULL);
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if( Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
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continue;
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/* Okay, try to connect now */
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Conf_Server[i].lasttry = time_now;
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Conf_Server[i].conn_id = SERVER_WAIT;
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assert(Proc_GetPipeFd(&Conf_Server[i].res_stat) < 0);
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Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server);
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Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host,
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cb_Connect_to_Server);
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}
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} /* Check_Servers */
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