Sweden-Number/dlls/d3dx9_36
David Adam de0b3b21d5 d3dx9_36: Fix the sprite tests to make them pass in Windows. 2009-07-06 14:35:25 +02:00
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tests d3dx9_36: Fix the sprite tests to make them pass in Windows. 2009-07-06 14:35:25 +02:00
Makefile.in d3dx9: Implement D3DXLoadSurfaceFromSurface. 2009-06-26 14:39:21 +02:00
d3dx9_36.spec d3dx9: Implement D3DXLoadSurfaceFromSurface. 2009-06-26 14:39:21 +02:00
d3dx9_36_main.c d3dx9_36: Remove unused Wine debug channel. 2008-12-18 13:37:26 +01:00
d3dx9_36_private.h d3dx9: Implement ID3DXFont_GetTextMetrics. 2009-06-24 11:31:49 +02:00
font.c d3dx9: Implement ID3DXFont_GetTextMetrics. 2009-06-24 11:31:49 +02:00
math.c d3dx9_36: The d3dx debug channel is unused so remove it. 2009-02-09 13:16:06 +01:00
mesh.c d3dx9_36: Implement D3DXGetDeclVertexSize(). 2009-06-19 13:52:50 +02:00
shader.c d3dx9: Improve a few TRACEs. 2008-08-25 11:39:22 +02:00
sprite.c d3dx9: Recognize the D3DXSPRITE_DO_NOT_ADDREF_TEXTURE flag. 2009-03-10 12:57:14 +01:00
surface.c d3dx9: Implement D3DXLoadSurfaceFromSurface. 2009-06-26 14:39:21 +02:00
util.c d3dx9: Add utility functions for loading files and resources into memory. 2009-06-02 12:02:16 +02:00
version.rc