Sweden-Number/dlls/d3d9
Józef Kucia e14e7e3237 wined3d: Implement floating-point viewports.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-11 10:17:47 -05:00
..
tests wined3d: Fix specular lighting calculation. 2017-05-08 10:10:50 -05:00
Makefile.in
buffer.c
d3d9.spec
d3d9_main.c
d3d9_private.h d3d9: Merge filter_caps() into d3dcaps_from_wined3dcaps(). 2017-02-21 17:23:06 +01:00
device.c wined3d: Implement floating-point viewports. 2017-05-11 10:17:47 -05:00
directx.c wined3d: Add support for seamless cube map filtering. 2017-03-08 16:37:35 +01:00
query.c d3d9: Store query data size in "d3d9_query". 2017-02-03 19:05:13 +01:00
shader.c wined3d: Explicitly pass the byte-code format to shader creation functions (AFL). 2017-02-21 08:44:15 +01:00
stateblock.c
surface.c wined3d: Introduce a helper function to assign wined3d_box values. 2017-04-07 11:37:28 +02:00
swapchain.c d3d9: Do not decrease swapchain refcount when it is already 0. 2017-02-13 18:50:12 +01:00
texture.c wined3d: Introduce a helper function to assign wined3d_box values. 2017-04-07 11:37:28 +02:00
version.rc
vertexdeclaration.c
volume.c