440 lines
17 KiB
C
440 lines
17 KiB
C
/*
|
|
* Copyright (C) 2000 Peter Hunnisett
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef __WINE_D3DCAPS_H
|
|
#define __WINE_D3DCAPS_H
|
|
|
|
#include <ddraw.h>
|
|
|
|
#ifdef __i386__
|
|
#include <pshpack4.h>
|
|
#endif
|
|
|
|
typedef struct _D3DTRANSFORMCAPS {
|
|
DWORD dwSize;
|
|
DWORD dwCaps;
|
|
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
|
|
|
|
#define D3DTRANSFORMCAPS_CLIP __MSABI_LONG(0x00000001)
|
|
|
|
typedef struct _D3DLIGHTINGCAPS {
|
|
DWORD dwSize;
|
|
DWORD dwCaps;
|
|
DWORD dwLightingModel;
|
|
DWORD dwNumLights;
|
|
} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
|
|
|
|
#define D3DLIGHTINGMODEL_RGB 0x00000001
|
|
#define D3DLIGHTINGMODEL_MONO 0x00000002
|
|
|
|
#define D3DLIGHTCAPS_POINT 0x00000001
|
|
#define D3DLIGHTCAPS_SPOT 0x00000002
|
|
#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
|
|
#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
|
|
#define D3DLIGHTCAPS_GLSPOT 0x00000010
|
|
|
|
typedef struct _D3dPrimCaps {
|
|
DWORD dwSize;
|
|
DWORD dwMiscCaps;
|
|
DWORD dwRasterCaps;
|
|
DWORD dwZCmpCaps;
|
|
DWORD dwSrcBlendCaps;
|
|
DWORD dwDestBlendCaps;
|
|
DWORD dwAlphaCmpCaps;
|
|
DWORD dwShadeCaps;
|
|
DWORD dwTextureCaps;
|
|
DWORD dwTextureFilterCaps;
|
|
DWORD dwTextureBlendCaps;
|
|
DWORD dwTextureAddressCaps;
|
|
DWORD dwStippleWidth;
|
|
DWORD dwStippleHeight;
|
|
} D3DPRIMCAPS, *LPD3DPRIMCAPS;
|
|
|
|
#define D3DPMISCCAPS_MASKPLANES 0x00000001
|
|
#define D3DPMISCCAPS_MASKZ 0x00000002
|
|
#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
|
|
#define D3DPMISCCAPS_CONFORMANT 0x00000008
|
|
#define D3DPMISCCAPS_CULLNONE 0x00000010
|
|
#define D3DPMISCCAPS_CULLCW 0x00000020
|
|
#define D3DPMISCCAPS_CULLCCW 0x00000040
|
|
|
|
#define D3DPRASTERCAPS_DITHER 0x00000001
|
|
#define D3DPRASTERCAPS_ROP2 0x00000002
|
|
#define D3DPRASTERCAPS_XOR 0x00000004
|
|
#define D3DPRASTERCAPS_PAT 0x00000008
|
|
#define D3DPRASTERCAPS_ZTEST 0x00000010
|
|
#define D3DPRASTERCAPS_SUBPIXEL 0x00000020
|
|
#define D3DPRASTERCAPS_SUBPIXELX 0x00000040
|
|
#define D3DPRASTERCAPS_FOGVERTEX 0x00000080
|
|
#define D3DPRASTERCAPS_FOGTABLE 0x00000100
|
|
#define D3DPRASTERCAPS_STIPPLE 0x00000200
|
|
#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
|
|
#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
|
|
#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
|
|
#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
|
|
#define D3DPRASTERCAPS_ZBIAS 0x00004000
|
|
#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
|
|
#define D3DPRASTERCAPS_FOGRANGE 0x00010000
|
|
#define D3DPRASTERCAPS_ANISOTROPY 0x00020000
|
|
#define D3DPRASTERCAPS_WBUFFER 0x00040000
|
|
#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
|
|
#define D3DPRASTERCAPS_WFOG 0x00100000
|
|
#define D3DPRASTERCAPS_ZFOG 0x00200000
|
|
|
|
#define D3DPCMPCAPS_NEVER 0x00000001
|
|
#define D3DPCMPCAPS_LESS 0x00000002
|
|
#define D3DPCMPCAPS_EQUAL 0x00000004
|
|
#define D3DPCMPCAPS_LESSEQUAL 0x00000008
|
|
#define D3DPCMPCAPS_GREATER 0x00000010
|
|
#define D3DPCMPCAPS_NOTEQUAL 0x00000020
|
|
#define D3DPCMPCAPS_GREATEREQUAL 0x00000040
|
|
#define D3DPCMPCAPS_ALWAYS 0x00000080
|
|
|
|
#define D3DPBLENDCAPS_ZERO 0x00000001
|
|
#define D3DPBLENDCAPS_ONE 0x00000002
|
|
#define D3DPBLENDCAPS_SRCCOLOR 0x00000004
|
|
#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
|
|
#define D3DPBLENDCAPS_SRCALPHA 0x00000010
|
|
#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
|
|
#define D3DPBLENDCAPS_DESTALPHA 0x00000040
|
|
#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
|
|
#define D3DPBLENDCAPS_DESTCOLOR 0x00000100
|
|
#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
|
|
#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
|
|
#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
|
|
#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
|
|
|
|
#define D3DPSHADECAPS_COLORFLATMONO 0x00000001
|
|
#define D3DPSHADECAPS_COLORFLATRGB 0x00000002
|
|
#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
|
|
#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
|
|
#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
|
|
#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
|
|
|
|
#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
|
|
#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
|
|
#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
|
|
#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
|
|
#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
|
|
#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
|
|
|
|
#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
|
|
#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
|
|
#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
|
|
#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
|
|
#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
|
|
#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
|
|
|
|
#define D3DPSHADECAPS_FOGFLAT 0x00040000
|
|
#define D3DPSHADECAPS_FOGGOURAUD 0x00080000
|
|
#define D3DPSHADECAPS_FOGPHONG 0x00100000
|
|
|
|
#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
|
|
#define D3DPTEXTURECAPS_POW2 0x00000002
|
|
#define D3DPTEXTURECAPS_ALPHA 0x00000004
|
|
#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
|
|
#define D3DPTEXTURECAPS_BORDER 0x00000010
|
|
#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
|
|
#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
|
|
#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
|
|
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL __MSABI_LONG(0x00000100)
|
|
/* yes actually 0x00000200 is unused - or at least unreleased */
|
|
#define D3DPTEXTURECAPS_PROJECTED 0x00000400
|
|
#define D3DPTEXTURECAPS_CUBEMAP 0x00000800
|
|
#define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
|
|
|
|
#define D3DPTFILTERCAPS_NEAREST 0x00000001
|
|
#define D3DPTFILTERCAPS_LINEAR 0x00000002
|
|
#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
|
|
#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
|
|
#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
|
|
#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
|
|
/* yes - missing numbers */
|
|
#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
|
|
#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
|
|
#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
|
|
/* yes - missing numbers */
|
|
#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
|
|
#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
|
|
/* yes - missing numbers */
|
|
#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
|
|
#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
|
|
#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
|
|
#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
|
|
#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
|
|
|
|
#define D3DPTBLENDCAPS_DECAL 0x00000001
|
|
#define D3DPTBLENDCAPS_MODULATE 0x00000002
|
|
#define D3DPTBLENDCAPS_DECALALPHA 0x00000004
|
|
#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
|
|
#define D3DPTBLENDCAPS_DECALMASK 0x00000010
|
|
#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
|
|
#define D3DPTBLENDCAPS_COPY 0x00000040
|
|
#define D3DPTBLENDCAPS_ADD 0x00000080
|
|
|
|
#define D3DPTADDRESSCAPS_WRAP 0x00000001
|
|
#define D3DPTADDRESSCAPS_MIRROR 0x00000002
|
|
#define D3DPTADDRESSCAPS_CLAMP 0x00000004
|
|
#define D3DPTADDRESSCAPS_BORDER 0x00000008
|
|
#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
|
|
|
|
|
|
typedef struct _D3DDeviceDesc {
|
|
DWORD dwSize;
|
|
DWORD dwFlags;
|
|
D3DCOLORMODEL dcmColorModel;
|
|
DWORD dwDevCaps;
|
|
D3DTRANSFORMCAPS dtcTransformCaps;
|
|
BOOL bClipping;
|
|
D3DLIGHTINGCAPS dlcLightingCaps;
|
|
D3DPRIMCAPS dpcLineCaps;
|
|
D3DPRIMCAPS dpcTriCaps;
|
|
DWORD dwDeviceRenderBitDepth;
|
|
DWORD dwDeviceZBufferBitDepth;
|
|
DWORD dwMaxBufferSize;
|
|
DWORD dwMaxVertexCount;
|
|
|
|
DWORD dwMinTextureWidth,dwMinTextureHeight;
|
|
DWORD dwMaxTextureWidth,dwMaxTextureHeight;
|
|
DWORD dwMinStippleWidth,dwMaxStippleWidth;
|
|
DWORD dwMinStippleHeight,dwMaxStippleHeight;
|
|
|
|
DWORD dwMaxTextureRepeat;
|
|
DWORD dwMaxTextureAspectRatio;
|
|
DWORD dwMaxAnisotropy;
|
|
|
|
D3DVALUE dvGuardBandLeft;
|
|
D3DVALUE dvGuardBandTop;
|
|
D3DVALUE dvGuardBandRight;
|
|
D3DVALUE dvGuardBandBottom;
|
|
|
|
D3DVALUE dvExtentsAdjust;
|
|
DWORD dwStencilCaps;
|
|
|
|
DWORD dwFVFCaps;
|
|
DWORD dwTextureOpCaps;
|
|
WORD wMaxTextureBlendStages;
|
|
WORD wMaxSimultaneousTextures;
|
|
} D3DDEVICEDESC,*LPD3DDEVICEDESC;
|
|
#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
|
|
|
|
typedef struct _D3DDeviceDesc7 {
|
|
DWORD dwDevCaps;
|
|
D3DPRIMCAPS dpcLineCaps;
|
|
D3DPRIMCAPS dpcTriCaps;
|
|
DWORD dwDeviceRenderBitDepth;
|
|
DWORD dwDeviceZBufferBitDepth;
|
|
|
|
DWORD dwMinTextureWidth, dwMinTextureHeight;
|
|
DWORD dwMaxTextureWidth, dwMaxTextureHeight;
|
|
|
|
DWORD dwMaxTextureRepeat;
|
|
DWORD dwMaxTextureAspectRatio;
|
|
DWORD dwMaxAnisotropy;
|
|
|
|
D3DVALUE dvGuardBandLeft;
|
|
D3DVALUE dvGuardBandTop;
|
|
D3DVALUE dvGuardBandRight;
|
|
D3DVALUE dvGuardBandBottom;
|
|
|
|
D3DVALUE dvExtentsAdjust;
|
|
DWORD dwStencilCaps;
|
|
DWORD dwFVFCaps;
|
|
DWORD dwTextureOpCaps;
|
|
WORD wMaxTextureBlendStages;
|
|
WORD wMaxSimultaneousTextures;
|
|
|
|
DWORD dwMaxActiveLights;
|
|
D3DVALUE dvMaxVertexW;
|
|
GUID deviceGUID;
|
|
|
|
WORD wMaxUserClipPlanes;
|
|
WORD wMaxVertexBlendMatrices;
|
|
|
|
DWORD dwVertexProcessingCaps;
|
|
|
|
DWORD dwReserved1;
|
|
DWORD dwReserved2;
|
|
DWORD dwReserved3;
|
|
DWORD dwReserved4;
|
|
} D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
|
|
#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
|
|
|
|
#define D3DDD_COLORMODEL 0x00000001
|
|
#define D3DDD_DEVCAPS 0x00000002
|
|
#define D3DDD_TRANSFORMCAPS 0x00000004
|
|
#define D3DDD_LIGHTINGCAPS 0x00000008
|
|
#define D3DDD_BCLIPPING 0x00000010
|
|
#define D3DDD_LINECAPS 0x00000020
|
|
#define D3DDD_TRICAPS 0x00000040
|
|
#define D3DDD_DEVICERENDERBITDEPTH 0x00000080
|
|
#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
|
|
#define D3DDD_MAXBUFFERSIZE 0x00000200
|
|
#define D3DDD_MAXVERTEXCOUNT 0x00000400
|
|
|
|
#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
|
|
#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
|
|
#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
|
|
#define D3DDEVCAPS_SORTEXACT 0x00000008
|
|
#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
|
|
#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
|
|
#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
|
|
#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
|
|
#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
|
|
#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
|
|
#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
|
|
#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
|
|
#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
|
|
#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
|
|
#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
|
|
#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
|
|
#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
|
|
#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
|
|
#define D3DDEVCAPS_HWRASTERIZATION 0x00080000
|
|
|
|
#define D3DSTENCILCAPS_KEEP 0x00000001
|
|
#define D3DSTENCILCAPS_ZERO 0x00000002
|
|
#define D3DSTENCILCAPS_REPLACE 0x00000004
|
|
#define D3DSTENCILCAPS_INCRSAT 0x00000008
|
|
#define D3DSTENCILCAPS_DECRSAT 0x00000010
|
|
#define D3DSTENCILCAPS_INVERT 0x00000020
|
|
#define D3DSTENCILCAPS_INCR 0x00000040
|
|
#define D3DSTENCILCAPS_DECR 0x00000080
|
|
|
|
#define D3DTEXOPCAPS_DISABLE 0x00000001
|
|
#define D3DTEXOPCAPS_SELECTARG1 0x00000002
|
|
#define D3DTEXOPCAPS_SELECTARG2 0x00000004
|
|
#define D3DTEXOPCAPS_MODULATE 0x00000008
|
|
#define D3DTEXOPCAPS_MODULATE2X 0x00000010
|
|
#define D3DTEXOPCAPS_MODULATE4X 0x00000020
|
|
#define D3DTEXOPCAPS_ADD 0x00000040
|
|
#define D3DTEXOPCAPS_ADDSIGNED 0x00000080
|
|
#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
|
|
#define D3DTEXOPCAPS_SUBTRACT 0x00000200
|
|
#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
|
|
#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
|
|
#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
|
|
#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
|
|
#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
|
|
#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
|
|
#define D3DTEXOPCAPS_PREMODULATE 0x00010000
|
|
#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
|
|
#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
|
|
#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
|
|
#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
|
|
#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
|
|
#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
|
|
#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
|
|
|
|
#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
|
|
#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
|
|
|
|
#define D3DVTXPCAPS_TEXGEN 0x00000001
|
|
#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
|
|
#define D3DVTXPCAPS_VERTEXFOG 0x00000004
|
|
#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
|
|
#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
|
|
#define D3DVTXPCAPS_LOCALVIEWER 0x00000020
|
|
|
|
typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name,
|
|
D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx);
|
|
typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx);
|
|
|
|
#define D3DFDS_COLORMODEL 0x00000001
|
|
#define D3DFDS_GUID 0x00000002
|
|
#define D3DFDS_HARDWARE 0x00000004
|
|
#define D3DFDS_TRIANGLES 0x00000008
|
|
#define D3DFDS_LINES 0x00000010
|
|
#define D3DFDS_MISCCAPS 0x00000020
|
|
#define D3DFDS_RASTERCAPS 0x00000040
|
|
#define D3DFDS_ZCMPCAPS 0x00000080
|
|
#define D3DFDS_ALPHACMPCAPS 0x00000100
|
|
#define D3DFDS_SRCBLENDCAPS 0x00000200
|
|
#define D3DFDS_DSTBLENDCAPS 0x00000400
|
|
#define D3DFDS_SHADECAPS 0x00000800
|
|
#define D3DFDS_TEXTURECAPS 0x00001000
|
|
#define D3DFDS_TEXTUREFILTERCAPS 0x00002000
|
|
#define D3DFDS_TEXTUREBLENDCAPS 0x00004000
|
|
#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
|
|
|
|
typedef struct _D3DFINDDEVICESEARCH {
|
|
DWORD dwSize;
|
|
DWORD dwFlags;
|
|
BOOL bHardware;
|
|
D3DCOLORMODEL dcmColorModel;
|
|
GUID guid;
|
|
DWORD dwCaps;
|
|
D3DPRIMCAPS dpcPrimCaps;
|
|
} D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
|
|
|
|
typedef struct _D3DFINDDEVICERESULT {
|
|
DWORD dwSize;
|
|
GUID guid;
|
|
D3DDEVICEDESC ddHwDesc;
|
|
D3DDEVICEDESC ddSwDesc;
|
|
} D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
|
|
|
|
typedef struct _D3DExecuteBufferDesc {
|
|
DWORD dwSize;
|
|
DWORD dwFlags;
|
|
DWORD dwCaps;
|
|
DWORD dwBufferSize;
|
|
void *lpData;
|
|
} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
|
|
|
|
#define D3DDEB_BUFSIZE 0x00000001
|
|
#define D3DDEB_CAPS 0x00000002
|
|
#define D3DDEB_LPDATA 0x00000004
|
|
|
|
#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
|
|
#define D3DDEBCAPS_VIDEOMEMORY 0x00000002
|
|
#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
|
|
|
|
typedef struct _D3DDEVINFO_TEXTUREMANAGER {
|
|
BOOL bThrashing;
|
|
DWORD dwApproxBytesDownloaded;
|
|
DWORD dwNumEvicts;
|
|
DWORD dwNumVidCreates;
|
|
DWORD dwNumTexturesUsed;
|
|
DWORD dwNumUsedTexInVid;
|
|
DWORD dwWorkingSet;
|
|
DWORD dwWorkingSetBytes;
|
|
DWORD dwTotalManaged;
|
|
DWORD dwTotalBytes;
|
|
DWORD dwLastPri;
|
|
} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
|
|
|
|
typedef struct _D3DDEVINFO_TEXTURING {
|
|
DWORD dwNumLoads;
|
|
DWORD dwApproxBytesLoaded;
|
|
DWORD dwNumPreLoads;
|
|
DWORD dwNumSet;
|
|
DWORD dwNumCreates;
|
|
DWORD dwNumDestroys;
|
|
DWORD dwNumSetPriorities;
|
|
DWORD dwNumSetLODs;
|
|
DWORD dwNumLocks;
|
|
DWORD dwNumGetDCs;
|
|
} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
|
|
|
|
#ifdef __i386__
|
|
#include <poppack.h>
|
|
#endif
|
|
|
|
#endif
|