2140 lines
72 KiB
Objective-C
2140 lines
72 KiB
Objective-C
/*
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* MACDRV Cocoa window code
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*
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* Copyright 2011, 2012, 2013 Ken Thomases for CodeWeavers Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#import <Carbon/Carbon.h>
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#import "cocoa_window.h"
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#include "macdrv_cocoa.h"
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#import "cocoa_app.h"
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#import "cocoa_event.h"
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#import "cocoa_opengl.h"
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/* Additional Mac virtual keycode, to complement those in Carbon's <HIToolbox/Events.h>. */
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enum {
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kVK_RightCommand = 0x36, /* Invented for Wine; was unused */
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};
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static NSUInteger style_mask_for_features(const struct macdrv_window_features* wf)
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{
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NSUInteger style_mask;
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if (wf->title_bar)
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{
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style_mask = NSTitledWindowMask;
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if (wf->close_button) style_mask |= NSClosableWindowMask;
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if (wf->minimize_button) style_mask |= NSMiniaturizableWindowMask;
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if (wf->resizable) style_mask |= NSResizableWindowMask;
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if (wf->utility) style_mask |= NSUtilityWindowMask;
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}
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else style_mask = NSBorderlessWindowMask;
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return style_mask;
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}
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static BOOL frame_intersects_screens(NSRect frame, NSArray* screens)
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{
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NSScreen* screen;
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for (screen in screens)
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{
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if (NSIntersectsRect(frame, [screen frame]))
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return TRUE;
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}
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return FALSE;
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}
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static NSScreen* screen_covered_by_rect(NSRect rect, NSArray* screens)
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{
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for (NSScreen* screen in screens)
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{
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if (NSContainsRect(rect, [screen frame]))
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return screen;
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}
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return nil;
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}
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/* We rely on the supposedly device-dependent modifier flags to distinguish the
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keys on the left side of the keyboard from those on the right. Some event
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sources don't set those device-depdendent flags. If we see a device-independent
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flag for a modifier without either corresponding device-dependent flag, assume
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the left one. */
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static inline void fix_device_modifiers_by_generic(NSUInteger* modifiers)
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{
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if ((*modifiers & (NX_COMMANDMASK | NX_DEVICELCMDKEYMASK | NX_DEVICERCMDKEYMASK)) == NX_COMMANDMASK)
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*modifiers |= NX_DEVICELCMDKEYMASK;
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if ((*modifiers & (NX_SHIFTMASK | NX_DEVICELSHIFTKEYMASK | NX_DEVICERSHIFTKEYMASK)) == NX_SHIFTMASK)
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*modifiers |= NX_DEVICELSHIFTKEYMASK;
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if ((*modifiers & (NX_CONTROLMASK | NX_DEVICELCTLKEYMASK | NX_DEVICERCTLKEYMASK)) == NX_CONTROLMASK)
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*modifiers |= NX_DEVICELCTLKEYMASK;
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if ((*modifiers & (NX_ALTERNATEMASK | NX_DEVICELALTKEYMASK | NX_DEVICERALTKEYMASK)) == NX_ALTERNATEMASK)
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*modifiers |= NX_DEVICELALTKEYMASK;
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}
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/* As we manipulate individual bits of a modifier mask, we can end up with
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inconsistent sets of flags. In particular, we might set or clear one of the
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left/right-specific bits, but not the corresponding non-side-specific bit.
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Fix that. If either side-specific bit is set, set the non-side-specific bit,
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otherwise clear it. */
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static inline void fix_generic_modifiers_by_device(NSUInteger* modifiers)
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{
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if (*modifiers & (NX_DEVICELCMDKEYMASK | NX_DEVICERCMDKEYMASK))
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*modifiers |= NX_COMMANDMASK;
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else
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*modifiers &= ~NX_COMMANDMASK;
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if (*modifiers & (NX_DEVICELSHIFTKEYMASK | NX_DEVICERSHIFTKEYMASK))
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*modifiers |= NX_SHIFTMASK;
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else
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*modifiers &= ~NX_SHIFTMASK;
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if (*modifiers & (NX_DEVICELCTLKEYMASK | NX_DEVICERCTLKEYMASK))
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*modifiers |= NX_CONTROLMASK;
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else
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*modifiers &= ~NX_CONTROLMASK;
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if (*modifiers & (NX_DEVICELALTKEYMASK | NX_DEVICERALTKEYMASK))
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*modifiers |= NX_ALTERNATEMASK;
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else
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*modifiers &= ~NX_ALTERNATEMASK;
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}
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@interface WineContentView : NSView <NSTextInputClient>
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{
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NSMutableArray* glContexts;
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NSMutableArray* pendingGlContexts;
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NSMutableAttributedString* markedText;
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NSRange markedTextSelection;
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}
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- (void) addGLContext:(WineOpenGLContext*)context;
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- (void) removeGLContext:(WineOpenGLContext*)context;
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- (void) updateGLContexts;
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@end
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@interface WineWindow ()
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@property (readwrite, nonatomic) BOOL disabled;
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@property (readwrite, nonatomic) BOOL noActivate;
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@property (readwrite, nonatomic) BOOL floating;
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@property (retain, nonatomic) NSWindow* latentParentWindow;
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@property (nonatomic) void* hwnd;
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@property (retain, readwrite, nonatomic) WineEventQueue* queue;
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@property (nonatomic) void* surface;
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@property (nonatomic) pthread_mutex_t* surface_mutex;
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@property (copy, nonatomic) NSBezierPath* shape;
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@property (nonatomic) BOOL shapeChangedSinceLastDraw;
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@property (readonly, nonatomic) BOOL needsTransparency;
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@property (nonatomic) BOOL colorKeyed;
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@property (nonatomic) CGFloat colorKeyRed, colorKeyGreen, colorKeyBlue;
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@property (nonatomic) BOOL usePerPixelAlpha;
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@property (assign, nonatomic) void* imeData;
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@property (nonatomic) BOOL commandDone;
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- (void) updateColorSpace;
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@end
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@implementation WineContentView
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- (void) dealloc
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{
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[markedText release];
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[glContexts release];
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[pendingGlContexts release];
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[super dealloc];
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}
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- (BOOL) isFlipped
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{
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return YES;
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}
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- (void) drawRect:(NSRect)rect
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{
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WineWindow* window = (WineWindow*)[self window];
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for (WineOpenGLContext* context in pendingGlContexts)
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context.needsUpdate = TRUE;
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[glContexts addObjectsFromArray:pendingGlContexts];
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[pendingGlContexts removeAllObjects];
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if ([window contentView] != self)
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return;
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if (window.surface && window.surface_mutex &&
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!pthread_mutex_lock(window.surface_mutex))
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{
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const CGRect* rects;
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int count;
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if (get_surface_blit_rects(window.surface, &rects, &count) && count)
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{
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CGContextRef context;
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int i;
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[window.shape addClip];
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context = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
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CGContextSetBlendMode(context, kCGBlendModeCopy);
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for (i = 0; i < count; i++)
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{
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CGRect imageRect;
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CGImageRef image;
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imageRect = CGRectIntersection(rects[i], NSRectToCGRect(rect));
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image = create_surface_image(window.surface, &imageRect, FALSE);
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if (image)
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{
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if (window.colorKeyed)
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{
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CGImageRef maskedImage;
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CGFloat components[] = { window.colorKeyRed - 0.5, window.colorKeyRed + 0.5,
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window.colorKeyGreen - 0.5, window.colorKeyGreen + 0.5,
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window.colorKeyBlue - 0.5, window.colorKeyBlue + 0.5 };
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maskedImage = CGImageCreateWithMaskingColors(image, components);
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if (maskedImage)
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{
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CGImageRelease(image);
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image = maskedImage;
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}
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}
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CGContextDrawImage(context, imageRect, image);
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CGImageRelease(image);
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}
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}
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}
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pthread_mutex_unlock(window.surface_mutex);
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}
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// If the window may be transparent, then we have to invalidate the
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// shadow every time we draw. Also, if this is the first time we've
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// drawn since changing from transparent to opaque.
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if (![window isOpaque] || window.shapeChangedSinceLastDraw)
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{
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window.shapeChangedSinceLastDraw = FALSE;
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[window invalidateShadow];
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}
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}
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- (void) addGLContext:(WineOpenGLContext*)context
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{
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if (!glContexts)
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glContexts = [[NSMutableArray alloc] init];
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if (!pendingGlContexts)
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pendingGlContexts = [[NSMutableArray alloc] init];
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[pendingGlContexts addObject:context];
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[self setNeedsDisplay:YES];
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[(WineWindow*)[self window] updateColorSpace];
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}
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- (void) removeGLContext:(WineOpenGLContext*)context
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{
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[glContexts removeObjectIdenticalTo:context];
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[pendingGlContexts removeObjectIdenticalTo:context];
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[(WineWindow*)[self window] updateColorSpace];
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}
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- (void) updateGLContexts
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{
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for (WineOpenGLContext* context in glContexts)
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context.needsUpdate = TRUE;
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}
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- (BOOL) hasGLContext
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{
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return [glContexts count] || [pendingGlContexts count];
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}
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- (BOOL) acceptsFirstMouse:(NSEvent*)theEvent
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{
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return YES;
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}
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- (BOOL) preservesContentDuringLiveResize
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{
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// Returning YES from this tells Cocoa to keep our view's content during
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// a Cocoa-driven resize. In theory, we're also supposed to override
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// -setFrameSize: to mark exposed sections as needing redisplay, but
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// user32 will take care of that in a roundabout way. This way, we don't
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// redraw until the window surface is flushed.
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//
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// This doesn't do anything when we resize the window ourselves.
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return YES;
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}
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- (BOOL)acceptsFirstResponder
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{
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return [[self window] contentView] == self;
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}
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- (void) completeText:(NSString*)text
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{
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macdrv_event* event;
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WineWindow* window = (WineWindow*)[self window];
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event = macdrv_create_event(IM_SET_TEXT, window);
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event->im_set_text.data = [window imeData];
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event->im_set_text.text = (CFStringRef)[text copy];
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event->im_set_text.complete = TRUE;
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[[window queue] postEvent:event];
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macdrv_release_event(event);
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[markedText deleteCharactersInRange:NSMakeRange(0, [markedText length])];
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markedTextSelection = NSMakeRange(0, 0);
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[[self inputContext] discardMarkedText];
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}
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/*
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* ---------- NSTextInputClient methods ----------
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*/
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- (NSTextInputContext*) inputContext
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{
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if (!markedText)
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markedText = [[NSMutableAttributedString alloc] init];
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return [super inputContext];
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}
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- (void) insertText:(id)string replacementRange:(NSRange)replacementRange
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{
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if ([string isKindOfClass:[NSAttributedString class]])
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string = [string string];
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if ([string isKindOfClass:[NSString class]])
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[self completeText:string];
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}
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- (void) doCommandBySelector:(SEL)aSelector
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{
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[(WineWindow*)[self window] setCommandDone:TRUE];
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}
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- (void) setMarkedText:(id)string selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange
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{
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if ([string isKindOfClass:[NSAttributedString class]])
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string = [string string];
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if ([string isKindOfClass:[NSString class]])
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{
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macdrv_event* event;
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WineWindow* window = (WineWindow*)[self window];
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if (replacementRange.location == NSNotFound)
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replacementRange = NSMakeRange(0, [markedText length]);
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[markedText replaceCharactersInRange:replacementRange withString:string];
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markedTextSelection = selectedRange;
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markedTextSelection.location += replacementRange.location;
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event = macdrv_create_event(IM_SET_TEXT, window);
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event->im_set_text.data = [window imeData];
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event->im_set_text.text = (CFStringRef)[[markedText string] copy];
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event->im_set_text.complete = FALSE;
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event->im_set_text.cursor_pos = markedTextSelection.location;
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[[window queue] postEvent:event];
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macdrv_release_event(event);
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[[self inputContext] invalidateCharacterCoordinates];
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}
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}
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- (void) unmarkText
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{
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[self completeText:nil];
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}
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- (NSRange) selectedRange
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{
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return markedTextSelection;
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}
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- (NSRange) markedRange
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{
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NSRange range = NSMakeRange(0, [markedText length]);
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if (!range.length)
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range.location = NSNotFound;
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return range;
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}
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- (BOOL) hasMarkedText
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{
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return [markedText length] > 0;
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}
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- (NSAttributedString*) attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
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{
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if (aRange.location >= [markedText length])
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return nil;
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aRange = NSIntersectionRange(aRange, NSMakeRange(0, [markedText length]));
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if (actualRange)
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*actualRange = aRange;
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return [markedText attributedSubstringFromRange:aRange];
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}
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- (NSArray*) validAttributesForMarkedText
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{
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return [NSArray array];
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}
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- (NSRect) firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
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{
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macdrv_query* query;
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WineWindow* window = (WineWindow*)[self window];
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NSRect ret;
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aRange = NSIntersectionRange(aRange, NSMakeRange(0, [markedText length]));
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query = macdrv_create_query();
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query->type = QUERY_IME_CHAR_RECT;
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query->window = (macdrv_window)[window retain];
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query->ime_char_rect.data = [window imeData];
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query->ime_char_rect.range = CFRangeMake(aRange.location, aRange.length);
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if ([window.queue query:query timeout:1])
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{
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aRange = NSMakeRange(query->ime_char_rect.range.location, query->ime_char_rect.range.length);
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ret = NSRectFromCGRect(query->ime_char_rect.rect);
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[[WineApplicationController sharedController] flipRect:&ret];
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}
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else
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ret = NSMakeRect(100, 100, aRange.length ? 1 : 0, 12);
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macdrv_release_query(query);
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if (actualRange)
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*actualRange = aRange;
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return ret;
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}
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- (NSUInteger) characterIndexForPoint:(NSPoint)aPoint
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{
|
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return NSNotFound;
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}
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- (NSInteger) windowLevel
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{
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return [[self window] level];
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}
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@end
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@implementation WineWindow
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@synthesize disabled, noActivate, floating, fullscreen, latentParentWindow, hwnd, queue;
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@synthesize surface, surface_mutex;
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@synthesize shape, shapeChangedSinceLastDraw;
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@synthesize colorKeyed, colorKeyRed, colorKeyGreen, colorKeyBlue;
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@synthesize usePerPixelAlpha;
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@synthesize imeData, commandDone;
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+ (WineWindow*) createWindowWithFeatures:(const struct macdrv_window_features*)wf
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windowFrame:(NSRect)window_frame
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hwnd:(void*)hwnd
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queue:(WineEventQueue*)queue
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{
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WineWindow* window;
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WineContentView* contentView;
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NSTrackingArea* trackingArea;
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[[WineApplicationController sharedController] flipRect:&window_frame];
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window = [[[self alloc] initWithContentRect:window_frame
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styleMask:style_mask_for_features(wf)
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backing:NSBackingStoreBuffered
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defer:YES] autorelease];
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if (!window) return nil;
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/* Standardize windows to eliminate differences between titled and
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borderless windows and between NSWindow and NSPanel. */
|
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[window setHidesOnDeactivate:NO];
|
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[window setReleasedWhenClosed:NO];
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|
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[window disableCursorRects];
|
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[window setShowsResizeIndicator:NO];
|
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[window setHasShadow:wf->shadow];
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[window setAcceptsMouseMovedEvents:YES];
|
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[window setColorSpace:[NSColorSpace genericRGBColorSpace]];
|
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[window setDelegate:window];
|
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window.hwnd = hwnd;
|
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window.queue = queue;
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[window registerForDraggedTypes:[NSArray arrayWithObjects:(NSString*)kUTTypeData,
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(NSString*)kUTTypeContent,
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nil]];
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contentView = [[[WineContentView alloc] initWithFrame:NSZeroRect] autorelease];
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if (!contentView)
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return nil;
|
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[contentView setAutoresizesSubviews:NO];
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|
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/* We use tracking areas in addition to setAcceptsMouseMovedEvents:YES
|
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because they give us mouse moves in the background. */
|
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trackingArea = [[[NSTrackingArea alloc] initWithRect:[contentView bounds]
|
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options:(NSTrackingMouseMoved |
|
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NSTrackingActiveAlways |
|
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NSTrackingInVisibleRect)
|
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owner:window
|
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userInfo:nil] autorelease];
|
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if (!trackingArea)
|
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return nil;
|
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[contentView addTrackingArea:trackingArea];
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|
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[window setContentView:contentView];
|
|
[window setInitialFirstResponder:contentView];
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|
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[[NSNotificationCenter defaultCenter] addObserver:window
|
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selector:@selector(updateFullscreen)
|
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name:NSApplicationDidChangeScreenParametersNotification
|
|
object:NSApp];
|
|
[window updateFullscreen];
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|
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return window;
|
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}
|
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|
|
- (void) dealloc
|
|
{
|
|
[[NSNotificationCenter defaultCenter] removeObserver:self];
|
|
[liveResizeDisplayTimer invalidate];
|
|
[liveResizeDisplayTimer release];
|
|
[queue release];
|
|
[latentParentWindow release];
|
|
[shape release];
|
|
[super dealloc];
|
|
}
|
|
|
|
- (void) adjustFeaturesForState
|
|
{
|
|
NSUInteger style = [self styleMask];
|
|
|
|
if (style & NSClosableWindowMask)
|
|
[[self standardWindowButton:NSWindowCloseButton] setEnabled:!self.disabled];
|
|
if (style & NSMiniaturizableWindowMask)
|
|
[[self standardWindowButton:NSWindowMiniaturizeButton] setEnabled:!self.disabled];
|
|
if (style & NSResizableWindowMask)
|
|
[[self standardWindowButton:NSWindowZoomButton] setEnabled:!self.disabled];
|
|
}
|
|
|
|
- (void) setWindowFeatures:(const struct macdrv_window_features*)wf
|
|
{
|
|
NSUInteger currentStyle = [self styleMask];
|
|
NSUInteger newStyle = style_mask_for_features(wf);
|
|
|
|
if (newStyle != currentStyle)
|
|
{
|
|
BOOL showingButtons = (currentStyle & (NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)) != 0;
|
|
BOOL shouldShowButtons = (newStyle & (NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)) != 0;
|
|
if (shouldShowButtons != showingButtons && !((newStyle ^ currentStyle) & NSClosableWindowMask))
|
|
{
|
|
// -setStyleMask: is buggy on 10.7+ with respect to NSResizableWindowMask.
|
|
// If transitioning from NSTitledWindowMask | NSResizableWindowMask to
|
|
// just NSTitledWindowMask, the window buttons should disappear rather
|
|
// than just being disabled. But they don't. Similarly in reverse.
|
|
// The workaround is to also toggle NSClosableWindowMask at the same time.
|
|
[self setStyleMask:newStyle ^ NSClosableWindowMask];
|
|
}
|
|
[self setStyleMask:newStyle];
|
|
}
|
|
|
|
[self adjustFeaturesForState];
|
|
[self setHasShadow:wf->shadow];
|
|
}
|
|
|
|
- (BOOL) isOrderedIn
|
|
{
|
|
return [self isVisible] || [self isMiniaturized];
|
|
}
|
|
|
|
- (NSInteger) minimumLevelForActive:(BOOL)active
|
|
{
|
|
NSInteger level;
|
|
|
|
if (self.floating && (active || topmost_float_inactive == TOPMOST_FLOAT_INACTIVE_ALL ||
|
|
(topmost_float_inactive == TOPMOST_FLOAT_INACTIVE_NONFULLSCREEN && !fullscreen)))
|
|
level = NSFloatingWindowLevel;
|
|
else
|
|
level = NSNormalWindowLevel;
|
|
|
|
if (active)
|
|
{
|
|
BOOL captured;
|
|
|
|
captured = (fullscreen || [self screen]) && [[WineApplicationController sharedController] areDisplaysCaptured];
|
|
|
|
if (captured || fullscreen)
|
|
{
|
|
if (captured)
|
|
level = CGShieldingWindowLevel() + 1; /* Need +1 or we don't get mouse moves */
|
|
else
|
|
level = NSMainMenuWindowLevel + 1;
|
|
|
|
if (self.floating)
|
|
level++;
|
|
}
|
|
}
|
|
|
|
return level;
|
|
}
|
|
|
|
- (void) setMacDrvState:(const struct macdrv_window_state*)state
|
|
{
|
|
NSWindowCollectionBehavior behavior;
|
|
|
|
self.disabled = state->disabled;
|
|
self.noActivate = state->no_activate;
|
|
|
|
if (self.floating != state->floating)
|
|
{
|
|
self.floating = state->floating;
|
|
[[WineApplicationController sharedController] adjustWindowLevels];
|
|
}
|
|
|
|
behavior = NSWindowCollectionBehaviorDefault;
|
|
if (state->excluded_by_expose)
|
|
behavior |= NSWindowCollectionBehaviorTransient;
|
|
else
|
|
behavior |= NSWindowCollectionBehaviorManaged;
|
|
if (state->excluded_by_cycle)
|
|
{
|
|
behavior |= NSWindowCollectionBehaviorIgnoresCycle;
|
|
if ([self isOrderedIn])
|
|
[NSApp removeWindowsItem:self];
|
|
}
|
|
else
|
|
{
|
|
behavior |= NSWindowCollectionBehaviorParticipatesInCycle;
|
|
if ([self isOrderedIn])
|
|
[NSApp addWindowsItem:self title:[self title] filename:NO];
|
|
}
|
|
[self setCollectionBehavior:behavior];
|
|
|
|
pendingMinimize = FALSE;
|
|
if (state->minimized && ![self isMiniaturized])
|
|
{
|
|
if ([self isVisible])
|
|
{
|
|
ignore_windowMiniaturize = TRUE;
|
|
[self miniaturize:nil];
|
|
}
|
|
else
|
|
pendingMinimize = TRUE;
|
|
}
|
|
else if (!state->minimized && [self isMiniaturized])
|
|
{
|
|
ignore_windowDeminiaturize = TRUE;
|
|
[self deminiaturize:nil];
|
|
}
|
|
|
|
/* Whatever events regarding minimization might have been in the queue are now stale. */
|
|
[queue discardEventsMatchingMask:event_mask_for_type(WINDOW_DID_MINIMIZE) |
|
|
event_mask_for_type(WINDOW_DID_UNMINIMIZE)
|
|
forWindow:self];
|
|
}
|
|
|
|
// Determine if, among Wine windows, this window is directly above or below
|
|
// a given other Wine window with no other Wine window intervening.
|
|
// Intervening non-Wine windows are ignored.
|
|
- (BOOL) isOrdered:(NSWindowOrderingMode)orderingMode relativeTo:(WineWindow*)otherWindow
|
|
{
|
|
NSNumber* windowNumber;
|
|
NSNumber* otherWindowNumber;
|
|
NSArray* windowNumbers;
|
|
NSUInteger windowIndex, otherWindowIndex, lowIndex, highIndex, i;
|
|
|
|
if (![self isVisible] || ![otherWindow isVisible])
|
|
return FALSE;
|
|
|
|
windowNumber = [NSNumber numberWithInteger:[self windowNumber]];
|
|
otherWindowNumber = [NSNumber numberWithInteger:[otherWindow windowNumber]];
|
|
windowNumbers = [[self class] windowNumbersWithOptions:0];
|
|
windowIndex = [windowNumbers indexOfObject:windowNumber];
|
|
otherWindowIndex = [windowNumbers indexOfObject:otherWindowNumber];
|
|
|
|
if (windowIndex == NSNotFound || otherWindowIndex == NSNotFound)
|
|
return FALSE;
|
|
|
|
if (orderingMode == NSWindowAbove)
|
|
{
|
|
lowIndex = windowIndex;
|
|
highIndex = otherWindowIndex;
|
|
}
|
|
else if (orderingMode == NSWindowBelow)
|
|
{
|
|
lowIndex = otherWindowIndex;
|
|
highIndex = windowIndex;
|
|
}
|
|
else
|
|
return FALSE;
|
|
|
|
if (highIndex <= lowIndex)
|
|
return FALSE;
|
|
|
|
for (i = lowIndex + 1; i < highIndex; i++)
|
|
{
|
|
NSInteger interveningWindowNumber = [[windowNumbers objectAtIndex:i] integerValue];
|
|
NSWindow* interveningWindow = [NSApp windowWithWindowNumber:interveningWindowNumber];
|
|
if ([interveningWindow isKindOfClass:[WineWindow class]])
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
- (void) order:(NSWindowOrderingMode)mode childWindow:(WineWindow*)child relativeTo:(WineWindow*)other
|
|
{
|
|
NSMutableArray* windowNumbers;
|
|
NSNumber* childWindowNumber;
|
|
NSUInteger otherIndex;
|
|
NSMutableArray* children;
|
|
|
|
// Get the z-order from the window server and modify it to reflect the
|
|
// requested window ordering.
|
|
windowNumbers = [[[[self class] windowNumbersWithOptions:NSWindowNumberListAllSpaces] mutableCopy] autorelease];
|
|
childWindowNumber = [NSNumber numberWithInteger:[child windowNumber]];
|
|
[windowNumbers removeObject:childWindowNumber];
|
|
otherIndex = [windowNumbers indexOfObject:[NSNumber numberWithInteger:[other windowNumber]]];
|
|
[windowNumbers insertObject:childWindowNumber atIndex:otherIndex + (mode == NSWindowAbove ? 0 : 1)];
|
|
|
|
// Get our child windows and sort them in the reverse of the desired
|
|
// z-order (back-to-front).
|
|
children = [[[self childWindows] mutableCopy] autorelease];
|
|
[children sortWithOptions:NSSortStable
|
|
usingComparator:^NSComparisonResult(id obj1, id obj2){
|
|
NSNumber* window1Number = [NSNumber numberWithInteger:[obj1 windowNumber]];
|
|
NSNumber* window2Number = [NSNumber numberWithInteger:[obj2 windowNumber]];
|
|
NSUInteger index1 = [windowNumbers indexOfObject:window1Number];
|
|
NSUInteger index2 = [windowNumbers indexOfObject:window2Number];
|
|
if (index1 == NSNotFound)
|
|
{
|
|
if (index2 == NSNotFound)
|
|
return NSOrderedSame;
|
|
else
|
|
return NSOrderedAscending;
|
|
}
|
|
else if (index2 == NSNotFound)
|
|
return NSOrderedDescending;
|
|
else if (index1 < index2)
|
|
return NSOrderedDescending;
|
|
else if (index2 < index1)
|
|
return NSOrderedAscending;
|
|
|
|
return NSOrderedSame;
|
|
}];
|
|
|
|
// Remove all of the child windows and re-add them back-to-front so they
|
|
// are in the desired order.
|
|
for (other in children)
|
|
[self removeChildWindow:other];
|
|
for (other in children)
|
|
[self addChildWindow:other ordered:NSWindowAbove];
|
|
}
|
|
|
|
/* Returns whether or not the window was ordered in, which depends on if
|
|
its frame intersects any screen. */
|
|
- (BOOL) orderBelow:(WineWindow*)prev orAbove:(WineWindow*)next activate:(BOOL)activate
|
|
{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
BOOL on_screen = frame_intersects_screens([self frame], [NSScreen screens]);
|
|
if (on_screen && ![self isMiniaturized])
|
|
{
|
|
BOOL needAdjustWindowLevels = FALSE;
|
|
BOOL wasVisible = [self isVisible];
|
|
|
|
[controller transformProcessToForeground];
|
|
|
|
if (activate)
|
|
[NSApp activateIgnoringOtherApps:YES];
|
|
|
|
NSDisableScreenUpdates();
|
|
|
|
if (latentParentWindow)
|
|
{
|
|
if ([latentParentWindow level] > [self level])
|
|
[self setLevel:[latentParentWindow level]];
|
|
[latentParentWindow addChildWindow:self ordered:NSWindowAbove];
|
|
self.latentParentWindow = nil;
|
|
needAdjustWindowLevels = TRUE;
|
|
}
|
|
if (prev || next)
|
|
{
|
|
WineWindow* other = [prev isVisible] ? prev : next;
|
|
NSWindowOrderingMode orderingMode = [prev isVisible] ? NSWindowBelow : NSWindowAbove;
|
|
|
|
if (![self isOrdered:orderingMode relativeTo:other])
|
|
{
|
|
WineWindow* parent = (WineWindow*)[self parentWindow];
|
|
WineWindow* otherParent = (WineWindow*)[other parentWindow];
|
|
|
|
// This window level may not be right for this window based
|
|
// on floating-ness, fullscreen-ness, etc. But we set it
|
|
// temporarily to allow us to order the windows properly.
|
|
// Then the levels get fixed by -adjustWindowLevels.
|
|
if ([self level] != [other level])
|
|
[self setLevel:[other level]];
|
|
[self orderWindow:orderingMode relativeTo:[other windowNumber]];
|
|
|
|
// The above call to -[NSWindow orderWindow:relativeTo:] won't
|
|
// reorder windows which are both children of the same parent
|
|
// relative to each other, so do that separately.
|
|
if (parent && parent == otherParent)
|
|
[parent order:orderingMode childWindow:self relativeTo:other];
|
|
|
|
needAdjustWindowLevels = TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Again, temporarily set level to make sure we can order to
|
|
// the right place.
|
|
next = [controller frontWineWindow];
|
|
if (next && [self level] < [next level])
|
|
[self setLevel:[next level]];
|
|
[self orderFront:nil];
|
|
needAdjustWindowLevels = TRUE;
|
|
}
|
|
if (needAdjustWindowLevels)
|
|
{
|
|
if (!wasVisible && fullscreen && [self isOnActiveSpace])
|
|
[controller updateFullscreenWindows];
|
|
[controller adjustWindowLevels];
|
|
}
|
|
|
|
if (pendingMinimize)
|
|
{
|
|
ignore_windowMiniaturize = TRUE;
|
|
[self miniaturize:nil];
|
|
pendingMinimize = FALSE;
|
|
}
|
|
|
|
NSEnableScreenUpdates();
|
|
|
|
/* Cocoa may adjust the frame when the window is ordered onto the screen.
|
|
Generate a frame-changed event just in case. The back end will ignore
|
|
it if nothing actually changed. */
|
|
[self windowDidResize:nil];
|
|
|
|
if (![self isExcludedFromWindowsMenu])
|
|
[NSApp addWindowsItem:self title:[self title] filename:NO];
|
|
}
|
|
|
|
return on_screen;
|
|
}
|
|
|
|
- (void) doOrderOut
|
|
{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
BOOL wasVisible = [self isVisible];
|
|
BOOL wasOnActiveSpace = [self isOnActiveSpace];
|
|
|
|
if ([self isMiniaturized])
|
|
pendingMinimize = TRUE;
|
|
self.latentParentWindow = [self parentWindow];
|
|
[latentParentWindow removeChildWindow:self];
|
|
[self orderOut:nil];
|
|
if (wasVisible && wasOnActiveSpace && fullscreen)
|
|
[controller updateFullscreenWindows];
|
|
[controller adjustWindowLevels];
|
|
[NSApp removeWindowsItem:self];
|
|
}
|
|
|
|
- (void) updateFullscreen
|
|
{
|
|
NSRect contentRect = [self contentRectForFrameRect:[self frame]];
|
|
BOOL nowFullscreen = (screen_covered_by_rect(contentRect, [NSScreen screens]) != nil);
|
|
|
|
if (nowFullscreen != fullscreen)
|
|
{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
|
|
fullscreen = nowFullscreen;
|
|
if ([self isVisible] && [self isOnActiveSpace])
|
|
[controller updateFullscreenWindows];
|
|
|
|
[controller adjustWindowLevels];
|
|
}
|
|
}
|
|
|
|
- (BOOL) setFrameIfOnScreen:(NSRect)contentRect
|
|
{
|
|
NSArray* screens = [NSScreen screens];
|
|
BOOL on_screen = [self isOrderedIn];
|
|
|
|
if (![screens count]) return on_screen;
|
|
|
|
/* Origin is (left, top) in a top-down space. Need to convert it to
|
|
(left, bottom) in a bottom-up space. */
|
|
[[WineApplicationController sharedController] flipRect:&contentRect];
|
|
|
|
if (on_screen)
|
|
{
|
|
on_screen = frame_intersects_screens(contentRect, screens);
|
|
if (!on_screen)
|
|
[self doOrderOut];
|
|
}
|
|
|
|
/* The back end is establishing a new window size and position. It's
|
|
not interested in any stale events regarding those that may be sitting
|
|
in the queue. */
|
|
[queue discardEventsMatchingMask:event_mask_for_type(WINDOW_FRAME_CHANGED)
|
|
forWindow:self];
|
|
|
|
if (!NSIsEmptyRect(contentRect))
|
|
{
|
|
NSRect frame, oldFrame;
|
|
|
|
oldFrame = [self frame];
|
|
frame = [self frameRectForContentRect:contentRect];
|
|
if (!NSEqualRects(frame, oldFrame))
|
|
{
|
|
if (NSEqualSizes(frame.size, oldFrame.size))
|
|
[self setFrameOrigin:frame.origin];
|
|
else
|
|
{
|
|
[self setFrame:frame display:YES];
|
|
[self updateColorSpace];
|
|
}
|
|
|
|
[self updateFullscreen];
|
|
|
|
if (on_screen)
|
|
{
|
|
/* In case Cocoa adjusted the frame we tried to set, generate a frame-changed
|
|
event. The back end will ignore it if nothing actually changed. */
|
|
[self windowDidResize:nil];
|
|
}
|
|
}
|
|
}
|
|
|
|
return on_screen;
|
|
}
|
|
|
|
- (void) setMacDrvParentWindow:(WineWindow*)parent
|
|
{
|
|
if ([self parentWindow] != parent)
|
|
{
|
|
[[self parentWindow] removeChildWindow:self];
|
|
self.latentParentWindow = nil;
|
|
if ([self isVisible] && parent)
|
|
{
|
|
if ([parent level] > [self level])
|
|
[self setLevel:[parent level]];
|
|
[parent addChildWindow:self ordered:NSWindowAbove];
|
|
[[WineApplicationController sharedController] adjustWindowLevels];
|
|
}
|
|
else
|
|
self.latentParentWindow = parent;
|
|
}
|
|
}
|
|
|
|
- (void) setDisabled:(BOOL)newValue
|
|
{
|
|
if (disabled != newValue)
|
|
{
|
|
disabled = newValue;
|
|
[self adjustFeaturesForState];
|
|
|
|
if (disabled)
|
|
{
|
|
NSSize size = [self frame].size;
|
|
[self setMinSize:size];
|
|
[self setMaxSize:size];
|
|
}
|
|
else
|
|
{
|
|
[self setMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
|
|
[self setMinSize:NSZeroSize];
|
|
}
|
|
}
|
|
}
|
|
|
|
- (BOOL) needsTransparency
|
|
{
|
|
return self.shape || self.colorKeyed || self.usePerPixelAlpha;
|
|
}
|
|
|
|
- (void) checkTransparency
|
|
{
|
|
if (![self isOpaque] && !self.needsTransparency)
|
|
{
|
|
[self setBackgroundColor:[NSColor windowBackgroundColor]];
|
|
[self setOpaque:YES];
|
|
}
|
|
else if ([self isOpaque] && self.needsTransparency)
|
|
{
|
|
[self setBackgroundColor:[NSColor clearColor]];
|
|
[self setOpaque:NO];
|
|
}
|
|
}
|
|
|
|
- (void) setShape:(NSBezierPath*)newShape
|
|
{
|
|
if (shape == newShape) return;
|
|
if (shape && newShape && [shape isEqual:newShape]) return;
|
|
|
|
if (shape)
|
|
{
|
|
[[self contentView] setNeedsDisplayInRect:[shape bounds]];
|
|
[shape release];
|
|
}
|
|
if (newShape)
|
|
[[self contentView] setNeedsDisplayInRect:[newShape bounds]];
|
|
|
|
shape = [newShape copy];
|
|
self.shapeChangedSinceLastDraw = TRUE;
|
|
|
|
[self checkTransparency];
|
|
}
|
|
|
|
- (void) makeFocused:(BOOL)activate
|
|
{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
NSArray* screens;
|
|
WineWindow* front;
|
|
BOOL wasVisible = [self isVisible];
|
|
|
|
[controller transformProcessToForeground];
|
|
|
|
/* If a borderless window is offscreen, orderFront: won't move
|
|
it onscreen like it would for a titled window. Do that ourselves. */
|
|
screens = [NSScreen screens];
|
|
if (!([self styleMask] & NSTitledWindowMask) && ![self isOrderedIn] &&
|
|
!frame_intersects_screens([self frame], screens))
|
|
{
|
|
NSScreen* primaryScreen = [screens objectAtIndex:0];
|
|
NSRect frame = [primaryScreen frame];
|
|
[self setFrameTopLeftPoint:NSMakePoint(NSMinX(frame), NSMaxY(frame))];
|
|
frame = [self constrainFrameRect:[self frame] toScreen:primaryScreen];
|
|
[self setFrame:frame display:YES];
|
|
[self updateColorSpace];
|
|
}
|
|
|
|
if (activate)
|
|
[NSApp activateIgnoringOtherApps:YES];
|
|
|
|
NSDisableScreenUpdates();
|
|
|
|
if (latentParentWindow)
|
|
{
|
|
if ([latentParentWindow level] > [self level])
|
|
[self setLevel:[latentParentWindow level]];
|
|
[latentParentWindow addChildWindow:self ordered:NSWindowAbove];
|
|
self.latentParentWindow = nil;
|
|
}
|
|
front = [controller frontWineWindow];
|
|
if (front && [self level] < [front level])
|
|
[self setLevel:[front level]];
|
|
[self orderFront:nil];
|
|
if (!wasVisible && fullscreen && [self isOnActiveSpace])
|
|
[controller updateFullscreenWindows];
|
|
[controller adjustWindowLevels];
|
|
|
|
if (pendingMinimize)
|
|
{
|
|
ignore_windowMiniaturize = TRUE;
|
|
[self miniaturize:nil];
|
|
pendingMinimize = FALSE;
|
|
}
|
|
|
|
NSEnableScreenUpdates();
|
|
|
|
causing_becomeKeyWindow = TRUE;
|
|
[self makeKeyWindow];
|
|
causing_becomeKeyWindow = FALSE;
|
|
|
|
if (![self isExcludedFromWindowsMenu])
|
|
[NSApp addWindowsItem:self title:[self title] filename:NO];
|
|
|
|
/* Cocoa may adjust the frame when the window is ordered onto the screen.
|
|
Generate a frame-changed event just in case. The back end will ignore
|
|
it if nothing actually changed. */
|
|
[self windowDidResize:nil];
|
|
}
|
|
|
|
- (void) postKey:(uint16_t)keyCode
|
|
pressed:(BOOL)pressed
|
|
modifiers:(NSUInteger)modifiers
|
|
event:(NSEvent*)theEvent
|
|
{
|
|
macdrv_event* event;
|
|
CGEventRef cgevent;
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
|
|
event = macdrv_create_event(pressed ? KEY_PRESS : KEY_RELEASE, self);
|
|
event->key.keycode = keyCode;
|
|
event->key.modifiers = modifiers;
|
|
event->key.time_ms = [controller ticksForEventTime:[theEvent timestamp]];
|
|
|
|
if ((cgevent = [theEvent CGEvent]))
|
|
{
|
|
CGEventSourceKeyboardType keyboardType = CGEventGetIntegerValueField(cgevent,
|
|
kCGKeyboardEventKeyboardType);
|
|
if (keyboardType != controller.keyboardType)
|
|
{
|
|
controller.keyboardType = keyboardType;
|
|
[controller keyboardSelectionDidChange];
|
|
}
|
|
}
|
|
|
|
[queue postEvent:event];
|
|
|
|
macdrv_release_event(event);
|
|
|
|
[controller noteKey:keyCode pressed:pressed];
|
|
}
|
|
|
|
- (void) postKeyEvent:(NSEvent *)theEvent
|
|
{
|
|
[self flagsChanged:theEvent];
|
|
[self postKey:[theEvent keyCode]
|
|
pressed:[theEvent type] == NSKeyDown
|
|
modifiers:[theEvent modifierFlags]
|
|
event:theEvent];
|
|
}
|
|
|
|
|
|
/*
|
|
* ---------- NSWindow method overrides ----------
|
|
*/
|
|
- (BOOL) canBecomeKeyWindow
|
|
{
|
|
if (causing_becomeKeyWindow) return YES;
|
|
if (self.disabled || self.noActivate) return NO;
|
|
return [self isKeyWindow];
|
|
}
|
|
|
|
- (BOOL) canBecomeMainWindow
|
|
{
|
|
return [self canBecomeKeyWindow];
|
|
}
|
|
|
|
- (NSRect) constrainFrameRect:(NSRect)frameRect toScreen:(NSScreen *)screen
|
|
{
|
|
// If a window is sized to completely cover a screen, then it's in
|
|
// full-screen mode. In that case, we don't allow NSWindow to constrain
|
|
// it.
|
|
NSRect contentRect = [self contentRectForFrameRect:frameRect];
|
|
if (!screen_covered_by_rect(contentRect, [NSScreen screens]))
|
|
frameRect = [super constrainFrameRect:frameRect toScreen:screen];
|
|
return frameRect;
|
|
}
|
|
|
|
- (BOOL) isExcludedFromWindowsMenu
|
|
{
|
|
return !([self collectionBehavior] & NSWindowCollectionBehaviorParticipatesInCycle);
|
|
}
|
|
|
|
- (BOOL) validateMenuItem:(NSMenuItem *)menuItem
|
|
{
|
|
BOOL ret = [super validateMenuItem:menuItem];
|
|
|
|
if ([menuItem action] == @selector(makeKeyAndOrderFront:))
|
|
ret = [self isKeyWindow] || (!self.disabled && !self.noActivate);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* We don't call this. It's the action method of the items in the Window menu. */
|
|
- (void) makeKeyAndOrderFront:(id)sender
|
|
{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
WineWindow* front = [controller frontWineWindow];
|
|
BOOL wasVisible = [self isVisible];
|
|
|
|
if (![self isKeyWindow] && !self.disabled && !self.noActivate)
|
|
[controller windowGotFocus:self];
|
|
|
|
if (front && [self level] < [front level])
|
|
[self setLevel:[front level]];
|
|
[self orderFront:nil];
|
|
if (!wasVisible && fullscreen && [self isOnActiveSpace])
|
|
[controller updateFullscreenWindows];
|
|
[controller adjustWindowLevels];
|
|
|
|
if (pendingMinimize)
|
|
{
|
|
ignore_windowMiniaturize = TRUE;
|
|
[self miniaturize:nil];
|
|
pendingMinimize = FALSE;
|
|
}
|
|
}
|
|
|
|
- (void) sendEvent:(NSEvent*)event
|
|
{
|
|
/* NSWindow consumes certain key-down events as part of Cocoa's keyboard
|
|
interface control. For example, Control-Tab switches focus among
|
|
views. We want to bypass that feature, so directly route key-down
|
|
events to -keyDown:. */
|
|
if ([event type] == NSKeyDown)
|
|
[[self firstResponder] keyDown:event];
|
|
else
|
|
[super sendEvent:event];
|
|
}
|
|
|
|
// We normally use the generic/calibrated RGB color space for the window,
|
|
// rather than the device color space, to avoid expensive color conversion
|
|
// which slows down drawing. However, for windows displaying OpenGL, having
|
|
// a different color space than the screen greatly reduces frame rates, often
|
|
// limiting it to the display refresh rate.
|
|
//
|
|
// To avoid this, we switch back to the screen color space whenever the
|
|
// window is covered by a view with an attached OpenGL context.
|
|
- (void) updateColorSpace
|
|
{
|
|
NSRect contentRect = [[self contentView] frame];
|
|
BOOL coveredByGLView = FALSE;
|
|
for (WineContentView* view in [[self contentView] subviews])
|
|
{
|
|
if ([view hasGLContext])
|
|
{
|
|
NSRect frame = [view convertRect:[view bounds] toView:nil];
|
|
if (NSContainsRect(frame, contentRect))
|
|
{
|
|
coveredByGLView = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (coveredByGLView)
|
|
[self setColorSpace:nil];
|
|
else
|
|
[self setColorSpace:[NSColorSpace genericRGBColorSpace]];
|
|
}
|
|
|
|
|
|
/*
|
|
* ---------- NSResponder method overrides ----------
|
|
*/
|
|
- (void) keyDown:(NSEvent *)theEvent { [self postKeyEvent:theEvent]; }
|
|
|
|
- (void) flagsChanged:(NSEvent *)theEvent
|
|
{
|
|
static const struct {
|
|
NSUInteger mask;
|
|
uint16_t keycode;
|
|
} modifiers[] = {
|
|
{ NX_ALPHASHIFTMASK, kVK_CapsLock },
|
|
{ NX_DEVICELSHIFTKEYMASK, kVK_Shift },
|
|
{ NX_DEVICERSHIFTKEYMASK, kVK_RightShift },
|
|
{ NX_DEVICELCTLKEYMASK, kVK_Control },
|
|
{ NX_DEVICERCTLKEYMASK, kVK_RightControl },
|
|
{ NX_DEVICELALTKEYMASK, kVK_Option },
|
|
{ NX_DEVICERALTKEYMASK, kVK_RightOption },
|
|
{ NX_DEVICELCMDKEYMASK, kVK_Command },
|
|
{ NX_DEVICERCMDKEYMASK, kVK_RightCommand },
|
|
};
|
|
|
|
NSUInteger modifierFlags = [theEvent modifierFlags];
|
|
NSUInteger changed;
|
|
int i, last_changed;
|
|
|
|
fix_device_modifiers_by_generic(&modifierFlags);
|
|
changed = modifierFlags ^ lastModifierFlags;
|
|
|
|
last_changed = -1;
|
|
for (i = 0; i < sizeof(modifiers)/sizeof(modifiers[0]); i++)
|
|
if (changed & modifiers[i].mask)
|
|
last_changed = i;
|
|
|
|
for (i = 0; i <= last_changed; i++)
|
|
{
|
|
if (changed & modifiers[i].mask)
|
|
{
|
|
BOOL pressed = (modifierFlags & modifiers[i].mask) != 0;
|
|
|
|
if (i == last_changed)
|
|
lastModifierFlags = modifierFlags;
|
|
else
|
|
{
|
|
lastModifierFlags ^= modifiers[i].mask;
|
|
fix_generic_modifiers_by_device(&lastModifierFlags);
|
|
}
|
|
|
|
// Caps lock generates one event for each press-release action.
|
|
// We need to simulate a pair of events for each actual event.
|
|
if (modifiers[i].mask == NX_ALPHASHIFTMASK)
|
|
{
|
|
[self postKey:modifiers[i].keycode
|
|
pressed:TRUE
|
|
modifiers:lastModifierFlags
|
|
event:(NSEvent*)theEvent];
|
|
pressed = FALSE;
|
|
}
|
|
|
|
[self postKey:modifiers[i].keycode
|
|
pressed:pressed
|
|
modifiers:lastModifierFlags
|
|
event:(NSEvent*)theEvent];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* ---------- NSWindowDelegate methods ----------
|
|
*/
|
|
- (void)windowDidBecomeKey:(NSNotification *)notification
|
|
{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
NSEvent* event = [controller lastFlagsChanged];
|
|
if (event)
|
|
[self flagsChanged:event];
|
|
|
|
if (causing_becomeKeyWindow) return;
|
|
|
|
[controller windowGotFocus:self];
|
|
}
|
|
|
|
- (void)windowDidDeminiaturize:(NSNotification *)notification
|
|
{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
|
|
if (!ignore_windowDeminiaturize)
|
|
{
|
|
macdrv_event* event;
|
|
|
|
/* Coalesce events by discarding any previous ones still in the queue. */
|
|
[queue discardEventsMatchingMask:event_mask_for_type(WINDOW_DID_MINIMIZE) |
|
|
event_mask_for_type(WINDOW_DID_UNMINIMIZE)
|
|
forWindow:self];
|
|
|
|
event = macdrv_create_event(WINDOW_DID_UNMINIMIZE, self);
|
|
[queue postEvent:event];
|
|
macdrv_release_event(event);
|
|
}
|
|
|
|
ignore_windowDeminiaturize = FALSE;
|
|
|
|
if (fullscreen && [self isOnActiveSpace])
|
|
[controller updateFullscreenWindows];
|
|
[controller adjustWindowLevels];
|
|
|
|
if (!self.disabled && !self.noActivate)
|
|
{
|
|
causing_becomeKeyWindow = TRUE;
|
|
[self makeKeyWindow];
|
|
causing_becomeKeyWindow = FALSE;
|
|
[controller windowGotFocus:self];
|
|
}
|
|
|
|
[self windowDidResize:notification];
|
|
}
|
|
|
|
- (void) windowDidEndLiveResize:(NSNotification *)notification
|
|
{
|
|
[liveResizeDisplayTimer invalidate];
|
|
[liveResizeDisplayTimer release];
|
|
liveResizeDisplayTimer = nil;
|
|
}
|
|
|
|
- (void)windowDidMiniaturize:(NSNotification *)notification
|
|
{
|
|
if (fullscreen && [self isOnActiveSpace])
|
|
[[WineApplicationController sharedController] updateFullscreenWindows];
|
|
}
|
|
|
|
- (void)windowDidMove:(NSNotification *)notification
|
|
{
|
|
[self windowDidResize:notification];
|
|
}
|
|
|
|
- (void)windowDidResignKey:(NSNotification *)notification
|
|
{
|
|
macdrv_event* event;
|
|
|
|
if (causing_becomeKeyWindow) return;
|
|
|
|
event = macdrv_create_event(WINDOW_LOST_FOCUS, self);
|
|
[queue postEvent:event];
|
|
macdrv_release_event(event);
|
|
}
|
|
|
|
- (void)windowDidResize:(NSNotification *)notification
|
|
{
|
|
macdrv_event* event;
|
|
NSRect frame = [self frame];
|
|
|
|
if (self.disabled)
|
|
{
|
|
NSSize size = frame.size;
|
|
[self setMinSize:size];
|
|
[self setMaxSize:size];
|
|
}
|
|
|
|
frame = [self contentRectForFrameRect:frame];
|
|
[[WineApplicationController sharedController] flipRect:&frame];
|
|
|
|
/* Coalesce events by discarding any previous ones still in the queue. */
|
|
[queue discardEventsMatchingMask:event_mask_for_type(WINDOW_FRAME_CHANGED)
|
|
forWindow:self];
|
|
|
|
event = macdrv_create_event(WINDOW_FRAME_CHANGED, self);
|
|
event->window_frame_changed.frame = NSRectToCGRect(frame);
|
|
[queue postEvent:event];
|
|
macdrv_release_event(event);
|
|
|
|
[[[self contentView] inputContext] invalidateCharacterCoordinates];
|
|
[self updateFullscreen];
|
|
}
|
|
|
|
- (BOOL)windowShouldClose:(id)sender
|
|
{
|
|
macdrv_event* event = macdrv_create_event(WINDOW_CLOSE_REQUESTED, self);
|
|
[queue postEvent:event];
|
|
macdrv_release_event(event);
|
|
return NO;
|
|
}
|
|
|
|
- (void)windowWillMiniaturize:(NSNotification *)notification
|
|
{
|
|
if (!ignore_windowMiniaturize)
|
|
{
|
|
macdrv_event* event;
|
|
|
|
/* Coalesce events by discarding any previous ones still in the queue. */
|
|
[queue discardEventsMatchingMask:event_mask_for_type(WINDOW_DID_MINIMIZE) |
|
|
event_mask_for_type(WINDOW_DID_UNMINIMIZE)
|
|
forWindow:self];
|
|
|
|
event = macdrv_create_event(WINDOW_DID_MINIMIZE, self);
|
|
[queue postEvent:event];
|
|
macdrv_release_event(event);
|
|
}
|
|
|
|
ignore_windowMiniaturize = FALSE;
|
|
}
|
|
|
|
- (void) windowWillStartLiveResize:(NSNotification *)notification
|
|
{
|
|
// There's a strange restriction in window redrawing during Cocoa-
|
|
// managed window resizing. Only calls to -[NSView setNeedsDisplay...]
|
|
// that happen synchronously when Cocoa tells us that our window size
|
|
// has changed or asynchronously in a short interval thereafter provoke
|
|
// the window to redraw. Calls to those methods that happen asynchronously
|
|
// a half second or more after the last change of the window size aren't
|
|
// heeded until the next resize-related user event (e.g. mouse movement).
|
|
//
|
|
// Wine often has a significant delay between when it's been told that
|
|
// the window has changed size and when it can flush completed drawing.
|
|
// So, our windows would get stuck with incomplete drawing for as long
|
|
// as the user holds the mouse button down and doesn't move it.
|
|
//
|
|
// We address this by "manually" asking our windows to check if they need
|
|
// redrawing every so often (during live resize only).
|
|
[self windowDidEndLiveResize:nil];
|
|
liveResizeDisplayTimer = [NSTimer scheduledTimerWithTimeInterval:1.0/30.0
|
|
target:self
|
|
selector:@selector(displayIfNeeded)
|
|
userInfo:nil
|
|
repeats:YES];
|
|
[liveResizeDisplayTimer retain];
|
|
[[NSRunLoop currentRunLoop] addTimer:liveResizeDisplayTimer
|
|
forMode:NSRunLoopCommonModes];
|
|
}
|
|
|
|
|
|
/*
|
|
* ---------- NSPasteboardOwner methods ----------
|
|
*/
|
|
- (void) pasteboard:(NSPasteboard *)sender provideDataForType:(NSString *)type
|
|
{
|
|
macdrv_query* query = macdrv_create_query();
|
|
query->type = QUERY_PASTEBOARD_DATA;
|
|
query->window = (macdrv_window)[self retain];
|
|
query->pasteboard_data.type = (CFStringRef)[type copy];
|
|
|
|
[self.queue query:query timeout:3];
|
|
macdrv_release_query(query);
|
|
}
|
|
|
|
|
|
/*
|
|
* ---------- NSDraggingDestination methods ----------
|
|
*/
|
|
- (NSDragOperation) draggingEntered:(id <NSDraggingInfo>)sender
|
|
{
|
|
return [self draggingUpdated:sender];
|
|
}
|
|
|
|
- (void) draggingExited:(id <NSDraggingInfo>)sender
|
|
{
|
|
// This isn't really a query. We don't need any response. However, it
|
|
// has to be processed in a similar manner as the other drag-and-drop
|
|
// queries in order to maintain the proper order of operations.
|
|
macdrv_query* query = macdrv_create_query();
|
|
query->type = QUERY_DRAG_EXITED;
|
|
query->window = (macdrv_window)[self retain];
|
|
|
|
[self.queue query:query timeout:0.1];
|
|
macdrv_release_query(query);
|
|
}
|
|
|
|
- (NSDragOperation) draggingUpdated:(id <NSDraggingInfo>)sender
|
|
{
|
|
NSDragOperation ret;
|
|
NSPoint pt = [[self contentView] convertPoint:[sender draggingLocation] fromView:nil];
|
|
NSPasteboard* pb = [sender draggingPasteboard];
|
|
|
|
macdrv_query* query = macdrv_create_query();
|
|
query->type = QUERY_DRAG_OPERATION;
|
|
query->window = (macdrv_window)[self retain];
|
|
query->drag_operation.x = pt.x;
|
|
query->drag_operation.y = pt.y;
|
|
query->drag_operation.offered_ops = [sender draggingSourceOperationMask];
|
|
query->drag_operation.accepted_op = NSDragOperationNone;
|
|
query->drag_operation.pasteboard = (CFTypeRef)[pb retain];
|
|
|
|
[self.queue query:query timeout:3];
|
|
ret = query->status ? query->drag_operation.accepted_op : NSDragOperationNone;
|
|
macdrv_release_query(query);
|
|
|
|
return ret;
|
|
}
|
|
|
|
- (BOOL) performDragOperation:(id <NSDraggingInfo>)sender
|
|
{
|
|
BOOL ret;
|
|
NSPoint pt = [[self contentView] convertPoint:[sender draggingLocation] fromView:nil];
|
|
NSPasteboard* pb = [sender draggingPasteboard];
|
|
|
|
macdrv_query* query = macdrv_create_query();
|
|
query->type = QUERY_DRAG_DROP;
|
|
query->window = (macdrv_window)[self retain];
|
|
query->drag_drop.x = pt.x;
|
|
query->drag_drop.y = pt.y;
|
|
query->drag_drop.op = [sender draggingSourceOperationMask];
|
|
query->drag_drop.pasteboard = (CFTypeRef)[pb retain];
|
|
|
|
[self.queue query:query timeout:3 * 60 processEvents:YES];
|
|
ret = query->status;
|
|
macdrv_release_query(query);
|
|
|
|
return ret;
|
|
}
|
|
|
|
- (BOOL) wantsPeriodicDraggingUpdates
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
/***********************************************************************
|
|
* macdrv_create_cocoa_window
|
|
*
|
|
* Create a Cocoa window with the given content frame and features (e.g.
|
|
* title bar, close box, etc.).
|
|
*/
|
|
macdrv_window macdrv_create_cocoa_window(const struct macdrv_window_features* wf,
|
|
CGRect frame, void* hwnd, macdrv_event_queue queue)
|
|
{
|
|
__block WineWindow* window;
|
|
|
|
OnMainThread(^{
|
|
window = [[WineWindow createWindowWithFeatures:wf
|
|
windowFrame:NSRectFromCGRect(frame)
|
|
hwnd:hwnd
|
|
queue:(WineEventQueue*)queue] retain];
|
|
});
|
|
|
|
return (macdrv_window)window;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_destroy_cocoa_window
|
|
*
|
|
* Destroy a Cocoa window.
|
|
*/
|
|
void macdrv_destroy_cocoa_window(macdrv_window w)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
[window.queue discardEventsMatchingMask:-1 forWindow:window];
|
|
[window close];
|
|
[window release];
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_get_window_hwnd
|
|
*
|
|
* Get the hwnd that was set for the window at creation.
|
|
*/
|
|
void* macdrv_get_window_hwnd(macdrv_window w)
|
|
{
|
|
WineWindow* window = (WineWindow*)w;
|
|
return window.hwnd;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_cocoa_window_features
|
|
*
|
|
* Update a Cocoa window's features.
|
|
*/
|
|
void macdrv_set_cocoa_window_features(macdrv_window w,
|
|
const struct macdrv_window_features* wf)
|
|
{
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
[window setWindowFeatures:wf];
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_cocoa_window_state
|
|
*
|
|
* Update a Cocoa window's state.
|
|
*/
|
|
void macdrv_set_cocoa_window_state(macdrv_window w,
|
|
const struct macdrv_window_state* state)
|
|
{
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
[window setMacDrvState:state];
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_cocoa_window_title
|
|
*
|
|
* Set a Cocoa window's title.
|
|
*/
|
|
void macdrv_set_cocoa_window_title(macdrv_window w, const unsigned short* title,
|
|
size_t length)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
NSString* titleString;
|
|
|
|
if (title)
|
|
titleString = [NSString stringWithCharacters:title length:length];
|
|
else
|
|
titleString = @"";
|
|
OnMainThreadAsync(^{
|
|
[window setTitle:titleString];
|
|
if ([window isOrderedIn] && ![window isExcludedFromWindowsMenu])
|
|
[NSApp changeWindowsItem:window title:titleString filename:NO];
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_order_cocoa_window
|
|
*
|
|
* Reorder a Cocoa window relative to other windows. If prev is
|
|
* non-NULL, it is ordered below that window. Else, if next is non-NULL,
|
|
* it is ordered above that window. Otherwise, it is ordered to the
|
|
* front.
|
|
*
|
|
* Returns true if the window has actually been ordered onto the screen
|
|
* (i.e. if its frame intersects with a screen). Otherwise, false.
|
|
*/
|
|
int macdrv_order_cocoa_window(macdrv_window w, macdrv_window prev,
|
|
macdrv_window next, int activate)
|
|
{
|
|
WineWindow* window = (WineWindow*)w;
|
|
__block BOOL on_screen;
|
|
|
|
OnMainThread(^{
|
|
on_screen = [window orderBelow:(WineWindow*)prev
|
|
orAbove:(WineWindow*)next
|
|
activate:activate];
|
|
});
|
|
|
|
return on_screen;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_hide_cocoa_window
|
|
*
|
|
* Hides a Cocoa window.
|
|
*/
|
|
void macdrv_hide_cocoa_window(macdrv_window w)
|
|
{
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
[window doOrderOut];
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_cocoa_window_frame
|
|
*
|
|
* Move a Cocoa window. If the window has been moved out of the bounds
|
|
* of the desktop, it is ordered out. (This routine won't ever order a
|
|
* window in, though.)
|
|
*
|
|
* Returns true if the window is on screen; false otherwise.
|
|
*/
|
|
int macdrv_set_cocoa_window_frame(macdrv_window w, const CGRect* new_frame)
|
|
{
|
|
WineWindow* window = (WineWindow*)w;
|
|
__block BOOL on_screen;
|
|
|
|
OnMainThread(^{
|
|
on_screen = [window setFrameIfOnScreen:NSRectFromCGRect(*new_frame)];
|
|
});
|
|
|
|
return on_screen;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_get_cocoa_window_frame
|
|
*
|
|
* Gets the frame of a Cocoa window.
|
|
*/
|
|
void macdrv_get_cocoa_window_frame(macdrv_window w, CGRect* out_frame)
|
|
{
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
NSRect frame;
|
|
|
|
frame = [window contentRectForFrameRect:[window frame]];
|
|
[[WineApplicationController sharedController] flipRect:&frame];
|
|
*out_frame = NSRectToCGRect(frame);
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_cocoa_parent_window
|
|
*
|
|
* Sets the parent window for a Cocoa window. If parent is NULL, clears
|
|
* the parent window.
|
|
*/
|
|
void macdrv_set_cocoa_parent_window(macdrv_window w, macdrv_window parent)
|
|
{
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
[window setMacDrvParentWindow:(WineWindow*)parent];
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_window_surface
|
|
*/
|
|
void macdrv_set_window_surface(macdrv_window w, void *surface, pthread_mutex_t *mutex)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
window.surface = surface;
|
|
window.surface_mutex = mutex;
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_window_needs_display
|
|
*
|
|
* Mark a window as needing display in a specified rect (in non-client
|
|
* area coordinates).
|
|
*/
|
|
void macdrv_window_needs_display(macdrv_window w, CGRect rect)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThreadAsync(^{
|
|
[[window contentView] setNeedsDisplayInRect:NSRectFromCGRect(rect)];
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_window_shape
|
|
*
|
|
* Sets the shape of a Cocoa window from an array of rectangles. If
|
|
* rects is NULL, resets the window's shape to its frame.
|
|
*/
|
|
void macdrv_set_window_shape(macdrv_window w, const CGRect *rects, int count)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
if (!rects || !count)
|
|
window.shape = nil;
|
|
else
|
|
{
|
|
NSBezierPath* path;
|
|
unsigned int i;
|
|
|
|
path = [NSBezierPath bezierPath];
|
|
for (i = 0; i < count; i++)
|
|
[path appendBezierPathWithRect:NSRectFromCGRect(rects[i])];
|
|
window.shape = path;
|
|
}
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_window_alpha
|
|
*/
|
|
void macdrv_set_window_alpha(macdrv_window w, CGFloat alpha)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
[window setAlphaValue:alpha];
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_window_color_key
|
|
*/
|
|
void macdrv_set_window_color_key(macdrv_window w, CGFloat keyRed, CGFloat keyGreen,
|
|
CGFloat keyBlue)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
window.colorKeyed = TRUE;
|
|
window.colorKeyRed = keyRed;
|
|
window.colorKeyGreen = keyGreen;
|
|
window.colorKeyBlue = keyBlue;
|
|
[window checkTransparency];
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_clear_window_color_key
|
|
*/
|
|
void macdrv_clear_window_color_key(macdrv_window w)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
window.colorKeyed = FALSE;
|
|
[window checkTransparency];
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_window_use_per_pixel_alpha
|
|
*/
|
|
void macdrv_window_use_per_pixel_alpha(macdrv_window w, int use_per_pixel_alpha)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
window.usePerPixelAlpha = use_per_pixel_alpha;
|
|
[window checkTransparency];
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_give_cocoa_window_focus
|
|
*
|
|
* Makes the Cocoa window "key" (gives it keyboard focus). This also
|
|
* orders it front and, if its frame was not within the desktop bounds,
|
|
* Cocoa will typically move it on-screen.
|
|
*/
|
|
void macdrv_give_cocoa_window_focus(macdrv_window w, int activate)
|
|
{
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
OnMainThread(^{
|
|
[window makeFocused:activate];
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_create_view
|
|
*
|
|
* Creates and returns a view in the specified rect of the window. The
|
|
* caller is responsible for calling macdrv_dispose_view() on the view
|
|
* when it is done with it.
|
|
*/
|
|
macdrv_view macdrv_create_view(macdrv_window w, CGRect rect)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineWindow* window = (WineWindow*)w;
|
|
__block WineContentView* view;
|
|
|
|
if (CGRectIsNull(rect)) rect = CGRectZero;
|
|
|
|
OnMainThread(^{
|
|
NSNotificationCenter* nc = [NSNotificationCenter defaultCenter];
|
|
|
|
view = [[WineContentView alloc] initWithFrame:NSRectFromCGRect(rect)];
|
|
[view setAutoresizesSubviews:NO];
|
|
[nc addObserver:view
|
|
selector:@selector(updateGLContexts)
|
|
name:NSViewGlobalFrameDidChangeNotification
|
|
object:view];
|
|
[nc addObserver:view
|
|
selector:@selector(updateGLContexts)
|
|
name:NSApplicationDidChangeScreenParametersNotification
|
|
object:NSApp];
|
|
[[window contentView] addSubview:view];
|
|
[window updateColorSpace];
|
|
});
|
|
|
|
[pool release];
|
|
return (macdrv_view)view;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_dispose_view
|
|
*
|
|
* Destroys a view previously returned by macdrv_create_view.
|
|
*/
|
|
void macdrv_dispose_view(macdrv_view v)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineContentView* view = (WineContentView*)v;
|
|
|
|
OnMainThread(^{
|
|
NSNotificationCenter* nc = [NSNotificationCenter defaultCenter];
|
|
WineWindow* window = (WineWindow*)[view window];
|
|
|
|
[nc removeObserver:view
|
|
name:NSViewGlobalFrameDidChangeNotification
|
|
object:view];
|
|
[nc removeObserver:view
|
|
name:NSApplicationDidChangeScreenParametersNotification
|
|
object:NSApp];
|
|
[view removeFromSuperview];
|
|
[view release];
|
|
[window updateColorSpace];
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_view_window_and_frame
|
|
*
|
|
* Move a view to a new window and/or position within its window. If w
|
|
* is NULL, leave the view in its current window and just change its
|
|
* frame.
|
|
*/
|
|
void macdrv_set_view_window_and_frame(macdrv_view v, macdrv_window w, CGRect rect)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineContentView* view = (WineContentView*)v;
|
|
WineWindow* window = (WineWindow*)w;
|
|
|
|
if (CGRectIsNull(rect)) rect = CGRectZero;
|
|
|
|
OnMainThread(^{
|
|
BOOL changedWindow = (window && window != [view window]);
|
|
NSRect newFrame = NSRectFromCGRect(rect);
|
|
NSRect oldFrame = [view frame];
|
|
BOOL needUpdateWindowColorSpace = FALSE;
|
|
|
|
if (changedWindow)
|
|
{
|
|
WineWindow* oldWindow = (WineWindow*)[view window];
|
|
[view removeFromSuperview];
|
|
[oldWindow updateColorSpace];
|
|
[[window contentView] addSubview:view];
|
|
needUpdateWindowColorSpace = TRUE;
|
|
}
|
|
|
|
if (!NSEqualRects(oldFrame, newFrame))
|
|
{
|
|
if (!changedWindow)
|
|
[[view superview] setNeedsDisplayInRect:oldFrame];
|
|
if (NSEqualPoints(oldFrame.origin, newFrame.origin))
|
|
[view setFrameSize:newFrame.size];
|
|
else if (NSEqualSizes(oldFrame.size, newFrame.size))
|
|
[view setFrameOrigin:newFrame.origin];
|
|
else
|
|
[view setFrame:newFrame];
|
|
[view setNeedsDisplay:YES];
|
|
needUpdateWindowColorSpace = TRUE;
|
|
}
|
|
|
|
if (needUpdateWindowColorSpace)
|
|
[(WineWindow*)[view window] updateColorSpace];
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_add_view_opengl_context
|
|
*
|
|
* Add an OpenGL context to the list being tracked for each view.
|
|
*/
|
|
void macdrv_add_view_opengl_context(macdrv_view v, macdrv_opengl_context c)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineContentView* view = (WineContentView*)v;
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
|
|
OnMainThreadAsync(^{
|
|
[view addGLContext:context];
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_remove_view_opengl_context
|
|
*
|
|
* Add an OpenGL context to the list being tracked for each view.
|
|
*/
|
|
void macdrv_remove_view_opengl_context(macdrv_view v, macdrv_opengl_context c)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineContentView* view = (WineContentView*)v;
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
|
|
OnMainThreadAsync(^{
|
|
[view removeGLContext:context];
|
|
});
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_window_background_color
|
|
*
|
|
* Returns the standard Mac window background color as a 32-bit value of
|
|
* the form 0x00rrggbb.
|
|
*/
|
|
uint32_t macdrv_window_background_color(void)
|
|
{
|
|
static uint32_t result;
|
|
static dispatch_once_t once;
|
|
|
|
// Annoyingly, [NSColor windowBackgroundColor] refuses to convert to other
|
|
// color spaces (RGB or grayscale). So, the only way to get RGB values out
|
|
// of it is to draw with it.
|
|
dispatch_once(&once, ^{
|
|
OnMainThread(^{
|
|
unsigned char rgbx[4];
|
|
unsigned char *planes = rgbx;
|
|
NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:&planes
|
|
pixelsWide:1
|
|
pixelsHigh:1
|
|
bitsPerSample:8
|
|
samplesPerPixel:3
|
|
hasAlpha:NO
|
|
isPlanar:NO
|
|
colorSpaceName:NSCalibratedRGBColorSpace
|
|
bitmapFormat:0
|
|
bytesPerRow:4
|
|
bitsPerPixel:32];
|
|
[NSGraphicsContext saveGraphicsState];
|
|
[NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:bitmap]];
|
|
[[NSColor windowBackgroundColor] set];
|
|
NSRectFill(NSMakeRect(0, 0, 1, 1));
|
|
[NSGraphicsContext restoreGraphicsState];
|
|
[bitmap release];
|
|
result = rgbx[0] << 16 | rgbx[1] << 8 | rgbx[2];
|
|
});
|
|
});
|
|
|
|
return result;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_send_text_input_event
|
|
*/
|
|
int macdrv_send_text_input_event(int pressed, unsigned int flags, int repeat, int keyc, void* data)
|
|
{
|
|
__block BOOL ret;
|
|
|
|
OnMainThread(^{
|
|
WineWindow* window = (WineWindow*)[NSApp keyWindow];
|
|
if (![window isKindOfClass:[WineWindow class]])
|
|
{
|
|
window = (WineWindow*)[NSApp mainWindow];
|
|
if (![window isKindOfClass:[WineWindow class]])
|
|
window = [[WineApplicationController sharedController] frontWineWindow];
|
|
}
|
|
|
|
if (window)
|
|
{
|
|
NSUInteger localFlags = flags;
|
|
CGEventRef c;
|
|
NSEvent* event;
|
|
|
|
window.imeData = data;
|
|
fix_device_modifiers_by_generic(&localFlags);
|
|
|
|
// An NSEvent created with +keyEventWithType:... is internally marked
|
|
// as synthetic and doesn't get sent through input methods. But one
|
|
// created from a CGEvent doesn't have that problem.
|
|
c = CGEventCreateKeyboardEvent(NULL, keyc, pressed);
|
|
CGEventSetFlags(c, localFlags);
|
|
CGEventSetIntegerValueField(c, kCGKeyboardEventAutorepeat, repeat);
|
|
event = [NSEvent eventWithCGEvent:c];
|
|
CFRelease(c);
|
|
|
|
window.commandDone = FALSE;
|
|
ret = [[[window contentView] inputContext] handleEvent:event] && !window.commandDone;
|
|
}
|
|
else
|
|
ret = FALSE;
|
|
});
|
|
|
|
return ret;
|
|
}
|