421 lines
22 KiB
Plaintext
421 lines
22 KiB
Plaintext
The Wine development release 1.9.3 is now available.
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What's new in this release (see below for details):
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- New version of the Gecko engine based on Firefox 44.
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- JSON support in JavaScript.
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- Improved line breaking in DirectWrite.
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- Some more write support in WebServices.
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- Still more Shader Model 4 instructions.
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- Various bug fixes.
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The source is available from the following locations:
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http://dl.winehq.org/wine/source/1.9/wine-1.9.3.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.3.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.9.3 (total 24):
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12652 Tom Clancy's Rainbow Six: Vegas 2 fails to launch (number of quality levels for D3DMULTISAMPLE_NONMASKABLE multiple-sample type must not exceed 8)
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14617 Multiple Visual Basic 5/6 applications using ActiveX components depend on Standard OLE Types Typelib which is missing from 'olepro32.dll'
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28488 Arcanum: Mouseclicks in character generation screen doubled with pause
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32695 Yahoo Messenger login crashes on unimplemented function nspr4.dll.PR_SetCurrentThreadName (messenger provided 'nspr4.dll' ABI incompatible with Wine Gecko)
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32852 BioEdit: changing the install directory doesn't show the change in the GUI
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33140 Photos opened in Nikon Capture NX 2.4 have inverted red and blue channel for displaying.
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33988 Star Wars: The Force Unleashed II - Crashes with a page fault
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34504 __unDName doesn't support function pointer with type "P8"
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34507 __unDName doesn't support data type "$$B"
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37632 farcry 3 display strange colors
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37911 LINE program, black window
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39092 Regression introduced with xaudio2_8
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39181 "When Monster Strikes", "The Vanishing of Ethan Carter Redux" require msvcr120.dll._set_FMA3_enable
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39615 Multiple applications want msdrm.dll (Dassault Systemes CATIA v5, FoxitReader 5.1)
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39686 IE frame freezes after calling the print dialog
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39865 Poker Night: changing to non-fullscreen mode crashes X.
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39875 Starcraft can't see Direct Cable Connection games hosted on another computer
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39904 Spurious "You must use msvcrt" error even when __MSVCRT__ is defined (-mno-cygwin)
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39928 Star Wars: The Old Republic corruptions in dialogues when Conversation Depth of Field is enabled
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39933 iNode 3.6 client needs ndis.sys.NdisAllocateSpinLock
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39965 Lego Mindstorms EV3 Software does not find EV3 brick using Bluetooth: needs irprops.cpl
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40021 IDEA v1.7 fails to start
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40035 VMware shared folders network provider fails loading in MPR
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40052 Opening an RTF file with "A Wine application" fails with "File not found"
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----------------------------------------------------------------
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Changes since 1.9.2:
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Alex Henrie (2):
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kernel32: Set error if dstlen < 0 in codepage conversion functions.
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user32: Avoid double initialization in IsDialogMessageW.
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Alexandre Julliard (21):
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ntdll/tests: Add some more tests for kernel object names.
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ntdll/tests: Fix some more failures on restricted Windows.
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wine.inf: Fix the wordpad.exe path in associations.
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server: Fix initialization of mailslot objects that don't have a name.
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ntdll: Add tests for kernel object names in the various open functions.
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wine.inf: Add quotes around the wordpad.exe path.
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server: Implement NtOpenJobObject.
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ntdll: Add a helper to validate attributes in open calls, and use a common pattern in all calls.
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ntdll: Add tests for NULL object attributes.
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server: Use a common helper function to implement open object calls.
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server: Directly return a structure in get_req_unicode_str().
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include: Update stdcall and cdecl definitions in crtdefs.h.
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ntdll/tests: Add a helper function to run tests across all kernel object types.
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ntdll: Add tests for the length of the object attributes structure.
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server: Fix checks for a valid directory in object attributes.
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user32: Add some tests for window station and desktop object names.
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server: Implement serial port read interval timeouts.
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server: Don't return an error if the created window station already exists.
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tools: Add a script to update the ANNOUNCE file at release time.
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server: Add link_name and unlink_name object operations.
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server: Use the link_name operation to create named objects.
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Alistair Leslie-Hughes (5):
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include: Add GdipGetPenTransform, GdipSetPenTransform declarations.
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gdiplus/tests: Add Pen Transform tests.
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olepro32: Add typelib resource.
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d3d11: Add the Direct3D 11.1 D3D11_FORMAT_SUPPORT enum elements.
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gdiplus: Implement GdipGetPenTransform.
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Andrew Eikum (2):
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xaudio2: Report incoming underruns to the application.
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ntdll: Implement SystemLogicalProcessorInformationEx.
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Andrey Gusev (1):
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d3dx9: Fix a typo.
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André Hentschel (2):
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wpcap: Forward pcap_strerror to msvcrt.strerror.
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include: Add more OID defines.
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Anton Baskanov (2):
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user32: Correctly update caret state in the server in SetCaretPos.
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strmbase: Decommit allocator when streaming stops.
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Aric Stewart (3):
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imm32: Messages from ImmGenerateMessage are sent not posted.
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usp10: Directional control codes force complex itemization.
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usp10: Correct math punctuation handling in itemization.
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Austin English (2):
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msdrm: Add stub dll.
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ndis.sys: Add NdisAllocateSpinLock stub.
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Christopher Thielen (4):
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comctl32: Ensure that toolbar respond only to changes in WM_CAPTURECHANGED handler.
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comctl32: Ensure that trackbar respond only to changes in WM_CAPTURECHANGED handler.
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user32: Ensure that button responds only to changes in WM_CAPTURECHANGED handler.
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user32: A window may be notified with WM_CAPTURECHANGED about itself if SetCapture() is called twice.
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François Gouget (18):
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bcrypt/tests: Add a trailing '\n' to some ok() calls.
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mshtml/tests: Add a trailing '\n' to an ok() call.
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bcrypt: Add a trailing '\n' to a WARN() call.
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shell32/tests: Trace the last ShellExecute command whenever a corresponding test fails.
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shell32/tests: Call okShell() after a shell_execute{_ex}() test.
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shell32/tests: Trace the association properties for the DDE tests.
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shell32/tests: Test handling of nonexistent verbs in ShellExecute() & co.
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shell32/tests: Show that verbs and classes override ShellExecute()'s normal handling of executables.
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shell32/tests: Fix a couple of okChildPath()/okChildString() mixups.
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advapi32/tests: Trace the SIDs if they are not as expected.
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shell32/tests: Add traces to the WaitForInputIdle() hooking process.
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shell32/tests: Reorder the functions to avoid forward declarations.
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shell32/tests: Declare childPrintf() as a printf-style function.
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shell32/tests: Check the child process exit code and close the process handle.
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shell32/tests: Check for failures in the child process.
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shell32/tests: Test environment variable inheritance with ShellExecute().
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shell32/tests: Add server-side DDE checks.
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ntdll/tests: Fix an infinite loop on platforms where NtQuerySystemInformationEx() is not implemented.
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Frédéric Delanoy (1):
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po: Update French translation.
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Hans Leidekker (14):
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wininet/tests: Fix test failures.
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msi: Include the dialog in the check for duplicate event subscriptions.
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wined3d: Don't leak the device context on failure in context_create().
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webservices: Add support for structure types in WsWriteType.
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webservices: Implement WsWriteElement.
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webservices: Implement WsWriteValue.
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webservices: Implement WsWriteAttribute.
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webservices: Implement WsReadStartAttribute.
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webservices: Add support for structure types in WsReadType.
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webservices: Implement WsReadEndAttribute.
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webservices: Don't validate reader state in read_endelement.
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webservices: Support more writer states in WsWriteText.
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webservices: Parse CDATA nodes.
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webservices: Implement WsWriteStartCData and WsWriteEndCData.
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Henri Verbeet (43):
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ddraw: DDSD_LPSURFACE requires a non-NULL lpSurface.
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ddraw: DDSCAPS_ALLOCONLOAD doesn't override DDSD_LPSURFACE.
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ddraw: DDSCAPS_ALLOCONLOAD requires DDSCAPS_TEXTURE.
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wined3d: Unify WINED3D_RTYPE_TEXTURE and WINED3D_RTYPE_CUBE_TEXTURE.
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wined3d: Rename WINED3D_RTYPE_VOLUME_TEXTURE to WINED3D_RTYPE_TEXTURE_3D.
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wined3d: Rename the texture creation flags to WINED3D_TEXTURE_CREATE_*.
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wined3d: Pass non-NULL rectangles to wined3d_surface_blt() in resolve_depth_buffer().
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wined3d: Pass non-NULL rectangles to wined3d_surface_blt() in wined3d_device_copy_resource().
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ddraw: Pass non-NULL rectangles to wined3d_surface_blt() in ddraw_surface_update_frontbuffer().
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ddraw: Pass non-NULL rectangles to wined3d_surface_blt() in ddraw_surface_blt_clipped().
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ddraw: Pass non-NULL rectangles to wined3d_surface_blt() in ddraw_surface7_BltFast().
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wined3d: Pass non-NULL rectangles to wined3d_surface_blt() in wined3d_texture_blt().
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wined3d: Require non-NULL rectangles in wined3d_surface_blt().
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d3d9: Pass non-NULL rectangles to wined3d_texture_blt() in d3d9_device_StretchRect().
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d3d9: Pass non-NULL rectangles to wined3d_texture_blt() in d3d9_device_GetRenderTargetData().
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wined3d: Require non-NULL rectangles in wined3d_texture_blt().
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ddraw: Always store a pointer to the wined3d texture in the surface.
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ddraw: Use wined3d_texture_blt() in ddraw_surface7_BltFast().
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ddraw: Use wined3d_texture_blt() in ddraw_surface_blt_clipped().
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ddraw: Use wined3d_texture_blt() in ddraw_surface_update_frontbuffer().
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ddraw: Use wined3d_texture_blt() in copy_mipmap_chain().
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ddraw: Print an ERR for non-zero sub-resource indices in ddraw_surface7_Flip().
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ddraw: Use wined3d_texture_preload() in d3d_device7_PreLoad().
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ddraw: Use wined3d_texture_get_dc() in ddraw_surface_update_frontbuffer().
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ddraw: Use wined3d_texture_get_dc() in ddraw_surface7_GetDC().
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ddraw: Use wined3d_texture_release_dc() in ddraw_surface7_ReleaseDC().
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wined3d: Use wined3d_texture_get_dc() in device_load_logo().
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ddraw: Use wined3d_resource_map() in d3d_texture2_Load().
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ddraw: Use wined3d_resource_map() in surface_lock().
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ddraw: Use wined3d_resource_unmap() in ddraw_surface7_Unlock().
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wined3d: Simplify wined3d_rendertarget_view_create_from_sub_resource().
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wined3d: Use wined3d_rendertarget_view_create() in wined3d_device_init_3d().
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wined3d: Use wined3d_rendertarget_view_create() in wined3d_device_reset().
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wined3d: Pass a view to blit_shader.color_fill().
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wined3d: Pass a view to blit_shader.depth_fill().
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ddraw: Use wined3d_rendertarget_view_create_from_sub_resource() in ddraw_surface_get_rendertarget_view().
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wined3d: Merge cubetexture_init() into texture_init().
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wined3d: Introduce a debug function for struct wined3d_box.
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ddraw: Move the mip-level dimensions fix-up from ddraw_surface_init() to ddraw_surface_create().
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ddraw: Use wined3d_texture_get_sub_resource() in ddraw_surface7_Flip().
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wined3d: Make the "texture" parameter to wined3d_texture_get_sub_resource() const.
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wined3d: Make the "icb" field in struct wined3d_shader_reg_maps const.
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wined3d: Make the "icb" field in struct wined3d_shader_instruction const.
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Hugh McMaster (7):
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wineconsole: Apply the new background colour to the visible screen buffer.
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kernel32: Apply the new background colour to the active line.
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wineconsole: Apply the selected background colour to the entire font preview dialog.
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kernel32: Implement the TRUE pathway of GetCurrentConsoleFont.
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kernel32/tests: Add tests for the TRUE pathway of GetCurrentConsoleFont.
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wineconsole: Improve a user dialog resource string.
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user32/tests: Add some expected WPARAM values to the SetFocusComboBox sequences.
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Huw D. M. Davies (4):
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bcrypt/tests: Fix incorrect null termination.
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include: Add IDropSourceNotify.
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shell32: The attributes is not an array, so don't label it as such.
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shell32: Set the stream and storage attributes where needed.
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Jacek Caban (12):
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jscript: Make parse_decimal a more generic helper.
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jscript: Added new is_finite helper.
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jscript: Added JSON object stub implementation.
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jscript: Added JSON.parse implementation.
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jscript: Added JSON.stringify implementation.
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jscript: Added JSON tests.
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bcrypt: Make BCRYPT_HASH_LENGTH tests more generic.
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bcrypt: Make BCRYPT_HASH_LENGTH implementation more generic.
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bcrypt: Added BCRYPT_ALGORITHM_NAME property implementation.
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mshtml: Use script versioning 2 if we're not in quirks mode.
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jscript: Fixed tests on some old jscript versions.
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mshtml: Wine Gecko 2.44 release.
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Jactry Zeng (1):
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winecfg: Use better shortcut keys.
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Jeremy White (1):
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winspool.drv: If the call to cupsPrintFile fails, print the cups error message.
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Joachim Priesner (5):
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scrrun: Implement filesys_DriveExists.
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scrrun/tests: Move code to get a fixed drive to a function.
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scrrun: Implement filesys_GetDrive for local drives.
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comctl32: Fix comments explaining visibleOrder and firstVisible.
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comctl32: Treeview: Fix crash when deleting the first visible item while bRedraw == false.
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Justas Lavišius (1):
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include: Force stack alignment on x86_64.
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Józef Kucia (48):
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wined3d: Add EXT_texture_integer extension.
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wined3d: Set default sampler filtering to NEAREST.
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wined3d: Add support for integer samplers.
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wined3d: Make distinction between sampler index and sampler bind index.
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wined3d: Add ARB_texture_rgb10_a2ui extension.
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wined3d: Add support for WINED3DFMT_R8G8B8A8_UINT textures.
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wined3d: Add support for WINED3DFMT_R8G8B8A8_SINT textures.
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d3d11/tests: Add test for integer textures.
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d3d10core/tests: Add test for integer textures.
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wined3d: Recognize SM4 dcl_temps opcode.
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wined3d: Recognize SM4 else opcode.
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wined3d: Implement SM4 ieq instruction.
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wined3d: Implement SM4 ilt instruction.
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wined3d: Implement SM4 ineg instruction.
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wined3d: Recognize SM4 not opcode.
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wined3d: Implement SM4 not instruction.
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wined3d: Implement SM4 ine instruction.
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wined3d: Recognize SM4 round_pi opcode.
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wined3d: Recognize SM4 round_z opcode.
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wined3d: Implement SM4 round_pi instruction.
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wined3d: Implement SM4 round_z instruction.
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wined3d: Recognize SM4 sample_c_lz opcode.
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wined3d: Recognize SM4 sample_b opcode.
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wined3d: Validate render state in wined3d_device_set_render_state().
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ddraw: Return DDERR_INVALIDPARAMS for render states >= D3DSTATE_OVERRIDE_BIAS.
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wined3d: Add support for WINED3DFMT_R32G32B32_FLOAT format.
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wined3d: Add support for WINED3DFMT_R16_UNORM format.
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wined3d: Recognize SM4 icb register.
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wined3d: Recognize SM4 dcl_immediateConstantBuffer.
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wined3d: Recognize SM4 dcl_output opcode.
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wined3d: Recognize SM4 dcl_sampler opcode.
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wined3d: Fix SM4 exp, log and rsq instructions.
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wined3d: Clean up naming in shader_sm1.c.
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wined3d: Recognize SM4 dcl_input_ps opcode.
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wined3d: Recognize SM4 dcl_input opcode.
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wined3d: Recognize SM4 dcl_input_ps_sgv opcode.
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wined3d: Recognize SM4 dcl_input_ps_siv opcode.
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wined3d: Recognize SM4 dcl_input_sgv opcode.
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wined3d: Recognize SM4 dcl_output_siv opcode.
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wined3d: Recognize SM4 dcl_input_siv opcode.
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wined3d: Recognize SM4 dcl_globalFlags opcode.
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wined3d: Recognize SM4 sample_c opcode.
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wined3d: Merge shader_glsl_sample() and shader_glsl_sample_lod().
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wined3d: Implement SM4 sample_b instruction.
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wined3d: Implement SM4 sample_d instruction.
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d3d11/tests: Add test for SM4 sample_b instruction.
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d3d10core/tests: Add test for SM4 sample_b instruction.
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d3d11: Rename WINE_D3D10_TO_STR to WINE_D3D_TO_STR.
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Ken Thomases (3):
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winemac: Make macdrv_process_text_input() asynchronous and process internal events while awaiting its result.
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winemac: Change the processEvents parameter of -[WineEventQueue query:timeout:processEvents:] to a flags bitmask.
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winemac: Don't process QUERY_IME_CHAR_RECT while waiting in OnMainThread().
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Kira Backes (1):
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user32: Add MOUSEHOOKSTRUCTEX for mouse wheel support.
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Lauri Kenttä (1):
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po: Update Finnish translation.
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Matteo Bruni (16):
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wined3d: Improve wined3d_popcount() implementation.
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wined3d: Limit the number of WINED3D_MULTISAMPLE_NON_MASKABLE quality levels reported.
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wined3d: Add ARB_internalformat_query extension.
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d3d9: Return one quality level when the multisampling type isn't available.
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wined3d: Add a real implementation of wined3d_check_device_multisample_type().
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wined3d: Fail texture creation when invalid multisample settings are specified.
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d3d9/tests: Extend test_checkdevicemultisampletype().
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d3d9/tests: Test the creation of render targets with invalid multisample settings.
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d3d8/tests: Port test_checkdevicemultisampletype() from d3d9.
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d3d8/tests: Test the creation of render targets with invalid multisample settings.
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d3d11: Implement d3d11_device_CheckMultisampleQualityLevels().
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d3d11: Implement d3d10_device_CheckMultisampleQualityLevels().
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d3d11/tests: Add a test for CheckMultisampleQualityLevels().
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d3d11/tests: Test the creation of textures with invalid multisample settings.
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d3d10core/tests: Add a test for CheckMultisampleQualityLevels().
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d3d10core/tests: Test the creation of textures with invalid multisample settings.
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Nikolay Sivov (44):
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dwrite: Cluster text position is relative to initial run.
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dwrite: Fix off by one issue in line breaking rule LB21a.
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dwrite: Update line breaking logic with Unicode 8.0.0 modifications.
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dwrite: Don't check for line overflow for DWRITE_WORD_WRAPPING_NO_WRAP mode.
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dwrite: Remove useless assignment (Coverity).
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dwrite: Fix underline/strikethrough position adjustment caused by text alignment.
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ctl3d32: Claim success in Ctl3dRegister().
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d2d1: Support underlined text in DrawTextLayout().
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po: Update Russian translation.
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dwrite: Zero width space U+200b is not a whitespace from analyzer/layout point of view.
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dwrite: Reuse linebreaking whitespace flag when filling cluster metrics.
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dwrite: Reuse linebreaking isSoftHyphen flag for cluster metrics.
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dwrite: Fix setting canWrapLineAfter cluster flag.
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dwrite: Implement DetermineMinWidth() using line breaking info.
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oleaut32/tests: Fix some test failures.
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d2d1: Use drawing effect at DrawGlyphRun().
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dwrite: Fix invalid cluster metrics array index access.
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dwrite: Line height/baseline includes lineGap as well.
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dwrite: Fix parameter validation in CreateTextLayout()/CreateGdiCompatibleTextLayout().
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dwrite/tests: Some tests for layout based on empty text.
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dwrite: Return valid metrics for layout created on empty text.
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dwrite: Inline object origin is at top-left corner, not baseline.
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dwrite: Don't use BOOL defined values for fields that are not BOOL.
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d2d1: Use drawing effect for underlines.
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dwrite: Return NULL file pointer on CreateCustomFontFileReference() failure.
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dwrite: Set isNewline cluster flag.
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dwrite: Update callback analysis interfaces used by layout internally.
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dwrite: Use regular refcounting pattern for layout internal sink/source interfaces.
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dwrite: Implement GetLocaleName() for layout analysis source.
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dwrite: Implement GetTextBeforePosition() for layout analysis source.
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dwrite: Remove some redundant includes.
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dwrite: Fix newlineLength metric to include all newline chars at the end of the line.
|
|
dwrite: Don't use BOOL values to set bit fields.
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|
dwrite: Improve SetScriptAnalysis()/SetBidiLevel() tracing.
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|
dwrite: Release drawing effect after trimming sign Draw().
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dwrite/tests: Test that soft hyphen is not marked as a whitespace.
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dwrite: Add a zero width line after last mandatory breakpoint.
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dwrite: Invalidate layout on all cases of attribute change.
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dwrite: Implement SetFlowDirection() for layout.
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dwrite: Implement SetLineSpacing() for layout.
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dwrite/tests: Skip tests if no English family name was returned.
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dwrite: Rework Analyze() to make it easier to extend.
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|
dwrite: Recognize Type1 .pfb files in Analyze().
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dwrite/tests: Remove failing test line, we have skips for this now.
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Paul Gofman (5):
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mscoree: Make vtable and tokens local declarations arch independent.
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mscoree: Implement VTable fixup for x86_64 architecture.
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msvcrt: Handle of thread created by _beginthread should not be closed on thread detach.
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|
mscoree: Add FixupVTable_Assembly function which takes preloaded assembly headers.
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mscoree: Call native DllEntryPoint when it is defined in COR header.
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Pierre Schweitzer (2):
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mpr: Add support for REG_EXPAND_SZ for providers path.
|
|
mpr/tests: Add tests for WNetUseConnectionA().
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|
|
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Piotr Caban (7):
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oleaut32: Fix best version handling in QueryPathOfRegTypeLib when type library redirection is used.
|
|
oleaut32: Add support for best version argument in LoadRegTypeLib.
|
|
server: Avoid infinite loop when we're out of timers in set_win_timer server call.
|
|
user32: Test error returned in out of timers case.
|
|
oleaut32: Update cdguid on data reallocation in WMSFT_compile_custdata.
|
|
oleaut32: Add ICreateTypeLib2::SetCustData implementation.
|
|
oleaut32: Add ICreateTypeLib2::SetCustData tests.
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|
|
|
Riccardo Bortolato (3):
|
|
d3d9: Implement d3d9_device_UpdateSurface() on top of wined3d_device_copy_sub_resource_region().
|
|
d3d9: Replace wined3d surface refcounting with texture refcounting.
|
|
wined3d: Get rid of the surface refcounting functions.
|
|
|
|
Sebastian Lackner (2):
|
|
server: Add missing check for objattr variable in load_registry wineserver call (Coverity).
|
|
server: Avoid invalid memory access if creation of namespace fails in create_directory (Coverity).
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|
|
|
Snorri Sturluson (1):
|
|
ntdll: Fill in memory counters under OS X.
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|
|
|
Stefan Dösinger (1):
|
|
ddraw/tests: Port test_lockrect_invalid to other versions.
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|
|
|
Vincent Povirk (2):
|
|
kernel32/tests: Add tests for GetTimeZoneInformationForYear.
|
|
kernel32: Implement GetTimeZoneInformationForYear.
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|
|
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--
|
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Alexandre Julliard
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|
julliard@winehq.org
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