Sweden-Number/dlls/d3dx9_36
Louis Lenders aa75d068a4 d3dx9_36: Quiet a noisy fixme. 2010-11-12 15:43:08 +01:00
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tests d3dx9: Implement D3DXCheckVolumeTextureRequirements. 2010-11-09 17:08:21 +01:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
core.c
d3dx9_36.spec d3dx9: Implement D3DXCreateVolumeTexture. 2010-11-09 17:08:21 +01:00
d3dx9_36_main.c
d3dx9_36_private.h d3dx9: Store transform matrix per-sprite. 2010-10-18 11:45:32 +02:00
effect.c d3dx9: Implement CreateEffectFromFile/Resource functions. 2010-05-18 08:47:38 +02:00
font.c d3dx9_36: Improve FIXMEs and TRACEs for font. 2010-04-02 10:45:28 +02:00
line.c d3dx9_36: Implement D3DXCreateLine and add stubbed interface for ID3DXLine + tests. 2010-04-02 10:45:22 +02:00
math.c d3dx9_36: Not implementing an interface is not an internal error. 2010-03-15 15:55:26 +01:00
mesh.c d3dx9_36: Implement D3DXCreateCylinder. 2010-09-28 17:33:17 +02:00
shader.c d3dx9: Constant table parsing foundations. 2010-10-13 12:03:05 +02:00
sprite.c d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush. 2010-10-19 17:05:13 +02:00
surface.c d3dx9_36: Quiet a noisy fixme. 2010-11-12 15:43:08 +01:00
texture.c d3dx9: Implement D3DXCreateVolumeTexture. 2010-11-09 17:08:21 +01:00
util.c d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements. 2010-10-18 11:45:21 +02:00
version.rc
volume.c d3dx9_36: Add stub for D3DXLoadVolumeFromMemory. 2010-04-01 18:12:27 +02:00