/* eslint-disable import/order -- this is the entry point for the application and some things have to happen before others */ import { container } from './main/core/container'; import './main/core/install'; import { app } from 'electron'; import { isDev } from './main/core/env'; import type { AppWindowInterface } from './main/modules/app-window/app-window-interface'; /** * have a read: https://github.com/nodejs/node/issues/20392, over 100 comments as of 2020-07-26 * https://nodejs.org/api/process.html#process_event_unhandledrejection */ process.on('unhandledRejection', (reason) => { const logger: LoggerInterface = container.get('logger'); void logger.fatal(`Unhandled Rejection, see ${logger.getExceptionsLogFile()}`); throw reason; }); process.on('uncaughtException', (error) => { const logger: LoggerInterface = container.get('logger'); void logger.exception(error); if (isDev()) { // eslint-disable-next-line no-console -- only for development purposes console.error(error); } }); async function createWindow(): Promise { const appWindowMain: AppWindowInterface = container.get('app-window-main'); await appWindowMain.open(); appWindowMain.window?.on('closed', () => { app.quit(); }); } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', () => { void createWindow(); }); // Quit when all windows are closed. app.on('window-all-closed', () => { app.quit(); }); app.on('activate', () => { // On OS X it"s common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. const appWindowMain: AppWindowInterface = container.get('app-window-main'); if (appWindowMain.isClosed()) { void createWindow(); } }); // In this file you can include the rest of your app"s specific main process // code. You can also put them in separate files and require them here.