/* eslint-disable import/order -- this is the entry point for the application and some things have to happen before others */ import { container } from './main/core/container'; import './main/core/install'; import { app } from 'electron'; import { isDev } from './main/core/dev'; import { IAppWindow } from './main/modules/app-window/i-app-window'; import { ISession } from './main/modules/session/i-session'; async function createWindow(): Promise { const session: ISession = container.get(Symbol.for('session')); session.setHeaders(); const appWindowMain: IAppWindow = container.get(Symbol.for('app-window-main')); // and load the index.html of the app. await appWindowMain.open(); // Open the DevTools. if (isDev()) { // eslint-disable-next-line no-unused-expressions -- eslint can't handle optional chaining, yet appWindowMain.window?.webContents.openDevTools(); } } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', createWindow); // Quit when all windows are closed. app.on('window-all-closed', () => { // On OS X it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin') { app.quit(); } }); app.on('activate', async () => { // On OS X it"s common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. const appWindowMain: IAppWindow = container.get(Symbol.for('app-window-main')); if (appWindowMain.isClosed()) { await createWindow(); } }); // In this file you can include the rest of your app"s specific main process // code. You can also put them in separate files and require them here.