618 lines
21 KiB
C
618 lines
21 KiB
C
/*
|
|
* Copyright 2006 Stefan Dösinger
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
|
|
#define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
|
|
|
|
#include <assert.h>
|
|
#define COBJMACROS
|
|
#define NONAMELESSSTRUCT
|
|
#define NONAMELESSUNION
|
|
#include "wine/debug.h"
|
|
|
|
#include "winbase.h"
|
|
#include "wingdi.h"
|
|
#include "winuser.h"
|
|
|
|
#include "d3d.h"
|
|
#include "ddraw.h"
|
|
#ifdef DDRAW_INIT_GUID
|
|
#include "initguid.h"
|
|
#endif
|
|
#include "wine/list.h"
|
|
#include "wine/wined3d.h"
|
|
|
|
extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
|
|
extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
|
|
|
|
/*****************************************************************************
|
|
* IDirectDraw implementation structure
|
|
*****************************************************************************/
|
|
struct FvfToDecl
|
|
{
|
|
DWORD fvf;
|
|
struct wined3d_vertex_declaration *decl;
|
|
};
|
|
|
|
struct ddraw
|
|
{
|
|
/* Interfaces */
|
|
IDirectDraw7 IDirectDraw7_iface;
|
|
IDirectDraw4 IDirectDraw4_iface;
|
|
IDirectDraw2 IDirectDraw2_iface;
|
|
IDirectDraw IDirectDraw_iface;
|
|
IDirect3D7 IDirect3D7_iface;
|
|
IDirect3D3 IDirect3D3_iface;
|
|
IDirect3D2 IDirect3D2_iface;
|
|
IDirect3D IDirect3D_iface;
|
|
struct wined3d_device_parent device_parent;
|
|
|
|
/* See comment in IDirectDraw::AddRef */
|
|
LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
|
|
BOOL initialized;
|
|
|
|
struct wined3d *wined3d;
|
|
struct wined3d_device *wined3d_device;
|
|
BOOL d3d_initialized;
|
|
BOOL restore_mode;
|
|
|
|
struct ddraw_surface *primary;
|
|
RECT primary_lock;
|
|
struct wined3d_surface *wined3d_frontbuffer;
|
|
struct wined3d_swapchain *wined3d_swapchain;
|
|
HWND swapchain_window;
|
|
|
|
/* DirectDraw things, which are not handled by WineD3D */
|
|
DWORD cooperative_level;
|
|
|
|
/* D3D things */
|
|
HWND d3d_window;
|
|
struct d3d_device *d3ddevice;
|
|
int d3dversion;
|
|
|
|
/* Various HWNDs */
|
|
HWND focuswindow;
|
|
HWND devicewindow;
|
|
HWND dest_window;
|
|
|
|
/* For the dll unload cleanup code */
|
|
struct list ddraw_list_entry;
|
|
/* The surface list - can't relay this to WineD3D
|
|
* because of IParent
|
|
*/
|
|
struct list surface_list;
|
|
|
|
/* FVF management */
|
|
struct FvfToDecl *decls;
|
|
UINT numConvertedDecls, declArraySize;
|
|
};
|
|
|
|
#define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
|
|
|
|
HRESULT ddraw_init(struct ddraw *ddraw, enum wined3d_device_type device_type) DECLSPEC_HIDDEN;
|
|
void ddraw_destroy_swapchain(struct ddraw *ddraw) DECLSPEC_HIDDEN;
|
|
|
|
static inline void ddraw_set_swapchain_window(struct ddraw *ddraw, HWND window)
|
|
{
|
|
if (window == GetDesktopWindow())
|
|
window = NULL;
|
|
ddraw->swapchain_window = window;
|
|
}
|
|
|
|
/* Utility functions */
|
|
void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
|
|
void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
|
|
struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *ddraw, DWORD fvf) DECLSPEC_HIDDEN;
|
|
|
|
/* The default surface type */
|
|
extern enum wined3d_surface_type DefaultSurfaceType DECLSPEC_HIDDEN;
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface implementation structure
|
|
*****************************************************************************/
|
|
|
|
struct ddraw_surface
|
|
{
|
|
/* IUnknown fields */
|
|
IDirectDrawSurface7 IDirectDrawSurface7_iface;
|
|
IDirectDrawSurface4 IDirectDrawSurface4_iface;
|
|
IDirectDrawSurface3 IDirectDrawSurface3_iface;
|
|
IDirectDrawSurface2 IDirectDrawSurface2_iface;
|
|
IDirectDrawSurface IDirectDrawSurface_iface;
|
|
IDirectDrawGammaControl IDirectDrawGammaControl_iface;
|
|
IDirect3DTexture2 IDirect3DTexture2_iface;
|
|
IDirect3DTexture IDirect3DTexture_iface;
|
|
|
|
LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
|
|
IUnknown *ifaceToRelease;
|
|
IUnknown *texture_outer;
|
|
|
|
int version;
|
|
|
|
/* Connections to other Objects */
|
|
struct ddraw *ddraw;
|
|
struct wined3d_surface *wined3d_surface;
|
|
struct wined3d_texture *wined3d_texture;
|
|
struct d3d_device *device1;
|
|
|
|
/* This implementation handles attaching surfaces to other surfaces */
|
|
struct ddraw_surface *next_attached;
|
|
struct ddraw_surface *first_attached;
|
|
IUnknown *attached_iface;
|
|
|
|
/* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
|
|
* In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
|
|
* Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
|
|
* to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
|
|
*/
|
|
#define MAX_COMPLEX_ATTACHED 6
|
|
struct ddraw_surface *complex_array[MAX_COMPLEX_ATTACHED];
|
|
/* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
|
|
* but no pointer to prevent temptations to traverse it in the wrong direction.
|
|
*/
|
|
BOOL is_complex_root;
|
|
|
|
/* Surface description, for GetAttachedSurface */
|
|
DDSURFACEDESC2 surface_desc;
|
|
|
|
/* Misc things */
|
|
DWORD uniqueness_value;
|
|
UINT mipmap_level;
|
|
|
|
/* Clipper objects */
|
|
struct ddraw_clipper *clipper;
|
|
|
|
/* For the ddraw surface list */
|
|
struct list surface_list_entry;
|
|
|
|
DWORD Handle;
|
|
};
|
|
|
|
HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface) DECLSPEC_HIDDEN;
|
|
HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
|
|
DDSURFACEDESC2 *desc, UINT version) DECLSPEC_HIDDEN;
|
|
ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN;
|
|
|
|
static inline struct ddraw_surface *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture_iface);
|
|
}
|
|
|
|
static inline struct ddraw_surface *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture2_iface);
|
|
}
|
|
|
|
static inline struct ddraw_surface *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface_iface);
|
|
}
|
|
|
|
static inline struct ddraw_surface *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface2_iface);
|
|
}
|
|
|
|
static inline struct ddraw_surface *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface3_iface);
|
|
}
|
|
|
|
static inline struct ddraw_surface *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface4_iface);
|
|
}
|
|
|
|
static inline struct ddraw_surface *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface7_iface);
|
|
}
|
|
|
|
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
|
|
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
|
|
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
|
|
|
|
struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
|
|
struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
|
|
|
|
#define DDRAW_INVALID_HANDLE ~0U
|
|
|
|
enum ddraw_handle_type
|
|
{
|
|
DDRAW_HANDLE_FREE,
|
|
DDRAW_HANDLE_MATERIAL,
|
|
DDRAW_HANDLE_MATRIX,
|
|
DDRAW_HANDLE_STATEBLOCK,
|
|
DDRAW_HANDLE_SURFACE,
|
|
};
|
|
|
|
struct ddraw_handle_entry
|
|
{
|
|
void *object;
|
|
enum ddraw_handle_type type;
|
|
};
|
|
|
|
struct ddraw_handle_table
|
|
{
|
|
struct ddraw_handle_entry *entries;
|
|
struct ddraw_handle_entry *free_entries;
|
|
UINT table_size;
|
|
UINT entry_count;
|
|
};
|
|
|
|
BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
|
|
void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
|
|
DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
|
|
void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
|
|
void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
|
|
|
|
struct d3d_device
|
|
{
|
|
/* IUnknown */
|
|
IDirect3DDevice7 IDirect3DDevice7_iface;
|
|
IDirect3DDevice3 IDirect3DDevice3_iface;
|
|
IDirect3DDevice2 IDirect3DDevice2_iface;
|
|
IDirect3DDevice IDirect3DDevice_iface;
|
|
IUnknown IUnknown_inner;
|
|
LONG ref;
|
|
UINT version;
|
|
|
|
IUnknown *outer_unknown;
|
|
struct wined3d_device *wined3d_device;
|
|
struct ddraw *ddraw;
|
|
struct ddraw_surface *target;
|
|
|
|
struct wined3d_buffer *index_buffer;
|
|
UINT index_buffer_size;
|
|
UINT index_buffer_pos;
|
|
|
|
struct wined3d_buffer *vertex_buffer;
|
|
UINT vertex_buffer_size;
|
|
UINT vertex_buffer_pos;
|
|
|
|
/* Viewport management */
|
|
struct list viewport_list;
|
|
struct d3d_viewport *current_viewport;
|
|
D3DVIEWPORT7 active_viewport;
|
|
|
|
/* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
|
|
BOOL legacyTextureBlending;
|
|
|
|
D3DMATRIX legacy_projection;
|
|
D3DMATRIX legacy_clipspace;
|
|
|
|
/* Light state */
|
|
DWORD material;
|
|
|
|
/* Rendering functions to wrap D3D(1-3) to D3D7 */
|
|
D3DPRIMITIVETYPE primitive_type;
|
|
DWORD vertex_type;
|
|
DWORD render_flags;
|
|
DWORD nb_vertices;
|
|
LPBYTE sysmem_vertex_buffer;
|
|
DWORD vertex_size;
|
|
DWORD buffer_size;
|
|
|
|
/* Handle management */
|
|
struct ddraw_handle_table handle_table;
|
|
D3DMATRIXHANDLE world, proj, view;
|
|
};
|
|
|
|
HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target,
|
|
UINT version, struct d3d_device **device, IUnknown *outer_unknown) DECLSPEC_HIDDEN;
|
|
enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device *device) DECLSPEC_HIDDEN;
|
|
|
|
/* The IID */
|
|
extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
|
|
|
|
/* Helper functions */
|
|
HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
|
|
D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
|
|
|
|
static inline struct d3d_device *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice_iface);
|
|
}
|
|
|
|
static inline struct d3d_device *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice2_iface);
|
|
}
|
|
|
|
static inline struct d3d_device *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice3_iface);
|
|
}
|
|
|
|
static inline struct d3d_device *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice7_iface);
|
|
}
|
|
|
|
struct d3d_device *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
|
|
struct d3d_device *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
|
|
struct d3d_device *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
|
|
struct d3d_device *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
|
|
|
|
struct ddraw_clipper
|
|
{
|
|
IDirectDrawClipper IDirectDrawClipper_iface;
|
|
LONG ref;
|
|
HWND window;
|
|
HRGN region;
|
|
BOOL initialized;
|
|
};
|
|
|
|
HRESULT ddraw_clipper_init(struct ddraw_clipper *clipper) DECLSPEC_HIDDEN;
|
|
struct ddraw_clipper *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawPalette implementation structure
|
|
*****************************************************************************/
|
|
struct ddraw_palette
|
|
{
|
|
/* IUnknown fields */
|
|
IDirectDrawPalette IDirectDrawPalette_iface;
|
|
LONG ref;
|
|
|
|
struct wined3d_palette *wineD3DPalette;
|
|
|
|
/* IDirectDrawPalette fields */
|
|
IUnknown *ifaceToRelease;
|
|
};
|
|
|
|
static inline struct ddraw_palette *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, struct ddraw_palette, IDirectDrawPalette_iface);
|
|
}
|
|
|
|
struct ddraw_palette *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
|
|
|
|
HRESULT ddraw_palette_init(struct ddraw_palette *palette,
|
|
struct ddraw *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
|
|
|
|
/* Helper structures */
|
|
struct object_creation_info
|
|
{
|
|
const CLSID *clsid;
|
|
HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
|
|
void **ppObj);
|
|
};
|
|
|
|
/******************************************************************************
|
|
* IDirect3DLight implementation structure - Wraps to D3D7
|
|
******************************************************************************/
|
|
struct d3d_light
|
|
{
|
|
IDirect3DLight IDirect3DLight_iface;
|
|
LONG ref;
|
|
|
|
/* IDirect3DLight fields */
|
|
struct ddraw *ddraw;
|
|
|
|
/* If this light is active for one viewport, put the viewport here */
|
|
struct d3d_viewport *active_viewport;
|
|
|
|
D3DLIGHT2 light;
|
|
D3DLIGHT7 light7;
|
|
|
|
DWORD dwLightIndex;
|
|
|
|
struct list entry;
|
|
};
|
|
|
|
/* Helper functions */
|
|
void light_activate(struct d3d_light *light) DECLSPEC_HIDDEN;
|
|
void light_deactivate(struct d3d_light *light) DECLSPEC_HIDDEN;
|
|
void d3d_light_init(struct d3d_light *light, struct ddraw *ddraw) DECLSPEC_HIDDEN;
|
|
struct d3d_light *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
|
|
|
|
/******************************************************************************
|
|
* IDirect3DMaterial implementation structure - Wraps to D3D7
|
|
******************************************************************************/
|
|
struct d3d_material
|
|
{
|
|
IDirect3DMaterial3 IDirect3DMaterial3_iface;
|
|
IDirect3DMaterial2 IDirect3DMaterial2_iface;
|
|
IDirect3DMaterial IDirect3DMaterial_iface;
|
|
LONG ref;
|
|
|
|
/* IDirect3DMaterial2 fields */
|
|
struct ddraw *ddraw;
|
|
struct d3d_device *active_device;
|
|
|
|
D3DMATERIAL mat;
|
|
DWORD Handle;
|
|
};
|
|
|
|
/* Helper functions */
|
|
void material_activate(struct d3d_material *material) DECLSPEC_HIDDEN;
|
|
struct d3d_material *d3d_material_create(struct ddraw *ddraw) DECLSPEC_HIDDEN;
|
|
|
|
/*****************************************************************************
|
|
* IDirect3DViewport - Wraps to D3D7
|
|
*****************************************************************************/
|
|
struct d3d_viewport
|
|
{
|
|
IDirect3DViewport3 IDirect3DViewport3_iface;
|
|
LONG ref;
|
|
|
|
/* IDirect3DViewport fields */
|
|
struct ddraw *ddraw;
|
|
|
|
/* If this viewport is active for one device, put the device here */
|
|
struct d3d_device *active_device;
|
|
|
|
DWORD num_lights;
|
|
DWORD map_lights;
|
|
|
|
int use_vp2;
|
|
|
|
union
|
|
{
|
|
D3DVIEWPORT vp1;
|
|
D3DVIEWPORT2 vp2;
|
|
} viewports;
|
|
|
|
struct list entry;
|
|
struct list light_list;
|
|
struct d3d_material *background;
|
|
};
|
|
|
|
struct d3d_viewport *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
|
|
struct d3d_viewport *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
|
|
struct d3d_viewport *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
|
|
|
|
/* Helper functions */
|
|
void viewport_activate(struct d3d_viewport *viewport, BOOL ignore_lights) DECLSPEC_HIDDEN;
|
|
void d3d_viewport_init(struct d3d_viewport *viewport, struct ddraw *ddraw) DECLSPEC_HIDDEN;
|
|
|
|
/*****************************************************************************
|
|
* IDirect3DExecuteBuffer - Wraps to D3D7
|
|
*****************************************************************************/
|
|
struct d3d_execute_buffer
|
|
{
|
|
IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
|
|
LONG ref;
|
|
/* IDirect3DExecuteBuffer fields */
|
|
struct ddraw *ddraw;
|
|
struct d3d_device *d3ddev;
|
|
|
|
D3DEXECUTEBUFFERDESC desc;
|
|
D3DEXECUTEDATA data;
|
|
|
|
/* This buffer will store the transformed vertices */
|
|
void *vertex_data;
|
|
WORD *indices;
|
|
unsigned int nb_indices;
|
|
unsigned int nb_vertices;
|
|
|
|
/* This flags is set to TRUE if we allocated ourselves the
|
|
* data buffer
|
|
*/
|
|
BOOL need_free;
|
|
};
|
|
|
|
HRESULT d3d_execute_buffer_init(struct d3d_execute_buffer *execute_buffer,
|
|
struct d3d_device *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
|
|
struct d3d_execute_buffer *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
|
|
|
|
/* The execute function */
|
|
HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *execute_buffer,
|
|
struct d3d_device *device, struct d3d_viewport *viewport) DECLSPEC_HIDDEN;
|
|
|
|
/*****************************************************************************
|
|
* IDirect3DVertexBuffer
|
|
*****************************************************************************/
|
|
struct d3d_vertex_buffer
|
|
{
|
|
IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
|
|
IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
|
|
LONG ref;
|
|
|
|
/*** WineD3D and ddraw links ***/
|
|
struct wined3d_buffer *wineD3DVertexBuffer;
|
|
struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
|
|
struct ddraw *ddraw;
|
|
|
|
/*** Storage for D3D7 specific things ***/
|
|
DWORD Caps;
|
|
DWORD fvf;
|
|
DWORD size;
|
|
BOOL dynamic;
|
|
};
|
|
|
|
HRESULT d3d_vertex_buffer_create(struct d3d_vertex_buffer **buffer, struct ddraw *ddraw,
|
|
D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
|
|
struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
|
|
struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
|
|
|
|
/*****************************************************************************
|
|
* Helper functions from utils.c
|
|
*****************************************************************************/
|
|
|
|
#define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
|
|
(((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
|
|
|
|
#define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
|
|
(((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
|
|
|
|
void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
|
|
enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
|
|
void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
|
|
void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
|
|
void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
|
|
DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
|
|
void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
|
|
void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
|
|
void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
|
|
void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
|
|
|
|
/* This only needs to be here as long the processvertices functionality of
|
|
* IDirect3DExecuteBuffer isn't in WineD3D */
|
|
void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
|
|
|
|
/* Used for generic dumping */
|
|
struct flag_info
|
|
{
|
|
DWORD val;
|
|
const char *name;
|
|
};
|
|
|
|
#define FE(x) { x, #x }
|
|
|
|
struct member_info
|
|
{
|
|
DWORD val;
|
|
const char *name;
|
|
void (*func)(const void *);
|
|
ptrdiff_t offset;
|
|
};
|
|
|
|
/* Structure copy */
|
|
#define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
|
|
|
|
#define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
|
|
do { \
|
|
DWORD __size = (to)->dwSize; \
|
|
DWORD __resetsize = min(__size, sizeof(*to)); \
|
|
DWORD __copysize = min(__resetsize, from_size); \
|
|
assert(to != from); \
|
|
memcpy(to, from, __copysize); \
|
|
memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
|
|
(to)->dwSize = __size; /* restore size */ \
|
|
} while (0)
|
|
|
|
#define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
|
|
|
|
#define SIZEOF_END_PADDING(type, last_field) \
|
|
(sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
|
|
|
|
static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
|
|
{
|
|
DWORD from_size = from->dwSize;
|
|
if (from_size == sizeof(DDSURFACEDESC))
|
|
from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
|
|
to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
|
|
DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
|
|
}
|
|
|
|
HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
|
|
|
|
#endif
|