170 lines
6.1 KiB
C
170 lines
6.1 KiB
C
/*
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* MIDL proxy/stub stuff
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*
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* Copyright 2002 Ove Kåven, TransGaming Technologies
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* TODO:
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* - figure out whether we *really* got this right
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* - check for errors and throw exceptions
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*/
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#include <stdio.h>
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#include <string.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winerror.h"
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#include "winreg.h"
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#include "wine/obj_base.h"
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#include "wine/obj_channel.h"
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#include "rpcproxy.h"
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#include "wine/debug.h"
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#include "cpsf.h"
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#include "ndr_misc.h"
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WINE_DEFAULT_DEBUG_CHANNEL(ole);
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/***********************************************************************
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* NdrProxyInitialize [RPCRT4.@]
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*/
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void WINAPI NdrProxyInitialize(void *This,
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PRPC_MESSAGE pRpcMsg,
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PMIDL_STUB_MESSAGE pStubMsg,
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PMIDL_STUB_DESC pStubDescriptor,
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unsigned int ProcNum)
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{
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HRESULT hr;
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TRACE("(%p,%p,%p,%p,%d)\n", This, pRpcMsg, pStubMsg, pStubDescriptor, ProcNum);
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memset(pRpcMsg, 0, sizeof(RPC_MESSAGE));
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memset(pStubMsg, 0, sizeof(MIDL_STUB_MESSAGE));
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pRpcMsg->ProcNum = ProcNum;
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pRpcMsg->RpcInterfaceInformation = pStubDescriptor->RpcInterfaceInformation;
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pStubMsg->RpcMsg = pRpcMsg;
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pStubMsg->IsClient = 1;
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pStubMsg->ReuseBuffer = 1;
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pStubMsg->pfnAllocate = pStubDescriptor->pfnAllocate;
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pStubMsg->pfnFree = pStubDescriptor->pfnFree;
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pStubMsg->StubDesc = pStubDescriptor;
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if (This) StdProxy_GetChannel(This, &pStubMsg->pRpcChannelBuffer);
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if (pStubMsg->pRpcChannelBuffer) {
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hr = IRpcChannelBuffer_GetDestCtx(pStubMsg->pRpcChannelBuffer,
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&pStubMsg->dwDestContext,
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&pStubMsg->pvDestContext);
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}
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TRACE("channel=%p\n", pStubMsg->pRpcChannelBuffer);
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}
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/***********************************************************************
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* NdrProxyGetBuffer [RPCRT4.@]
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*/
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void WINAPI NdrProxyGetBuffer(void *This,
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PMIDL_STUB_MESSAGE pStubMsg)
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{
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HRESULT hr;
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const IID *riid = NULL;
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TRACE("(%p,%p)\n", This, pStubMsg);
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pStubMsg->RpcMsg->BufferLength = pStubMsg->BufferLength;
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pStubMsg->dwStubPhase = PROXY_GETBUFFER;
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hr = StdProxy_GetIID(This, &riid);
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hr = IRpcChannelBuffer_GetBuffer(pStubMsg->pRpcChannelBuffer,
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(RPCOLEMESSAGE*)pStubMsg->RpcMsg,
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riid);
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pStubMsg->BufferStart = pStubMsg->RpcMsg->Buffer;
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pStubMsg->BufferEnd = pStubMsg->BufferStart + pStubMsg->BufferLength;
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pStubMsg->Buffer = pStubMsg->BufferStart;
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pStubMsg->dwStubPhase = PROXY_MARSHAL;
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}
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/***********************************************************************
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* NdrProxySendReceive [RPCRT4.@]
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*/
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void WINAPI NdrProxySendReceive(void *This,
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PMIDL_STUB_MESSAGE pStubMsg)
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{
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ULONG Status = 0;
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HRESULT hr;
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TRACE("(%p,%p)\n", This, pStubMsg);
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pStubMsg->dwStubPhase = PROXY_SENDRECEIVE;
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hr = IRpcChannelBuffer_SendReceive(pStubMsg->pRpcChannelBuffer,
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(RPCOLEMESSAGE*)pStubMsg->RpcMsg,
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&Status);
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pStubMsg->dwStubPhase = PROXY_UNMARSHAL;
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pStubMsg->BufferLength = pStubMsg->RpcMsg->BufferLength;
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pStubMsg->BufferStart = pStubMsg->RpcMsg->Buffer;
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pStubMsg->BufferEnd = pStubMsg->BufferStart + pStubMsg->BufferLength;
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pStubMsg->Buffer = pStubMsg->BufferStart;
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}
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/***********************************************************************
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* NdrProxyFreeBuffer [RPCRT4.@]
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*/
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void WINAPI NdrProxyFreeBuffer(void *This,
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PMIDL_STUB_MESSAGE pStubMsg)
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{
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HRESULT hr;
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TRACE("(%p,%p)\n", This, pStubMsg);
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hr = IRpcChannelBuffer_FreeBuffer(pStubMsg->pRpcChannelBuffer,
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(RPCOLEMESSAGE*)pStubMsg->RpcMsg);
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}
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/***********************************************************************
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* NdrStubInitialize [RPCRT4.@]
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*/
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void WINAPI NdrStubInitialize(PRPC_MESSAGE pRpcMsg,
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PMIDL_STUB_MESSAGE pStubMsg,
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PMIDL_STUB_DESC pStubDescriptor,
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LPRPCCHANNELBUFFER pRpcChannelBuffer)
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{
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TRACE("(%p,%p,%p,%p)\n", pRpcMsg, pStubMsg, pStubDescriptor, pRpcChannelBuffer);
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memset(pStubMsg, 0, sizeof(MIDL_STUB_MESSAGE));
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pStubMsg->RpcMsg = pRpcMsg;
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pStubMsg->IsClient = 0;
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pStubMsg->ReuseBuffer = 1;
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pStubMsg->pfnAllocate = pStubDescriptor->pfnAllocate;
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pStubMsg->pfnFree = pStubDescriptor->pfnFree;
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pStubMsg->StubDesc = pStubDescriptor;
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pStubMsg->pRpcChannelBuffer = pRpcChannelBuffer;
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pStubMsg->BufferLength = pStubMsg->RpcMsg->BufferLength;
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pStubMsg->BufferStart = pStubMsg->RpcMsg->Buffer;
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pStubMsg->BufferEnd = pStubMsg->BufferStart + pStubMsg->BufferLength;
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pStubMsg->Buffer = pStubMsg->BufferStart;
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}
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/***********************************************************************
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* NdrStubGetBuffer [RPCRT4.@]
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*/
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void WINAPI NdrStubGetBuffer(LPRPCSTUBBUFFER This,
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LPRPCCHANNELBUFFER pRpcChannelBuffer,
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PMIDL_STUB_MESSAGE pStubMsg)
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{
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TRACE("(%p,%p)\n", This, pStubMsg);
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pStubMsg->pRpcChannelBuffer = pRpcChannelBuffer;
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pStubMsg->RpcMsg->BufferLength = pStubMsg->BufferLength;
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I_RpcGetBuffer(pStubMsg->RpcMsg); /* ? */
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pStubMsg->BufferStart = pStubMsg->RpcMsg->Buffer;
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pStubMsg->BufferEnd = pStubMsg->BufferStart + pStubMsg->BufferLength;
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pStubMsg->Buffer = pStubMsg->BufferStart;
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}
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