Xcode: update project file, use 10.5.x SDK

This is required for universal 32 bit and 64 bit builds: now code
for ppc, i386, and x86_64 is generated (which requires 10.5 or newer).
This commit is contained in:
Alexander Barton 2010-10-26 15:10:14 +02:00
parent a4de27deee
commit 3dd91923e4
1 changed files with 11 additions and 8 deletions

View File

@ -650,7 +650,14 @@
isa = PBXProject;
buildConfigurationList = 1DEB928908733DD80010E9CD /* Build configuration list for PBXProject "ngIRCd" */;
compatibilityVersion = "Xcode 3.0";
developmentRegion = English;
hasScannedForEncodings = 1;
knownRegions = (
English,
Japanese,
French,
German,
);
mainGroup = 08FB7794FE84155DC02AAC07 /* ngIRCd */;
projectDirPath = "";
projectReferences = (
@ -733,7 +740,6 @@
GCC_WARN_UNUSED_VALUE = YES;
INSTALL_PATH = /usr/local/bin;
PRODUCT_NAME = ngIRCd;
SDKROOT = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
};
name = Default;
};
@ -746,29 +752,28 @@
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
PREBINDING = NO;
SDKROOT = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
SDKROOT = "$(DEVELOPER_SDK_DIR)/MacOSX10.5.sdk";
};
name = Default;
};
FAB0570C105D917F006AF9E2 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_STANDARD_32_64_BIT_PRE_XCODE_3_1)";
ARCHS_STANDARD_32_64_BIT_PRE_XCODE_3_1 = "x86_64 i386 ppc";
ARCHS = "$(NATIVE_ARCH_ACTUAL)";
GCC_DEBUGGING_SYMBOLS = full;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_VERSION = 4.0;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
ONLY_ACTIVE_ARCH = YES;
PREBINDING = NO;
SDKROOT = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
SDKROOT = "";
};
name = Debug;
};
FAB0570D105D917F006AF9E2 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(NATIVE_ARCH_ACTUAL)";
GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_MISSING_NEWLINE = YES;
@ -788,9 +793,7 @@
GCC_WARN_UNUSED_PARAMETER = YES;
GCC_WARN_UNUSED_VALUE = YES;
INSTALL_PATH = /usr/local/bin;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_NAME = ngIRCd;
SDKROOT = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
};
name = Debug;
};