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.cvsignore
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.spec.c files are no longer used for 32-bit dlls.
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2004-03-24 03:36:44 +00:00 |
Makefile.in
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Begin support of VertexDeclaration on wined3d using d3d8 code base
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2005-01-19 19:34:49 +00:00 |
basetexture.c
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Get rid of some TRACE(..., This->resource.ref).
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2005-01-19 16:59:01 +00:00 |
cubetexture.c
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- Add texture support for all the texture types for d3d9->wined3d.
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2005-01-17 13:44:57 +00:00 |
device.c
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Check that pstream is not null.
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2005-02-08 12:10:57 +00:00 |
directx.c
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Assorted spelling fixes.
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2005-02-10 19:19:35 +00:00 |
drawprim.c
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- a very basic blending support on fast drawing path (to have better
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2005-01-26 21:06:19 +00:00 |
indexbuffer.c
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Get rid of some TRACE(..., This->resource.ref).
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2005-01-19 16:59:01 +00:00 |
resource.c
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Get rid of some TRACE(..., This->resource.ref).
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2005-01-19 16:59:01 +00:00 |
stateblock.c
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Use only stored result of Interlocked* in AddRef/Release.
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2005-01-12 19:50:22 +00:00 |
surface.c
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Get rid of some TRACE(..., This->resource.ref).
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2005-01-19 16:59:01 +00:00 |
texture.c
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- Add texture support for all the texture types for d3d9->wined3d.
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2005-01-17 13:44:57 +00:00 |
utils.c
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- Add texture support for all the texture types for d3d9->wined3d.
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2005-01-17 13:44:57 +00:00 |
vertexbuffer.c
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Get rid of some TRACE(..., This->resource.ref).
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2005-01-19 16:59:01 +00:00 |
vertexdeclaration.c
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- convert D3D8 VertexDecl to D3D9 format (D3DVERTEXELEMENT9 vector)
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2005-01-28 11:30:13 +00:00 |
vertexshader.c
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Create a wined3d interface, and generate a wined3d object in the d3d9
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2004-09-23 04:34:27 +00:00 |
volume.c
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- Add texture support for all the texture types for d3d9->wined3d.
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2005-01-17 13:44:57 +00:00 |
volumetexture.c
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- Add texture support for all the texture types for d3d9->wined3d.
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2005-01-17 13:44:57 +00:00 |
wined3d.spec
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Create a wined3d interface, and generate a wined3d object in the d3d9
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2004-09-23 04:34:27 +00:00 |
wined3d_main.c
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- Implement SetStreamSource
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2004-11-23 13:52:46 +00:00 |
wined3d_private.h
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- VertexDeclaration device APIs
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2005-01-26 20:54:00 +00:00 |