commit 22af3560161ecaa838063f781261eb0eaec190ba Author: Taskeren Date: Fri Apr 19 01:07:22 2024 +0800 first commit diff --git a/.idea/.idea.FinalSolution/.idea/.gitignore b/.idea/.idea.FinalSolution/.idea/.gitignore new file mode 100644 index 0000000..025408d --- /dev/null +++ b/.idea/.idea.FinalSolution/.idea/.gitignore @@ -0,0 +1,13 @@ +# Default ignored files +/shelf/ +/workspace.xml +# Rider ignored files +/projectSettingsUpdater.xml +/.idea.FinalSolution.iml +/modules.xml +/contentModel.xml +# Editor-based HTTP Client requests +/httpRequests/ +# Datasource local storage ignored files +/dataSources/ +/dataSources.local.xml diff --git a/.idea/.idea.FinalSolution/.idea/encodings.xml b/.idea/.idea.FinalSolution/.idea/encodings.xml new file mode 100644 index 0000000..df87cf9 --- /dev/null +++ b/.idea/.idea.FinalSolution/.idea/encodings.xml @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/.idea/.idea.FinalSolution/.idea/indexLayout.xml b/.idea/.idea.FinalSolution/.idea/indexLayout.xml new file mode 100644 index 0000000..7b08163 --- /dev/null +++ b/.idea/.idea.FinalSolution/.idea/indexLayout.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.FinalSolution/.idea/vcs.xml b/.idea/.idea.FinalSolution/.idea/vcs.xml new file mode 100644 index 0000000..94a25f7 --- /dev/null +++ b/.idea/.idea.FinalSolution/.idea/vcs.xml @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/FinalSolution.sln b/FinalSolution.sln new file mode 100644 index 0000000..0d998ac --- /dev/null +++ b/FinalSolution.sln @@ -0,0 +1,16 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FinalSolution", "FinalSolution\FinalSolution.csproj", "{1ED963F7-AF78-433C-8A83-6DE3F6E812FE}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {1ED963F7-AF78-433C-8A83-6DE3F6E812FE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {1ED963F7-AF78-433C-8A83-6DE3F6E812FE}.Debug|Any CPU.Build.0 = Debug|Any CPU + {1ED963F7-AF78-433C-8A83-6DE3F6E812FE}.Release|Any CPU.ActiveCfg = Release|Any CPU + {1ED963F7-AF78-433C-8A83-6DE3F6E812FE}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection +EndGlobal diff --git a/FinalSolution.sln.DotSettings.user b/FinalSolution.sln.DotSettings.user new file mode 100644 index 0000000..09e1a0b --- /dev/null +++ b/FinalSolution.sln.DotSettings.user @@ -0,0 +1,5 @@ + + + False + True + True \ No newline at end of file diff --git a/FinalSolution/.gitignore b/FinalSolution/.gitignore new file mode 100644 index 0000000..9636812 --- /dev/null +++ b/FinalSolution/.gitignore @@ -0,0 +1,34 @@ +# Common IntelliJ Platform excludes + +# User specific +**/.idea/**/workspace.xml +**/.idea/**/tasks.xml +**/.idea/shelf/* +**/.idea/dictionaries +**/.idea/httpRequests/ + +# Sensitive or high-churn files +**/.idea/**/dataSources/ +**/.idea/**/dataSources.ids +**/.idea/**/dataSources.xml +**/.idea/**/dataSources.local.xml +**/.idea/**/sqlDataSources.xml +**/.idea/**/dynamic.xml + +# Rider +# Rider auto-generates .iml files, and contentModel.xml +**/.idea/**/*.iml +**/.idea/**/contentModel.xml +**/.idea/**/modules.xml + +*.suo +*.user +.vs/ +[Bb]in/ +[Oo]bj/ +_UpgradeReport_Files/ +[Pp]ackages/ + +Thumbs.db +Desktop.ini +.DS_Store \ No newline at end of file diff --git a/FinalSolution/App.config b/FinalSolution/App.config new file mode 100644 index 0000000..56efbc7 --- /dev/null +++ b/FinalSolution/App.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/FinalSolution/Config.cs b/FinalSolution/Config.cs new file mode 100644 index 0000000..9f4fc8b --- /dev/null +++ b/FinalSolution/Config.cs @@ -0,0 +1,91 @@ +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.IO; +using System.Linq; +using System.Windows.Forms; +using FinalSolution.Properties; +using Newtonsoft.Json; + +namespace FinalSolution +{ + public static class Config + { + public static ConfigData Instance => _instance ?? ReadConfig(); + private static ConfigData _instance; + + private static ConfigData ReadConfig(string path = "config.json") + { + if (File.Exists(path)) + { + return _instance = JsonConvert.DeserializeObject(File.ReadAllText(path)); + } + + MessageBox.Show(Resources.Config_ReadConfig_Awareness, Resources.Config_ReadConfig_Awareness_Title); + + var appPath = FindGameRunning(); // get game path from currently running process + if (appPath == null) SelectGameDialog(out appPath); // if there is no running game, ask the player to select + if (appPath == "") // if both of these are failed, just fuck off! + { + MessageBox.Show(Resources.Config_ReadConfig_Go_To_Read_README); + Application.Exit(); + throw new Exception(); + } + + _instance = new ConfigData + { + Destiny2Path = appPath, + Hotkeys = new Dictionary + { + { "tsf_3074", "Control+G" }, + { "tsf_3074_ul", "Control+H" }, + { "tsf_7500", "Control+T" }, + { "tsf_fg", "Control+J" }, + { "tsf_27k", "Alt+N" }, + { "tsf_30k", "Alt+B" }, + } + }; + + File.WriteAllText(path, JsonConvert.SerializeObject(_instance)); + + return _instance; + } + + public static void SaveConfig(string path = "config.json") + { + File.WriteAllText(path, JsonConvert.SerializeObject(_instance)); + } + + private static string FindGameRunning() + { + var process = Process.GetProcessesByName("destiny2").FirstOrDefault(); + var path = process?.GetMainModuleFileName(); + + if (path != null) + { + Console.WriteLine(Resources.Config_FindGameRunning_Found_Destiny_2_Process, path); + } + + return path; + } + + private static void SelectGameDialog(out string appPath) + { + var dialog = new OpenFileDialog + { + Multiselect = false, + Title = Resources.Config_FindDestiny2_Select_Destiny_2_Application, + Filter = @"Destiny 2|destiny2.exe" + }; + dialog.ShowDialog(); + Console.WriteLine(dialog.FileName); + appPath = dialog.FileName; + } + } + + public class ConfigData + { + public string Destiny2Path; + public Dictionary Hotkeys; + } +} \ No newline at end of file diff --git a/FinalSolution/FinalSolution.csproj b/FinalSolution/FinalSolution.csproj new file mode 100644 index 0000000..a7e7e3d --- /dev/null +++ b/FinalSolution/FinalSolution.csproj @@ -0,0 +1,119 @@ + + + + + Debug + AnyCPU + {1ED963F7-AF78-433C-8A83-6DE3F6E812FE} + WinExe + FinalSolution + FinalSolution + v4.7.2 + 512 + true + true + true + sign_key.snk + true + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + ..\packages\NetLimiter.5.2.10\lib\net462\CoreLibNet.dll + + + ..\packages\MouseKeyHook.5.6.0\lib\net40\Gma.System.MouseKeyHook.dll + + + ..\packages\Microsoft.Extensions.Logging.Abstractions.5.0.0\lib\net461\Microsoft.Extensions.Logging.Abstractions.dll + + + + ..\packages\NetLimiter.5.2.10\lib\net462\NetLimiter.dll + + + ..\packages\NetLimiter.5.2.10\lib\net462\Newtonsoft.Json.dll + + + + + + + + + + + + + + ..\packages\NetLimiter.5.2.10\lib\net462\VirusTotalNet.dll + + + + + + Form + + + MainForm.cs + + + + + + + MainForm.cs + + + MainForm.cs + + + ResXFileCodeGenerator + Resources.Designer.cs + Designer + + + True + Resources.resx + + + Resources.resx + + + + SettingsSingleFileGenerator + Settings.Designer.cs + + + True + Settings.settings + True + + + + + + + + + + + \ No newline at end of file diff --git a/FinalSolution/FinalSolution.csproj.DotSettings b/FinalSolution/FinalSolution.csproj.DotSettings new file mode 100644 index 0000000..d228943 --- /dev/null +++ b/FinalSolution/FinalSolution.csproj.DotSettings @@ -0,0 +1,2 @@ + + E:\Dev2023New\FinalSolution\packages\NetLimiter.5.2.10\lib\net462\CoreLibNet.dll| \ No newline at end of file diff --git a/FinalSolution/MainForm.Designer.cs b/FinalSolution/MainForm.Designer.cs new file mode 100644 index 0000000..cd6f58b --- /dev/null +++ b/FinalSolution/MainForm.Designer.cs @@ -0,0 +1,233 @@ +using System; +using System.ComponentModel; + +namespace FinalSolution +{ + partial class MainForm + { + + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.mainPanel = new System.Windows.Forms.Panel(); + this.timer_fullGame = new System.Windows.Forms.Label(); + this.timer_30k = new System.Windows.Forms.Label(); + this.timer_27k = new System.Windows.Forms.Label(); + this.timer_7500 = new System.Windows.Forms.Label(); + this.timer_3074UL = new System.Windows.Forms.Label(); + this.timer_3074DL = new System.Windows.Forms.Label(); + this.cb_3074UL = new System.Windows.Forms.CheckBox(); + this.cb_fullGame = new System.Windows.Forms.CheckBox(); + this.cb_30k = new System.Windows.Forms.CheckBox(); + this.cb_27k = new System.Windows.Forms.CheckBox(); + this.cb_7500 = new System.Windows.Forms.CheckBox(); + this.cb_3074DL = new System.Windows.Forms.CheckBox(); + this.positionWorker = new System.ComponentModel.BackgroundWorker(); + this.timerWorker = new System.ComponentModel.BackgroundWorker(); + this.mainPanel.SuspendLayout(); + this.SuspendLayout(); + // + // mainPanel + // + this.mainPanel.BackColor = System.Drawing.Color.Transparent; + this.mainPanel.Controls.Add(this.timer_fullGame); + this.mainPanel.Controls.Add(this.timer_30k); + this.mainPanel.Controls.Add(this.timer_27k); + this.mainPanel.Controls.Add(this.timer_7500); + this.mainPanel.Controls.Add(this.timer_3074UL); + this.mainPanel.Controls.Add(this.timer_3074DL); + this.mainPanel.Controls.Add(this.cb_3074UL); + this.mainPanel.Controls.Add(this.cb_fullGame); + this.mainPanel.Controls.Add(this.cb_30k); + this.mainPanel.Controls.Add(this.cb_27k); + this.mainPanel.Controls.Add(this.cb_7500); + this.mainPanel.Controls.Add(this.cb_3074DL); + this.mainPanel.Cursor = System.Windows.Forms.Cursors.Default; + this.mainPanel.Font = new System.Drawing.Font("Consolas", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.mainPanel.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(128)))), ((int)(((byte)(0))))); + this.mainPanel.Location = new System.Drawing.Point(12, 12); + this.mainPanel.Name = "mainPanel"; + this.mainPanel.Size = new System.Drawing.Size(250, 179); + this.mainPanel.TabIndex = 0; + this.mainPanel.Paint += new System.Windows.Forms.PaintEventHandler(this.mainPanel_Paint); + // + // timer_fullGame + // + this.timer_fullGame.Location = new System.Drawing.Point(113, 153); + this.timer_fullGame.Name = "timer_fullGame"; + this.timer_fullGame.Size = new System.Drawing.Size(100, 23); + this.timer_fullGame.TabIndex = 11; + this.timer_fullGame.Text = "undef"; + // + // timer_30k + // + this.timer_30k.Location = new System.Drawing.Point(113, 123); + this.timer_30k.Name = "timer_30k"; + this.timer_30k.Size = new System.Drawing.Size(100, 23); + this.timer_30k.TabIndex = 10; + this.timer_30k.Text = "undef"; + // + // timer_27k + // + this.timer_27k.Location = new System.Drawing.Point(113, 94); + this.timer_27k.Name = "timer_27k"; + this.timer_27k.Size = new System.Drawing.Size(100, 23); + this.timer_27k.TabIndex = 9; + this.timer_27k.Text = "undef"; + // + // timer_7500 + // + this.timer_7500.Location = new System.Drawing.Point(113, 63); + this.timer_7500.Name = "timer_7500"; + this.timer_7500.Size = new System.Drawing.Size(100, 23); + this.timer_7500.TabIndex = 8; + this.timer_7500.Text = "undef"; + // + // timer_3074UL + // + this.timer_3074UL.Cursor = System.Windows.Forms.Cursors.Default; + this.timer_3074UL.Location = new System.Drawing.Point(113, 34); + this.timer_3074UL.Name = "timer_3074UL"; + this.timer_3074UL.Size = new System.Drawing.Size(100, 23); + this.timer_3074UL.TabIndex = 7; + this.timer_3074UL.Text = "undef"; + // + // timer_3074DL + // + this.timer_3074DL.Location = new System.Drawing.Point(113, 4); + this.timer_3074DL.Name = "timer_3074DL"; + this.timer_3074DL.Size = new System.Drawing.Size(100, 23); + this.timer_3074DL.TabIndex = 6; + this.timer_3074DL.Text = "undef"; + // + // cb_3074UL + // + this.cb_3074UL.Location = new System.Drawing.Point(3, 33); + this.cb_3074UL.Name = "cb_3074UL"; + this.cb_3074UL.Size = new System.Drawing.Size(104, 24); + this.cb_3074UL.TabIndex = 1; + this.cb_3074UL.Text = "3074U"; + this.cb_3074UL.UseVisualStyleBackColor = false; + this.cb_3074UL.CheckedChanged += new System.EventHandler(this.cb_3074UL_CheckedChanged); + // + // cb_fullGame + // + this.cb_fullGame.Location = new System.Drawing.Point(3, 153); + this.cb_fullGame.Name = "cb_fullGame"; + this.cb_fullGame.Size = new System.Drawing.Size(104, 24); + this.cb_fullGame.TabIndex = 5; + this.cb_fullGame.Text = "FG"; + this.cb_fullGame.UseVisualStyleBackColor = true; + this.cb_fullGame.CheckedChanged += new System.EventHandler(this.cb_fullGame_CheckedChanged); + // + // cb_30k + // + this.cb_30k.Location = new System.Drawing.Point(3, 123); + this.cb_30k.Name = "cb_30k"; + this.cb_30k.Size = new System.Drawing.Size(104, 24); + this.cb_30k.TabIndex = 4; + this.cb_30k.Text = "30k"; + this.cb_30k.UseVisualStyleBackColor = true; + this.cb_30k.CheckedChanged += new System.EventHandler(this.cb_30k_CheckedChanged); + // + // cb_27k + // + this.cb_27k.Location = new System.Drawing.Point(3, 93); + this.cb_27k.Name = "cb_27k"; + this.cb_27k.Size = new System.Drawing.Size(104, 24); + this.cb_27k.TabIndex = 3; + this.cb_27k.Text = "27k"; + this.cb_27k.UseVisualStyleBackColor = true; + this.cb_27k.CheckedChanged += new System.EventHandler(this.cb_27k_CheckedChanged); + // + // cb_7500 + // + this.cb_7500.Location = new System.Drawing.Point(3, 63); + this.cb_7500.Name = "cb_7500"; + this.cb_7500.Size = new System.Drawing.Size(104, 24); + this.cb_7500.TabIndex = 2; + this.cb_7500.Text = "7500"; + this.cb_7500.UseVisualStyleBackColor = true; + this.cb_7500.CheckedChanged += new System.EventHandler(this.cb_7500_CheckedChanged); + // + // cb_3074DL + // + this.cb_3074DL.Location = new System.Drawing.Point(3, 3); + this.cb_3074DL.Name = "cb_3074DL"; + this.cb_3074DL.Size = new System.Drawing.Size(104, 24); + this.cb_3074DL.TabIndex = 0; + this.cb_3074DL.Text = "3074D"; + this.cb_3074DL.UseVisualStyleBackColor = false; + this.cb_3074DL.CheckedChanged += new System.EventHandler(this.cb_3074DL_CheckedChanged); + // + // positionWorker + // + this.positionWorker.DoWork += new System.ComponentModel.DoWorkEventHandler(this.positionWorker_DoWork); + // + // timerWorker + // + this.timerWorker.DoWork += new System.ComponentModel.DoWorkEventHandler(this.timerWorker_DoWork); + // + // MainForm + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.BackColor = System.Drawing.SystemColors.Control; + this.ClientSize = new System.Drawing.Size(800, 450); + this.Controls.Add(this.mainPanel); + this.Location = new System.Drawing.Point(15, 15); + this.Name = "MainForm"; + this.Text = "Final Solution by the Genius Warlock"; + this.Closing += new System.ComponentModel.CancelEventHandler(this.MainForm_Closing); + this.Load += new System.EventHandler(this.MainForm_Load); + this.mainPanel.ResumeLayout(false); + this.ResumeLayout(false); + } + + private System.ComponentModel.BackgroundWorker timerWorker; + + private System.Windows.Forms.Label timer_3074DL; + private System.Windows.Forms.Label timer_3074UL; + private System.Windows.Forms.Label timer_7500; + private System.Windows.Forms.Label timer_27k; + private System.Windows.Forms.Label timer_30k; + private System.Windows.Forms.Label timer_fullGame; + + private System.ComponentModel.BackgroundWorker positionWorker; + + private System.Windows.Forms.CheckBox cb_3074UL; + private System.Windows.Forms.CheckBox cb_3074DL; + private System.Windows.Forms.CheckBox cb_7500; + private System.Windows.Forms.CheckBox cb_27k; + private System.Windows.Forms.CheckBox cb_30k; + private System.Windows.Forms.CheckBox cb_fullGame; + + private System.Windows.Forms.Panel mainPanel; + + #endregion + } +} \ No newline at end of file diff --git a/FinalSolution/MainForm.cs b/FinalSolution/MainForm.cs new file mode 100644 index 0000000..266054e --- /dev/null +++ b/FinalSolution/MainForm.cs @@ -0,0 +1,197 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Drawing; +using System.Drawing.Text; +using System.Threading; +using System.Windows.Forms; +using Gma.System.MouseKeyHook; + +// ReSharper disable FunctionNeverReturns +// this is pretty normal when there is a daemon thing +namespace FinalSolution +{ + public partial class MainForm : Form + { + private readonly IKeyboardMouseEvents _globalHook; + + public MainForm() + { + InitializeComponent(); + _globalHook = Hook.GlobalEvents(); + RegisterHotkeys(); + } + + private static Action ToggleCheckBox(CheckBox cb) + { + return cb.Toggle; + } + + private void RegisterHotkeys() + { + var combinations = new Dictionary + { + { + Combination.FromString(NetLimiterBridge.F3074.Hotkey), + ToggleCheckBox(cb_3074DL) + }, + { + Combination.FromString(NetLimiterBridge.F3074Ul.Hotkey), + ToggleCheckBox(cb_3074UL) + }, + { + Combination.FromString(NetLimiterBridge.F7500.Hotkey), + ToggleCheckBox(cb_7500) + }, + { + Combination.FromString(NetLimiterBridge.F27K.Hotkey), + ToggleCheckBox(cb_27k) + }, + { + Combination.FromString(NetLimiterBridge.F30K.Hotkey), + ToggleCheckBox(cb_30k) + }, + { + Combination.FromString(NetLimiterBridge.FFullGame.Hotkey), + ToggleCheckBox(cb_fullGame) + } + }; + + _globalHook.OnCombination(combinations); + } + + private void MainForm_Load(object sender, EventArgs e) + { + CheckForIllegalCrossThreadCalls = false; + + BackColor = Color.Wheat; + TransparencyKey = Color.Wheat; + FormBorderStyle = FormBorderStyle.None; + TopMost = true; + + var initialStyle = NativeUtils.GetWindowLong(Handle, -20); + NativeUtils.SetWindowLong(Handle, -20, initialStyle | 0x8000 | 0x20); + + Reposition(); + positionWorker.RunWorkerAsync(); + timerWorker.RunWorkerAsync(); + } + + private void MainForm_Closing(object sender, CancelEventArgs e) + { + _globalHook.Dispose(); + } + + private void Reposition() + { + NativeUtils.GetWindowRect(NativeUtils.handle, out var rect); + Size = new Size(rect.right - rect.left, rect.bottom - rect.top); + + Left = rect.left; + Top = rect.top; + } + + private void mainPanel_Paint(object sender, PaintEventArgs e) + { + } + + private void cb_3074DL_CheckedChanged(object sender, EventArgs e) + { + NetLimiterBridge.F3074.Set(cb_3074DL.Checked); + SetOrUnsetStartTime(NetLimiterBridge.F3074, out _timer3074Dl); + } + + private void cb_3074UL_CheckedChanged(object sender, EventArgs e) + { + NetLimiterBridge.F3074Ul.Set(cb_3074UL.Checked); + SetOrUnsetStartTime(NetLimiterBridge.F3074Ul, out _timer3074Ul); + } + + private void cb_7500_CheckedChanged(object sender, EventArgs e) + { + NetLimiterBridge.F7500.Set(cb_7500.Checked); + SetOrUnsetStartTime(NetLimiterBridge.F7500, out _timer7500); + } + + private void cb_27k_CheckedChanged(object sender, EventArgs e) + { + NetLimiterBridge.F27K.Set(cb_27k.Checked); + SetOrUnsetStartTime(NetLimiterBridge.F27K, out _timer27K); + } + + private void cb_30k_CheckedChanged(object sender, EventArgs e) + { + NetLimiterBridge.F30K.Set(cb_30k.Checked); + SetOrUnsetStartTime(NetLimiterBridge.F30K, out _timer30K); + } + + private void cb_fullGame_CheckedChanged(object sender, EventArgs e) + { + NetLimiterBridge.FFullGame.Set(cb_fullGame.Checked); + SetOrUnsetStartTime(NetLimiterBridge.FFullGame, out _timerFullGame); + } + + private void positionWorker_DoWork(object sender, DoWorkEventArgs e) + { + while (true) + { + Reposition(); + Thread.Sleep(100); + } + } + + private static DateTime? _timer3074Dl; + private static DateTime? _timer3074Ul; + private static DateTime? _timer7500; + private static DateTime? _timer27K; + private static DateTime? _timer30K; + private static DateTime? _timerFullGame; + + private void timerWorker_DoWork(object sender, DoWorkEventArgs e) + { + while (true) + { + UpdateTimerLabel(timer_3074DL, _timer3074Dl); + UpdateTimerLabel(timer_3074UL, _timer3074Ul); + UpdateTimerLabel(timer_7500, _timer7500); + UpdateTimerLabel(timer_27k, _timer27K); + UpdateTimerLabel(timer_30k, _timer30K); + UpdateTimerLabel(timer_fullGame, _timerFullGame); + Thread.Sleep(10); + } + } + + private static void UpdateTimerLabel(Control timerLabel, DateTime? startTime) + { + if (startTime is DateTime dt) + { + var elapsed = DateTime.Now - dt; + timerLabel.Text = $@"{elapsed.TotalSeconds:0.##}s"; + } + else + { + timerLabel.Text = ""; + } + } + + private static void SetOrUnsetStartTime(FilterHandle f, out DateTime? dt) + { + if (f.IsEnabled()) + { + dt = DateTime.Now; + } + else + { + dt = null; + } + } + } + + public static class Ext + { + public static void Toggle(this CheckBox cb) + { + cb.Checked = !cb.Checked; + } + } +} \ No newline at end of file diff --git a/FinalSolution/MainForm.resx b/FinalSolution/MainForm.resx new file mode 100644 index 0000000..a8f85bd --- /dev/null +++ b/FinalSolution/MainForm.resx @@ -0,0 +1,126 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 17, 17 + + + 155, 17 + + \ No newline at end of file diff --git a/FinalSolution/MainForm.zh-hans.resx b/FinalSolution/MainForm.zh-hans.resx new file mode 100644 index 0000000..d57ad21 --- /dev/null +++ b/FinalSolution/MainForm.zh-hans.resx @@ -0,0 +1,14 @@ + + + text/microsoft-resx + + + 1.3 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/FinalSolution/NativeUtils.cs b/FinalSolution/NativeUtils.cs new file mode 100644 index 0000000..395b24c --- /dev/null +++ b/FinalSolution/NativeUtils.cs @@ -0,0 +1,58 @@ +using System; +using System.Diagnostics; +using System.Runtime.InteropServices; +using System.Text; +using System.Windows.Forms; + +// ReSharper disable ALL +// Disable all the fucking warnings! +namespace FinalSolution +{ + public static class NativeUtils + { + private const string WindowName = "Destiny 2"; + + [DllImport("user32.dll")] + public static extern short GetAsyncKeyState(Keys vKey); + + public static IntPtr handle = FindWindow(null, WindowName); + + [DllImport("user32.dll")] + public static extern IntPtr FindWindow(string IpClassName, string IpWindowName); + + [DllImport("user32.dll")] + public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); + + [DllImport("user32.dll", SetLastError = true)] + public static extern int GetWindowLong(IntPtr hWnd, int nIndex); + + [DllImport("user32.dll")] + [return: MarshalAs(UnmanagedType.Bool)] + public static extern bool GetWindowRect(IntPtr hwnd, out RECT IpRect); + + public static RECT rect; + + public struct RECT + { + public int left, top, right, bottom; + } + + + [DllImport("kernel32")] + public static extern bool QueryFullProcessImageName( + [In] IntPtr hProcess, + [In] uint dwFlags, + [Out] StringBuilder lpExeName, + [In, Out] ref uint lpdwSize + ); + + public static string GetMainModuleFileName(this Process process, int buffer = 1024) + { + var fileNameBuilder = new StringBuilder(buffer); + var bufferLength = (uint)fileNameBuilder.Capacity + 1; + return QueryFullProcessImageName(process.Handle, 0, fileNameBuilder, ref bufferLength) + ? fileNameBuilder.ToString() + : null; + } + } +} \ No newline at end of file diff --git a/FinalSolution/NetLimiterBridge.cs b/FinalSolution/NetLimiterBridge.cs new file mode 100644 index 0000000..54fc2f4 --- /dev/null +++ b/FinalSolution/NetLimiterBridge.cs @@ -0,0 +1,143 @@ +using System.Collections.Generic; +using System.Linq; +using NetLimiter.Service; + +namespace FinalSolution +{ + public static class NetLimiterBridge + { + private const string Prefix = "tsf"; // thirty-seventy-four + + private static NLClient _client; + + private static NLClient GetClient() + { + if (_client != null) return _client; + _client = new NLClient(); + _client.Connect(); + return _client; + } + + private static string GetFilterNameFor(string portName, bool upload = false) + { + return upload ? $"{Prefix}_{portName}_ul" : $"{Prefix}_{portName}"; + } + + private static FilterHandle CreateFilter(string portName, ushort portStart, ushort portEnd, bool upload = false) + { + var cli = GetClient(); + var name = GetFilterNameFor(portName, upload); + var filter = cli.Filters.FirstOrDefault(f => f.Name == name) ?? + cli.AddFilter(new Filter(name) + { + Functions = + { + new FFPathEqual(Config.Instance.Destiny2Path), + new FFRemotePortInRange(new PortRangeFilterValue(portStart, portEnd)) + } + }); + var hotkey = Config.Instance.Hotkeys[name]; + + return new FilterHandle(name, filter, cli, upload, 1, hotkey); + } + + private static FilterHandle CreateFilterFullGame() + { + var cli = GetClient(); + var name = GetFilterNameFor("fg"); + var filter = cli.Filters.FirstOrDefault(f => f.Name == name) + ?? + cli.AddFilter(new Filter(name) + { + Functions = { new FFPathEqual(Config.Instance.Destiny2Path) } + }); + + var hotkey = Config.Instance.Hotkeys[name]; + + return new FilterHandle(name, filter, cli, false, 811, hotkey); + } + + public static readonly FilterHandle F3074; + public static readonly FilterHandle F3074Ul; + public static readonly FilterHandle F7500; + public static readonly FilterHandle F27K; + public static readonly FilterHandle F30K; + public static readonly FilterHandle FFullGame; + + static NetLimiterBridge() + { + F3074 = CreateFilter("3074", 3074, 3074); + F3074Ul = CreateFilter("3074", 3074, 3074, true); + F7500 = CreateFilter("7500", 7500, 7509); + F27K = CreateFilter("27k", 27015, 27200); + F30K = CreateFilter("30k", 30000, 30009); + FFullGame = CreateFilterFullGame(); + } + } + + public class FilterHandle + { + private readonly Filter _filter; + private readonly NLClient _client; + private readonly bool _upload; + private readonly uint _limitSize; // the limit rate, normally is 1, only FG is 800 or 811 + + public string Name { get; } + + public readonly string Hotkey; + + private Rule _rule; + + public static readonly List AllFilters = new List(); + + public FilterHandle(string name, Filter filter, NLClient client, bool upload, uint limitSize = 1, + string hotkey = null) + { + Name = name; + _filter = filter; + _client = client; + _upload = upload; + _limitSize = limitSize; + Hotkey = hotkey; + + InitLimitRule(); + + AllFilters.Add(this); + } + + ~FilterHandle() + { + AllFilters.Remove(this); + } + + private void InitLimitRule() + { + if (_rule != null) return; + var dir = _upload ? RuleDir.Out : RuleDir.In; + _rule = _client.Rules.FirstOrDefault(r => r.FilterId == _filter.Id && r.Dir == dir) ?? + _client.AddRule(_filter.Id, new LimitRule(dir, _limitSize) { IsEnabled = false }); + } + + public void Toggle() + { + _rule.IsEnabled = !_rule.IsEnabled; + _rule = _client.UpdateRule(_rule).Rule; + } + + public void Set(bool value) + { + _rule.IsEnabled = value; + _rule = _client.UpdateRule(_rule).Rule; + } + + public bool IsEnabled() + { + return _rule?.IsEnabled ?? false; + } + + public string GetState() + { + return IsEnabled() ? "On" : "Off"; + } + } +} \ No newline at end of file diff --git a/FinalSolution/Program.cs b/FinalSolution/Program.cs new file mode 100644 index 0000000..4545f9d --- /dev/null +++ b/FinalSolution/Program.cs @@ -0,0 +1,22 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace FinalSolution +{ + static class Program + { + /// + /// The main entry point for the application. + /// + [STAThread] + static void Main() + { + Application.EnableVisualStyles(); + Application.SetCompatibleTextRenderingDefault(false); + Application.Run(new MainForm()); + } + } +} \ No newline at end of file diff --git a/FinalSolution/Properties/AssemblyInfo.cs b/FinalSolution/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..f12adb2 --- /dev/null +++ b/FinalSolution/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("FinalSolution")] +[assembly: AssemblyDescription("Your Final Solution!")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("The Genius Warlock")] +[assembly: AssemblyProduct("FinalSolution")] +[assembly: AssemblyCopyright("Copyright © The Genius Warlock 2024")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("1ED963F7-AF78-433C-8A83-6DE3F6E812FE")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] \ No newline at end of file diff --git a/FinalSolution/Properties/Resources.Designer.cs b/FinalSolution/Properties/Resources.Designer.cs new file mode 100644 index 0000000..4868c28 --- /dev/null +++ b/FinalSolution/Properties/Resources.Designer.cs @@ -0,0 +1,115 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace FinalSolution.Properties { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FinalSolution.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized string similar to Select Destiny 2 Application. + /// + internal static string Config_FindDestiny2_Select_Destiny_2_Application { + get { + return ResourceManager.GetString("Config_FindDestiny2_Select_Destiny_2_Application", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Found Destiny 2 Process at {0}. + /// + internal static string Config_FindGameRunning_Found_Destiny_2_Process { + get { + return ResourceManager.GetString("Config_FindGameRunning_Found_Destiny_2_Process", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Hey! You are running Final Solution by the Genius Warlock. + /// + ///Be aware that Bungie do not allow any NETWORK MANIPULATION software, including this one. It is account bannable! Use at your own risks. + /// + ///You can edit the hotkeys in the "config.json". If you messed up your config file, you can simply delete it and restart Final Solution, and a new one is generated. + /// + ///Also, make sure you have your NetLimiter installed, because Final Solution depends on it to limit your game. + /// + ///Finally, Final Solution is closed [rest of string was truncated]";. + /// + internal static string Config_ReadConfig_Awareness { + get { + return ResourceManager.GetString("Config_ReadConfig_Awareness", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to NOT SO FAST!. + /// + internal static string Config_ReadConfig_Awareness_Title { + get { + return ResourceManager.GetString("Config_ReadConfig_Awareness_Title", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to You'd better to read the README document.. + /// + internal static string Config_ReadConfig_Go_To_Read_README { + get { + return ResourceManager.GetString("Config_ReadConfig_Go_To_Read_README", resourceCulture); + } + } + } +} diff --git a/FinalSolution/Properties/Resources.resx b/FinalSolution/Properties/Resources.resx new file mode 100644 index 0000000..80dd6dc --- /dev/null +++ b/FinalSolution/Properties/Resources.resx @@ -0,0 +1,140 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + Select Destiny 2 Application + + + You'd better to read the README document. + + + Found Destiny 2 Process at {0} + + + Hey! You are running Final Solution by the Genius Warlock. + +Be aware that Bungie do not allow any NETWORK MANIPULATION software, including this one. It is account bannable! Use at your own risks. + +You can edit the hotkeys in the "config.json". If you messed up your config file, you can simply delete it and restart Final Solution, and a new one is generated. + +Also, make sure you have your NetLimiter installed, because Final Solution depends on it to limit your game. + +Finally, Final Solution is closed-sourced but free-to-use. If you bought it from someone else, report that dogshit to r0yalist@outlook.com! + + + NOT SO FAST! + + \ No newline at end of file diff --git a/FinalSolution/Properties/Resources.zh-hans.resx b/FinalSolution/Properties/Resources.zh-hans.resx new file mode 100644 index 0000000..7c9678f --- /dev/null +++ b/FinalSolution/Properties/Resources.zh-hans.resx @@ -0,0 +1,37 @@ + + + text/microsoft-resx + + + 1.3 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 选择命运2程序位置 + + + 去看看 README 里写了什么 + + + 找到命运2:{0} + + + 嘿!你启动了聪明术士做的“最终解决方案”! + +请注意,棒鸡不允许任何形式的“网络操作”,最终解决方案也是其中之一。有可能你的账号会因此被封禁。所以风险自负。 + +你可以在“config.json”里修改你想要的热键,如果你把这个文件玩烂掉了,就把他删掉,然后重启,软件会重新生成一个。 + +顺带一提,确保你的 NetLimiter 装好了,因为这个软件依赖于它。 + +最后,虽然最终解决方案是闭源软件,但是是免费的,如果你从谁那里买来了这个软件,请把那个脑残举报给我,r0yalist@outlook.com。 + + + 慢一些! + + \ No newline at end of file diff --git a/FinalSolution/Properties/Settings.Designer.cs b/FinalSolution/Properties/Settings.Designer.cs new file mode 100644 index 0000000..1485449 --- /dev/null +++ b/FinalSolution/Properties/Settings.Designer.cs @@ -0,0 +1,26 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace FinalSolution.Properties +{ + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute( + "Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase + { + private static Settings defaultInstance = + ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); + + public static Settings Default + { + get { return defaultInstance; } + } + } +} \ No newline at end of file diff --git a/FinalSolution/Properties/Settings.settings b/FinalSolution/Properties/Settings.settings new file mode 100644 index 0000000..3964565 --- /dev/null +++ b/FinalSolution/Properties/Settings.settings @@ -0,0 +1,7 @@ + + + + + + + diff --git a/FinalSolution/packages.config b/FinalSolution/packages.config new file mode 100644 index 0000000..3e88bf0 --- /dev/null +++ b/FinalSolution/packages.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/FinalSolution/sign_key.snk b/FinalSolution/sign_key.snk new file mode 100644 index 0000000..4f3fcd0 Binary files /dev/null and b/FinalSolution/sign_key.snk differ diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/.signature.p7s b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/.signature.p7s new file mode 100644 index 0000000..a03fb6b Binary files /dev/null and b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/.signature.p7s differ diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/Icon.png b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/Icon.png new file mode 100644 index 0000000..a0f1fdb Binary files /dev/null and b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/Icon.png differ diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/LICENSE.TXT b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/LICENSE.TXT new file mode 100644 index 0000000..984713a --- /dev/null +++ b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/LICENSE.TXT @@ -0,0 +1,23 @@ +The MIT License (MIT) + +Copyright (c) .NET Foundation and Contributors + +All rights reserved. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/Microsoft.Extensions.Logging.Abstractions.5.0.0.nupkg b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/Microsoft.Extensions.Logging.Abstractions.5.0.0.nupkg new file mode 100644 index 0000000..13420e4 Binary files /dev/null and b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/Microsoft.Extensions.Logging.Abstractions.5.0.0.nupkg differ diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/THIRD-PARTY-NOTICES.TXT b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/THIRD-PARTY-NOTICES.TXT new file mode 100644 index 0000000..111dcf5 --- /dev/null +++ b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/THIRD-PARTY-NOTICES.TXT @@ -0,0 +1,884 @@ +.NET Runtime uses third-party libraries or other resources that may be +distributed under licenses different than the .NET Runtime software. + +In the event that we accidentally failed to list a required notice, please +bring it to our attention. Post an issue or email us: + + dotnet@microsoft.com + +The attached notices are provided for information only. + +License notice for ASP.NET +------------------------------- + +Copyright (c) .NET Foundation. All rights reserved. +Licensed under the Apache License, Version 2.0. + +Available at +https://github.com/aspnet/AspNetCore/blob/master/LICENSE.txt + +License notice for Slicing-by-8 +------------------------------- + +http://sourceforge.net/projects/slicing-by-8/ + +Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved + + +This software program is licensed subject to the BSD License, available at +http://www.opensource.org/licenses/bsd-license.html. + + +License notice for Unicode data +------------------------------- + +https://www.unicode.org/license.html + +Copyright © 1991-2020 Unicode, Inc. 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IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/net461/Microsoft.Extensions.Logging.Abstractions.dll b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/net461/Microsoft.Extensions.Logging.Abstractions.dll new file mode 100644 index 0000000..943e203 Binary files /dev/null and b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/net461/Microsoft.Extensions.Logging.Abstractions.dll differ diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/net461/Microsoft.Extensions.Logging.Abstractions.xml b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/net461/Microsoft.Extensions.Logging.Abstractions.xml new file mode 100644 index 0000000..c205446 --- /dev/null +++ b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/net461/Microsoft.Extensions.Logging.Abstractions.xml @@ -0,0 +1,657 @@ + + + + Microsoft.Extensions.Logging.Abstractions + + + + + + + + + + + + + + + + + + + + + Minimalistic logger that does nothing. + + + Begins a logical operation scope. + + + A disposable object that ends the logical operation scope on dispose. + + + Checks if the given is enabled. + + + if enabled; otherwise. + + + Writes a log entry. + + + + + + + + + Returns the shared instance of . + + + Minimalistic logger that does nothing. + + + + Returns an instance of . + + + + Begins a logical operation scope. + + + A disposable object that ends the logical operation scope on dispose. + + + Checks if the given is enabled. + + + if enabled; otherwise. + + + Writes a log entry. + + + + + + + + + An used to create instance of + that logs nothing. + + + Returns the shared instance of . + + + Creates a new instance. + + + Adds an to the logging system. + + + + Creates a new instance. + + A new instance. + + + Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. + + + Provider for the . + + + Creates a new instance. + + The instance of that was created. + + + Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. + + + Returns an instance of . + + + Identifies a logging event. The primary identifier is the "Id" property, with the "Name" property providing a short description of this type of event. + + + Initializes an instance of the struct. + The numeric identifier for this event. + The name of this event. + + + Indicates whether the current object is equal to another object of the same type. Two events are equal if they have the same id. + An object to compare with this object. + + if the current object is equal to the other parameter; otherwise, . + + + + + + + Checks if two specified instances have the same value. They are equal if they have the same Id. + The first . + The second . + + if the objects are equal. + + + Implicitly creates an EventId from the given . + The to convert to an EventId. + + + Checks if two specified instances have different values. + The first . + The second . + + if the objects are not equal. + + + + Gets the numeric identifier for this event. + + + Gets the name of this event. + + + Represents a storage of common scope data. + + + Executes callback for each currently active scope objects in order of creation. + All callbacks are guaranteed to be called inline from this method. + The callback to be executed for every scope object + The state object to be passed into the callback + The type of state to accept. + + + Adds scope object to the list. + The scope object + The token that removes scope on dispose. + + + Represents a type used to perform logging. + + + Begins a logical operation scope. + The identifier for the scope. + The type of the state to begin scope for. + A disposable object that ends the logical operation scope on dispose. + + + Checks if the given is enabled. + level to be checked. + + if enabled; otherwise. + + + Writes a log entry. + Entry will be written on this level. + Id of the event. + The entry to be written. Can be also an object. + The exception related to this entry. + Function to create a message of the and . + The type of the object to be written. + + + A generic interface for logging where the category name is derived from the specified + type name. + Generally used to enable activation of a named from dependency injection. + The type who's name is used for the logger category name. + + + Represents a type used to configure the logging system and create instances of from + the registered s. + + + Adds an to the logging system. + The . + + + Creates a new instance. + The category name for messages produced by the logger. + A new instance. + + + Represents a type that can create instances of . + + + Creates a new instance. + The category name for messages produced by the logger. + The instance of that was created. + + + Represents a that is able to consume external scope information. + + + Sets external scope information source for logger provider. + The provider of scope data. + + + Delegates to a new instance using the full name of the given type, created by the + provided . + The type. + + + Creates a new . + The factory. + + + Begins a logical operation scope. + + + A disposable object that ends the logical operation scope on dispose. + + + Checks if the given is enabled. + + + if enabled; otherwise. + + + Writes a log entry. + + + + + + + + + ILogger extension methods for common scenarios. + + + Formats the message and creates a scope. + The to create the scope in. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + A disposable scope object. Can be null. + + + Formats and writes a log message at the specified log level. + The to write to. + Entry will be written on this level. + The event id associated with the log. + The exception to log. + Format string of the log message. + An object array that contains zero or more objects to format. + + + Formats and writes a log message at the specified log level. + The to write to. + Entry will be written on this level. + The event id associated with the log. + Format string of the log message. + An object array that contains zero or more objects to format. + + + Formats and writes a log message at the specified log level. + The to write to. + Entry will be written on this level. + The exception to log. + Format string of the log message. + An object array that contains zero or more objects to format. + + + Formats and writes a log message at the specified log level. + The to write to. + Entry will be written on this level. + Format string of the log message. + An object array that contains zero or more objects to format. + + + Formats and writes a critical log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a critical log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a critical log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a critical log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a debug log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a debug log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a debug log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a debug log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an error log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an error log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an error log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an error log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an informational log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an informational log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an informational log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an informational log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a trace log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a trace log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a trace log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a trace log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a warning log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a warning log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a warning log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a warning log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Default implementation of + + + Creates a new . + + + Executes callback for each currently active scope objects in order of creation. + All callbacks are guaranteed to be called inline from this method. + + + + + + Adds scope object to the list. + + The token that removes scope on dispose. + + + ILoggerFactory extension methods for common scenarios. + + + Creates a new instance using the full name of the given . + The factory. + The type. + + + Creates a new instance using the full name of the given type. + The factory. + The type. + The that was created. + + + Creates delegates which can be later cached to log messages in a performant way. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + The type of the fourth parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + The type of the fourth parameter passed to the named format string. + The type of the fifth parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + The type of the fourth parameter passed to the named format string. + The type of the fifth parameter passed to the named format string. + The type of the sixth parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked to create a log scope. + The named format string + A delegate which when invoked creates a log scope. + + + Creates a delegate which can be invoked to create a log scope. + The named format string + The type of the first parameter passed to the named format string. + A delegate which when invoked creates a log scope. + + + Creates a delegate which can be invoked to create a log scope. + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + A delegate which when invoked creates a log scope. + + + Creates a delegate which can be invoked to create a log scope. + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + A delegate which when invoked creates a log scope. + + + + + + + + + + + + + + + + + + + + + + + + + + + Defines logging severity levels. + + + Logs that describe an unrecoverable application or system crash, or a catastrophic failure that requires + immediate attention. + + + Logs that are used for interactive investigation during development. These logs should primarily contain + information useful for debugging and have no long-term value. + + + Logs that highlight when the current flow of execution is stopped due to a failure. These should indicate a + failure in the current activity, not an application-wide failure. + + + Logs that track the general flow of the application. These logs should have long-term value. + + + Not used for writing log messages. Specifies that a logging category should not write any messages. + + + Logs that contain the most detailed messages. These messages may contain sensitive application data. + These messages are disabled by default and should never be enabled in a production environment. + + + Logs that highlight an abnormal or unexpected event in the application flow, but do not otherwise cause the + application execution to stop. + + + \ No newline at end of file diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/netstandard2.0/Microsoft.Extensions.Logging.Abstractions.dll b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/netstandard2.0/Microsoft.Extensions.Logging.Abstractions.dll new file mode 100644 index 0000000..2c87f79 Binary files /dev/null and b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/netstandard2.0/Microsoft.Extensions.Logging.Abstractions.dll differ diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/netstandard2.0/Microsoft.Extensions.Logging.Abstractions.xml b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/netstandard2.0/Microsoft.Extensions.Logging.Abstractions.xml new file mode 100644 index 0000000..c205446 --- /dev/null +++ b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/lib/netstandard2.0/Microsoft.Extensions.Logging.Abstractions.xml @@ -0,0 +1,657 @@ + + + + Microsoft.Extensions.Logging.Abstractions + + + + + + + + + + + + + + + + + + + + + Minimalistic logger that does nothing. + + + Begins a logical operation scope. + + + A disposable object that ends the logical operation scope on dispose. + + + Checks if the given is enabled. + + + if enabled; otherwise. + + + Writes a log entry. + + + + + + + + + Returns the shared instance of . + + + Minimalistic logger that does nothing. + + + + Returns an instance of . + + + + Begins a logical operation scope. + + + A disposable object that ends the logical operation scope on dispose. + + + Checks if the given is enabled. + + + if enabled; otherwise. + + + Writes a log entry. + + + + + + + + + An used to create instance of + that logs nothing. + + + Returns the shared instance of . + + + Creates a new instance. + + + Adds an to the logging system. + + + + Creates a new instance. + + A new instance. + + + Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. + + + Provider for the . + + + Creates a new instance. + + The instance of that was created. + + + Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. + + + Returns an instance of . + + + Identifies a logging event. The primary identifier is the "Id" property, with the "Name" property providing a short description of this type of event. + + + Initializes an instance of the struct. + The numeric identifier for this event. + The name of this event. + + + Indicates whether the current object is equal to another object of the same type. Two events are equal if they have the same id. + An object to compare with this object. + + if the current object is equal to the other parameter; otherwise, . + + + + + + + Checks if two specified instances have the same value. They are equal if they have the same Id. + The first . + The second . + + if the objects are equal. + + + Implicitly creates an EventId from the given . + The to convert to an EventId. + + + Checks if two specified instances have different values. + The first . + The second . + + if the objects are not equal. + + + + Gets the numeric identifier for this event. + + + Gets the name of this event. + + + Represents a storage of common scope data. + + + Executes callback for each currently active scope objects in order of creation. + All callbacks are guaranteed to be called inline from this method. + The callback to be executed for every scope object + The state object to be passed into the callback + The type of state to accept. + + + Adds scope object to the list. + The scope object + The token that removes scope on dispose. + + + Represents a type used to perform logging. + + + Begins a logical operation scope. + The identifier for the scope. + The type of the state to begin scope for. + A disposable object that ends the logical operation scope on dispose. + + + Checks if the given is enabled. + level to be checked. + + if enabled; otherwise. + + + Writes a log entry. + Entry will be written on this level. + Id of the event. + The entry to be written. Can be also an object. + The exception related to this entry. + Function to create a message of the and . + The type of the object to be written. + + + A generic interface for logging where the category name is derived from the specified + type name. + Generally used to enable activation of a named from dependency injection. + The type who's name is used for the logger category name. + + + Represents a type used to configure the logging system and create instances of from + the registered s. + + + Adds an to the logging system. + The . + + + Creates a new instance. + The category name for messages produced by the logger. + A new instance. + + + Represents a type that can create instances of . + + + Creates a new instance. + The category name for messages produced by the logger. + The instance of that was created. + + + Represents a that is able to consume external scope information. + + + Sets external scope information source for logger provider. + The provider of scope data. + + + Delegates to a new instance using the full name of the given type, created by the + provided . + The type. + + + Creates a new . + The factory. + + + Begins a logical operation scope. + + + A disposable object that ends the logical operation scope on dispose. + + + Checks if the given is enabled. + + + if enabled; otherwise. + + + Writes a log entry. + + + + + + + + + ILogger extension methods for common scenarios. + + + Formats the message and creates a scope. + The to create the scope in. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + A disposable scope object. Can be null. + + + Formats and writes a log message at the specified log level. + The to write to. + Entry will be written on this level. + The event id associated with the log. + The exception to log. + Format string of the log message. + An object array that contains zero or more objects to format. + + + Formats and writes a log message at the specified log level. + The to write to. + Entry will be written on this level. + The event id associated with the log. + Format string of the log message. + An object array that contains zero or more objects to format. + + + Formats and writes a log message at the specified log level. + The to write to. + Entry will be written on this level. + The exception to log. + Format string of the log message. + An object array that contains zero or more objects to format. + + + Formats and writes a log message at the specified log level. + The to write to. + Entry will be written on this level. + Format string of the log message. + An object array that contains zero or more objects to format. + + + Formats and writes a critical log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a critical log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a critical log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a critical log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a debug log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a debug log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a debug log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a debug log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an error log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an error log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an error log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an error log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an informational log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an informational log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an informational log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes an informational log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a trace log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a trace log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a trace log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a trace log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a warning log message. + The to write to. + The event id associated with the log. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a warning log message. + The to write to. + The event id associated with the log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a warning log message. + The to write to. + The exception to log. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Formats and writes a warning log message. + The to write to. + Format string of the log message in message template format. Example: "User {User} logged in from {Address}" + An object array that contains zero or more objects to format. + + + Default implementation of + + + Creates a new . + + + Executes callback for each currently active scope objects in order of creation. + All callbacks are guaranteed to be called inline from this method. + + + + + + Adds scope object to the list. + + The token that removes scope on dispose. + + + ILoggerFactory extension methods for common scenarios. + + + Creates a new instance using the full name of the given . + The factory. + The type. + + + Creates a new instance using the full name of the given type. + The factory. + The type. + The that was created. + + + Creates delegates which can be later cached to log messages in a performant way. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + The type of the fourth parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + The type of the fourth parameter passed to the named format string. + The type of the fifth parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked for logging a message. + The + The event id + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + The type of the fourth parameter passed to the named format string. + The type of the fifth parameter passed to the named format string. + The type of the sixth parameter passed to the named format string. + A delegate which when invoked creates a log message. + + + Creates a delegate which can be invoked to create a log scope. + The named format string + A delegate which when invoked creates a log scope. + + + Creates a delegate which can be invoked to create a log scope. + The named format string + The type of the first parameter passed to the named format string. + A delegate which when invoked creates a log scope. + + + Creates a delegate which can be invoked to create a log scope. + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + A delegate which when invoked creates a log scope. + + + Creates a delegate which can be invoked to create a log scope. + The named format string + The type of the first parameter passed to the named format string. + The type of the second parameter passed to the named format string. + The type of the third parameter passed to the named format string. + A delegate which when invoked creates a log scope. + + + + + + + + + + + + + + + + + + + + + + + + + + + Defines logging severity levels. + + + Logs that describe an unrecoverable application or system crash, or a catastrophic failure that requires + immediate attention. + + + Logs that are used for interactive investigation during development. These logs should primarily contain + information useful for debugging and have no long-term value. + + + Logs that highlight when the current flow of execution is stopped due to a failure. These should indicate a + failure in the current activity, not an application-wide failure. + + + Logs that track the general flow of the application. These logs should have long-term value. + + + Not used for writing log messages. Specifies that a logging category should not write any messages. + + + Logs that contain the most detailed messages. These messages may contain sensitive application data. + These messages are disabled by default and should never be enabled in a production environment. + + + Logs that highlight an abnormal or unexpected event in the application flow, but do not otherwise cause the + application execution to stop. + + + \ No newline at end of file diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/useSharedDesignerContext.txt b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/useSharedDesignerContext.txt new file mode 100644 index 0000000..e69de29 diff --git a/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/version.txt b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/version.txt new file mode 100644 index 0000000..0a6d216 --- /dev/null +++ b/packages/Microsoft.Extensions.Logging.Abstractions.5.0.0/version.txt @@ -0,0 +1 @@ +cf258a14b70ad9069470a108f13765e0e5988f51 diff --git a/packages/MouseKeyHook.5.6.0/.signature.p7s 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