Sweden-Number/dlls/rpcrt4/ndr_midl.c

170 lines
6.1 KiB
C

/*
* MIDL proxy/stub stuff
*
* Copyright 2002 Ove Kåven, TransGaming Technologies
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* TODO:
* - figure out whether we *really* got this right
* - check for errors and throw exceptions
*/
#include <stdio.h>
#include <string.h>
#include "windef.h"
#include "winbase.h"
#include "winerror.h"
#include "winreg.h"
#include "wine/obj_base.h"
#include "wine/obj_channel.h"
#include "rpcproxy.h"
#include "wine/debug.h"
#include "cpsf.h"
#include "ndr_misc.h"
WINE_DEFAULT_DEBUG_CHANNEL(ole);
/***********************************************************************
* NdrProxyInitialize [RPCRT4.@]
*/
void WINAPI NdrProxyInitialize(void *This,
PRPC_MESSAGE pRpcMsg,
PMIDL_STUB_MESSAGE pStubMsg,
PMIDL_STUB_DESC pStubDescriptor,
unsigned int ProcNum)
{
HRESULT hr;
TRACE("(%p,%p,%p,%p,%d)\n", This, pRpcMsg, pStubMsg, pStubDescriptor, ProcNum);
memset(pRpcMsg, 0, sizeof(RPC_MESSAGE));
memset(pStubMsg, 0, sizeof(MIDL_STUB_MESSAGE));
pRpcMsg->ProcNum = ProcNum;
pRpcMsg->RpcInterfaceInformation = pStubDescriptor->RpcInterfaceInformation;
pStubMsg->RpcMsg = pRpcMsg;
pStubMsg->IsClient = 1;
pStubMsg->ReuseBuffer = 1;
pStubMsg->pfnAllocate = pStubDescriptor->pfnAllocate;
pStubMsg->pfnFree = pStubDescriptor->pfnFree;
pStubMsg->StubDesc = pStubDescriptor;
if (This) StdProxy_GetChannel(This, &pStubMsg->pRpcChannelBuffer);
if (pStubMsg->pRpcChannelBuffer) {
hr = IRpcChannelBuffer_GetDestCtx(pStubMsg->pRpcChannelBuffer,
&pStubMsg->dwDestContext,
&pStubMsg->pvDestContext);
}
TRACE("channel=%p\n", pStubMsg->pRpcChannelBuffer);
}
/***********************************************************************
* NdrProxyGetBuffer [RPCRT4.@]
*/
void WINAPI NdrProxyGetBuffer(void *This,
PMIDL_STUB_MESSAGE pStubMsg)
{
HRESULT hr;
const IID *riid = NULL;
TRACE("(%p,%p)\n", This, pStubMsg);
pStubMsg->RpcMsg->BufferLength = pStubMsg->BufferLength;
pStubMsg->dwStubPhase = PROXY_GETBUFFER;
hr = StdProxy_GetIID(This, &riid);
hr = IRpcChannelBuffer_GetBuffer(pStubMsg->pRpcChannelBuffer,
(RPCOLEMESSAGE*)pStubMsg->RpcMsg,
riid);
pStubMsg->BufferStart = pStubMsg->RpcMsg->Buffer;
pStubMsg->BufferEnd = pStubMsg->BufferStart + pStubMsg->BufferLength;
pStubMsg->Buffer = pStubMsg->BufferStart;
pStubMsg->dwStubPhase = PROXY_MARSHAL;
}
/***********************************************************************
* NdrProxySendReceive [RPCRT4.@]
*/
void WINAPI NdrProxySendReceive(void *This,
PMIDL_STUB_MESSAGE pStubMsg)
{
ULONG Status = 0;
HRESULT hr;
TRACE("(%p,%p)\n", This, pStubMsg);
pStubMsg->dwStubPhase = PROXY_SENDRECEIVE;
hr = IRpcChannelBuffer_SendReceive(pStubMsg->pRpcChannelBuffer,
(RPCOLEMESSAGE*)pStubMsg->RpcMsg,
&Status);
pStubMsg->dwStubPhase = PROXY_UNMARSHAL;
pStubMsg->BufferLength = pStubMsg->RpcMsg->BufferLength;
pStubMsg->BufferStart = pStubMsg->RpcMsg->Buffer;
pStubMsg->BufferEnd = pStubMsg->BufferStart + pStubMsg->BufferLength;
pStubMsg->Buffer = pStubMsg->BufferStart;
}
/***********************************************************************
* NdrProxyFreeBuffer [RPCRT4.@]
*/
void WINAPI NdrProxyFreeBuffer(void *This,
PMIDL_STUB_MESSAGE pStubMsg)
{
HRESULT hr;
TRACE("(%p,%p)\n", This, pStubMsg);
hr = IRpcChannelBuffer_FreeBuffer(pStubMsg->pRpcChannelBuffer,
(RPCOLEMESSAGE*)pStubMsg->RpcMsg);
}
/***********************************************************************
* NdrStubInitialize [RPCRT4.@]
*/
void WINAPI NdrStubInitialize(PRPC_MESSAGE pRpcMsg,
PMIDL_STUB_MESSAGE pStubMsg,
PMIDL_STUB_DESC pStubDescriptor,
LPRPCCHANNELBUFFER pRpcChannelBuffer)
{
TRACE("(%p,%p,%p,%p)\n", pRpcMsg, pStubMsg, pStubDescriptor, pRpcChannelBuffer);
memset(pStubMsg, 0, sizeof(MIDL_STUB_MESSAGE));
pStubMsg->RpcMsg = pRpcMsg;
pStubMsg->IsClient = 0;
pStubMsg->ReuseBuffer = 1;
pStubMsg->pfnAllocate = pStubDescriptor->pfnAllocate;
pStubMsg->pfnFree = pStubDescriptor->pfnFree;
pStubMsg->StubDesc = pStubDescriptor;
pStubMsg->pRpcChannelBuffer = pRpcChannelBuffer;
pStubMsg->BufferLength = pStubMsg->RpcMsg->BufferLength;
pStubMsg->BufferStart = pStubMsg->RpcMsg->Buffer;
pStubMsg->BufferEnd = pStubMsg->BufferStart + pStubMsg->BufferLength;
pStubMsg->Buffer = pStubMsg->BufferStart;
}
/***********************************************************************
* NdrStubGetBuffer [RPCRT4.@]
*/
void WINAPI NdrStubGetBuffer(LPRPCSTUBBUFFER This,
LPRPCCHANNELBUFFER pRpcChannelBuffer,
PMIDL_STUB_MESSAGE pStubMsg)
{
TRACE("(%p,%p)\n", This, pStubMsg);
pStubMsg->pRpcChannelBuffer = pRpcChannelBuffer;
pStubMsg->RpcMsg->BufferLength = pStubMsg->BufferLength;
I_RpcGetBuffer(pStubMsg->RpcMsg); /* ? */
pStubMsg->BufferStart = pStubMsg->RpcMsg->Buffer;
pStubMsg->BufferEnd = pStubMsg->BufferStart + pStubMsg->BufferLength;
pStubMsg->Buffer = pStubMsg->BufferStart;
}