FinalSolution/FinalSolution/MainForm.Designer.cs

235 lines
10 KiB
C#

using System;
using System.ComponentModel;
namespace FinalSolution
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.mainPanel = new System.Windows.Forms.Panel();
this.timer_fullGame = new System.Windows.Forms.Label();
this.timer_30k = new System.Windows.Forms.Label();
this.timer_27k = new System.Windows.Forms.Label();
this.timer_7500 = new System.Windows.Forms.Label();
this.timer_3074UL = new System.Windows.Forms.Label();
this.timer_3074DL = new System.Windows.Forms.Label();
this.cb_3074UL = new System.Windows.Forms.CheckBox();
this.cb_fullGame = new System.Windows.Forms.CheckBox();
this.cb_30k = new System.Windows.Forms.CheckBox();
this.cb_27k = new System.Windows.Forms.CheckBox();
this.cb_7500 = new System.Windows.Forms.CheckBox();
this.cb_3074DL = new System.Windows.Forms.CheckBox();
this.positionWorker = new System.ComponentModel.BackgroundWorker();
this.timerWorker = new System.ComponentModel.BackgroundWorker();
this.mainPanel.SuspendLayout();
this.SuspendLayout();
//
// mainPanel
//
this.mainPanel.BackColor = System.Drawing.Color.Transparent;
this.mainPanel.Controls.Add(this.timer_fullGame);
this.mainPanel.Controls.Add(this.timer_30k);
this.mainPanel.Controls.Add(this.timer_27k);
this.mainPanel.Controls.Add(this.timer_7500);
this.mainPanel.Controls.Add(this.timer_3074UL);
this.mainPanel.Controls.Add(this.timer_3074DL);
this.mainPanel.Controls.Add(this.cb_3074UL);
this.mainPanel.Controls.Add(this.cb_fullGame);
this.mainPanel.Controls.Add(this.cb_30k);
this.mainPanel.Controls.Add(this.cb_27k);
this.mainPanel.Controls.Add(this.cb_7500);
this.mainPanel.Controls.Add(this.cb_3074DL);
this.mainPanel.Cursor = System.Windows.Forms.Cursors.Default;
this.mainPanel.Font = new System.Drawing.Font("Consolas", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.mainPanel.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(128)))), ((int)(((byte)(0)))));
this.mainPanel.Location = new System.Drawing.Point(12, 12);
this.mainPanel.Name = "mainPanel";
this.mainPanel.Size = new System.Drawing.Size(250, 179);
this.mainPanel.TabIndex = 0;
this.mainPanel.Paint += new System.Windows.Forms.PaintEventHandler(this.mainPanel_Paint);
//
// timer_fullGame
//
this.timer_fullGame.Location = new System.Drawing.Point(113, 153);
this.timer_fullGame.Name = "timer_fullGame";
this.timer_fullGame.Size = new System.Drawing.Size(100, 23);
this.timer_fullGame.TabIndex = 11;
this.timer_fullGame.Text = "undef";
//
// timer_30k
//
this.timer_30k.Location = new System.Drawing.Point(113, 123);
this.timer_30k.Name = "timer_30k";
this.timer_30k.Size = new System.Drawing.Size(100, 23);
this.timer_30k.TabIndex = 10;
this.timer_30k.Text = "undef";
//
// timer_27k
//
this.timer_27k.Location = new System.Drawing.Point(113, 94);
this.timer_27k.Name = "timer_27k";
this.timer_27k.Size = new System.Drawing.Size(100, 23);
this.timer_27k.TabIndex = 9;
this.timer_27k.Text = "undef";
//
// timer_7500
//
this.timer_7500.Location = new System.Drawing.Point(113, 63);
this.timer_7500.Name = "timer_7500";
this.timer_7500.Size = new System.Drawing.Size(100, 23);
this.timer_7500.TabIndex = 8;
this.timer_7500.Text = "undef";
//
// timer_3074UL
//
this.timer_3074UL.Cursor = System.Windows.Forms.Cursors.Default;
this.timer_3074UL.Location = new System.Drawing.Point(113, 34);
this.timer_3074UL.Name = "timer_3074UL";
this.timer_3074UL.Size = new System.Drawing.Size(100, 23);
this.timer_3074UL.TabIndex = 7;
this.timer_3074UL.Text = "undef";
//
// timer_3074DL
//
this.timer_3074DL.Location = new System.Drawing.Point(113, 4);
this.timer_3074DL.Name = "timer_3074DL";
this.timer_3074DL.Size = new System.Drawing.Size(100, 23);
this.timer_3074DL.TabIndex = 6;
this.timer_3074DL.Text = "undef";
//
// cb_3074UL
//
this.cb_3074UL.Location = new System.Drawing.Point(3, 33);
this.cb_3074UL.Name = "cb_3074UL";
this.cb_3074UL.Size = new System.Drawing.Size(104, 24);
this.cb_3074UL.TabIndex = 1;
this.cb_3074UL.Text = "3074U";
this.cb_3074UL.UseVisualStyleBackColor = false;
this.cb_3074UL.CheckedChanged += new System.EventHandler(this.cb_3074UL_CheckedChanged);
//
// cb_fullGame
//
this.cb_fullGame.Location = new System.Drawing.Point(3, 153);
this.cb_fullGame.Name = "cb_fullGame";
this.cb_fullGame.Size = new System.Drawing.Size(104, 24);
this.cb_fullGame.TabIndex = 5;
this.cb_fullGame.Text = "FG";
this.cb_fullGame.UseVisualStyleBackColor = true;
this.cb_fullGame.CheckedChanged += new System.EventHandler(this.cb_fullGame_CheckedChanged);
//
// cb_30k
//
this.cb_30k.Location = new System.Drawing.Point(3, 123);
this.cb_30k.Name = "cb_30k";
this.cb_30k.Size = new System.Drawing.Size(104, 24);
this.cb_30k.TabIndex = 4;
this.cb_30k.Text = "30k";
this.cb_30k.UseVisualStyleBackColor = true;
this.cb_30k.CheckedChanged += new System.EventHandler(this.cb_30k_CheckedChanged);
//
// cb_27k
//
this.cb_27k.Location = new System.Drawing.Point(3, 93);
this.cb_27k.Name = "cb_27k";
this.cb_27k.Size = new System.Drawing.Size(104, 24);
this.cb_27k.TabIndex = 3;
this.cb_27k.Text = "27k";
this.cb_27k.UseVisualStyleBackColor = true;
this.cb_27k.CheckedChanged += new System.EventHandler(this.cb_27k_CheckedChanged);
//
// cb_7500
//
this.cb_7500.Location = new System.Drawing.Point(3, 63);
this.cb_7500.Name = "cb_7500";
this.cb_7500.Size = new System.Drawing.Size(104, 24);
this.cb_7500.TabIndex = 2;
this.cb_7500.Text = "7500";
this.cb_7500.UseVisualStyleBackColor = true;
this.cb_7500.CheckedChanged += new System.EventHandler(this.cb_7500_CheckedChanged);
//
// cb_3074DL
//
this.cb_3074DL.Location = new System.Drawing.Point(3, 3);
this.cb_3074DL.Name = "cb_3074DL";
this.cb_3074DL.Size = new System.Drawing.Size(104, 24);
this.cb_3074DL.TabIndex = 0;
this.cb_3074DL.Text = "3074D";
this.cb_3074DL.UseVisualStyleBackColor = false;
this.cb_3074DL.CheckedChanged += new System.EventHandler(this.cb_3074DL_CheckedChanged);
//
// positionWorker
//
this.positionWorker.WorkerSupportsCancellation = true;
this.positionWorker.DoWork += new System.ComponentModel.DoWorkEventHandler(this.positionWorker_DoWork);
//
// timerWorker
//
this.timerWorker.WorkerSupportsCancellation = true;
this.timerWorker.DoWork += new System.ComponentModel.DoWorkEventHandler(this.timerWorker_DoWork);
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.Control;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.mainPanel);
this.Location = new System.Drawing.Point(15, 15);
this.Name = "MainForm";
this.Text = "Final Solution by the Genius Warlock";
this.Closing += new System.ComponentModel.CancelEventHandler(this.MainForm_Closing);
this.Load += new System.EventHandler(this.MainForm_Load);
this.mainPanel.ResumeLayout(false);
this.ResumeLayout(false);
}
private System.ComponentModel.BackgroundWorker timerWorker;
private System.Windows.Forms.Label timer_3074DL;
private System.Windows.Forms.Label timer_3074UL;
private System.Windows.Forms.Label timer_7500;
private System.Windows.Forms.Label timer_27k;
private System.Windows.Forms.Label timer_30k;
private System.Windows.Forms.Label timer_fullGame;
private System.ComponentModel.BackgroundWorker positionWorker;
private System.Windows.Forms.CheckBox cb_3074UL;
private System.Windows.Forms.CheckBox cb_3074DL;
private System.Windows.Forms.CheckBox cb_7500;
private System.Windows.Forms.CheckBox cb_27k;
private System.Windows.Forms.CheckBox cb_30k;
private System.Windows.Forms.CheckBox cb_fullGame;
private System.Windows.Forms.Panel mainPanel;
#endregion
}
}