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.gitignore
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Renamed all .cvsignore files to .gitignore.
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2005-11-26 13:10:33 +01:00 |
Makefile.in
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…
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basetexture.c
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wined3d: Do not set the mipmap level count every time a texture is used.
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2006-04-03 11:45:50 +02:00 |
cubetexture.c
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wined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
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2006-04-04 20:01:10 +02:00 |
device.c
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wined3d: CreateDevice should use the root window.
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2006-04-04 20:34:47 +02:00 |
directx.c
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wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
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2006-04-03 12:17:22 +02:00 |
drawprim.c
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wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader.
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2006-03-30 21:55:15 +02:00 |
indexbuffer.c
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wined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
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2006-03-15 11:30:39 +01:00 |
pixelshader.c
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wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader.
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2006-03-30 21:55:15 +02:00 |
query.c
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wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-10 21:43:00 +01:00 |
resource.c
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wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-28 17:34:42 +02:00 |
stateblock.c
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wined3d: Release the vertex declaration during stateblock cleanup.
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2006-02-10 14:52:27 +01:00 |
surface.c
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wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-28 17:34:42 +02:00 |
swapchain.c
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wined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP / DDGAMMARAMP.
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2006-04-04 20:00:41 +02:00 |
texture.c
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wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-10 21:43:00 +01:00 |
utils.c
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wined3d: Add D3DFMT_L16.
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2006-04-04 20:30:53 +02:00 |
vertexbuffer.c
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wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
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2006-03-13 13:32:01 +01:00 |
vertexdeclaration.c
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wined3d: Initialise WINED3DVERTEXELEMENT's Reg field in
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2006-03-22 21:40:21 +01:00 |
vertexshader.c
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wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader.
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2006-03-30 21:55:15 +02:00 |
volume.c
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wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-10 21:43:00 +01:00 |
volumetexture.c
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wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-10 21:43:00 +01:00 |
wined3d.spec
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…
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wined3d_main.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
wined3d_private.h
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wined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
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2006-04-03 21:35:44 +02:00 |