384 lines
12 KiB
C
384 lines
12 KiB
C
/*
|
|
* Direct3D 11
|
|
*
|
|
* Copyright 2008 Henri Verbeet for CodeWeavers
|
|
* Copyright 2013 Austin English
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "wine/port.h"
|
|
|
|
#define D3D11_INIT_GUID
|
|
#include "d3d11_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
|
|
|
|
static const char *debug_d3d_driver_type(D3D_DRIVER_TYPE driver_type)
|
|
{
|
|
switch (driver_type)
|
|
{
|
|
#define D3D11_TO_STR(x) case x: return #x
|
|
D3D11_TO_STR(D3D_DRIVER_TYPE_UNKNOWN);
|
|
D3D11_TO_STR(D3D_DRIVER_TYPE_HARDWARE);
|
|
D3D11_TO_STR(D3D_DRIVER_TYPE_REFERENCE);
|
|
D3D11_TO_STR(D3D_DRIVER_TYPE_NULL);
|
|
D3D11_TO_STR(D3D_DRIVER_TYPE_SOFTWARE);
|
|
D3D11_TO_STR(D3D_DRIVER_TYPE_WARP);
|
|
#undef D3D11_TO_STR
|
|
default:
|
|
return wine_dbg_sprintf("Unrecognized D3D_DRIVER_TYPE %#x\n", driver_type);
|
|
}
|
|
}
|
|
|
|
static HRESULT WINAPI layer_init(enum dxgi_device_layer_id id, DWORD *count, DWORD *values)
|
|
{
|
|
TRACE("id %#x, count %p, values %p\n", id, count, values);
|
|
|
|
if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
|
|
{
|
|
WARN("Unknown layer id %#x\n", id);
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static UINT WINAPI layer_get_size(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0)
|
|
{
|
|
TRACE("id %#x, args %p, unknown0 %#x\n", id, args, unknown0);
|
|
|
|
if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
|
|
{
|
|
WARN("Unknown layer id %#x\n", id);
|
|
return 0;
|
|
}
|
|
|
|
return sizeof(struct d3d_device);
|
|
}
|
|
|
|
static HRESULT WINAPI layer_create(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
|
|
void *device_object, REFIID riid, void **device_layer)
|
|
{
|
|
struct d3d_device *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("id %#x, layer_base %p, unknown0 %#x, device_object %p, riid %s, device_layer %p\n",
|
|
id, layer_base, unknown0, device_object, debugstr_guid(riid), device_layer);
|
|
|
|
if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
|
|
{
|
|
WARN("Unknown layer id %#x\n", id);
|
|
*device_layer = NULL;
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
object = *layer_base;
|
|
if (FAILED(hr = d3d_device_init(object, device_object)))
|
|
{
|
|
WARN("Failed to initialize device, hr %#x.\n", hr);
|
|
*device_layer = NULL;
|
|
return hr;
|
|
}
|
|
*device_layer = &object->IUnknown_inner;
|
|
|
|
TRACE("Created d3d10 device at %p\n", object);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static void WINAPI layer_set_feature_level(enum dxgi_device_layer_id id, void *device,
|
|
D3D_FEATURE_LEVEL feature_level)
|
|
{
|
|
struct d3d_device *d3d_device = device;
|
|
|
|
TRACE("id %#x, device %p, feature_level %u.\n", id, device, feature_level);
|
|
|
|
if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
|
|
{
|
|
WARN("Unknown layer id %#x.\n", id);
|
|
return;
|
|
}
|
|
|
|
d3d_device->feature_level = feature_level;
|
|
}
|
|
|
|
HRESULT WINAPI D3D11CoreRegisterLayers(void)
|
|
{
|
|
static const struct dxgi_device_layer layers[] =
|
|
{
|
|
{DXGI_DEVICE_LAYER_D3D10_DEVICE, layer_init, layer_get_size, layer_create, layer_set_feature_level},
|
|
};
|
|
|
|
DXGID3D10RegisterLayers(layers, sizeof(layers)/sizeof(*layers));
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT WINAPI D3D11CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter, UINT flags,
|
|
const D3D_FEATURE_LEVEL *feature_levels, UINT levels, ID3D11Device **device)
|
|
{
|
|
IUnknown *dxgi_device;
|
|
HMODULE d3d11;
|
|
HRESULT hr;
|
|
|
|
TRACE("factory %p, adapter %p, flags %#x, feature_levels %p, levels %u, device %p.\n",
|
|
factory, adapter, flags, feature_levels, levels, device);
|
|
|
|
d3d11 = GetModuleHandleA("d3d11.dll");
|
|
hr = DXGID3D10CreateDevice(d3d11, factory, adapter, flags, feature_levels, levels, (void **)&dxgi_device);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to create device, returning %#x.\n", hr);
|
|
return hr;
|
|
}
|
|
|
|
hr = IUnknown_QueryInterface(dxgi_device, &IID_ID3D11Device, (void **)device);
|
|
IUnknown_Release(dxgi_device);
|
|
if (FAILED(hr))
|
|
{
|
|
ERR("Failed to query ID3D11Device interface, returning E_FAIL.\n");
|
|
return E_FAIL;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
|
|
const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device_out,
|
|
D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)
|
|
{
|
|
static const D3D_FEATURE_LEVEL default_feature_levels[] =
|
|
{
|
|
D3D_FEATURE_LEVEL_11_0,
|
|
D3D_FEATURE_LEVEL_10_1,
|
|
D3D_FEATURE_LEVEL_10_0,
|
|
D3D_FEATURE_LEVEL_9_3,
|
|
D3D_FEATURE_LEVEL_9_2,
|
|
D3D_FEATURE_LEVEL_9_1,
|
|
};
|
|
IDXGIFactory *factory;
|
|
ID3D11Device *device;
|
|
HRESULT hr;
|
|
|
|
TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %u, sdk_version %u, "
|
|
"device %p, obtained_feature_level %p, immediate_context %p.\n",
|
|
adapter, debug_d3d_driver_type(driver_type), swrast, flags, feature_levels, levels, sdk_version,
|
|
device_out, obtained_feature_level, immediate_context);
|
|
|
|
if (device_out)
|
|
*device_out = NULL;
|
|
if (obtained_feature_level)
|
|
*obtained_feature_level = 0;
|
|
if (immediate_context)
|
|
*immediate_context = NULL;
|
|
|
|
if (adapter)
|
|
{
|
|
IDXGIAdapter_AddRef(adapter);
|
|
hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to get dxgi factory, returning %#x.\n", hr);
|
|
return hr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
hr = CreateDXGIFactory1(&IID_IDXGIFactory, (void **)&factory);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to create dxgi factory, returning %#x.\n", hr);
|
|
return hr;
|
|
}
|
|
|
|
switch(driver_type)
|
|
{
|
|
case D3D_DRIVER_TYPE_HARDWARE:
|
|
{
|
|
hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("No adapters found, returning %#x.\n", hr);
|
|
IDXGIFactory_Release(factory);
|
|
return hr;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case D3D_DRIVER_TYPE_NULL:
|
|
FIXME("NULL device not implemented, falling back to refrast.\n");
|
|
/* fall through, for now */
|
|
case D3D_DRIVER_TYPE_REFERENCE:
|
|
{
|
|
HMODULE refrast = LoadLibraryA("d3d11ref.dll");
|
|
if (!refrast)
|
|
{
|
|
WARN("Failed to load refrast, returning E_FAIL.\n");
|
|
IDXGIFactory_Release(factory);
|
|
return E_FAIL;
|
|
}
|
|
hr = IDXGIFactory_CreateSoftwareAdapter(factory, refrast, &adapter);
|
|
FreeLibrary(refrast);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to create a software adapter, returning %#x.\n", hr);
|
|
IDXGIFactory_Release(factory);
|
|
return hr;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case D3D_DRIVER_TYPE_SOFTWARE:
|
|
{
|
|
if (!swrast)
|
|
{
|
|
WARN("Software device requested, but NULL swrast passed, returning E_FAIL.\n");
|
|
IDXGIFactory_Release(factory);
|
|
return E_FAIL;
|
|
}
|
|
hr = IDXGIFactory_CreateSoftwareAdapter(factory, swrast, &adapter);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to create a software adapter, returning %#x.\n", hr);
|
|
IDXGIFactory_Release(factory);
|
|
return hr;
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
FIXME("Unhandled driver type %#x.\n", driver_type);
|
|
IDXGIFactory_Release(factory);
|
|
return E_FAIL;
|
|
}
|
|
}
|
|
|
|
if (!feature_levels)
|
|
{
|
|
feature_levels = default_feature_levels;
|
|
levels = sizeof(default_feature_levels) / sizeof(default_feature_levels[0]);
|
|
}
|
|
hr = D3D11CoreCreateDevice(factory, adapter, flags, feature_levels, levels, &device);
|
|
IDXGIAdapter_Release(adapter);
|
|
IDXGIFactory_Release(factory);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to create a device, returning %#x.\n", hr);
|
|
return hr;
|
|
}
|
|
|
|
TRACE("Created ID3D11Device %p.\n", device);
|
|
|
|
if (obtained_feature_level)
|
|
*obtained_feature_level = ID3D11Device_GetFeatureLevel(device);
|
|
|
|
if (immediate_context)
|
|
ID3D11Device_GetImmediateContext(device, immediate_context);
|
|
|
|
if (device_out)
|
|
*device_out = device;
|
|
else
|
|
ID3D11Device_Release(device);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT WINAPI D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type,
|
|
HMODULE swrast, UINT flags, const D3D_FEATURE_LEVEL *feature_levels, UINT levels,
|
|
UINT sdk_version, const DXGI_SWAP_CHAIN_DESC *swapchain_desc, IDXGISwapChain **swapchain,
|
|
ID3D11Device **device_out, D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)
|
|
{
|
|
DXGI_SWAP_CHAIN_DESC desc;
|
|
IDXGIDevice *dxgi_device;
|
|
IDXGIFactory *factory;
|
|
ID3D11Device *device;
|
|
HRESULT hr;
|
|
|
|
TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %u, sdk_version %u, "
|
|
"swapchain_desc %p, swapchain %p, device %p, obtained_feature_level %p, immediate_context %p.\n",
|
|
adapter, debug_d3d_driver_type(driver_type), swrast, flags, feature_levels, levels, sdk_version,
|
|
swapchain_desc, swapchain, device_out, obtained_feature_level, immediate_context);
|
|
|
|
if (swapchain)
|
|
*swapchain = NULL;
|
|
if (device_out)
|
|
*device_out = NULL;
|
|
|
|
if (FAILED(hr = D3D11CreateDevice(adapter, driver_type, swrast, flags, feature_levels, levels, sdk_version,
|
|
&device, obtained_feature_level, immediate_context)))
|
|
{
|
|
WARN("Failed to create a device, returning %#x.\n", hr);
|
|
return hr;
|
|
}
|
|
|
|
if (swapchain)
|
|
{
|
|
if (FAILED(hr = ID3D11Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device)))
|
|
{
|
|
ERR("Failed to get a dxgi device from the d3d11 device, returning %#x.\n", hr);
|
|
goto cleanup;
|
|
}
|
|
|
|
hr = IDXGIDevice_GetAdapter(dxgi_device, &adapter);
|
|
IDXGIDevice_Release(dxgi_device);
|
|
if (FAILED(hr))
|
|
{
|
|
ERR("Failed to get the device adapter, returning %#x.\n", hr);
|
|
goto cleanup;
|
|
}
|
|
|
|
hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
|
|
IDXGIAdapter_Release(adapter);
|
|
if (FAILED(hr))
|
|
{
|
|
ERR("Failed to get the adapter factory, returning %#x.\n", hr);
|
|
goto cleanup;
|
|
}
|
|
|
|
desc = *swapchain_desc;
|
|
hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &desc, swapchain);
|
|
IDXGIFactory_Release(factory);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to create a swapchain, returning %#x.\n", hr);
|
|
goto cleanup;
|
|
}
|
|
|
|
TRACE("Created IDXGISwapChain %p.\n", *swapchain);
|
|
}
|
|
|
|
if (device_out)
|
|
*device_out = device;
|
|
else
|
|
ID3D11Device_Release(device);
|
|
|
|
return S_OK;
|
|
|
|
cleanup:
|
|
ID3D11Device_Release(device);
|
|
if (obtained_feature_level)
|
|
*obtained_feature_level = 0;
|
|
if (immediate_context)
|
|
{
|
|
ID3D11DeviceContext_Release(*immediate_context);
|
|
*immediate_context = NULL;
|
|
}
|
|
|
|
return hr;
|
|
}
|